Pinnacle player

Chapter 103

Chapter 103 Group Invasion of the Enemy Camp 5 (Please recommend)

When Yun Xiaohan used [Lonely Charge] to charge towards the enemy army from the side at a fast speed, the enemy finally found him, but because his attention was attracted by the frontal enemy, his vision was restricted by the crowd. By the time they found out, Yun Xiaohan had already charged most of the distance.

And Yun Xiaohan is charging at a high speed, it becomes an impossible task to click and interrupt the charge, after all, it takes time to display skills.

Under the watchful eyes of the players on both sides, Yun Xiaohan rushed into the player group of the business alliance like a hungry tiger, and hit 22 players in one fell swoop. Only 6 players reacted quickly and used the instant displacement skills to dodge.

While the charge was successful, Yun Xiaohan did not forget to yell in the "Invasion of the Enemy Camp Chat Room": "It's on!"

The increase brought by hitting 22 people was really too great, Yun Xiaohan just took an instant [Burning Roar] skill and lost 17 of them in seconds, leaving only blood skin left.

No time wasted to pick up [Tyrant Bash] to kill the remaining 5 in seconds.Yun Xiaohan decisively used [Strong Physique] and activated [Defensive Stance], and then ate a slime life slime. He completed this in less than a second with extremely fast keyboard operation speed 1 moves, and then he was overwhelmed by a storm of skills.

Although the [Lonely Warrior] BUFF increased Yun Xiaohan's basic attributes by more than 2 times, at most it allowed him to pass various special effects checks.Facing the kind of control skills that do not require a test and only look at the probability, they can still only rely on the 50% total resistance provided by [Defensive Stance], as well as the high probability of saving throws and luck brought by the level difference.

But no matter how strong luck is, it can't resist the massive skills, and the control that should be eaten is still needed. Yun Xiaohan's defensive posture was only maintained for 2 seconds before he was interrupted by a dizziness.Losing the 50% resistance increase, the probability of him being controlled is even higher, and Yun Xiaohan almost completely lost control of the character in the next few seconds.

However, Yun Xiaohan was mentally prepared for this result. Although he was accused of wanting to die, he didn't lose much blood. Yun Xiaohan's dual defense at this time was too high. Under the double blood recovery effect of Mu's life slime, his blood bar has never dropped below 95%.

Faced with this situation, it is not that there are no smart people shouting: "Let's ignore Yun Xiaohan, just give him a long-term control, and give priority to dealing with large troops."But the scene is too chaotic, and the shouting can hardly be heard. As for long-term control such as sleep, let alone whether it can pass Yun Xiaohan's test and immunity, even if it is successfully controlled, it will be attacked by other players immediately Woke up.

On the other side, seeing Yun Xiaohan's fearless behavior of riding alone, the imperial players were also excited. Not only did they not say anything in seconds, but they also stood upright with a large number of attacks.

Although the reaction was slower than that of the business alliance camp, the Central Empire players were more enthusiastic, as if they had been beaten with chicken blood, they unanimously launched a general attack on the enemy.

When nearly 1500 imperial players entered the commercial alliance player group, the seemingly solid line of defense collapsed in an instant. During the impact, Yun Xiaohan not only existed as an introduction, but also took a lot of damage. The key point is that a lot of control skills are consumed, which greatly reduces the loss of the empire's advance.

This is the case with online RPG games. In many seemingly stalemate battles, if one side outnumbers the opponent by more than 50% and launches an attack regardless of losses, the opponent will be found to be just a paper tiger.

It's just that the player is not a soldier, does not have the quality and experience of a soldier, and the field of vision is not as wide as in reality, nor can he use tools such as telescopes to see very far, so it is difficult to estimate the number of the enemy and us.

In fact, in most cases, it is difficult for ordinary players to effectively distinguish between 500 and 800 people in a short period of time if they only observe with their eyes. Therefore, when the two sides confront each other, they often have to go through a time-consuming trial. stage.

At this stage, if the resurrection replenishment efficiency is not greatly disturbed, the disadvantaged side may take advantage of the replenishment efficiency advantages in terrain and distance to drag on for a longer time.

In fact, in many game confrontations, the work of counting people is done by spies. The spies only need to count the number of players in the voice channel to roughly judge the ratio of the number of people on both sides.

In "Choice", the chat room administrator can block the list of chat room personnel, so that spies cannot see the specific number of people in the chat room, nor can they count the number of players by counting the names, they can only see the chat room Administrator's list.

In fact, less than 1/5 of the total number of players died in the confrontation of the business alliance, but once someone starts to escape first, a chain reaction will be formed. When the players in the back row suddenly find themselves in the front row, they The first reaction is rarely to rush forward and continue working, but to try to distance themselves and obtain a better output environment.

But when this idea becomes a trend, a full blown meltdown begins, thankfully for only two things:

[-]. The collapsed party will not die because of the stampede when escaping.

[-]. In reality, the pursuit stage is when the casualties are the highest, and the number of casualties can even exceed ten times that of a frontal battle.This is naturally not the case in the game, let alone ten times, once one side starts to collapse, it is very difficult to achieve the number of players who died in pursuit and the number of frontal casualties.

Therefore, the goal of online game pursuit battles is usually not to kill people, but to break up the player groups of the enemy camp, so that they lose their organization and professional matching. In many cases, it is more beneficial to beat them to the brim and force them to retreat actively than to kill .

Killing, even if there is a limit on the number of resurrections in the battle, most players often use up more than the number of times in a battle, so once they die, they will be resurrected with full blood, and they can regroup through the resurrection point.

It's just that for most players, it's hard for the player with the upper hand to get rid of the temptation of winning one more head.

And the battle situation in front of him is exactly like this. After defeating the enemy, Yun Xiaohan did not continue to chase and kill those business alliance players who fled around, but reminded in the chat room: "Time is limited, we must hurry to Marset Under the city, block the gate, and then take a photo to commemorate it, leaving a deep memory for the weak chickens in the business alliance, and the action will be considered complete!"

After speaking, he marked himself a very eye-catching symbol with the authority of the leader and hung it above his head, and took the lead along the road to Marset City.In fact, there is no need for Yun Xiaohan to hang a symbol at all, the oversized slogan on his head "Come and fuck me, don't be cowardly, just do it" is much more conspicuous than the symbol!

Although Yun Xiaohan has played an exemplary role, after all, there are still many players still thinking about the purpose of harassing missions, it is difficult to resist the temptation to take the head, and they did not act with the large army, but followed behind. Kill the Business Alliance players.

(End of this chapter)

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