Pinnacle player
Chapter 430
Chapter 430
Although there are only 2 players in the coalition chat room, they can still tell other players. Soon, a large number of players rushed towards the west gate, intending to block the large forces of the business alliance.
Yun Xiaohan didn't run down the city anymore, but went back to find Liya and Balgruf. Ordinary players couldn't get close to these key NPCs, and they would be stopped by NPC soldiers before they got there, but Yun Xiaohan didn't have this Problem, NPC soldiers won't stop him.
Yun Xiaohan conveyed the information about the appearance of the large troops of the Merchant Alliance to several NPCs such as Liya, and they responded immediately, leaving 2 people to continue to attack the city at the east gate under Nelson's command, while the other troops Follow Liya and Balgruuf to fight for reinforcements from the allies.
The division and transfer of the NPC coalition forces is definitely not as efficient as the player's actions, but because only a part of the NPC coalition forces participated in the siege before, and most of the NPC coalition forces were on the sidelines, the NPC coalition forces still quickly completed the task of dividing troops.
At this time, Yun Xiaohan also realized that the NPC coalition forces had long been prepared for the arrival of the merchant alliance reinforcements, so they did not divide their troops to attack each sect.Otherwise, not only would it be necessary to forcibly withdraw from the fierce siege battle, but the regrouping and confluence of the NPC coalition forces would also need to waste a lot of time. Once something went wrong, the loss would be huge.
Yun Xiaohan asked the players in the team not to be distracted and continued to attack the city, while he ran to the west village to observe the battle situation.
At this time, the NPC coalition forces have already begun to march towards the western village, but the movement speed of the large army of the NPC coalition forces cannot compare with the movement speed of the players. After waiting for a while, Yun Xiaohan didn't have the patience to move slowly with the NPC coalition forces.
When Yun Xiaohan rushed to the vicinity of the large village to the west, he found that the empire players had already fought with the large army of the business alliance.
There are already a lot of imperial players who have rushed here, because the players are scattered, although Yun Xiaohan can't count how many there are, but it feels like there are more players than the large troops of the business alliance.
The player's individual strength is definitely stronger than the NPC soldiers, and there are more strong ones, and the number is much larger than that of the merchant alliance. It stands to reason that when the two sides fight, the empire should have a clear advantage.
But the reality is quite the opposite. The players from the empire can't defeat the large army of the business alliance, and the reinforcements from the business alliance can easily defeat the players standing in front of them with a single shot.However, the large forces of the business alliance advanced steadily, and the players of the empire kept retreating as if being pushed by an invisible big hand. The situation of the battle was completely one-sided.
It is often seen that a group of players ran up to launch a round of long-range attacks and then quickly retreated. They did not dare to shoot at the enemy's main force. It seemed that they took advantage of it, but in fact it had no effect. The shield-holding NPCs in the business alliance army blocked it. Even if they didn't block it, they couldn't kill anyone. There is no shortage of healing NPCs in the business alliance army.
The attack of the merchant alliance is much sharper than that of the players. A large number of long-range NPCs cover an area concentratedly, and the coverage is very large. The empire players in this area may not be able to move outside the coverage area with displacement skills. After a round of cover attacks, the imperial players in the area often suffer heavy casualties.
The players are too unorganized, it looks like a lot, but there is no way to use them in one place.Players and NPC soldiers are one-on-one. The player must be stronger. The probability of winning ten versus ten or one hundred versus one hundred players is also very high. In the group battle, the player is not the opponent of the NPC army at all.
It would be better if the players could be under a unified command. Although they definitely can’t beat NPCs, at least they can fight back and forth a few times. But now the empire doesn’t have a unified command at all. each.
In such a chaotic situation, it is difficult for those guilds to gather their own members. Even if they can gather some players, they will have no power to fight back against the well-organized business alliance NPC troops, and they will also be attacked by the enemy. Focusing on the fire is just to send more heads to the opponent.
As the merchant alliance advanced steadily, the empire kept retreating. The imperial players failed to cause any damage to the merchant alliance at all. What role did the imperial players play?The only effect is to slow down the advance speed of the large forces of the merchant alliance.
With the advancement of the merchant alliance, a considerable number of imperial players have retreated into large villages, intending to rely on the advantages of the terrain to fight against the merchant alliance army.
This kind of thinking is not wrong. After relying on the village defense, the player's performance is indeed a little better, but it is still a drop in the bucket. After the merchant alliance army launches a queue and launches an attack on the village with all its strength, the battle situation will be one-sided again.
The players in the village just resisted for less than 2 minutes, and the total casualties are estimated to exceed 1/5, but the merchant alliance still lost very little.The players have no idea of resisting to the end. 2% of the casualties are enough to make them collapse. A large number of players escaped from the village. Fortunately, no one will fall when the player walks, and there will be no trampling damage. In the process of fleeing from inside to outside, it is estimated that another 2% of the players will die.
However, in the process of escaping, the player still suffered a certain amount of casualties. There are only 4 gates in a large village. Blocked at the gate of the village, such a good harvest opportunity would naturally not be missed by the NPCs of the merchant alliance. Many imperial players were shot to death during their escape.
Seeing this scene, Yun Xiaohan was a little fortunate. Fortunately, these empire players did not know that they could kill and injure their own players in conventional wars. Otherwise, some people might attack their allies in order to escape. The most terrible thing is the increase in this kind of "manslaughter" The PK value doesn't seem to be much, at least Yun Xiaohan hasn't found any player who has been famous for accidentally killing a friend.
Yun Xiaohan doesn't know what the mechanism of manslaughtering friendly troops in conventional warfare is like, and he doesn't know that being accidentally killed by friendly troops will not lose experience. If experience is not lost, maybe he can give back to dying friendly troops in war. Make up.
After the empire players fled one after another, only a small number of NPC soldiers left behind in the large village after the NPC coalition forces captured the village before, but these NPCs were also severely injured, and their morale was already on the verge of collapse. If you work hard, you can take back the large village.
At this moment, the NPC coalition forces who arrived long overdue finally arrived.
PS: This is yesterday’s work, let’s make up one chapter first, and make up the other chapter as soon as possible.
(End of this chapter)
Although there are only 2 players in the coalition chat room, they can still tell other players. Soon, a large number of players rushed towards the west gate, intending to block the large forces of the business alliance.
Yun Xiaohan didn't run down the city anymore, but went back to find Liya and Balgruf. Ordinary players couldn't get close to these key NPCs, and they would be stopped by NPC soldiers before they got there, but Yun Xiaohan didn't have this Problem, NPC soldiers won't stop him.
Yun Xiaohan conveyed the information about the appearance of the large troops of the Merchant Alliance to several NPCs such as Liya, and they responded immediately, leaving 2 people to continue to attack the city at the east gate under Nelson's command, while the other troops Follow Liya and Balgruuf to fight for reinforcements from the allies.
The division and transfer of the NPC coalition forces is definitely not as efficient as the player's actions, but because only a part of the NPC coalition forces participated in the siege before, and most of the NPC coalition forces were on the sidelines, the NPC coalition forces still quickly completed the task of dividing troops.
At this time, Yun Xiaohan also realized that the NPC coalition forces had long been prepared for the arrival of the merchant alliance reinforcements, so they did not divide their troops to attack each sect.Otherwise, not only would it be necessary to forcibly withdraw from the fierce siege battle, but the regrouping and confluence of the NPC coalition forces would also need to waste a lot of time. Once something went wrong, the loss would be huge.
Yun Xiaohan asked the players in the team not to be distracted and continued to attack the city, while he ran to the west village to observe the battle situation.
At this time, the NPC coalition forces have already begun to march towards the western village, but the movement speed of the large army of the NPC coalition forces cannot compare with the movement speed of the players. After waiting for a while, Yun Xiaohan didn't have the patience to move slowly with the NPC coalition forces.
When Yun Xiaohan rushed to the vicinity of the large village to the west, he found that the empire players had already fought with the large army of the business alliance.
There are already a lot of imperial players who have rushed here, because the players are scattered, although Yun Xiaohan can't count how many there are, but it feels like there are more players than the large troops of the business alliance.
The player's individual strength is definitely stronger than the NPC soldiers, and there are more strong ones, and the number is much larger than that of the merchant alliance. It stands to reason that when the two sides fight, the empire should have a clear advantage.
But the reality is quite the opposite. The players from the empire can't defeat the large army of the business alliance, and the reinforcements from the business alliance can easily defeat the players standing in front of them with a single shot.However, the large forces of the business alliance advanced steadily, and the players of the empire kept retreating as if being pushed by an invisible big hand. The situation of the battle was completely one-sided.
It is often seen that a group of players ran up to launch a round of long-range attacks and then quickly retreated. They did not dare to shoot at the enemy's main force. It seemed that they took advantage of it, but in fact it had no effect. The shield-holding NPCs in the business alliance army blocked it. Even if they didn't block it, they couldn't kill anyone. There is no shortage of healing NPCs in the business alliance army.
The attack of the merchant alliance is much sharper than that of the players. A large number of long-range NPCs cover an area concentratedly, and the coverage is very large. The empire players in this area may not be able to move outside the coverage area with displacement skills. After a round of cover attacks, the imperial players in the area often suffer heavy casualties.
The players are too unorganized, it looks like a lot, but there is no way to use them in one place.Players and NPC soldiers are one-on-one. The player must be stronger. The probability of winning ten versus ten or one hundred versus one hundred players is also very high. In the group battle, the player is not the opponent of the NPC army at all.
It would be better if the players could be under a unified command. Although they definitely can’t beat NPCs, at least they can fight back and forth a few times. But now the empire doesn’t have a unified command at all. each.
In such a chaotic situation, it is difficult for those guilds to gather their own members. Even if they can gather some players, they will have no power to fight back against the well-organized business alliance NPC troops, and they will also be attacked by the enemy. Focusing on the fire is just to send more heads to the opponent.
As the merchant alliance advanced steadily, the empire kept retreating. The imperial players failed to cause any damage to the merchant alliance at all. What role did the imperial players play?The only effect is to slow down the advance speed of the large forces of the merchant alliance.
With the advancement of the merchant alliance, a considerable number of imperial players have retreated into large villages, intending to rely on the advantages of the terrain to fight against the merchant alliance army.
This kind of thinking is not wrong. After relying on the village defense, the player's performance is indeed a little better, but it is still a drop in the bucket. After the merchant alliance army launches a queue and launches an attack on the village with all its strength, the battle situation will be one-sided again.
The players in the village just resisted for less than 2 minutes, and the total casualties are estimated to exceed 1/5, but the merchant alliance still lost very little.The players have no idea of resisting to the end. 2% of the casualties are enough to make them collapse. A large number of players escaped from the village. Fortunately, no one will fall when the player walks, and there will be no trampling damage. In the process of fleeing from inside to outside, it is estimated that another 2% of the players will die.
However, in the process of escaping, the player still suffered a certain amount of casualties. There are only 4 gates in a large village. Blocked at the gate of the village, such a good harvest opportunity would naturally not be missed by the NPCs of the merchant alliance. Many imperial players were shot to death during their escape.
Seeing this scene, Yun Xiaohan was a little fortunate. Fortunately, these empire players did not know that they could kill and injure their own players in conventional wars. Otherwise, some people might attack their allies in order to escape. The most terrible thing is the increase in this kind of "manslaughter" The PK value doesn't seem to be much, at least Yun Xiaohan hasn't found any player who has been famous for accidentally killing a friend.
Yun Xiaohan doesn't know what the mechanism of manslaughtering friendly troops in conventional warfare is like, and he doesn't know that being accidentally killed by friendly troops will not lose experience. If experience is not lost, maybe he can give back to dying friendly troops in war. Make up.
After the empire players fled one after another, only a small number of NPC soldiers left behind in the large village after the NPC coalition forces captured the village before, but these NPCs were also severely injured, and their morale was already on the verge of collapse. If you work hard, you can take back the large village.
At this moment, the NPC coalition forces who arrived long overdue finally arrived.
PS: This is yesterday’s work, let’s make up one chapter first, and make up the other chapter as soon as possible.
(End of this chapter)
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