Pinnacle player

Chapter 174 The Battle for the Sardinian Territory 12

Chapter 174 The Battle for the Sardinian Territory 12

In this way, it was repeatedly blocked until the third earth wall was also broken. This time, the two walls in the middle were also broken. It seems that this is not accidental, but a conscious behavior of the NPC.

At this time, the "Indigenous Method 4 Group" had already arranged the last earth wall at a distance of 5 yards.

The reason why it is the last side is because the "Earth Method 5 Group" does not have [Earth Wall Art], what they have is [Trap Pit Art].However, the soil wall technique of the group of soil methods still needs more than 30 seconds to cool down. It should be difficult to find a suitable opportunity to use it in this battle.

As soon as the third earth wall was breached, Yun Xiaohan began to direct the players to retreat collectively, but the retreat was not far away, only about 15 yards.

At the same time, Tactics 2 and 3 also started to attack, but their [Shock Wave] was far less powerful than the effect of [Grease].

[Shock Wave] After sending out, it can not only cause considerable damage, but also push enemies within a radius of 15 yards away from the center of the circle. Although there is no deceleration effect and the shooting down rate is not high, the success rate is high and it is difficult to be defeated. resistance.

A total of 2 mage players in 9 groups shot in three rounds, which still had an excellent effect of blocking the enemy.

At this time, the 22 cavalry who walked outside also ran to the outside of the fourth earth wall. Although they took a long way around, they were not focused on fire and slowed down, so they ran ahead instead.

These 22 cavalry are the task of the elite group. My real body and the blood sacrifice each brought 3 groups of people to meet them separately, while Necromancer's Judgment took the remaining 4 groups to stay behind.

Yixiaozui and Fuyi Naoyinshi did not join the elite group, not because they are not good at fighting or operating, but because they have a fire mage and a dark mage. , attacking the enemy's large forces can give full play to their value.

When the enemy cavalry rushed to the fourth earth wall, more than 1/3 of the cavalry had been lost. Of course, this loss included falling horses. It does not mean that more than 200 cavalry had died. It is estimated that only 100 cavalry were actually dead. Get ahead.If half the cavalry had been killed in such a short time, the enemy would have collapsed long ago.

For this number, Yun Xiaohan is quite satisfied.

After the cavalry broke through the fourth earth wall, all the players on the imperial side had retreated, and the fourth and fifth tactical groups finally made their move. The skills of these two groups were not as unified as the previous groups.

However, although the visual effects of disunity are not so neat and conspicuous, it will inevitably miss a very small number of enemies, but this does not mean that the skills of these two groups are weak. On the contrary, they are some very powerful group control skills.

But because of its strength, skills are relatively rare, and it is difficult to find several players with the same skills, so it cannot be used systematically like [Earth Wall Art].

However, the effects of these skills are very obvious. Although the scope is different, the probability of falling from the horse is very high. Few cavalry can carry it. The actual effect is not inferior to the earth wall technique, and even stronger.

It's a pity that the disordered use of skills severely limited the attack range of this round of skills. The ranges of several skills overlapped to a large extent, far from reaching the theoretical upper limit of skill effects.

However, this round of blows still caused nearly 60 cavalry to fall, which is already the highest number among several rounds of blows.

When the enemy cavalry rushed to the player group about 12 yards away, the last group of earth mages shot.

Among the 6 players in this group, there are 5 native mages, and the rest is a priest-like profession of assistance. These 5 native mages all have [Trap Art].

This skill can create a pit with a radius of 10 yards. After the target falls into the pit, it will quickly slide to the bottom of the pit. It will also enter a long-term frozen state and receive continuous damage, but relatively, the enemies under the pressure will receive a lot less damage because there are other people in front of them.

Moreover, [Pit Pit Technique] can be thrown directly at the enemy's feet, and the duration is also 10 seconds, which is very long compared to the effect of the skill.

However, [Pit Pit Art] also has many disadvantages. First, the casting time is too long, it takes 3 seconds, and after 1 and a half seconds, there will be obvious signs of subsidence on the ground. As long as the eyes are not blind, they will immediately react and carry out avoid.

Secondly, this skill is just a soft control. As long as you are not pressed at the bottom of the pit, you can escape the pit with spatial displacement and long jump skills.

The last and most annoying part is that the range of this ability is relatively short, only 15 yards.Such a short distance means that the enemy is already fairly close to the caster.

This is also the reason why Yun Xiaohan left the "Trap Group" at the end.

However, there are disadvantages and advantages. The closer you are, the more accurate you are. The 5 pits form a semi-arc and perfectly protect the player in the middle. After all, the NPC cavalry is not a player, and it has no effect on the trap technique. One by one, they lined up and rolled into the pit.

The effect of the trap is really good, all the cavalry who fell into the pit fell off their horses, without exception.A large number of cavalry and horses are crowded together, unable to move, the range output of the players is really not too cool.

In 10 seconds, nearly 150 cavalrymen were killed. In addition to the cavalrymen who fell off their horses before, there were less than a hundred cavalrymen still riding on their horses.

At this time, Yun Xiaohan had already commanded the shield team to line up, ready for the final melee combat on foot and horse, but at this time, something unexpected happened to the players of the three camps.

Before the trap completely disappeared, some cavalry began to turn around and flee. When the trap completely disappeared, there was not a single cavalry who continued to charge up, and all turned their horses and fled back.

It was only then that Yun Xiaohan realized that the cavalry were just NPCs after all, not players. After the casualties approached 70%, the morale of these cavalry had completely collapsed. In fact, if it weren't for the overall strength of the coalition forces, the cavalry would be considered an elite army , when the casualties exceed half, they should be defeated.

Being able to persist until now, they have already performed exceptionally with no way out.

As soon as the enemy cavalry group collapsed, the players on the imperial side immediately felt relieved, and they became much lighter.

But Yun Xiaohan did not relax. As an experienced commander, his reaction and overall situation were much better. At this time, the situation has not completely improved, because of the delay of the cavalry group, the NPC infantry of the coalition forces and the players The troops have approached a rather dangerous distance.

(End of this chapter)

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