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Chapter 610 Battle of Mannheim Act 2 2

Chapter 610 Battle of Mannheim Act II 2

It took about 20 minutes to attack the second village, and the third village was the smallest, with just over 200 defenders. Before the NPCs came forward, the players rushed to defeat the village.

At this time, we can see the advantage of Yun Xiaohan's team. Other players are also restricted by the NPC captain. If the NPC captain is not on, they can't rush around, and they can't leave the NPC captain's command range.

But Yun Xiaohan's team is different, the captain is Yun Xiaohan, as long as he takes the lead in charging, others can follow, and after learning [Completion of low-level charm attribute growth], Yun Xiaohan's command range has increased a lot of.It turned out that even the normal command range could not be guaranteed, and now it has been expanded several times.

[Skill Recognition] is equally effective. The skills of wild monsters can't be distinguished, but the skills of NPCs and players can be distinguished. You don't need to pay too much attention to damage skills and soft control, but you still have to hide from strong control. Fortunately, here There are no mage NPCs, no Northland players, no law control and mind control, but Yun Xiaohan has a lot less skills to hide.

However, [Skill Identification] still has its limitations. When facing multiple enemies, although the skills are identified, Yun Xiaohan has no time to take a closer look. In fact, he can only see 2 or 3 of the most prominent positions. , or swept away.

Moreover, [Skill Identification] only shows a name on the field of vision, and the general skill information is displayed on the battle panel. It is impossible for Yun Xiaohan to look at the battle panel during the battle, so that some skills he is not familiar with will not know the specific effects. , can only be guessed based on the name of the skill.

The military exploits of the last village were basically monopolized by Yun Xiaohan's team. Although the piece of meat was a bit small, it was fine, and the other 500 players were so envious.

After sweeping the three villages and regrouping, the imperial army headed back with the looted civilians and supplies. With a large number of people and supplies, the speed of movement would inevitably be affected. Although the scouts encountered on the road were all was killed, but it is still possible to encounter the northern troops.

The possible enemy troops did not appear, and the troops returned to the camp smoothly. The NPC soldiers need to rest, but the players don't. Just after completing an action, they haven't rested for a while, and the next order comes down again.

The total number of troops in this second operation has increased to 1, and the number of players is 1500. I found an opportunity to inquire on the road, and it turns out that other players are also performing similar tasks. The extra 500 players also just completed an operation. , but the plain they attacked was even smaller, with only two small villages on it, and the total number of guards was less than a thousand.

What the players don't know is that seven or eight teams have been sent out from the imperial base camp to attack everywhere. In addition, there are 4 other troops with a scale of 3 people patrolling around, intercepting and killing the enemy's troops or responding to their own troops. Work.

On the terrain of the Mannheim Delta, it is difficult for large-scale battles with more than 10 people on both sides to break out. It is difficult for personnel to start, and even if it can be launched, the formation will be divided by swamps everywhere. It is also difficult to achieve decisive results. On this terrain, the pursuit side can easily lose touch, and then be bitten by the enemy.

The most important thing is that both the empire and the northern kingdom don't want to fight desperately. Neither can afford huge losses. The imperial side wants to put pressure on the opponent by continuously causing the northern kingdom to lose blood. Force Northland to abandon the Mannheim Delta through diplomatic means.The empire has never thought of taking chestnuts for the Khanate, and it would be too stupid to fight the North Kingdom to let the Khanate take advantage of it.

Although the Northland side has a topographical advantage in the Mannheim Delta and has the support of many local lords, the national power of the Northland is not as good as that of the Empire. If the business alliance can attract part of the Empire's troops, the Northland side will still have a greater advantage.

However, because the empire took the entire Sardinia and the three islands in the first server, the empire did not need to send too many troops in the south to obtain a balance or even a slight advantage.In this way, the empire transferred more troops to the north, and the pressure on the northern kingdom was great.

If it is 42 vs. 30, Northland can adopt a more aggressive strategy. Even if it is 42 vs. 40, as long as the Boppard Plain is won, Northland can still take the initiative.

But the current situation is 40 versus close to 40. In the first act of the battle, the Northern Kingdom lost nearly 2 troops, while the Empire lost just over 2500. The casualty ratio was close to 8:1, and the Boppard Plain was lost. , completely lost the initiative, and this time Beiguo was on the verge of failure.

The empire does not want to fight desperately with the Northern Kingdom, nor does the Northern Kingdom. 40 troops is not a small number, and it is not enough to talk about a collapse, but once it is lost, it will not be able to replenish blood in a short period of time, and the royal family is just a super-large noble. It has suffered a major defeat Or the huge loss of the troops directly under the royal family will lead to an imbalance in the domestic power system.

Now that the Northern Kingdom has the support of the local lords, and a large part of the army is the army of the local lords, the logistical pressure is much smaller than that of the empire. A small victory turned into a big victory, forcing the empire to voluntarily abandon its existing strategy.

The attack of Yun Xiaohan's troops was still relatively smooth, but when they retreated, they encountered the Northland troops, which were slightly larger than them, about 5000 people.

At this time, after the previous battles, Yun Xiaohan's army was only in the early 9000s, and the number was relatively large, and they also brought a large number of people and supplies. If they really wanted to run, these people and supplies would have to be left behind.

The NPC commander on Yun Xiaohan's side immediately fired a spell similar to the effect of a signal flare to ask for support, but he didn't know if there were any troops from his side around him, so he didn't dare to fight the enemy head-on. It's over. After all, this kind of spell is only similar to the signal flare, and it cannot be compared with the real signal flare. No matter the light effect, visible range or duration are too small.In addition, in reality, several rounds can be fired in a row. In the game, the castrated version of the flare spell is a CD that takes a long time to use once.

Moreover, for the empire, military strength is the foundation, population and supplies can be robbed again, and if the military strength is consumed too much, the initiative will be lost.

It is precisely for this reason that the base camp does not require the various troops to attack the city at all, but only fights some villages to avoid major losses.

"Choice" probably has a medieval western background. Except for the Khanate, the other camps still pay more attention to chivalry. Looting is okay, but things like torture and using civilians as cannon fodder are still impossible.In this case, it is inevitable to give up the population and supplies, not to mention that these populations and supplies can effectively slow down the enemy and allow the imperial troops to escape safely. It is self-evident how to choose.

(End of this chapter)

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