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Chapter 1483 Parry and Warcraft

Chapter 1483 Parry and Warcraft

The skill book is [Summon the Dreadhound], a seventh-level rare professional skill. This is a special skill for the Warlock profession. It can summon two Dreadhounds. The strength of the Dreadhound is related to the level and charm of the skill user. The two Dreadhounds can only exist for 15 years. seconds, with a cooldown of 1 minute.

[Summon Dreadhound] This skill is quite strong. The summoned Dreadhound has good output. Although the defense is not high, it has a lot of blood. It can resist certain damage and is faster. The target flees from the fear hound, although it is basically ineffective against the fear state of strong enemies, it is very useful against miscellaneous soldiers.

Although Dreadstalkers only exist for 15 seconds and are not a core Warlock skill, temporarily summoning two Dreadstalkers is still very useful, even as cannon fodder.

The only problem is the class restriction of [Summon the Dreadhound], which can only be learned by players of the Warlock class, and it is best for players who have awakened the blood of the demon. In their hands, the control of the Dreadhound will be better, and the combat power of the Dreadhound It will also be strengthened, especially suitable for warlock players who take the summoning route.

Therefore, although there are occupational restrictions, the value of [Summon the Dreadhound] is still quite high, and there is no pressure to sell it to 60 gold.

And the key point is that [Summon the Dreadhound] only monsters with demon blood will appear, and the explosion rate is still low, which is a typical price but no market.

Game currency is very easy for Yun Xiaohan to earn. He can earn 44 gold for one [Singular Sydney]. It is difficult to buy good things from others with game currency.

Especially the sellers who sell good things on a team basis are particularly difficult to deal with. They have to exchange the materials they want. Just giving money is not competitive, and it is easy to become a victim.

Then there was an hour of World of Warcraft. Facing the torment-level leader of Warcraft, [Parry] really wasn't very useful.

The torment-level leader Warcraft is very large, and some skills are range attacks like stampede. It can cause damage to Yun Xiaohan without directly stepping on it.

If Yun Xiaohan wanted to block the stampede attack, he had to use a weapon to block its hooves. Of course, this was impossible. Before the weapon was handed to the monster's hooves, it had already stepped on the ground.

There is also a tail flick attack that is also difficult to parry. The tail is thrown in an arc, and the height and trajectory of the attack are difficult to grasp. Even if Yun Xiaohan is lucky enough to parry the middle part of the tail, it is useless, and the end of the tail will still use his weapon as a weapon. Fulcrum, continue to sweep over to cause damage to him, just like in reality.

The most troublesome thing for Yun Xiaohan is that the two tormenting boss monsters he can fight now are the ones with low dual defenses, especially the agility monsters with low magic defense.

The attack speed of this kind of monster is very fast. When Yun Xiaohan came over with a basic attack, before Yun Xiaohan could see it clearly, the monster's basic attack had already hit him.

In this case, it's quite easy for him to block with a shield. Anyway, the shield is so big, it's about the size of a torment-level leader monster, and its limbs are very thick. As long as the blocking direction is not bad, it can block it.

But it would be too difficult to block the general attack of the torment-level leader Warcraft with a weapon.

Moreover, the leader of the tormenting level, Warcraft, faced Yun Xiaohan, it was condescending, and most of the attacks fell from the top obliquely. Yun Xiaohan attacked the Warcraft, but most of them slashed at the body of the Warcraft. It is impossible for him not to carry out physical attacks. Parrying, often just after attacking, before the weapon is retracted, the basic attack of the torture-level leader Warcraft falls.

The ones that Yun Xiaohan was really sure of parrying were those single-body attacks that had the process of accumulating power.

But the attributes of the torment-level leader Warcraft are much higher than those of Yun Xiaohan. Yun Xiaohan has test weighting, but this kind of charge attack usually also comes with test weighting, so even if he parries, it is often Yun Xiaohan who is beaten into a stiff state.

He did try "unloading traction", but his proficiency in this operation was very low, and he couldn't pull it away at all. As soon as he voluntarily slid the weapon away, the attack of the torture-level leader monster directly hit him.

However, Yun Xiaohan feels that the failure of "unloading traction" may not be due to his own poor operation, it may be that the attributes of the two parties are too different.

This "unloading and pulling" also needs to be based on the basic law. The difference between the attributes of the two sides should not be too large.

Yun Xiaohan is actually right to think so. Although the "unloading traction" avoids the stiffness test, but in order to complete the "unloading traction", the relevant test attributes of both parties will be taken together for a secret comparison. If the difference is too large If it is large, no matter how good the player's "unloading traction" operation is, it will not be able to successfully complete the "unloading traction".

If you want to pull a thousand catties in four or two, you must at least have the strength of "four or two". If you can't even meet the most basic conditions, no matter how skilled you are, it's useless.

But there is something wrong with Yun Xiaohan's thinking, he feels a little too good.

There is a big gap between the torment-level leader Warcraft and his related test attributes, but it is not as huge as he imagined, at least not so big that it is impossible to "unload traction" at all.

Regardless of the huge size difference between the two sides, the size cannot completely determine the attributes, and Yun Xiaohan's attribute check weighting range is much higher than that of the torment-level leader Warcraft.

The leader of the torment level, Warcraft, has a charged attack with a check weighting of related attributes, but Yun Xiaohan has three skills of [Great Power (Mutation)], [Innate Divine Power], and [Strong Strength] with check weighting of related attributes.

Therefore, Yun Xiaohan was unable to successfully "unload the traction". On the one hand, it is true that the operating skills are not good enough, and on the other hand, it is because the limbs of the torment-level leader Warcraft are too thick, and Yun Xiaohan's body is not small. The attack was deflected a little by him, but it still hit him.

Among the reasons for the failure of the "unloading traction" operation, the latter influence obviously accounted for a greater proportion.

It's almost completely invulnerable to Torment bosses, but not so bad against Challenge bosses.

First of all, the gap in attributes between Yun Xiaohan and the challenge-level leader Warcraft is smaller, and the gap in size is not so huge. At least it is not possible to see only half of the opponent's body when fighting in close quarters.

The second is that Yun Xiaohan can fight all challenge-level bosses. He can pick those non-agility challenge-level bosses to fight, and it's not that difficult to parry.

Again, the leader of the challenge level, Warcraft Yun Xiaohan, has fought a lot and is already quite familiar with it. It is relatively easy to predict the skills and attack trajectories it will cast.

Finally, the AI ​​of the torture-level boss monster is higher than that of the challenge-level boss monster, and there are more skills, especially more ranged skills.

Yun Xiaohan even suspects that this torment-level leader Warcraft is not designed for players to single out, but for multiple players to cooperate to kill, just because he is too strong, he forcibly singles out the torment-level that should be able to fight together. The leader of Warcraft.

PS: The second update arrives, please ask for a ticket.

(End of this chapter)

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