Pinnacle player

Chapter 1368 Bloody Tips in Warcraft Space

Chapter 1368 Bloody Tips in Warcraft Space

Yun Xiaohan is now brushing the World of Warcraft space, and usually two yellow suits will be produced in just one hour, not counting the skill books and other things he got.

And what about other players?

Most of the fourth-tier and fifth-tier players can't beat Warcraft, so very few enter the Warcraft space, let alone.

More third-tier players enter the World of Warcraft space. About 50% to 60% of third-line players will use the World of Warcraft space. After all, players at this level are relatively personal. One hour, of course, can't be wasted, and it can also exercise the PK level by the way.

However, the level of third-tier players is there, and most of the time they will lose money in the World of Warcraft space.

But if you lose money, you lose money. There is always a time when you are lucky, maybe you will deceive someone, grab the top-quality drop, and then get rich overnight.

No matter how much you lose in the past, a good thing may be earned back. Dreams always exist.

The second-tier players basically don't brush World of Warcraft space, but they also lose most of the time, but they are better than the third-tier players, and occasionally they can make a wave.

Think of it as buying good things with the repair fee, which is much more cost-effective than collecting them in the market. Not to mention the high price, the key is that you can't grab those local tyrants and gods.

Speaking of which, the nicknames of "bankruptcy space" and "repair black hole" are mainly called out by second- and third-tier players.

Further up, the fake first-line players can basically maintain a daily balance of payments, and opportunities to make a wave are no longer uncommon.

Unless the real first-line players are very unlucky and they happen to be bullied when the time is coming, but even then, as long as they are not famous, they can keep half of the harvest, and the income from selling magic crystals is not low, so they rarely lose money. Money is a matter of earning more and earning less.

Finally, there are super-first-line players and top players. The standards of top players are too high and too rare. According to Yun Xiaohan's standards, the top players he knows and recognizes now are only Xuan Xiaoshengji.

Like Yixiaozui, he has trained very fast and is a strong contender for the second place on the ranking list, but in terms of strength, he is only above the top line, and he has no special performance in shooting. He may not be considered strong in the top line. A rank second in the rank list may not be recognized by players.

As for the peak players, it is not only a question of strength, but also depends on the actual record and reputation, which must be recognized by the vast majority of people.

What's more, it's the peak, how many people do you want to stand on the peak?

Yun Xiaohan feels confidently that if anyone insists on saying that he is worthy of the title of top player, it can only be himself.

Let's just get drunk with a smile, Yun Xiaohan asked him once before, and he said that he was not active in the elite level of Warcraft at all, and when he entered the Warcraft space, he was basically randomly teleported to the vicinity of the champion level of Warcraft.

This is an intelligent judgment made by the game mastermind based on the monsters he often fights. He will randomly teleport to the monster area near which monsters he fights most.

However, he fights less champion-level monsters. Generally, only powerful champion-level monsters will fight, and more challenge-level monsters. It is estimated that if this continues, he will be randomly teleported to the vicinity of the challenge-level monster area in a short time. up.

Starting from the challenge level of Warcraft, there will be a Warcraft mini-boss officially with the prefix of "Leader". The previous similar powerful Warcraft is strong, and the drop is slightly better, but after all, without the prefix of "Leader", it is not a mini-BOSS. Whether it is difficulty or drop quality, there is a big gap.

Yixiaozui can only be regarded as a little difficult to fight a powerful champion monster. Occasionally, it will be very difficult to meet a particularly strong one, but he can still win. However, he has never won a challenge-level leader monster. The beaten one ran away.

He will be much stronger after completing the second bloodline awakening, but it is estimated that he is still not the opponent of most challenge-level boss monsters, and he can defeat the weakest challenge-level leader monster among them at most.

In this way, his options are very narrow, even if he scans the World of Warcraft once, he may not be able to find this kind of the weakest challenge leader Warcraft.

It is possible for challenge-level monsters and powerful champion monsters to lose their yellow suits, but the probability is not high.

Yixiaozui can only get two to three yellow outfits in the World of Warcraft space for a week, which is about the same efficiency as Yun Xiaohan in one day. There is only so much.

There's no way, although Yixiaozui doesn't die very often in the World of Warcraft space, death is by no means a new thing for him, it's normal to die once or twice in the World of Warcraft space in an hour.

Yun Xiaohan mainly hangs around in the pain-level Warcraft area. Unless they are pathfinders, no other players will come to the pain-level Warcraft area. killed.

There is no such benefit as Yun Xiaohan when you are drunk with a smile. Although there are very few players who can mix in the challenge-level Warcraft area, there are after all.

Moreover, the World of Warcraft space is common to all servers, and all players on the entire server enter a World of Warcraft space.

With a large base, there will be more players who can mix in the challenge-level Warcraft area. Yixiaozui is not stronger than other players, and it is more difficult to fight against challenge-level Warcraft. It is very easy to die when you are attacked by someone.

Although Yixiaozui will also kill others, as long as he kills, half of the dropped items will be recovered by the system. It seems fair that if he is killed today, he will kill others tomorrow, but the actual total harvest is It is constantly decreasing with the kill after kill.

And if the time is spent on PK, then there will be less time to fight World of Warcraft. If you don’t fight World of Warcraft more, where will you get the drops?

In addition, although the range of the challenge-level monster area is still very large, it is always shrinking compared with the lower-level monster area. There are only a few challenge-level monster areas that can be mixed with level 60, and the number is also decreasing.

In this way, the probability of meeting "people you know" increases.

Don't get me wrong, "people I know" doesn't mean friends I know, and the enemies who have been killed or killed by them before, the number of enemies has been increasing for a long time in the World of Warcraft space, and the accumulation is still a big one. number up.

There is also a very evil rule in World of Warcraft. When a player meets a player who has killed or been killed by him, both parties will see a bloody reminder. (This bloody prompt cannot be seen outside Warcraft space)
If there is a skull on the opponent's head, it means that you have been killed by the opponent. If there are blood drops on the opponent's head, then you have killed it. The number of skulls or blood drops represents the number of kills.

When enemies meet each other, they are extremely jealous, even if neither side has any drops, they still have to fight.

There is no way, there is no way to communicate, and there is hatred between each other. It is difficult to resolve hatred by actions alone (actions such as peace and surrender are still banned in Warcraft Space).

Obviously, the game's positioning of the World of Warcraft space is a place outside the law. Players are encouraged to fight in the World of Warcraft space to beat out their brains. It can not only increase the interaction between players, but also help the game recover the drops.

 I have been writing about the main character, introducing the overall ecology of game players. I haven’t mentioned the situation of other players in World of Warcraft before, so I will write about it.

  Also ask for a ticket.

  
 
(End of this chapter)

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