Pinnacle player

Chapter 232 Warcraft Dimension and Mysterious Dragon Valley

Chapter 232 Warcraft Dimension and Mysterious Dragon Valley

PS: There are more than 1200 words of content within the dividing line of this chapter in the related works, which have been moved here for the convenience of book lovers, but there are some minor changes. These contents are added after modification, and there is no charge.

There are a lot of monsters in the area, and there are no monsters below the elite level. The items hit in this area during this time will drop randomly after the player dies.

In addition to dropping various items, Warcraft also has a certain probability of dropping all kinds of magic crystals. Magic crystals are a kind of military supplies. Players can directly sell them to camp NPCs in exchange for money (as military supplies, they are in great demand, unlike other Items, the price is more reasonable), you can also keep it yourself, use it in wartime, war tools such as magic cannons need to consume magic crystals.

After the player obtains items (excluding magic crystals, which are equivalent to money) within this time period, the number of items will be marked on the character in digital form, and other players can directly see it.

When a non-red name player is killed, half of the items and magic crystals will be randomly dropped, and the other half will be randomly recovered by the system. If there is only one item dropped, it will not be recovered (some special items cannot be recovered if they have characteristics).

When the number of items is odd, the number of items dropped will be one more or one less at random.For example, if you have 3 items on your body, you may drop 1 or 2 after death, depending on your luck.

When the red-named player is killed, all items and magic crystals will drop, half of which will be recovered by the system.

After the player obtains 5 or more items in the "Warcraft Space", the player's position will be specially marked on the small map, and it will flash continuously to remind the surrounding players.

More than 10 will become a big red logo, and the prompt range will be greatly expanded. After death, 8% of the items will be dropped, and half of them will be recycled by the system.

Because it is impossible to form a team, all PVP players are regarded as enemies by default, and all players cannot add BUFF or blood to other players (including PVE players).

Switching modes requires a 3-day cooling time, and can only be switched at the PK mode setting point in the city.

After 1 hour, the player will be sent out of the "Warcraft Space", and the items obtained will be officially owned by the player and can be used or equipped.

"Mysterious Dragon Valley" is a world dungeon, which can also be entered from anywhere, but each player can only challenge this dungeon once a day, and each time is up to 2 hours. If the timeout expires, the challenge will fail and be kicked out of the dungeon space.

The first stage is a 35-person book at level 6. Players can form a team to enter, or enter the dungeon, and then enter after finding a team in the preparation space. Experience cannot be obtained in the "Mysterious Dragon Valley", and mobs do not drop, only Only the guard bosses in each small stage will drop things.

After passing each small stage, the player can choose to save the progress, but only the last saved progress can be read.

Each challenge can only pass a maximum of 3 small stages in a row.The first stage is divided into 10 small stages, and the last small stage of guarding is equal to 3 small stages.

也就是说1-3、5-7都行,但8-10就不行,只能8-9,然后第二天才能打最后的第10小阶段。

Each stage of the world dungeon is divided into game FD (First Down first promotion) and server FD, and the full game announcement and full server announcement will be made respectively, and the ranking will be recorded according to the customs clearance time, so that all "Choice" players can look up.

Players please note that the first push will increase the drop rate, and some special items will only drop during the first push, such as the instant skill of the chosen one, and the speed of clearing the dungeon will also affect the drop of the chosen skill.

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Immediate natural selection skills are an innovation in the game "Choice". They are of higher quality than rare skills and can be learned in the rare skill bar.

Only when playing some key NPCs and major bosses, after meeting a series of harsh conditions, such as the number of people participating in the attack, the time for killing the boss, the time for clearing the dungeon, and the time when the boss is in a certain transformation stage, the first recommendation is that the natural selection skills are suitable. Matching player data requirements (may drop the natural skills that tend to be defensive fighters, then a fighter in the team must bear a damage data that at least meets the requirements), etc., there is a very small probability that the natural skills will drop fall.

The chosen skill cannot be picked up and can only be learned directly. The skill can only exist for 5 minutes. Only the current player who survives in front of the enemy's corpse and participates in the attack (including treatment) can learn it. The most demanding thing is that the player must be lucky enough to have the skill Skills require all pre-requisite skills to be learned.

For example, if a certain skill is dropped, it is required to have the three pre-skills A, B, and C, then the current player must have learned these three skills before learning, and the three skills A, B, and C may be acquired again. Pre-skills are required, but relatively speaking, the number of pre-skills required for natural selection skills will be relatively low.

However, due to its particularity and the huge advantages compared to other skills, the pre-selected skills usually do not take an unusual path. They are often a tasteless skill that not many people learn under normal circumstances, and the tasteless skill may have a preposition Skill requirements, or multi-professional pre-skill requirements (for example, the pre-skills of mage and thieves are required at the same time).

"Choice" focuses on skills, and there are so many types of skills. In this case, just having the pre-skills requires too much character.However, player skill slots are precious and limited, and few people will waste them casually.

Therefore, the official does not publish any information on the skills of the day, and it is already super lucky to play the skills of the day, and it is impossible for players to learn the pre-skills predictably, and often the skills of the day can only be dropped silently Watch it disappear.

Tianxuan skills do not assign teams. As long as they meet the skill learning requirements, the player can learn directly. In case of multiplayer competition, the system defaults to the priority acquisition of the player with the highest combat contribution.

The only consolation is that if a player's contribution is extremely high, far exceeding other players, the skills of Tianxuan may be generated according to the player.

There are so many restrictions that make the symbolic significance of the chosen skill far greater than its actual meaning. This is actually a balance. The advantages of the chosen skill are offset by its ultra-low acquisition and the need to pay the price of the pre-empty skill. A large part (Although the natural selection skills are extremely valuable, the pre-requisite skills may not necessarily match their own development path or are simply ineffective skills).

Moreover, the special nature of the chosen skill also makes it only exist in the hands of a very small number of players, and the distance between such players and ordinary players is extremely far away.

It's like an ordinary competitive game lover playing against a competitive champion. Anyway, the gap is already huge, so even if the competitive champion has an extra hand, it will not make much difference to ordinary players.

Different from previous online games, in order to reflect the realism of the virtual world of "Choice", once a skill is learned, it cannot be forgotten unless under certain conditions. This is also the official declaration of "Choice", every choice in life All will determine the future direction, and the same is true for virtual life.

This kind of game setting allows players to be more cautious when making choices in the virtual world, and it also makes there are huge differences between individual characters, instead of the skill tree being uniformly washed into several fixed modes in the later stage.

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After reading this announcement, Yun Xiaohan was a little excited, "Warcraft space" is PK space + drop treasure space, the rules are to encourage single P, his PK madman finally has a place to use.

And the appearance of the "Mysterious Dragon Valley" dungeon is even more good news for him. Without a high-difficulty world dungeon, how can it show the value of a T position, and the regional dungeon is the first push without even an announcement, which is not suitable for showing off.

Yun Xiaohan can't wait to go to the book, but it's a pity that this is a level 35 book, and his level is not enough, so he can only look at the World of Warcraft first.

A treasure-hunting place like Warcraft Space also applies to the "three-eighth time period" rule, so it is natural to enter during the one-eighth time period.

Yun Xiaohan looked at the time, it was still early, there were still 15 minutes until 0:00, and the takeaway was also delivered at this time, he quickly finished his noodles and was ready to start work at any time.

When the time came to 0:00, Yun Xiaohan did not enter the "Warcraft Space" immediately, and the second batch of buildings in Ajaccio Village: the training ground, the granary, and the noble mansion were also completed.

Because there is not enough regular food commodities in the granary, it is not possible to recruit soldiers, but with the training ground, regular training can be carried out. Yun Xiaohan gave Garibaldi training instructions as quickly as possible, and then hurriedly Entered the "Warcraft Space".

After a short loading, Yun Xiaohan entered the World of Warcraft, and the first thing that caught his eye was a huge rhinoceros. Yun Xiaohan's figure was already strong enough, and this rhino was two bigger than Yun Xiaohan.

After only glancing at the rhinoceros, Yun Xiaohan faltered.

Iron Armored Rhino at level 35 and challenging level, this is definitely not enough to beat.

Taking advantage of the 30 seconds of protection on his body, Yun Xiaohan hurriedly ran away, hoping to find a safe place.

While running, Yun Xiaohan observed, and found that the monsters around were generally around level 35, the lowest was level 32, and the level of combat power of the monsters was very high. As stated in the announcement, there were no elites to be found. Warcraft below level, and most of them are champion level.

He didn't dare to fight here, the level difference of level 2 would increase the warning range of monsters, so it would be more reliable for him to go to a level 31-33 monster area.

Perhaps because of the relatively high level of combat power of the monsters, or because of their strong domain awareness, the monsters in the monster space are relatively far away from each other, appearing to be quite sparse, and few of them act together.

Therefore, as long as the player has the heart, it is relatively easy to avoid Warcraft.

However, due to the expansion of the warning range due to the level difference, Yun Xiaohan still accidentally attracted the monsters twice, but fortunately, they all got rid of them in the end without any danger.

The World of Warcraft space is very, very large, but you can't see him moving on the big map called up by pressing M. The big map is all foggy, and he hasn't touched other players. I don't know if it's because the place he entered randomly It is farther away, but Yun Xiaohan's level is relatively high, and the system randomly assigns relatively high-level strange areas.

After running for 5 minutes without thinking, Yun Xiaohan finally couldn't see the monsters of level 34 and above, but he still didn't see other players.

(End of this chapter)

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