Pinnacle player

Chapter 1353 How can you become stronger if you are not abnormal

Chapter 1353 How can you become stronger if you are not abnormal
The first bonus item is to wipe out all the combatants of the enemy army, which is the so-called "no survivors of the enemy army".

Some people may think that this bonus item is not repeated with the total destruction of the Northland player's army, but in fact there is no repetition. Although the total destruction of a player's army and the total destruction of all the combatants of the enemy army are the same thing in this battle, But it is completely two concepts.

Generally speaking, this is impossible, because NPCs are not fools, and they will not continue to die when they see no hope of winning. Therefore, no matter how badly the loser loses, some troops will always run away, let alone kill all the enemies. Killed or captured, this kind of thing never happened in the previous battles.

The reason why "no survivors survived the enemy" appeared in the [Strasbourg Recapture (Defense) Battle], in the final analysis, because the scale of the war was too small, and the empire had only 500 players to participate in the battle.

Players can be resurrected and don't care about their own lives at all, which is why they are so brainless, and the NPC troops have suffered so many casualties that they have already collapsed.

The bonus item "No Enemy Soldiers Survived" added an additional 50 points to the North Kingdom.

The second bonus item is time bonus.

This is easy to understand. The shorter the battle takes, the more bonus points the victor will get. This battle didn't take 10 minutes, so it couldn't be shorter, so another 40 points were added to the Northland side.

This is because the scale of the battle is small, and if you can achieve "no enemy survived" or such a time-consuming battle in another battle, you will get even more exaggerated extra points.

In the eyes of most imperial players, what the group of imperial players who scored 190 points did was to hurt their loved ones, but to speed up their enemies. They were completely committing a crime.

But if you calm down and think about it, you will know that this is completely the conclusion of Zhuge Liang after the fact.

This group of imperial players is indeed not smart enough, but they have no successful experience to learn from. The imperial team before them was ambushed at the South City Gate and collapsed after resisting for a period of time.

Among them, there is not one Yun Xiaohan who can protect the back road alone and block the damage for his teammates.

Therefore, there are really not many choices they can make. Although it is a bit reckless to rush into the city, there is no way to do it, and there is nothing to blame.

Before trying anything, no one dares to say that it must be wrong. It is unfair to use known results to judge previous attempts.

What's more, even if this group of people did not do this, there will be other empire player teams who will try the same. As long as there are no negative cases, this kind of thing will happen sooner or later, and it cannot be avoided.

It's understandable, it's understandable, it's still very frustrating for one's own people to help the opponent score points, especially when the difference is only 22 points, I feel even more aggrieved.

On the whole, the comprehensive scoring rules for this battle are still more favorable to the northern side, and it is easier to score high scores, but this is normal. The empire on the first server has won many battles, and its territory has expanded a lot. The system must Balance it out.

In fact, [Strasbourg Recapture (Defense) War] is not triggered in most servers, which shows that Strasbourg should belong to the Northland in the normal plot trend of the game.

Out of respect for the efforts of the players, and the expectation of the diversity of multi-game plot development, the game will not and cannot directly interfere with the balance of power between the camps, but the players are the fourth natural disaster, so it is absolutely impossible to leave them alone, the game will be destroyed. The game crashes, so the game will be slightly corrected through the difficulty design.

Looking back at the [Strasbourg Recapture (Defense) Battle], it fully reflects the game's attempt to correct.

There are roughly two trigger conditions for this campaign.

The first is the first server. The Empire was the biggest winner in the Battle of the Mannheim Delta. The Northern Kingdom lost the most. Great favor, and then in order to keep the port of Riga, he asked the empire for help, which led to the triggering of this campaign. The triggering conditions are very harsh and extremely difficult to achieve.

Obviously, this is because the empire has won too much, so it is necessary to make it more difficult for the empire.

The second is much simpler. Several servers were successfully triggered. Among these servers, the Northland was the biggest winner in the Battle of the Mannheim Delta. The Empire gained very little by winning the port of Riga, and did not win any territory. If the Khanate hadn't suddenly launched an attack behind the North Kingdom and diverted the North Kingdom's attention, it might even have been waged by the North Kingdom in a war of encirclement and annihilation, losing a lot of vitality.

Because it occupied a large amount of land in the Mannheim Delta, the Northern Kingdom had to send troops to garrison, leaving Strasbourg empty of troops, and then the Empire wanted to take advantage of the vacancy to avenge the defeat of the Mannheim Delta Battle, which triggered the [Strasburg] Rasburg Recapture (Defense) Battle].

This is because the North Kingdom has won too much, making it more difficult for the North Kingdom, but the difficulty is not as many as the first server empire.

In fact, there is a third trigger condition, that is, the Empire won the [Battle of Strasbourg] without losing Strasbourg at all, and then the Northland was not the biggest winner in the Battle of the Mannheim Delta, so It can trigger the [Strasbourg Recapture (Defense) War], but this recapture is the recapture of the North Country, the defense of the Empire, and vice versa.

However, because the Empire won the [Battle of Strasbourg], and it was too difficult to get the highest overall rating, no server could do it, so this trigger condition is either not there or not.

But if this trigger condition is successfully triggered, then it is obvious that the empire has won more, making it more difficult for the empire, but it is still not more difficult than the first server's empire, after all, it has won less.

Of course, this kind of revision is based on the logic of the plot. It will not be obvious that the empire completely crushes the enemy in terms of military strength, but the enemy's military strength is actually more in battle. Its difficulty is more reflected in the diplomatic changes of various countries, the battle On the scene design and the selection of participants.

But this is logical in the first place. The empire is too strong, and other countries must join forces to keep warm. The military strength is not as good as yours. If you can't fight head-on, then you must play tricks and tactics. You are not a fool if you work hard.

What's more, no matter how difficult it is, it will not be so difficult that there is no chance. After all, players can completely change the trend of the plot through their own efforts.

In Yun Xiaohan's words: "It's just difficult. I play single-player ARPG games and adjust the difficulty of Hell, and play the Total War series to adjust the difficulty of double legends. What's the point if it's not the highest difficulty.

Zhou Shuren once said: 'Abusing is cool, self-abusing is self#'.

As a man, you have to be tough on yourself, which is actually no different from using the fifth girl.

Besides, if it's not difficult and everyone can do it, then how can I show my trickery?"

After all, the mentality of the strong and the weak is different. The stronger the heart, the stronger the talent. This is not an idealistic statement.

Demand yourself with the highest standards, play the game in the most difficult way, and defeat the most difficult enemies, so that you can get the perverted pleasure in the eyes of ordinary people.

How can the thrill of defeating a weak chicken be compared to the thrill of defeating a worthy enemy.

How can a person expect to suddenly become a strong man if he doesn't hone himself?

"All suffering is the best nutrition on the road to becoming stronger." This is also common in the game world. The difficulty of the battle can be increased, but the higher the difficulty, the greater the benefits. It is not certain who will suffer in the end.

In the eyes of other players, it is as difficult as reaching the sky, but in Yun Xiaohan's eyes, it may be an extra reward for himself, an extra enjoyment.

(End of this chapter)

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