Pinnacle player

Chapter 1454 Fortress Chapter 3 The End of the War

Chapter 1454
The active effect of [Fairy Dragon Skin] ended, and [Space Barrier] also cooled down.

Looking at it now, [Fairy Dragon Skin] was used too early, and it doesn’t matter if he is beaten for a long time. Anyway, after holding up the space cover, he can use [Gentle Wind] to recover 10% in 30 seconds blood volume.

He also has [Strong Physique] and [Regenerating Physique] that can be used to recover blood, and Qi element can also use [Gentle Wind], he can definitely summon it in the interior hall, but he didn't summon it (actually he forgot ), not to mention that he still has a lot of blood recovery props on him, and the strange things have not been used.

In addition, [Empty Lightning Scattering] can also "turn off the lights" on a large scale for the enemy. If the range is enough, the enemy loses vision and cannot attack, which is equivalent to strengthening the defense in disguise.

In the same way [Chop Wind (Variation)] can also do similar things, whether it is blowing the enemy away, or creating a suffocating space to force it to temporarily retreat from the attack position, it can effectively reduce the damage it receives, but the effect is not [ Air Thunder Scatter] That's all.

In the end, the rare skill [Shield of Nezakan] was never used as the ultimate hole card.

Being besieged by so many people, Yun Xiaohan still managed to keep a lot of cards, saying that it would not be too much to keep at least half of his strength, he is really too resistant, his survivability is beyond the charts, and those who are confident don't use it I don't care about the little mistake in the timing of using skills.

There is nothing to say next, now that the tricks have been exposed, it is enough. Support the cover to recover blood, and the cover is broken to open the [Defensive Stance], and so on. In the middle, [Elf Dragon Skin] and [Whisper of Life Breath] are cooled, then use it. The enemy has no chance at all.

In the back, the NPCs in the Northland with lower AI are still gathering Huoyun Hanhan, but the players in the Northland already know that it is impossible to kill Yun Xiaohan, and now they can only think of other ways to enter the internal affairs hall.

They first tried to use spatial displacement to enter the internal affairs hall, but Yun Xiaohan was not worried about it. These people probably have no territory, and have never occupied the internal affairs hall. They don't know one iron rule of the game, that is, the internal affairs hall is a spatial displacement Forbidden areas, whether moving from the inner space to the outer space or from the outer space to the inner space, are all prohibited by the system.

If you want to enter the interior hall, you must honestly enter from the front of the gate. The ownership of the interior hall is the winner of the battle. Some command NPCs will also set up the headquarters in the interior hall. If the player can use the spatial displacement skill to freely How can NPCs and players fight when entering and exiting the interior hall.

There is no need to fight positional warfare anymore. Both sides of the battle should use beheading tactics without brains. When the beheading tactic becomes a routine tactic, the playability and experience of the battle will be lost. Obviously, the official will not allow such a situation to happen. , then the complete prohibition of spatial displacement in the Interior Office has become an inevitable move.

In fact, not only spatial displacement, but also some unconventional skills like passing through walls cannot be used on the interior hall.

Since the Northland players are unaware of the existence of this rule, their attempt appears foolish.

Not only were they unable to cross Yun Xiaohan and directly enter the interior hall, but because the displacement distance of the displacement skills was usually relatively short, usually only 20 to 30 yards, they took the initiative to step forward, resulting in being killed by Yun Xiaohan first.

It wasn't until several people were killed in a row that the fish that slipped through the net discovered the rule of the Ministry of Internal Affairs that prohibited unconventional entry and exit.

As a last resort, the Beiguo players could only make the last attempt, which was to knock Yun Xiaohan away, create a gap for entry and forcefully rush in.

But Yun Xiaohan's strength, physical attributes, equipment load, blood quality and control resistance, how could this group of people be able to break away.

In the end, the group of Northland players were all desperate, and could only watch helplessly as the 10-minute clock that the Internal Affairs Hall was occupied slowly came to an end.

When the occupation timer reset to zero and the interior hall was occupied by Yun Xiaohan, all Northland personnel, regardless of NPC or player, were forced to kneel on one knee, raised their hands high, and made a gesture of surrender.

And this battle is also fixed at this moment.

It's a little ridiculous that until the end, Yun Xiaohan couldn't see any other imperial players, and 10 minutes was still a bit short. Although the imperial side had already gained an absolute advantage in the blocking battle, in such a short period of time Several neutral families came to join them one after another, but out of absolute trust in Yun Xiaohan's strength, they did not do anything to find the enemy's weak line of defense and force a breakthrough. Instead, they fought relatively steadily.

This robustness does not mean that the players of the empire did not exert their full strength, but that the tactical style is relatively stable. This is actually Yun Xiaohan's own fault. Several players in the territory who often serve as second-in-commands participated in the battle for the first time [Strasbourg Recapture Battle], did not participate in this battle.

Without the deputy commander who is brave enough to change the established policy formulated by Yun Xiaohan, most of the empire players died once or twice in the previous battles. The empire players also have selfish intentions, and no one wants to win at the end of this battle. Meaningless deaths in the first stage lead to lower combat achievements, so the stability of tactical play has become an inevitable result.

To be honest, these imperial players were still confused until the end of the battle.

How did this win?How did we win?Why did the enemy suddenly kneel down?

Completely inexplicable.

After the battle is over, according to the usual practice, you should still watch a plot animation first, but something unexpected happened. In the last two battles, you just waited for about 15 seconds under the "LOADING" reading interface, and then you can watch the plot animated.

But this time, I waited for a long time under the "LOADING" reading interface. If it wasn't for Yun Xiaohan using the emperor version of the game cabin, if it wasn't for the background of the interface that was still changing, or if it wasn't for the game system notification sound still telling the player "The game is running normally, please wait patiently," Yun Xiaohan even suspected that the game had crashed.

After waiting for a full 5 minutes, the "LOADING" interface ended and the story animation started.

If the ending plot animations of the first two [Battle of Strasbourg] are similar, then the ending animation of the third [Battle of Strasbourg] is completely different from the beginning.

As soon as he came up, the first thing that caught his eye was a pair of majestic and divine eyes. As the angle of view slowly opened, from the eyes to the nose, then to the forehead, mouth, and even the whole face, Yun Xiaohan was surprised to find that , Isn't this the face of my game character?

Although it has obviously been beautified to a certain extent, Yun Xiaohan can still barely recognize his own face.

What's more, as the angle of view continues to widen, the body of the character in the animation is fully captured. Yun Xiaohan may not be familiar with his character's face, but it is impossible not to be familiar with his own equipment, especially the one in the animation that is covered by him. The half-tilted huge shield pressed by the side with the left hand is even more familiar. No matter how it is beautified by animation, Yun Xiaohan can't admit it wrong.

PS: Ha, it’s finally finished. It’s not easy. I’ve been writing this campaign for two full years, and there’s no one left, hahahaha.

Ask for a ticket.

(End of this chapter)

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