The hero who crossed the line of fire has a dream

Chapter 6799 The overlord’s thoughts!

Under the leadership of Wang Yue, and with the unity of Chinese e-sports players, China E-sports, which is at the bottom of the world's e-sports field, tied with Country A E-sports, which left the entire European e-sports field helpless. Isn’t this a huge victory for China Esports? Isn’t this a huge failure for country A’s e-sports?

In yesterday’s game, China E-Sports tied with R Country E-Sports.

In today’s game, China E-Sports tied with Country A E-Sports.

China E-Sports is not using its full strength to tie Country R E-Sports, nor is it using all its strength to tie Country A E-Sports. Instead, it is using half its strength to tie Country R E-Sports, and using the other half of its strength to tie Country A E-Sports.

Just imagine, if China E-Sports did not disperse its forces and had to use its full strength to deal with Country R E-Sports, could Country R E-Sports tie China E-Sports?

The current Chinese e-sports is very strong! Very strong!

The national e-sports team has Lin Jingxie in charge, and Lin Jing, a rising and devastating star.

There is a young leader in Yanjing’s e-sports field, Tang Xieyi.

There is Ji Qingyi in the e-sports field of Yanjing University.

The Yanjing e-sports field belongs to the northern e-sports field.

Jinling City belongs to the southern e-sports field.

In the southern e-sports field, there are Xiucai, Qin Fuling, and Lin Yinxian.

Among the private e-sports players are outstanding newcomers like Lu Zuili.

The ambition of Xiucai, Zhang Dekuai, Fatty, Song Wenwen and others is to strengthen Chinese e-sports.

There are so many e-sports talents in China today!

Su Morer, who is known as the goddess of e-sports in the live broadcast industry and is also the host of this competition, said: "In the second day of the game, China E-sports and Country A E-sports tied with a score of 3 to 3. At the end of the second day of the game, Tomorrow will be the third day of competition. The third day of competition will be a duel between Chinese e-sports player Wang Yue and Country A e-sports player Q of Hearts."

On the one hand, host Su Moer brought an end to today's game, and on the other hand, she previewed tomorrow's game.

The host Su Moer's voice predicting tomorrow's game fell, and the emotions of the audience suddenly fluctuated!

On the first day of the match, the result was a draw.

The second day's game ended in a draw.

There will definitely be no tie on the third day of the game.

Either Wang Yue defeated the Queen of Hearts and won the final game. Either the Queen of Hearts defeats Wang Yue and wins the final victory.

If the Queen of Hearts wins the final victory, country A’s e-sports can have their dreams come true. On the one hand, it can help country R’s e-sports reach the top of the Asian e-sports field, and country A’s e-sports can have a helper in the Asian e-sports field. On the other hand, it can suppress the development of China’s e-sports field. Country A’s e-sports can seize this time to quickly reap benefits in the world’s e-sports field.

Now it is country A’s e-sports that reaps benefits, and country A’s e-sports can reap a lot of benefits. If China E-Sports happens to fully enter the world e-Sports field at this time, then Hua Xia E-Sports will definitely reap benefits in the world e-Sports field. When two people gain benefits, no one can gain more benefits. Therefore, the e-sports of country A does not allow China e-sports to gain benefits at this juncture. This is also an important reason why the e-sports of country A helps the e-sports of country R.

I just analyzed the benefits of winning the Queen of Hearts to country A e-sports and country R e-sports. If they win across the board, their benefits will be even greater. But a complete victory is no longer possible. Even if Country A E-Sports and Country R E-Sports achieve the final victory, it will only be based on victory in one game. As a result, the benefits they receive will be greatly reduced. Because the development momentum of China's e-sports has reached a point where it cannot be suppressed.

It can be said that it is inevitable for Chinese e-sports to rise in the world of e-sports.

For country A’s e-sports, it is good to suppress Chinese e-sports even if it is only temporarily suppressed. Even if China Esports is temporarily suppressed for one minute, they can gain one more minute of benefits.

The situation is not good for country A's e-sports, but it is not particularly bad either. After all, country A's e-sports is in the European e-sports field, and China e-sports is in the Asian e-sports field. Unless the two sides completely break up, they will not engage in a thorough battle.

The situation of e-sports in Country R is different. R country e-sports is in the field of Asian e-sports, and it also wants to step on the head of China e-sports. In this case, there will be a conflict with Huaxia E-sports. Judging from the current situation, Country R’s e-sports simply cannot suppress the momentum of China’s e-sports.

The deputy minister of e-sports of country A lamented that the minister was forward-looking. Originally, he planned to give up the R country e-sports, which failed. According to the initial agreement, country A's e-sports quickly dominated the European e-sports field, and country R's e-sports quickly dominated the Asian e-sports field. Then the two cooperated to threaten the status of country M's e-sports, thus shaping the country M's e-sports in the world's e-sports field. The three-legged situation of E-country e-sports and AR Alliance.

Now, this tripartite situation is no longer possible, because Country R e-sports is holding back. Without the helper of country R e-sports and the layout of the Asian e-sports field, country A e-sports can now dominate the European e-sports field instead of competing with country M e-sports.

Country E E-Sports was the former world e-Sports hegemon, and Country M E-Sports is the current world e-Sports hegemon.

Country A's e-sports has been secretly accumulating power for many years, and now it has been exposed. Although it is not the top overlord, it is definitely at the level of overlord.

China E-Sports can take advantage of changes in the global e-Sports landscape to gain status in the world of e-Sports. In this way, if country A e-sports wants to truly dominate the world's e-sports field, it will not only face the strong enemies of country M e-sports and country E e-sports, but also face the strong enemy of China e-sports.

Fortunately, the Minister of E-sports in Country A is forward-looking and did not give up on E-sports in Country R, ​​but continued to support E-sports in Country R, ​​because E-sports in Country R will definitely target China E-sports, and now it can slow down the progress of China E-sports, thus allowing China E-sports to Staying in the Asian e-sports field will not affect the crazy harvesting benefits of country A's e-sports in the European e-sports field.

What I just analyzed was the situation after Hearts won.

If Wang Yue wins, Huaxia e-sports will take off immediately and successfully occupy the position of Asian e-sports. Whether to fully enter the world of e-sports is just a matter of words. In this incident, the e-sports of country A can be said to have offended China E-sports, while the e-sports of country M and the European e-sports field tried to borrow money to kill people, but they also played a role in cheering up China E-sports in this competition. In this way, both of them had initial success. If European e-sports countries are willing to put down their dignity and cooperate with China E-sports and invite China E-sports to enter the European e-sports battlefield to compete with Country A’s e-sports, this will be troublesome for Country A’s e-sports.

To put it more simply. If the Queen of Hearts wins, country R's e-sports will reap benefits. Even if it cannot suppress China's e-sports, it can still drag it down. If the Queen of Hearts fails, Country R's e-sports will not benefit, and it will not be able to suppress China's e-sports. Without any hindrance, China can enter the European e-sports field at any time.


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