Pinnacle player

Chapter 294 Reasonable Use of Game Time

Chapter 294 Reasonable Use of Game Time

After changing Garibaldi's clothes, Yun Xiaohan went to the library to read for half an hour, and then finished the territory task.

Next, Yun Xiaohan, who has nothing to do, is ready to go to rest. In fact, he is not really idle. There are still many tasks to do in the entire Snowman City area. The tasks in Xueman City are finished. It doesn't matter, you can also go to other towns to find tasks to do.

In fact, there are many players who are purely doing task upgrades. There are only a few players like Yun Xiaohan who purely fight monsters. Not all players can endure loneliness and boredom like him and keep fighting monsters to upgrade.

Quest experience is not low, but because a lot of time is wasted running around and looking for quest clues, the upgrade efficiency is still much lower than pure monster spawning.

In addition, unlike previous online games, most of the tasks in "Choice" only give experience and money, and there are very few equipment rewards. Even if there are, they are all white or green equipment, so it is nothing to Yun Xiaohan attraction.

Yun Xiaohan has not downloaded another dungeon since the Dark River Shipyard dungeon, but in fact there is no shortage of other small dungeons, but if you want to open these dungeons, you need to do some pre-tasks, and these pre-tasks need to be in the area You can only receive it if you have a certain reputation and reach a certain friendship with the relevant NPC.

To achieve the above conditions obviously need to waste a lot of time to clear related tasks, but the rewards are relatively limited.

What is likely to happen is: Yun Xiaohan spends 2 or 3 hours a day doing tasks, gaining favorable impressions, and doing front-ends. When he spends several days completing the tasks and can enter the dungeon, he finds out His equipment can no longer keep up with his level.

This is completely meaningless, it is better to honestly fight monsters and brush equipment. The most important thing is that Yun Xiaohan's current equipment and economy are not bad. The decline in level efficiency is not worth the loss.

The biggest difference between top players like Yun Xiaohan and ordinary players is that they can use time more reasonably. Time is absolutely fair to any player, and no one can spend an hour more than others every day How to allocate and utilize time more effectively is the biggest watershed between ordinary RPG online game players and high-level RPG online game players.

For most ordinary players, their time utilization rate is very low, and a lot of time is wasted every day looking for team formation, chatting nonsense, and inefficient movement. It can often be seen that they spend a lot of time running from one area to Another area is just to complete a task or participate in a copy.

They have no clear purpose, and rarely consider whether the action is efficient and beneficial to themselves. They just impulsively try to do something because of a suggestion from a friend or a piece of relevant information on the Internet, but because they have not done anything Prepare in advance, and often encounter various difficulties and difficulties when doing things, and spend several times the time to barely achieve the goal, or simply do useless work.

To give a very simple example, a player will run over excitedly because he saw a new dungeon suddenly appearing somewhere on the forum, and some kind of good equipment will be released. It may take a long time to run along the way. , ran to the place but found that the copy still needs pre-tasks, and then spent several hours doing pre-tasks.

Then you can download the dungeon, and it will take a lot of time to find a team. The core occupations of each dungeon are hard to find. Even if you can find people, they are all wild teammates. The efficiency of this kind of team dungeon can be imagined, and the group will be destroyed repeatedly. will appear repeatedly.

Halfway through the brush book, when communicating with teammates, I found that I still have a lot of related tasks that I haven't answered.

After they spent a few hours playing the dungeon, the player had to go everywhere to find the relevant dungeon tasks to pick up. After the tasks were completed, he went to find someone to download the dungeon, and then formed a wild team, and again all kinds of team Extinct, precious time was wasted silently like this.

This is still smooth, at least the dungeon has been opened, but more often than not, the dungeon can't be played halfway through, and the team can only be tragically broken up halfway.

What would Yun Xiaohan do instead?

He will first analyze it based on the relevant information, and compare the income he can get from playing this dungeon with the time required to see if it is worthwhile. To consider playing this copy.

Then he would go online to search for a list of relevant strategies and related tasks. If he couldn't find a suitable strategy, he would use his reputation to inquire carefully about the players who had brushed the dungeon.

This kind of thing only needs to be asked by voice, and it will not delay any time, at most it will distract some energy.

Then he will find his teammates in advance, let them do the pre-quests first and find the dungeon quests to pick them up.

Although Yun Xiaohan will provide relevant strategies and task lists, these teammates are equivalent to helping him go through the dungeon preparation process several times first, and he will be familiar with it when he does the relevant preparation work again.

Even if something is not clear, several teammates have just finished the preparation work, and they are still very impressed. They can provide him with various kinds of help immediately, and even take him to do it directly out of time-saving considerations.

Therefore, Yun Xiaohan only needs to complete the relevant preparations in a very short time compared to other players, and his teammates have been found in advance, so there is no need to find a team at all.

A team that is familiar with each other and has guaranteed strength and that kind of wild team are completely two concepts.

Moreover, for this relatively fixed team, the team configuration is chosen by Yun Xiaohan himself. He will consider the issue of item distribution in advance, and will not choose players who conflict with him in terms of equipment requirements. There won't be too much arguing about what you want, and you won't have to try your luck and roll the dice.

Even if nothing comes out once, as you become familiar with the dungeon, the efficiency of raiding the dungeon will become higher and higher.

In the end, Yun Xiaohan spent at most a fraction or even a tenth of the time of ordinary players to get the equipment he wanted, and he would not be offended.

Only players who have formed wild teams will understand that there will never be fewer strange things and Xiaobai in online games, and there will always be more irritating, not the most irritating, let alone in "Choice", which has a high degree of freedom In the game, because the skill system is completely created by the players themselves, all kinds of strange things emerge in endlessly.

A shield battle team found that he didn't have any provocation skills at all, and a priest team didn't have a few healing skills at all.

The player's occupation and appearance can't explain anything in "Choice" at all. It is normal for a player to have a small round shield hanging on his back, but his occupation is a thief. strangeness.Of course, you have nothing to discuss when you form a good team and get out of the pit.

So now when players are looking for a team to download a dungeon, they are all well-learned. They don’t look at occupations at all, they only ask about relevant skills, and they have to report various main statistics. Skill.

Therefore, many players will be discriminated against when they form a team to download a dungeon. Some players who lack survivability, long-distance output ability, and no ability to control hatred are even more unpopular. No one wants to download dungeons, but players do so There is nothing wrong with it, they are all scared.

(End of this chapter)

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