Pinnacle player

Chapter 1428 Selection Conditions for Grassroots Military Officers

Chapter 1428 Selection Conditions for Grassroots Military Officers
In addition, many players don’t know where their teammates have gone when they are playing. It is difficult to find people when there is a system team, but at least they can find people through the teammate logo on the small map. Now that the battle is simulated, it is gone. For the system team, it is too difficult to rely on the player's self-identification.

Moreover, unlike other online games, players in "Choice" have collision volumes both in the field and in the battle space, and they cannot overlap and stand in the same position, nor can they pass through other people's bodies.

Although this makes the scene less chaotic, there will be no situation where N game IDs are stacked together, and the IDs can be seen more clearly, but it also forces players to expand the formation further.

If the formation is not expanded, there is no space for players to move, and the people behind cannot squeeze in, and some skills will be blocked by themselves, so how can they deal damage.

However, the expansion of the distance also makes it easier for players to disperse, and it is also more difficult to find someone.

Maybe the teammate who was supposed to be by his side ran around from the east end of the team to the west end of the team in order to step up and deal damage.Then, because the formation was stretched too far, there were many people in the middle blocking it, and they had completely left the sight of teammates.

This situation was particularly evident in the battle in the city in the last battle. The scene was rather chaotic after the personnel spread out, and there were many buildings blocking the view, making it even more difficult to find people.

So after the last battle, Yun Xiaohan began to think about how to improve this problem.

Since it is a battle simulation, it should be dealt with in a more realistic way, so assigning a grassroots officer, that is, the team leader, is a very suitable response plan.

However, the game is not reality after all, and it cannot be copied mechanically. Players are not soldiers, and they do not have such a high level of discipline, and they also lack time and training to adapt, so grassroots officers can be assigned, but the affairs they are responsible for must be as simple as possible.

Because it is not a system team, there is no need to follow the rule of a team of six.

Yun Xiaohan is grouped according to familiarity and occupation matching. In the same guild, those who are more familiar with each other will be grouped together first, and then a team of ten people will be set up, with two captains and vice captains. When he arrived, he still couldn't make a recommendation, so Yun Xiaohan came to assign him.

Before the election, Yun Xiaohan also explained the selection conditions for the chief and deputy captains, and before explaining the selection conditions, he had to explain what the chief and deputy captains had to do.

The main job of the captain and deputy captain is to restrain teammates and prevent them from running around. If someone runs away, call them back immediately, and then remind the team members when to do something, don't get on top, control mana consumption, and ensure that skills are available at critical moments .

Playing a battle is different from playing a dungeon. There are only so many people in a dungeon at a time, and everyone performs their own duties. However, there are no clear requirements for the responsibilities of each player in the battle, and it is easy to have a situation where everyone rushes to deal damage.

If the above can be done well, you can also command the teammates of the team to focus fire on an enemy and try to perform some tactical operations.

Because the main task is to command, the combat effectiveness of the captain and deputy captain is not so important. There are four main conditions for selection.

One, be calm enough, not greedy for merit, not impulsive, clear your own responsibilities, put the team first, and don't always think about doing damage and winning battles, first control yourself, and then you can manage your teammates well.

Second, be diligent in observation and have good eyesight. If you need to stare at a team of people, if your eyesight is not good, you can't do it if you are not diligent in observation.

Three, there should be no "blindness of sight". As mentioned earlier, although "blindness of sight" has the word "blindness of sight", it is a psychological problem. The chaotic scene leads to confusion and difficulty in concentrating, let alone teammates. The position is gone, and I can't find it anywhere. This kind of person will definitely not be able to be a grassroots officer.

Fourth, the volume does not have to be loud, but it must not be small, and it must not have a serious accent.

During the battle, players communicate entirely by "roaring". There are many people talking at the same time. The voice is too low for teammates to really hear it, and the accent is too heavy for teammates to understand.

These four conditions do not seem to be high, but there are really not many people who can really meet them all. The average quality of the players who followed Yun Xiaohan to participate in the battle this time is already very high. At least the problem of "blindness" is not How many people have it, but picking two out of ten is extremely difficult.

If this is replaced by a wild regiment of 500 people, and the grassroots officers are selected according to this standard, they may not be able to select enough officers until they are selected to death.

But having said that, if it was really a savage regiment, there would be no need for low-level officers, anyway, both sides would fight blindly.

From the selection of grassroots officers, Yun Xiaohan's commanding ability, or it can be said to be commanding talent, can be well reflected.

To put it bluntly, this matter seems to be very simple, any player who has a little interest in the military can think of it, but in fact no other guild or player command took the lead in doing this, and Yun Xiaohan was the first to select grassroots officers.

You should know that the cancellation of the battle chat room and team formation function started from the Battle of Mannheim Delta. Due to the large scale of the battle, all players only played once.

Moreover, players are controlled by NPCs during the battle, except for the special case of Yun Xiaohan, who served as the officer of the Centurion because of his high title and military exploits, and other grassroots officers are all NPCs. Standing according to the array, the status is not enough, and it is impossible to play freely.

The situation is the same in the subsequent [Battle for Gloa Region], the grassroots officers on both sides of the war are still served by NPCs, and players will be bound by NPC officers most of the time. In the middle of the game, the player can play freely for a short time, but in that case there is no need for any team command.

Even because the commander-in-chief of the empire is Napoleon, the game is very smooth, and the players of the empire don't even need to pay too much attention to the squad and tactics, just push it horizontally.

Yun Xiaohan himself only participated in the last scene in the [Battle for the Gloya Region], but that scene was called by the players [one-person battle]. Except for Yun Xiaohan, no other player participated in the battle of.

In other words, in these two battles, there is no need to consider the issue of commanding the player's team. The only thing that really made Yun Xiaohan aware of the problem was the first [Battle of Retaking Strasbourg].

In just one battle, he discovered the problem in time, quickly came up with a proper solution, and clarified the job requirements and set the selection criteria. Doesn't this explain Yun Xiaohan's command talent?

It can be imagined that it is not difficult to select and dispatch grassroots officers. The key is that the time to find and solve problems is really very short.

Not to mention that Yun Xiaohan's first [Battle to Recapture Strasbourg] was a crushing super victory. It is normal to reflect on a loss, but it is really rare to reflect on a victory.

(End of this chapter)

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