Pinnacle player
Chapter 1122 The choice of bringing in skills
Chapter 1122 The choice of bringing in skills
Three active general skills: [Tyrant Strike], [Thunder Prison], [Great Power].
In fact, there are still a few good choices - [Strong Physique], [Regenerating Physique], [Thunder Spear], [Summoning Qi Elements], [Space Barrier], but after careful consideration, Yun Xiaohan still chose [ Tyrant Bash], [Thunder Prison], [Great Power].
The choice he made mainly depends on Yun Xiaohan's purpose and inclination. After excluding the shield skills, Yun Xiaohan lacks the means of attack, and the main difficulty he faces is the siege of a large number of players. He must strengthen himself The output ability, and preferably the output of group attack nature.
The skills he can retain are limited. If he just blindly strengthens his self-protection ability, but cannot shake off or kill the enemy, more and more players will besiege and kill Yun Xiaohan, and they will only die faster. Not many people can be killed, and the purity of killing energy cannot be improved.Attack is the best defense. Only by killing players as much as possible and reducing the number of besiegers, can Yun Xiaohan persist longer.
Among Yun Xiaohan's professional skills, there are not too powerful group attack skills, so Yun Xiaohan chose skills in the fields of healing, displacement, and assistance, while output must be considered in terms of general skills.
It is impossible for him to put all his hopes on the boss's inherent skills. What if the random boss has no inherent skills, or the inherent skills are not range output skills, then he can only wait to die.
Moreover, the failed skills also have their own shortcomings.
The CD time of the two physique skills is too long, Yun Xiaohan has already chosen [Gentle Wind] with a CD time of only 35 seconds, and [Tyrant Blast] also has a healing effect, so the need for these two blood recovery skills is not so urgent .
The skill damage of [Thunder Spear] is very high, yes, but when Yun Xiaohan becomes a BOSS, the attributes and attack power will be greatly improved, and the output of [Thunder Spear] will overflow a lot, no matter how high the damage is, It’s not just that you can only kill one target, it’s probably the same with other skills. Even if you have a high-defense T position, you can’t lose it in seconds, but the boss played by Yun Xiaohan is not affected by the hatred mechanism. I can’t kill me in T positions. It’s okay to call the healing position for the T position to increase blood first. No one will increase your blood before you come to the T position.
[Summoning Air Elements] The output ability of the summoned air elements is indeed related to the summoner's magic attack. The output is estimated to increase a lot, but the blood volume and dual defense cannot be improved. No matter how high the attack is, it will be defeated in seconds. For eggs.
[Space Barrier] is not included because the output will be weakened during the use of [Space Barrier], and [Void Magic Spirit] is a special skill that cannot be brought in, without the enhancement of [Void Magic Spirit], [Space Barrier] The effect will be reduced a lot, so it is not worth bringing in.
As an active rare skill, I chose [Bloodthirsty Return Mark], the reason for choosing it is to strengthen the output, [Bloodthirsty Return Mark] This skill is suitable for large-scale group battles, and the probability of missing the target is also very small, Yun Xiao Han didn't believe it, with the BOSS resistance, the player could easily knock him back or knock him down so that he couldn't receive the return mark, not to mention that Yun Xiaohan had a high probability of playing the giant BOSS, how could the player have the ability to control the boss? Knock down the giant BOSS of super king rank, do you want to go to heaven?
That is to say, as long as Yun Xiaohan doesn't run around, the [Bloodthirsty Return Mark] is difficult to be interrupted, and it can always provide Yun Xiaohan with a stable output without affecting his other operations.More importantly, [Bloodthirsty Return Mark] can provide Yun Xiaohan with damage effect feedback, and can increase Yun Xiaohan's double attack by up to 70%. The basic double attack of the boss must be much higher than that of the player, which is a large base , the improved double attack naturally also increased significantly.
[Bloodthirsty Bounty] Although the effect is stable in normal leveling, it is not particularly conspicuous, but in the killing play mode [Bloodthirsty Bounty] has become a real super thigh, and the effect of one skill is almost equal to one Most of the other skills.So I have to admit that skills still depend on the quality of the user and the environment in which they are used.
The last three unlimited passive skills (excluding attribute growth skills): [Mana Mastery (Mutation)], [Innate Divine Power], [Commander's Heart].
[Mana Mastery (Mutation)] must be selected. If not selected, players will only be able to randomize to bosses with no mana slots and only physical inherent skills.The same is true when other players play the role of BOSS.
Yun Yanhan is a little hesitant to use [Innate Divine Power] as the second passive skill, most of the attributes it provides are useless.
The permanent increase has already been counted, and will not be counted repeatedly; the weighting of strength and physique is not very important, after all, the attributes of the boss are already super high, and there is no need to reweight; [Plate Armor Proficiency] and so on are even more useless. Several of the bosses wear plate armor; as for increasing the body size by one size, it is estimated that the boss will not be able to use it.
However, one of its attributes made Yun Xiaohan firm: "When fighting against a creature whose body size is smaller than his own, and the creature's size is one size smaller than the player's, when the player attacks the creature, an additional 5% power effect will be added."
This attribute is awesome. If Yun Xiaohan randomly gets a super large body, one model can increase the power effect by 5%, how much power effect can be added if N models are higher?I can't even think about it, I guess it can torture the player to death.
[Heart of the Commander] is also very useful. First of all, it guarantees to increase the attributes of all characters by 10% for yourself, and secondly, it can also increase the attributes of all characters of non-player troops under your command by 20%. If the random BOSS has no younger brother, it is naturally useless, but If there is a younger brother, it would be great.
Of course, because [Heart of Commander] was selected with passive skills, the active skill effect of [Heart of Commander] cannot be used, and only the passive part is kept. In fact, Yun Xiaohan also chose [Heart of Commander] with The attitude of trying, I didn't expect that I could really bring it in.
[Construction of Perfect Spell-casting Gestures], [Arcane Concentration], and [Dragon Vein Meditation] are also good choices, but Yun Xiaohan gave up all of them.
All of these provide spellcasting success rate bonuses and anti-interruption bonuses, but the problem of low spellcasting success rate after playing the BOSS does not exist, and naturally there is no need for bonuses in this regard, domain-level king Tier BOSS is not easy to control, and it is also difficult to interrupt.
And the spell power bonus provided is not as comprehensive as the increase of all attributes, which is very limited. Besides, the magic attack skill of Yun Xiao Han is only one [Thunder Prison], and its effect is limited.
The improvement of the effect of BUFF skills is the most useful, but the problem is the same as the spell power bonus, there are too few skills that can be affected, only [Gentle Wind] and [Great Power] are affected by it.
It can be seen from Yun Xiaohan's process of selecting and retaining skills that this selection of skills is a test of the player's mind. Players who do not know enough about their own skills and do not know their own goals and needs cannot play the killing role-playing mode well.
When choosing skills, you can’t just pick good ones and high-quality ones, but choose the right ones. In terms of skill quality, skills such as [Thunder Spear] and [Perfect Spell-casting Gesture Construction] are legendary skills, and Biyun Hanhan chooses a lot now The skills are strong, but it is useless if they are not suitable. You should give up or give up.
After selecting the reserved skills, the game will switch to the advertisement interface and start Loading, which is probably matching or generating the domain-level king-level boss that Yun Hanhan will play.
After waiting for about 5 minutes, Loading ended, and the game screen returned to normal. He appeared in a large forest, but he didn't know where the forest was, so Yun Xiaohan hurriedly checked his situation.
As he expected, due to his sub-giant blood, he turned into a forest giant, yes, Yun Xiaohan played a real giant, not a sub-giant.
As a domain-level king-level boss, he must have a name, but Yun Xiaohan didn't care about the name of the boss he played at all, and his eyes swept over it.
There is no BOSS level, either it is not displayed, or there is no level, so there is no level difference between the player and the BOSS. This situation is not unique to the BOSS played by the player. This situation also exists in the king-level BOSS controlled by the computer. , this is a benefit given by the game to encourage players to challenge powerful bosses.
And this kind of situation is rare, most bosses still have levels, and once there is no level, it means that the drop rate of the boss will be relatively high, and the announcement of the boss will also specifically state that the boss has no level. There will be more players coming and going to kill the BOSS.
The forest giant is not a good template, but it can't be said to be too bad. As a terrain giant, its attributes are considered low among giants, but there are attribute increases in its own home terrain, and all attributes are increased by 10%. In addition, it will Possesses inherent skills related to home terrain.
Yun Xiaohan can check the attributes of the boss he plays, not only the current attributes, but also the normal attributes of the boss under computer control.
He quickly checked all the attributes, and found that compared with the computer boss, the boss he played was much weaker.
The first is that the attributes, basic attack and defense, and blood limit are lower than those of computer-controlled bosses.Although his attributes and basic attack and defense will be based on the attributes of the boss after he becomes a BOSS, and then strengthened according to the increase of Yun Xiaohan's attributes, but because the base has dropped a lot, it is still not as good as the original BOSS after strengthening, but Yun Xiaohan The permanent increase of its attributes is very high, and it will be strengthened more. Compared with the computer version of the BOSS, the gap between several key attributes is very small, and even the power attribute is higher than the computer version of the BOSS.
The second is skills. The inherent skills of the boss are generally the special skills of the boss version. They are greatly strengthened, and they will only become weaker after they are exploded.Although the skills that Yun Xiaohan brought in are also very strong, they are not the BOSS version after all, and there is a certain gap in power.
另外他带入的3级【温和之风】本来可以在10秒内恢复15%血量,现在10秒内只能恢复1.5%,技能冷却时间也从35秒增长到1分10秒。
The situation of [Tyrant Bash] and [Whisper of Life Breath] is similar, and the recovery rate of blood volume has dropped significantly.
The healing effect of [Tyrant Bash] was originally 45% of the damage dealt to each enemy, and the healing effect was 55% when the attack target was a player.Now it has become 4.5% and 5.5%; the recovery limit of [Whisper of Life Breath] has dropped from 24% to 2.4%, but these two skills are not pure healing skills, and the cooldown time of the skills has not increased, which is good news.
But this is also normal, the life limit of the BOSS is much higher than that of Yun Yanhan, his own life recovery is high, and the attack is also high. If the ratio is still so high, it will be difficult for the player to kill the BOSS he plays, so the game There will inevitably be restrictions on such skills as returning blood, sustaining blood, and increasing life recovery.
Yun Xiaohan couldn't help being a little thankful that he didn't choose [Strong Physique] and [Regenerating Physique], the main functions of these two skills are to maintain blood, heal and provide recovery speed, and they will definitely be weakened very much, so it will be a loss if they are brought in.
The third is that all kinds of control resistance have dropped slightly. The computer-controlled king-level bosses are basically immune to most control, and the king-level boss played by Yun Xiaohan is obviously not so awesome, but no matter how bad it is, it is still a domain-level king. Compared with Yun Xiaohan's own control resistance, the first-level boss must not know how high it is, and the bonus of his bloodline resistance will also be superimposed on the boss.The only difference is that one is not controlled at all, and the other has a one-ten-thousandth or one-hundred-thousandth probability of being controlled.
The fourth is minions. Most king-level bosses have a lot of minions, but I don’t know if the boss played by the player does not have so many subordinates, or the number of giants is relatively small and they are not so gregarious. Yun Xiaohan I couldn't find my little brother.
The fifth is that the ability of "Dominator's Majesty" has been weakened. The "Death Breath" BUFF caused by the "Dominator's Majesty" ability of computer-controlled king-level bosses will last for 10 minutes to two hours, but as a domain-level king-level boss , this duration usually lasts more than half an hour. The original version of the BOSS he played lasted for 45 minutes, and the "death gasp" BUFF But only for 15 minutes.
This means that after the death of the player chasing him, he only needs to wait 15 minutes before rejoining the battle, which undoubtedly greatly increased the pressure on Yun Xiaohan.
Finally, there is the upper limit of contact with the enemy. The computer king-rank boss has an upper limit of contact with the enemy. There is no upper limit for contacting the enemy, so he has to follow up on how many enemies come, so as not to explode.
Of course, although the strength is weaker, the player's brain is much easier to use than the computer, which is why the game will weaken the BOSS played by the player, otherwise the normal domain-level king-level BOSS would have been able to deal with about 1000 people. Players, plus Yun Xiaohan's mind, 3000 people can be killed by Yun Xiaohan, how can the players surround and kill him?
This skill choice should be hard to guess.
(End of this chapter)
Three active general skills: [Tyrant Strike], [Thunder Prison], [Great Power].
In fact, there are still a few good choices - [Strong Physique], [Regenerating Physique], [Thunder Spear], [Summoning Qi Elements], [Space Barrier], but after careful consideration, Yun Xiaohan still chose [ Tyrant Bash], [Thunder Prison], [Great Power].
The choice he made mainly depends on Yun Xiaohan's purpose and inclination. After excluding the shield skills, Yun Xiaohan lacks the means of attack, and the main difficulty he faces is the siege of a large number of players. He must strengthen himself The output ability, and preferably the output of group attack nature.
The skills he can retain are limited. If he just blindly strengthens his self-protection ability, but cannot shake off or kill the enemy, more and more players will besiege and kill Yun Xiaohan, and they will only die faster. Not many people can be killed, and the purity of killing energy cannot be improved.Attack is the best defense. Only by killing players as much as possible and reducing the number of besiegers, can Yun Xiaohan persist longer.
Among Yun Xiaohan's professional skills, there are not too powerful group attack skills, so Yun Xiaohan chose skills in the fields of healing, displacement, and assistance, while output must be considered in terms of general skills.
It is impossible for him to put all his hopes on the boss's inherent skills. What if the random boss has no inherent skills, or the inherent skills are not range output skills, then he can only wait to die.
Moreover, the failed skills also have their own shortcomings.
The CD time of the two physique skills is too long, Yun Xiaohan has already chosen [Gentle Wind] with a CD time of only 35 seconds, and [Tyrant Blast] also has a healing effect, so the need for these two blood recovery skills is not so urgent .
The skill damage of [Thunder Spear] is very high, yes, but when Yun Xiaohan becomes a BOSS, the attributes and attack power will be greatly improved, and the output of [Thunder Spear] will overflow a lot, no matter how high the damage is, It’s not just that you can only kill one target, it’s probably the same with other skills. Even if you have a high-defense T position, you can’t lose it in seconds, but the boss played by Yun Xiaohan is not affected by the hatred mechanism. I can’t kill me in T positions. It’s okay to call the healing position for the T position to increase blood first. No one will increase your blood before you come to the T position.
[Summoning Air Elements] The output ability of the summoned air elements is indeed related to the summoner's magic attack. The output is estimated to increase a lot, but the blood volume and dual defense cannot be improved. No matter how high the attack is, it will be defeated in seconds. For eggs.
[Space Barrier] is not included because the output will be weakened during the use of [Space Barrier], and [Void Magic Spirit] is a special skill that cannot be brought in, without the enhancement of [Void Magic Spirit], [Space Barrier] The effect will be reduced a lot, so it is not worth bringing in.
As an active rare skill, I chose [Bloodthirsty Return Mark], the reason for choosing it is to strengthen the output, [Bloodthirsty Return Mark] This skill is suitable for large-scale group battles, and the probability of missing the target is also very small, Yun Xiao Han didn't believe it, with the BOSS resistance, the player could easily knock him back or knock him down so that he couldn't receive the return mark, not to mention that Yun Xiaohan had a high probability of playing the giant BOSS, how could the player have the ability to control the boss? Knock down the giant BOSS of super king rank, do you want to go to heaven?
That is to say, as long as Yun Xiaohan doesn't run around, the [Bloodthirsty Return Mark] is difficult to be interrupted, and it can always provide Yun Xiaohan with a stable output without affecting his other operations.More importantly, [Bloodthirsty Return Mark] can provide Yun Xiaohan with damage effect feedback, and can increase Yun Xiaohan's double attack by up to 70%. The basic double attack of the boss must be much higher than that of the player, which is a large base , the improved double attack naturally also increased significantly.
[Bloodthirsty Bounty] Although the effect is stable in normal leveling, it is not particularly conspicuous, but in the killing play mode [Bloodthirsty Bounty] has become a real super thigh, and the effect of one skill is almost equal to one Most of the other skills.So I have to admit that skills still depend on the quality of the user and the environment in which they are used.
The last three unlimited passive skills (excluding attribute growth skills): [Mana Mastery (Mutation)], [Innate Divine Power], [Commander's Heart].
[Mana Mastery (Mutation)] must be selected. If not selected, players will only be able to randomize to bosses with no mana slots and only physical inherent skills.The same is true when other players play the role of BOSS.
Yun Yanhan is a little hesitant to use [Innate Divine Power] as the second passive skill, most of the attributes it provides are useless.
The permanent increase has already been counted, and will not be counted repeatedly; the weighting of strength and physique is not very important, after all, the attributes of the boss are already super high, and there is no need to reweight; [Plate Armor Proficiency] and so on are even more useless. Several of the bosses wear plate armor; as for increasing the body size by one size, it is estimated that the boss will not be able to use it.
However, one of its attributes made Yun Xiaohan firm: "When fighting against a creature whose body size is smaller than his own, and the creature's size is one size smaller than the player's, when the player attacks the creature, an additional 5% power effect will be added."
This attribute is awesome. If Yun Xiaohan randomly gets a super large body, one model can increase the power effect by 5%, how much power effect can be added if N models are higher?I can't even think about it, I guess it can torture the player to death.
[Heart of the Commander] is also very useful. First of all, it guarantees to increase the attributes of all characters by 10% for yourself, and secondly, it can also increase the attributes of all characters of non-player troops under your command by 20%. If the random BOSS has no younger brother, it is naturally useless, but If there is a younger brother, it would be great.
Of course, because [Heart of Commander] was selected with passive skills, the active skill effect of [Heart of Commander] cannot be used, and only the passive part is kept. In fact, Yun Xiaohan also chose [Heart of Commander] with The attitude of trying, I didn't expect that I could really bring it in.
[Construction of Perfect Spell-casting Gestures], [Arcane Concentration], and [Dragon Vein Meditation] are also good choices, but Yun Xiaohan gave up all of them.
All of these provide spellcasting success rate bonuses and anti-interruption bonuses, but the problem of low spellcasting success rate after playing the BOSS does not exist, and naturally there is no need for bonuses in this regard, domain-level king Tier BOSS is not easy to control, and it is also difficult to interrupt.
And the spell power bonus provided is not as comprehensive as the increase of all attributes, which is very limited. Besides, the magic attack skill of Yun Xiao Han is only one [Thunder Prison], and its effect is limited.
The improvement of the effect of BUFF skills is the most useful, but the problem is the same as the spell power bonus, there are too few skills that can be affected, only [Gentle Wind] and [Great Power] are affected by it.
It can be seen from Yun Xiaohan's process of selecting and retaining skills that this selection of skills is a test of the player's mind. Players who do not know enough about their own skills and do not know their own goals and needs cannot play the killing role-playing mode well.
When choosing skills, you can’t just pick good ones and high-quality ones, but choose the right ones. In terms of skill quality, skills such as [Thunder Spear] and [Perfect Spell-casting Gesture Construction] are legendary skills, and Biyun Hanhan chooses a lot now The skills are strong, but it is useless if they are not suitable. You should give up or give up.
After selecting the reserved skills, the game will switch to the advertisement interface and start Loading, which is probably matching or generating the domain-level king-level boss that Yun Hanhan will play.
After waiting for about 5 minutes, Loading ended, and the game screen returned to normal. He appeared in a large forest, but he didn't know where the forest was, so Yun Xiaohan hurriedly checked his situation.
As he expected, due to his sub-giant blood, he turned into a forest giant, yes, Yun Xiaohan played a real giant, not a sub-giant.
As a domain-level king-level boss, he must have a name, but Yun Xiaohan didn't care about the name of the boss he played at all, and his eyes swept over it.
There is no BOSS level, either it is not displayed, or there is no level, so there is no level difference between the player and the BOSS. This situation is not unique to the BOSS played by the player. This situation also exists in the king-level BOSS controlled by the computer. , this is a benefit given by the game to encourage players to challenge powerful bosses.
And this kind of situation is rare, most bosses still have levels, and once there is no level, it means that the drop rate of the boss will be relatively high, and the announcement of the boss will also specifically state that the boss has no level. There will be more players coming and going to kill the BOSS.
The forest giant is not a good template, but it can't be said to be too bad. As a terrain giant, its attributes are considered low among giants, but there are attribute increases in its own home terrain, and all attributes are increased by 10%. In addition, it will Possesses inherent skills related to home terrain.
Yun Xiaohan can check the attributes of the boss he plays, not only the current attributes, but also the normal attributes of the boss under computer control.
He quickly checked all the attributes, and found that compared with the computer boss, the boss he played was much weaker.
The first is that the attributes, basic attack and defense, and blood limit are lower than those of computer-controlled bosses.Although his attributes and basic attack and defense will be based on the attributes of the boss after he becomes a BOSS, and then strengthened according to the increase of Yun Xiaohan's attributes, but because the base has dropped a lot, it is still not as good as the original BOSS after strengthening, but Yun Xiaohan The permanent increase of its attributes is very high, and it will be strengthened more. Compared with the computer version of the BOSS, the gap between several key attributes is very small, and even the power attribute is higher than the computer version of the BOSS.
The second is skills. The inherent skills of the boss are generally the special skills of the boss version. They are greatly strengthened, and they will only become weaker after they are exploded.Although the skills that Yun Xiaohan brought in are also very strong, they are not the BOSS version after all, and there is a certain gap in power.
另外他带入的3级【温和之风】本来可以在10秒内恢复15%血量,现在10秒内只能恢复1.5%,技能冷却时间也从35秒增长到1分10秒。
The situation of [Tyrant Bash] and [Whisper of Life Breath] is similar, and the recovery rate of blood volume has dropped significantly.
The healing effect of [Tyrant Bash] was originally 45% of the damage dealt to each enemy, and the healing effect was 55% when the attack target was a player.Now it has become 4.5% and 5.5%; the recovery limit of [Whisper of Life Breath] has dropped from 24% to 2.4%, but these two skills are not pure healing skills, and the cooldown time of the skills has not increased, which is good news.
But this is also normal, the life limit of the BOSS is much higher than that of Yun Yanhan, his own life recovery is high, and the attack is also high. If the ratio is still so high, it will be difficult for the player to kill the BOSS he plays, so the game There will inevitably be restrictions on such skills as returning blood, sustaining blood, and increasing life recovery.
Yun Xiaohan couldn't help being a little thankful that he didn't choose [Strong Physique] and [Regenerating Physique], the main functions of these two skills are to maintain blood, heal and provide recovery speed, and they will definitely be weakened very much, so it will be a loss if they are brought in.
The third is that all kinds of control resistance have dropped slightly. The computer-controlled king-level bosses are basically immune to most control, and the king-level boss played by Yun Xiaohan is obviously not so awesome, but no matter how bad it is, it is still a domain-level king. Compared with Yun Xiaohan's own control resistance, the first-level boss must not know how high it is, and the bonus of his bloodline resistance will also be superimposed on the boss.The only difference is that one is not controlled at all, and the other has a one-ten-thousandth or one-hundred-thousandth probability of being controlled.
The fourth is minions. Most king-level bosses have a lot of minions, but I don’t know if the boss played by the player does not have so many subordinates, or the number of giants is relatively small and they are not so gregarious. Yun Xiaohan I couldn't find my little brother.
The fifth is that the ability of "Dominator's Majesty" has been weakened. The "Death Breath" BUFF caused by the "Dominator's Majesty" ability of computer-controlled king-level bosses will last for 10 minutes to two hours, but as a domain-level king-level boss , this duration usually lasts more than half an hour. The original version of the BOSS he played lasted for 45 minutes, and the "death gasp" BUFF But only for 15 minutes.
This means that after the death of the player chasing him, he only needs to wait 15 minutes before rejoining the battle, which undoubtedly greatly increased the pressure on Yun Xiaohan.
Finally, there is the upper limit of contact with the enemy. The computer king-rank boss has an upper limit of contact with the enemy. There is no upper limit for contacting the enemy, so he has to follow up on how many enemies come, so as not to explode.
Of course, although the strength is weaker, the player's brain is much easier to use than the computer, which is why the game will weaken the BOSS played by the player, otherwise the normal domain-level king-level BOSS would have been able to deal with about 1000 people. Players, plus Yun Xiaohan's mind, 3000 people can be killed by Yun Xiaohan, how can the players surround and kill him?
This skill choice should be hard to guess.
(End of this chapter)
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