Improper cannon fodder for fast wear
Chapter 3359 Everyone Has a System 12
Chapter 3359 Everyone Has a System 12
If the points for each main task are doubled compared to the previous one, the points will be very considerable in the later stage.
Right now, An Ran applied for the task of opening the road from the base in City A to the arsenal, and the military naturally did not object, so she was allowed to do it.
An Ran immediately joined the rescue team.
In this mission, there are many people, and there are players inside. Although you have to be careful of those players, because of the large number of people, as long as you don't stay with those people, the danger is not too great.
And if the other party wants to be like the anonymous person last time, obviously they don't have to stay together, and they insist on squeezing her side, it means that the other party wants to kill him, and then just kill him again, and it's not difficult.
Speaking of which, this copy of the game is very interesting.
Although the player is arranged by the game and uses the identity of the aborigine in the game, it stands to reason that the body data should be the data of the aboriginal in the game, but it is not. In the same way; players buy things in other games and strengthen their bodies. This enhancement is retained outside the game, and it can also be brought into the new game. Of course, props, skills, etc. can also be brought in, unless some props do not fit the game. Backgrounds may be disabled, and in most cases, players can use what they have.
In other words, although the game arranges players to use the identity of the natives in the game, it seems that only this identity is used, and everything else is the player's own, as if the player is playing on skin.
This time, there were only two players following the rescue team to clear the way.
But in fact, there are quite a few players in the base of City A.
After all, although this game has set up the entire world background, the map open to Orientals is not large, so almost [-] players gather together, so that she can meet other players at any time.
This is related to the settings when entering the game.
At that time, when entering the game dungeon, you can choose the whole map, so that there will be [-] players distributed on the whole map. In this way, because the map is very large, the players in various places will be very scattered, and you will not meet many players. It is safer, although it is not a single player. Human mode, but because the people are too scattered, it is almost the same as the single player mode, which is the choice that many people like.
And if you want to choose a local map, although the game is still in the global background, it will only be placed on the local map selected by the player. Because the local map is small, it is easy to encounter players, which is much more dangerous. It's not much more dangerous to worry about being killed by other players.
An Ran thought that at the beginning of the game, she still had an advantage over other players, so she chose this dungeon. In this way, the more players she encounters, the more dangers she will encounter. If you have more points, you can accumulate more points and buy more good things, so as not to have too few points and fall behind others.
Since An Ran chose a partial map, naturally there are many players encountered.
An Ran has inquired that there may be hundreds of players in the city A base alone. As time goes by, players scattered in other places may gather in the city A base, and there will be more people at that time, so follow The rescue team came here with only two players, which is very small. The reason is self-evident-many people don’t want to be restrained by the military, and they earn more points by killing zombies themselves, so they don’t want to follow the team to do main missions. In order to avoid not earning many points and being restrained by others, it is troublesome.
Right now, these two players are also anonymous. It is very neat to watch each other kill zombies. They are probably old players who have played a mission once. After all, not everyone is like me. They have a system and have done countless missions, so even in this world, It was the first time to enter the dungeon, and they acted neatly like veterans, but these two people were different from their own situation, and they were able to act like this, most of them were veteran players who had played the mission once.
Because An Ran acted neatly, the two of them saw that An Ran killed zombies neatly, and thought that An Ran was an old player, but they didn't realize that An Ran had never played a game.
Because they feel that An Ran is an old player, and An Ran is very quick at killing zombies, even if they have thoughts in their hearts, they will be very cautious in their actions, so as not to be killed by themselves, which is not good.
You know, 7 players have entered the game, and there are only [-] left. The remaining [-], obviously, were either killed by zombies or killed by players. Of course, they may also be killed by indigenous residents.
With such a high death rate, as survivors, they naturally have to be more vigilant, lest they be killed, it is not worthwhile.
An Ran reckoned that even if they wanted to trouble her, they would observe it for a few more days, let him kill the zombies for a few more days, feel confident, and then earn them a lot of points before making a move.
Yes, the base in city A is a little far from the city where the arsenal is located, and it will take many days to clean up the abandoned vehicles on the road.
Basically, the daily arrangement is that the rescue team will bring some people who are responsible for cleaning up the road garbage, and the rescue team will be responsible for guarding and cleaning up the zombies. The person responsible for clearing the road while protecting these road clearers, otherwise, the rescue team alone will clean up the zombies and the sundries on the road at the same time. People concentrate on cleaning up the zombies on both sides of the road.
The people at the base in City A had thought about restoring traffic with the arsenal before, so when cleaning up the surrounding zombies, they deliberately cleaned up the zombies here, so when cleaning the road now, there are not many zombies on both sides of the road. Attracted by the sound of the tools for clearing the road, these zombies are few, and the rescue team can generally handle them. When more zombies are attracted, generally everyone will go away again, so there is no need to worry.
That's right, it is impossible to clean up the abandoned vehicles on the road by hand, so when will it be cleaned up, so it is natural to use wreckers and other things to deal with them.
Although it is the end of the world, it is still the beginning, and these tools are still available.
With these tools, the sound is naturally louder, so it is normal to attract zombies.
Fortunately, everyone has cleared the zombies on both sides of the road before, and closed all the nearby doors that should be closed, lest the zombies in those buildings hear the movement and run out, so clear the roadblocks now, although there are zombies in the distance Hearing the movement, they came running, but not many. It didn't bring pressure to the rescue team, but the speed of clearing the roadblocks was slow. Everyone didn't get through the road to the arsenal for a while. If you run into a zombie siege and run out of ammunition, you will be in trouble.
(End of this chapter)
If the points for each main task are doubled compared to the previous one, the points will be very considerable in the later stage.
Right now, An Ran applied for the task of opening the road from the base in City A to the arsenal, and the military naturally did not object, so she was allowed to do it.
An Ran immediately joined the rescue team.
In this mission, there are many people, and there are players inside. Although you have to be careful of those players, because of the large number of people, as long as you don't stay with those people, the danger is not too great.
And if the other party wants to be like the anonymous person last time, obviously they don't have to stay together, and they insist on squeezing her side, it means that the other party wants to kill him, and then just kill him again, and it's not difficult.
Speaking of which, this copy of the game is very interesting.
Although the player is arranged by the game and uses the identity of the aborigine in the game, it stands to reason that the body data should be the data of the aboriginal in the game, but it is not. In the same way; players buy things in other games and strengthen their bodies. This enhancement is retained outside the game, and it can also be brought into the new game. Of course, props, skills, etc. can also be brought in, unless some props do not fit the game. Backgrounds may be disabled, and in most cases, players can use what they have.
In other words, although the game arranges players to use the identity of the natives in the game, it seems that only this identity is used, and everything else is the player's own, as if the player is playing on skin.
This time, there were only two players following the rescue team to clear the way.
But in fact, there are quite a few players in the base of City A.
After all, although this game has set up the entire world background, the map open to Orientals is not large, so almost [-] players gather together, so that she can meet other players at any time.
This is related to the settings when entering the game.
At that time, when entering the game dungeon, you can choose the whole map, so that there will be [-] players distributed on the whole map. In this way, because the map is very large, the players in various places will be very scattered, and you will not meet many players. It is safer, although it is not a single player. Human mode, but because the people are too scattered, it is almost the same as the single player mode, which is the choice that many people like.
And if you want to choose a local map, although the game is still in the global background, it will only be placed on the local map selected by the player. Because the local map is small, it is easy to encounter players, which is much more dangerous. It's not much more dangerous to worry about being killed by other players.
An Ran thought that at the beginning of the game, she still had an advantage over other players, so she chose this dungeon. In this way, the more players she encounters, the more dangers she will encounter. If you have more points, you can accumulate more points and buy more good things, so as not to have too few points and fall behind others.
Since An Ran chose a partial map, naturally there are many players encountered.
An Ran has inquired that there may be hundreds of players in the city A base alone. As time goes by, players scattered in other places may gather in the city A base, and there will be more people at that time, so follow The rescue team came here with only two players, which is very small. The reason is self-evident-many people don’t want to be restrained by the military, and they earn more points by killing zombies themselves, so they don’t want to follow the team to do main missions. In order to avoid not earning many points and being restrained by others, it is troublesome.
Right now, these two players are also anonymous. It is very neat to watch each other kill zombies. They are probably old players who have played a mission once. After all, not everyone is like me. They have a system and have done countless missions, so even in this world, It was the first time to enter the dungeon, and they acted neatly like veterans, but these two people were different from their own situation, and they were able to act like this, most of them were veteran players who had played the mission once.
Because An Ran acted neatly, the two of them saw that An Ran killed zombies neatly, and thought that An Ran was an old player, but they didn't realize that An Ran had never played a game.
Because they feel that An Ran is an old player, and An Ran is very quick at killing zombies, even if they have thoughts in their hearts, they will be very cautious in their actions, so as not to be killed by themselves, which is not good.
You know, 7 players have entered the game, and there are only [-] left. The remaining [-], obviously, were either killed by zombies or killed by players. Of course, they may also be killed by indigenous residents.
With such a high death rate, as survivors, they naturally have to be more vigilant, lest they be killed, it is not worthwhile.
An Ran reckoned that even if they wanted to trouble her, they would observe it for a few more days, let him kill the zombies for a few more days, feel confident, and then earn them a lot of points before making a move.
Yes, the base in city A is a little far from the city where the arsenal is located, and it will take many days to clean up the abandoned vehicles on the road.
Basically, the daily arrangement is that the rescue team will bring some people who are responsible for cleaning up the road garbage, and the rescue team will be responsible for guarding and cleaning up the zombies. The person responsible for clearing the road while protecting these road clearers, otherwise, the rescue team alone will clean up the zombies and the sundries on the road at the same time. People concentrate on cleaning up the zombies on both sides of the road.
The people at the base in City A had thought about restoring traffic with the arsenal before, so when cleaning up the surrounding zombies, they deliberately cleaned up the zombies here, so when cleaning the road now, there are not many zombies on both sides of the road. Attracted by the sound of the tools for clearing the road, these zombies are few, and the rescue team can generally handle them. When more zombies are attracted, generally everyone will go away again, so there is no need to worry.
That's right, it is impossible to clean up the abandoned vehicles on the road by hand, so when will it be cleaned up, so it is natural to use wreckers and other things to deal with them.
Although it is the end of the world, it is still the beginning, and these tools are still available.
With these tools, the sound is naturally louder, so it is normal to attract zombies.
Fortunately, everyone has cleared the zombies on both sides of the road before, and closed all the nearby doors that should be closed, lest the zombies in those buildings hear the movement and run out, so clear the roadblocks now, although there are zombies in the distance Hearing the movement, they came running, but not many. It didn't bring pressure to the rescue team, but the speed of clearing the roadblocks was slow. Everyone didn't get through the road to the arsenal for a while. If you run into a zombie siege and run out of ammunition, you will be in trouble.
(End of this chapter)
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