Pinnacle player
1312. Talk 2 Sentences to Chapter 1, Ask for a Ticket By the Way
Talk a few words about the previous chapter, and ask for tickets by the way
I think the biggest difference between me and other online game novel authors is that I will consider the structure of the entire game. Although this is a novel, in order to create a cool point, the protagonist always has bugs, but as long as the accident of Yun Xiaohan is removed, overall I still pay more attention to balance.
In fact, I can avoid talking about those life players, and there is no need to design related bloodlines and structures for this. But in my understanding, the essence of online games is a communication platform. No matter how strong a player is, you must appreciate it if you pretend object.
But I don’t put gold on my face. At the beginning, I didn’t have the idea of designing for life players. When the blood was awakened for the first time, a book friend asked me: "Uncle Han, can combat players awaken giants?" Bloodlines like dragons and giants, what kind of bloodlines can life players awaken? I play games mainly for life players.”
I didn't answer him at the time because I had never thought about this question before.
At that time, I didn’t really pay much attention to it, but you all know that I was a paranoid person. I didn’t care about it at the time, but the more I thought about it later, the more I cared about it. Then I slowly made up for this setting while writing the book.
Now I don't remember the name of that book friend, and he may not even continue to pursue my books, but I want to say: "I finally gave you the answer you want today."
(End of this chapter)
I think the biggest difference between me and other online game novel authors is that I will consider the structure of the entire game. Although this is a novel, in order to create a cool point, the protagonist always has bugs, but as long as the accident of Yun Xiaohan is removed, overall I still pay more attention to balance.
In fact, I can avoid talking about those life players, and there is no need to design related bloodlines and structures for this. But in my understanding, the essence of online games is a communication platform. No matter how strong a player is, you must appreciate it if you pretend object.
But I don’t put gold on my face. At the beginning, I didn’t have the idea of designing for life players. When the blood was awakened for the first time, a book friend asked me: "Uncle Han, can combat players awaken giants?" Bloodlines like dragons and giants, what kind of bloodlines can life players awaken? I play games mainly for life players.”
I didn't answer him at the time because I had never thought about this question before.
At that time, I didn’t really pay much attention to it, but you all know that I was a paranoid person. I didn’t care about it at the time, but the more I thought about it later, the more I cared about it. Then I slowly made up for this setting while writing the book.
Now I don't remember the name of that book friend, and he may not even continue to pursue my books, but I want to say: "I finally gave you the answer you want today."
(End of this chapter)
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