Pinnacle player
Chapter 795 Learning 【Heroic Charge】
Chapter 795 Learning 【Heroic Charge】
Because he intends to practice magic skills, Yun Xiaohan's new leveling target is the level 46 Broken Ridge mage, which is a champion-level human mage monster named after the location. Although the name Broken Ridge sounds very interesting Although it is not really a mountainous area, it is still relatively high.
There are more than [-] kinds of monsters in Broken Ridge, basically named after Broken Ridge, most of them are humanoid monsters, and most of them are powerful and elite combat power levels, champion monsters There are only three types, namely Broken Ridge Warmonger, Broken Ridge Enforcer, and Broken Ridge Mage.
The warriors of Broken Ridge are of the Berserker type, and the Enforcers of Broken Ridge are more of a walking knight type, possessing a certain degree of magical ability. Needless to say, the Broken Ridge Mage is a proper mage monster.
These three monsters are all level 46, but Broken Ridge Executors have the ability to heal themselves, so it is a waste of time to fight, and the things they produce are mainly mail and knight skills, so they are naturally not suitable for leveling.
In contrast, Broken Ridge Warmonger is the most suitable for Yun Xiaohan to level up among the three monsters. As a physical attack type monster, Yun Xiaohan is very restrained. If it poses too much threat, it will speed up the killing efficiency due to the defense reduction effect brought by madness, and the equipment produced is mainly plate armor and warrior skills.
But who made Yun Xiaohan want to master the skills of the mage, there is no way, he can only choose the mage of Broken Ridge.
It was originally a humanoid monster, and its explosion rate was higher than that of ordinary monsters. It was still a champion-level combat power level, so the explosion rate was quite impressive, not much worse than the Takshaya giant we fought earlier, but there must be no bloodline materials. up.
With Yun Xiaohan's current strength, it is naturally impossible to fight a champion-level Broken Ridge mage, it's just that he has some injuries, but the blood of the Broken Ridge mage is relatively low. After getting familiar with the enemy, Yun Xiaohan pays attention to using control skills to interrupt The opponent's more powerful moves can effectively reduce the damage you receive, thereby improving your endurance.
Yun Xiaohan definitely has a lot of control skills, and his attributes are high, the quality of his blood is excellent, the success rate of control skills is very high, and his rhythm is very good. The Broken Ridge mage basically can't use powerful skills. The Broken Ridge mage uses the displacement skill to open the distance, and Yun Xiaohan can also use the displacement skill to keep up immediately. In addition, he can also switch the [Bronze Mirror Sword] and use its attached [Single Mirror Counter] to rebound A single high-damage spell can not only save oneself from harm, but also counter-injure the enemy, which makes Yun Xiaohan's advantage even greater.
As time went by, Yun Xiaohan fought more and more smoothly, and later even released Fear Fang to use [Bloodthirsty Howl] to roar damage to himself. Before, because Broken Ridge Mage had range skills, Fear Fang was only level 31. The Level 46 Broken Ridge mage is too suppressed by the level, afraid of being seriously injured by a few range spells, so Yun Xiaohan took the initiative to take back his fear teeth, but now he can basically prevent the Broken Ridge mage from releasing it. Even if he casts a range of spells, he can cast at most one, and he dares to cast Fearfang.
之前他44级打43级的亚塔克沙亚巨人每小时4.1%的经验,升上45级后如果不考虑高2级级差造成的经验缩水,只算升1级所增加的30%的经验需求,应该是一小时3.2%的经验。
Originally, Yun Xiaohan thought that it would be good for him to beat the Broken Ridge Mage by about 3% in an hour, but he didn't expect to be able to hit about 3.7% in an hour, which was much higher than he expected.
After practicing like this for 4 and a half hours, Yun Xiaohan rose to level 46, and then he learned [Heroic Charge].
[Heroic Charge] is a skill that can be used both on foot and on foot. It can be used in foot combat, and it will not weaken the power of the skill when riding.
This skill can launch a high-speed charge to the target area. The maximum distance of the walking charge is 50 yards, and the maximum distance of the riding charge is 75 yards. damage, and have a 10% chance to perform a Strength vs. Constitution check on enemies within a 1.2-yard radius. If the check fails, the enemy will be stunned for 1.2 seconds.
Within three seconds after the charge is completed, the resistance of the player and the mount to all control skills increases by 30%, the damage is reduced by 10%, and the physical attack power is increased by 20%.Skill cooldown time is 30 seconds.
[Heroic Charge] is a bit similar to [Lonely Charge], of course, the effects are incomparable, it is a civilian version, but the CD time of [Heroic Charge] is only 30 seconds, which is much shorter than that of [Lonely Charge], so Can be used as a regular skill.
This skill is still very good. It is both displacement and control. It is still group damage, but the damage range is 10 yards radius, but the control range is only 5 yards radius. This range is very small, and it is impossible for players to stand like this in actual combat. Nearby, one or two people can usually be controlled, and as long as the opponent reacts early, they can dodge with a few steps, and they don't need to hand over their movement skills.
But the player is not a wooden person, so how could he just stand in place and let you charge, so it is very difficult to control the player in actual combat, and the operation is more difficult than the conventional pointing type charge skills - that is, the system locks the monomer The target, the charging skill that automatically adjusts the charging trajectory is too big, this kind of pointing charging skill will not miss unless it uses the displacement skill to jump out of the charging range.
However, that kind of conventional charging skill is not easy to use when escaping. It cannot be used without a target, and it can only target a single target, and has no area effect, so it can be said to have advantages and disadvantages.But for a super PK master like Yun Xiaohan, [Heroic Charge] is naturally more valuable.
[Heroic Charge] is especially useful when defeating Broken Ridge Mage. Wild monsters have limited AI and relatively few skills.The Broken Ridge mage only has a movement skill, and he knows how to hide the skill when he is not casting a spell, but he doesn't move at all when he is singing the skill.
The status effect of reducing damage by 3% and increasing physical attack power by 10% within 20 seconds after the charge is also very useful. Although the time is a little short, it can significantly speed up the killing efficiency, and it is even very good as a monster opening skill.
The displacement distance of [Flash Dance] is only 25 yards, while the warning range of the Broken Ridge mage is about 35 yards, and he was discovered before Yun Xiaohan approached within 25 yards; the CD of level 3 [Lonely Charge] is still As long as 2 minutes and 40 seconds, it cannot be used as a regular skill; the displacement distance of the first two stages of [Fearless Shield Dance] is not too far, but it is too wasteful to use the third stage to jump directly, and [Heroic Charge] is the best It is suitable for starting, rushing from outside the warning range, and when the Broken Ridge mage reacts, he has already rushed to him.
(End of this chapter)
Because he intends to practice magic skills, Yun Xiaohan's new leveling target is the level 46 Broken Ridge mage, which is a champion-level human mage monster named after the location. Although the name Broken Ridge sounds very interesting Although it is not really a mountainous area, it is still relatively high.
There are more than [-] kinds of monsters in Broken Ridge, basically named after Broken Ridge, most of them are humanoid monsters, and most of them are powerful and elite combat power levels, champion monsters There are only three types, namely Broken Ridge Warmonger, Broken Ridge Enforcer, and Broken Ridge Mage.
The warriors of Broken Ridge are of the Berserker type, and the Enforcers of Broken Ridge are more of a walking knight type, possessing a certain degree of magical ability. Needless to say, the Broken Ridge Mage is a proper mage monster.
These three monsters are all level 46, but Broken Ridge Executors have the ability to heal themselves, so it is a waste of time to fight, and the things they produce are mainly mail and knight skills, so they are naturally not suitable for leveling.
In contrast, Broken Ridge Warmonger is the most suitable for Yun Xiaohan to level up among the three monsters. As a physical attack type monster, Yun Xiaohan is very restrained. If it poses too much threat, it will speed up the killing efficiency due to the defense reduction effect brought by madness, and the equipment produced is mainly plate armor and warrior skills.
But who made Yun Xiaohan want to master the skills of the mage, there is no way, he can only choose the mage of Broken Ridge.
It was originally a humanoid monster, and its explosion rate was higher than that of ordinary monsters. It was still a champion-level combat power level, so the explosion rate was quite impressive, not much worse than the Takshaya giant we fought earlier, but there must be no bloodline materials. up.
With Yun Xiaohan's current strength, it is naturally impossible to fight a champion-level Broken Ridge mage, it's just that he has some injuries, but the blood of the Broken Ridge mage is relatively low. After getting familiar with the enemy, Yun Xiaohan pays attention to using control skills to interrupt The opponent's more powerful moves can effectively reduce the damage you receive, thereby improving your endurance.
Yun Xiaohan definitely has a lot of control skills, and his attributes are high, the quality of his blood is excellent, the success rate of control skills is very high, and his rhythm is very good. The Broken Ridge mage basically can't use powerful skills. The Broken Ridge mage uses the displacement skill to open the distance, and Yun Xiaohan can also use the displacement skill to keep up immediately. In addition, he can also switch the [Bronze Mirror Sword] and use its attached [Single Mirror Counter] to rebound A single high-damage spell can not only save oneself from harm, but also counter-injure the enemy, which makes Yun Xiaohan's advantage even greater.
As time went by, Yun Xiaohan fought more and more smoothly, and later even released Fear Fang to use [Bloodthirsty Howl] to roar damage to himself. Before, because Broken Ridge Mage had range skills, Fear Fang was only level 31. The Level 46 Broken Ridge mage is too suppressed by the level, afraid of being seriously injured by a few range spells, so Yun Xiaohan took the initiative to take back his fear teeth, but now he can basically prevent the Broken Ridge mage from releasing it. Even if he casts a range of spells, he can cast at most one, and he dares to cast Fearfang.
之前他44级打43级的亚塔克沙亚巨人每小时4.1%的经验,升上45级后如果不考虑高2级级差造成的经验缩水,只算升1级所增加的30%的经验需求,应该是一小时3.2%的经验。
Originally, Yun Xiaohan thought that it would be good for him to beat the Broken Ridge Mage by about 3% in an hour, but he didn't expect to be able to hit about 3.7% in an hour, which was much higher than he expected.
After practicing like this for 4 and a half hours, Yun Xiaohan rose to level 46, and then he learned [Heroic Charge].
[Heroic Charge] is a skill that can be used both on foot and on foot. It can be used in foot combat, and it will not weaken the power of the skill when riding.
This skill can launch a high-speed charge to the target area. The maximum distance of the walking charge is 50 yards, and the maximum distance of the riding charge is 75 yards. damage, and have a 10% chance to perform a Strength vs. Constitution check on enemies within a 1.2-yard radius. If the check fails, the enemy will be stunned for 1.2 seconds.
Within three seconds after the charge is completed, the resistance of the player and the mount to all control skills increases by 30%, the damage is reduced by 10%, and the physical attack power is increased by 20%.Skill cooldown time is 30 seconds.
[Heroic Charge] is a bit similar to [Lonely Charge], of course, the effects are incomparable, it is a civilian version, but the CD time of [Heroic Charge] is only 30 seconds, which is much shorter than that of [Lonely Charge], so Can be used as a regular skill.
This skill is still very good. It is both displacement and control. It is still group damage, but the damage range is 10 yards radius, but the control range is only 5 yards radius. This range is very small, and it is impossible for players to stand like this in actual combat. Nearby, one or two people can usually be controlled, and as long as the opponent reacts early, they can dodge with a few steps, and they don't need to hand over their movement skills.
But the player is not a wooden person, so how could he just stand in place and let you charge, so it is very difficult to control the player in actual combat, and the operation is more difficult than the conventional pointing type charge skills - that is, the system locks the monomer The target, the charging skill that automatically adjusts the charging trajectory is too big, this kind of pointing charging skill will not miss unless it uses the displacement skill to jump out of the charging range.
However, that kind of conventional charging skill is not easy to use when escaping. It cannot be used without a target, and it can only target a single target, and has no area effect, so it can be said to have advantages and disadvantages.But for a super PK master like Yun Xiaohan, [Heroic Charge] is naturally more valuable.
[Heroic Charge] is especially useful when defeating Broken Ridge Mage. Wild monsters have limited AI and relatively few skills.The Broken Ridge mage only has a movement skill, and he knows how to hide the skill when he is not casting a spell, but he doesn't move at all when he is singing the skill.
The status effect of reducing damage by 3% and increasing physical attack power by 10% within 20 seconds after the charge is also very useful. Although the time is a little short, it can significantly speed up the killing efficiency, and it is even very good as a monster opening skill.
The displacement distance of [Flash Dance] is only 25 yards, while the warning range of the Broken Ridge mage is about 35 yards, and he was discovered before Yun Xiaohan approached within 25 yards; the CD of level 3 [Lonely Charge] is still As long as 2 minutes and 40 seconds, it cannot be used as a regular skill; the displacement distance of the first two stages of [Fearless Shield Dance] is not too far, but it is too wasteful to use the third stage to jump directly, and [Heroic Charge] is the best It is suitable for starting, rushing from outside the warning range, and when the Broken Ridge mage reacts, he has already rushed to him.
(End of this chapter)
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