Pinnacle player
Chapter 645 Regulations on Rewards and Punishments for Wangjie Boss Activities
Chapter 645 Regulations on Rewards and Punishments for Wang Rank Boss Activities (500 Monthly Ticket Update)
Even if the cyan young dragon had more skills, Yun Xiaohan couldn't test them out.Yun Xiaohan was soon chased again, facing the cyan young dragon, his [Chop Wind] was useless, the flying height of the cyan young dragon was higher than the height of the wind pressure, and it was impossible to slap the cyan young dragon.
The cyan young dragons sprayed electric balls at Yun Xiaohan one after another. Yun Xiaohan used all his strength to avoid three of them, but was hit by more electric balls, then paralyzed, and then the young dragons A round of Dive Claw kills.
Yun Xiaohan didn't die in vain. After such a long time of tossing, the player team had already run away, and it was impossible for the enemy to catch up.
He chose to resurrect at a nearby resurrection point, and Yun Xiaohan also had a negative buff of "death gasp", which lasted for 24 hours.
Yun Xiaohan looked at the time. It is now 19:21. After deducting the running time, pre-war preparation time and escape time, the actual battle time is only about 14 minutes, which is still relatively short. We really want to fight Well, the boss can be killed in about 25 minutes. This is not because the Thunderclaw Kobold King is weak, but because there are too many players besieging him.
If it weren't for the players' main focus on clearing mobs, Thunderpaw Kobold King might be able to be killed in 15 minutes.But having said that, without these mobs, Thunderclaw Kobold King's contact limit would not be as high as 1200.
Because of being killed by the cyan dragon, Yun Xiaohan lost 3% of his experience. At this time, the experience bar has been cleared, but he has not lost the level, and he has lost 0.5% of the experience of the current level.
After Yun Xiaohan lured away the pursuers alone, the players in the chat room kept asking him about his situation. Unlike many online games in the past, you can still see the blood bars of your teammates from a long distance. In "Decision", as long as the distance is a certain distance To a certain extent, you can't see the opponent's information at all, so the players in the team don't know that Yun Xiaohan has been killed.
Yun Xiaohan had been running for his life before, and had to fight against the enemy and collect statistics, so it was impossible to be distracted, so he just kept urging these people to run out of this forest without saying anything else.Now that I was free, I informed the players of my team about my situation, and asked them not to stay and continue to run away with all my strength.
Yun Xiaohan's reminder came at the right time. Some people were a little slack when they saw that there were no pursuers, and planned to stop and take a look.Hearing that even Yun Xiaohan was chased to death, and he went after them after killing Yun Xiaohan, he didn't dare to stop, and continued to run out of the forest.
After all, the distance was too far, and the players were not far away from running out of the forest, so the players escaped safely from the forest where the Thunderclaw Kobold King was.
After all the members ran out of the woods, the Thunderclaw Kobold King's hatred for the player was completely relieved, the ground dragon and the young dragon were unsummoned, and the Thunderclaw Kobold King returned to his previous position, and his subordinates The group of Thunderpaw kobolds also returned to their original number.
Yun Xiaohan is dead, this boss can't be fought at all, and can only be fought after 24 hours have passed, and the "death gasp" state disappears.And this "death panting" state is valid within the influence range of all king-rank bosses, and Yun Xiaohan can't switch to other king-rank bosses to fight.
As the strongest T in "The Choice", Yun Xiaohan can't even lead a team to defeat the Thunderclaw Kobold King, and other guilds have no hope, so he is not worried that the Thunderclaw Kobold King will be snatched away by others , directly let everyone return to Bastia City, distribute territorial contributions and hold a small meeting to discuss tactics.
The reward and punishment rules for this Wang Tier BOSS event are as follows:
200. Players who arrive on time and participate in the event can get [-] territory contribution points each.
Players who are late within 5 minutes will deduct 50 points of territorial contribution;
10 points will be deducted within 100 minutes of being late;
Just wait for 10 minutes, and you will be fully deducted if you arrive by yourself after 10 minutes;
Online but did not arrive and did not ask for a leave of warning once, accumulatively 3 warnings turned into a demerit, if it is a management, it will be demoted.
Because everyone is preparing to participate in the 20:00 battle, there are no late players in this event, so no one will be punished later.
300. After the event ends, the roll call is still present. Players who have not left early can get [-] territory contribution points each.
Participate in the whole event, but the roll call has not arrived, the contribution will not be deducted if the reason is explained in advance, and 50 points of territorial contribution will be deducted if the reason is not explained.
Without affecting the overall situation, players who leave early during the event due to force majeure will deduct 100 points of territory contribution (can be explained afterwards);
In the case of affecting the overall situation, players who leave early during the event due to force majeure will deduct 200 points of territory contribution (can be explained afterwards);
Players who leave without reason during the event but do not affect the overall situation will deduct 300 points and be warned once;
Players who leave the venue without reason and cause serious consequences during the event will be demerited once, accumulatively demerited three times, or kicked out immediately after 2 consecutive demerits.
Also because of the battle, no one was punished by this regulation.
100. If you make a mistake during the activity, 300 or [-] territory contribution points will be deducted depending on the severity of the mistake.
Fatal errors: directly lead to the destruction of the group and the early end of the event, such as temporary disconnection, early monster induction, and extra monsters during the battle. What needs to be explained is that there is no reason to justify the occurrence of fatal errors.Fatal errors will be warned once.
General mistakes: Accumulation causes group destruction, disobedience to command, such as ineffective casting or removal of Debuff, inaccurate positioning, wrong positioning, out-of-control hatred (OT), attacking non-designated monsters, not acting according to orders, picking up Boss without permission coins and equipment.
This activity is a land reclamation activity, and no standard action rules have been formulated. It is not an exaggeration to those who do not know, so many mistakes such as inaccurate positioning, wrong positioning, OT, etc. cannot be counted.
Moreover, not all the reserve personnel are on board this time. The main players participating in the battle are Lingqiong Pavilion players with relatively high quality who have acted with Yun Xiaohan many times in battles. No one makes common-sense mistakes such as attracting monsters in advance, and they are temporarily disconnected. This kind of thing is even rarer in "Choice", unless the parent forcibly removes the helmet.
Therefore, few people were punished under Regulation [-].
300. Death compensation. Players who die during the event not due to their own mistakes will receive death compensation and receive [-] territory contributions.
领地贡献可以用来换取旅店的优先休息机会,3级的旅店睡8个小时就可以在8小时内增加10%经验获取,就可以把3%的经验损失找回来了。
And if there is a pawn shop in the territory, players in the territory can exchange equipment or skills for territory contributions, and then use territory contributions to exchange other equipment and skills. The assessment of pawnshop contributions can be done by NPC alone, or by The NPC and the player work together. If there is a large gap between the two, it will be handed over to a higher-level NPC. The evaluation standard of NPC is mainly based on the transaction price of similar items in the auction house.
5:51 After the code is finished, let's talk.
(End of this chapter)
Even if the cyan young dragon had more skills, Yun Xiaohan couldn't test them out.Yun Xiaohan was soon chased again, facing the cyan young dragon, his [Chop Wind] was useless, the flying height of the cyan young dragon was higher than the height of the wind pressure, and it was impossible to slap the cyan young dragon.
The cyan young dragons sprayed electric balls at Yun Xiaohan one after another. Yun Xiaohan used all his strength to avoid three of them, but was hit by more electric balls, then paralyzed, and then the young dragons A round of Dive Claw kills.
Yun Xiaohan didn't die in vain. After such a long time of tossing, the player team had already run away, and it was impossible for the enemy to catch up.
He chose to resurrect at a nearby resurrection point, and Yun Xiaohan also had a negative buff of "death gasp", which lasted for 24 hours.
Yun Xiaohan looked at the time. It is now 19:21. After deducting the running time, pre-war preparation time and escape time, the actual battle time is only about 14 minutes, which is still relatively short. We really want to fight Well, the boss can be killed in about 25 minutes. This is not because the Thunderclaw Kobold King is weak, but because there are too many players besieging him.
If it weren't for the players' main focus on clearing mobs, Thunderpaw Kobold King might be able to be killed in 15 minutes.But having said that, without these mobs, Thunderclaw Kobold King's contact limit would not be as high as 1200.
Because of being killed by the cyan dragon, Yun Xiaohan lost 3% of his experience. At this time, the experience bar has been cleared, but he has not lost the level, and he has lost 0.5% of the experience of the current level.
After Yun Xiaohan lured away the pursuers alone, the players in the chat room kept asking him about his situation. Unlike many online games in the past, you can still see the blood bars of your teammates from a long distance. In "Decision", as long as the distance is a certain distance To a certain extent, you can't see the opponent's information at all, so the players in the team don't know that Yun Xiaohan has been killed.
Yun Xiaohan had been running for his life before, and had to fight against the enemy and collect statistics, so it was impossible to be distracted, so he just kept urging these people to run out of this forest without saying anything else.Now that I was free, I informed the players of my team about my situation, and asked them not to stay and continue to run away with all my strength.
Yun Xiaohan's reminder came at the right time. Some people were a little slack when they saw that there were no pursuers, and planned to stop and take a look.Hearing that even Yun Xiaohan was chased to death, and he went after them after killing Yun Xiaohan, he didn't dare to stop, and continued to run out of the forest.
After all, the distance was too far, and the players were not far away from running out of the forest, so the players escaped safely from the forest where the Thunderclaw Kobold King was.
After all the members ran out of the woods, the Thunderclaw Kobold King's hatred for the player was completely relieved, the ground dragon and the young dragon were unsummoned, and the Thunderclaw Kobold King returned to his previous position, and his subordinates The group of Thunderpaw kobolds also returned to their original number.
Yun Xiaohan is dead, this boss can't be fought at all, and can only be fought after 24 hours have passed, and the "death gasp" state disappears.And this "death panting" state is valid within the influence range of all king-rank bosses, and Yun Xiaohan can't switch to other king-rank bosses to fight.
As the strongest T in "The Choice", Yun Xiaohan can't even lead a team to defeat the Thunderclaw Kobold King, and other guilds have no hope, so he is not worried that the Thunderclaw Kobold King will be snatched away by others , directly let everyone return to Bastia City, distribute territorial contributions and hold a small meeting to discuss tactics.
The reward and punishment rules for this Wang Tier BOSS event are as follows:
200. Players who arrive on time and participate in the event can get [-] territory contribution points each.
Players who are late within 5 minutes will deduct 50 points of territorial contribution;
10 points will be deducted within 100 minutes of being late;
Just wait for 10 minutes, and you will be fully deducted if you arrive by yourself after 10 minutes;
Online but did not arrive and did not ask for a leave of warning once, accumulatively 3 warnings turned into a demerit, if it is a management, it will be demoted.
Because everyone is preparing to participate in the 20:00 battle, there are no late players in this event, so no one will be punished later.
300. After the event ends, the roll call is still present. Players who have not left early can get [-] territory contribution points each.
Participate in the whole event, but the roll call has not arrived, the contribution will not be deducted if the reason is explained in advance, and 50 points of territorial contribution will be deducted if the reason is not explained.
Without affecting the overall situation, players who leave early during the event due to force majeure will deduct 100 points of territory contribution (can be explained afterwards);
In the case of affecting the overall situation, players who leave early during the event due to force majeure will deduct 200 points of territory contribution (can be explained afterwards);
Players who leave without reason during the event but do not affect the overall situation will deduct 300 points and be warned once;
Players who leave the venue without reason and cause serious consequences during the event will be demerited once, accumulatively demerited three times, or kicked out immediately after 2 consecutive demerits.
Also because of the battle, no one was punished by this regulation.
100. If you make a mistake during the activity, 300 or [-] territory contribution points will be deducted depending on the severity of the mistake.
Fatal errors: directly lead to the destruction of the group and the early end of the event, such as temporary disconnection, early monster induction, and extra monsters during the battle. What needs to be explained is that there is no reason to justify the occurrence of fatal errors.Fatal errors will be warned once.
General mistakes: Accumulation causes group destruction, disobedience to command, such as ineffective casting or removal of Debuff, inaccurate positioning, wrong positioning, out-of-control hatred (OT), attacking non-designated monsters, not acting according to orders, picking up Boss without permission coins and equipment.
This activity is a land reclamation activity, and no standard action rules have been formulated. It is not an exaggeration to those who do not know, so many mistakes such as inaccurate positioning, wrong positioning, OT, etc. cannot be counted.
Moreover, not all the reserve personnel are on board this time. The main players participating in the battle are Lingqiong Pavilion players with relatively high quality who have acted with Yun Xiaohan many times in battles. No one makes common-sense mistakes such as attracting monsters in advance, and they are temporarily disconnected. This kind of thing is even rarer in "Choice", unless the parent forcibly removes the helmet.
Therefore, few people were punished under Regulation [-].
300. Death compensation. Players who die during the event not due to their own mistakes will receive death compensation and receive [-] territory contributions.
领地贡献可以用来换取旅店的优先休息机会,3级的旅店睡8个小时就可以在8小时内增加10%经验获取,就可以把3%的经验损失找回来了。
And if there is a pawn shop in the territory, players in the territory can exchange equipment or skills for territory contributions, and then use territory contributions to exchange other equipment and skills. The assessment of pawnshop contributions can be done by NPC alone, or by The NPC and the player work together. If there is a large gap between the two, it will be handed over to a higher-level NPC. The evaluation standard of NPC is mainly based on the transaction price of similar items in the auction house.
5:51 After the code is finished, let's talk.
(End of this chapter)
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