The legend of Tiga
Chapter 2070 Artificial Intelligence
Chapter 2070 Artificial Intelligence
With curiosity, Maya carefully looked at the information brought back by Chiba Makoto.
If there is anything worth mentioning, it is the company's history of success.
How should I put it? Using the word "fast" to describe the growth rate of this company seems a bit slow.
Because it took less than eight years for Faibas to grow from a small workshop with only a few big cats and small cats to an Internet giant with a market value of over 10 trillion yuan.
The speed of development is so terrifying.
Even if we look around the world, no other company can match its speed of rise.
The information brought back by Makoto Chiba introduced the development history of Faibas in more detail. It was absolutely confidential information, and even Faibas did not have such detailed records within the company.
Because everyone has their own expertise, how can business people compare with professionals in intelligence gathering?
Although several founders of Faibas have told their inspirational stories of rags to riches in the media more than once, that was all for effect, with the story taking up most of the focus.
The truth is that none of these founders are ordinary. The minimum educational level is a PhD, and some of them have more than one PhD.
The "small workshop" they refer to is an artificial intelligence laboratory, and the equipment alone is worth several small goals, not to mention the more valuable talent.
Initially, it was intended for academic research, conducting long-term, open and in-depth exploration in multiple fields of artificial intelligence.
This is not surprising. The concept of artificial intelligence was born before the 21st century, and countries have invested huge energy and resources just to seize the initiative in the field of artificial intelligence.
The reason is very simple. Since the advent of computers and the widespread popularization of the Internet, mankind has entered an information age where the amount of information each year exceeds that of the past few thousand years.
It not only greatly changed people's lifestyles, but also brought war into a completely new pattern.
Just as the birth of the machine gun swept the cavalry, which had been glorious for a thousand years, into the dustbin of history.
The development and growth of the Internet has also brought about new changes in the pattern of warfare, that is, information warfare. This invisible and intangible concept has become the core that can influence wars.
There are many forms of information warfare, including but not limited to hacker intrusion, computer viruses, electromagnetic interference, junk data, information monitoring, etc. The methods are different, but the purpose is the same, which is to prevent the opponent from obtaining information in a timely and effective manner, reduce the opponent's ability to analyze information, and thus cannot correctly judge the real-time dynamics of the battlefield under the situation of high-tech warfare.
After all, modern warfare is so fast-changing that missing even a second of dynamics can lead to unpredictable consequences.
Apart from anything else, in air defense interception, when the combined speed of both sides exceeds Mach 10, the time difference is measured in milliseconds.
Therefore, in modern warfare, once you lose the initiative in information, it will be fatal. No matter how great your advantages in other aspects are, you are just a sitting duck. Because information occupies such an important position in both war and life, countries in confrontation and competition are scrambling to gain the upper hand. The concept of supercomputers came into being as the computing power of computers continued to increase. Countries have invested massive resources in research, hoping to enhance their ability to obtain and analyze information, and even predict their opponents' offensive trends by analyzing their styles.
Although supercomputers are good, they also have disadvantages. That is, they are too deeply influenced by humans. After all, software is edited by people, and computers are operated by people. In addition, a supercomputer cannot be operated by one person. It requires an entire team.
Anyone who has led a team knows that once the number of people exceeds three, all kinds of things will happen. There is nothing you can't see, only things you can't imagine.
It is simply impossible to have 100% tacit cooperation. Being able to avoid any mistakes is considered a successful cooperation.
Other aspects are fine, it's not like we're building a nuclear bomb, so just do it well enough.
But if it is put on a supercomputer, the problem becomes bigger.
Although humans have developed computer language for a long time and have gone through several iterations, the accumulation of bugs still remains an unsolvable problem.
It is no exaggeration to say that there is no program without bugs.
The more complex the program is and the more people are involved, the more bugs there will be. And as the years of operation increase, the number of bugs will increase rapidly, to the point where fixing one bug will result in a hundred more bugs.
Some old men over 30 would describe the code they are responsible for like this: a mountain higher than Mount Everest. Every time they fix a bug, they have to climb up and down this shaky mountain of shit, and if they are not careful, the mountain may collapse.
So, someone came up with "artificial intelligence", which, to put it simply, is to artificially create a network "life" that can think and learn like humans, let the software upgrade itself, and let the program encode itself.
While many people ridiculed this fantastic idea, some people conducted research on it and surprised the world with their initial results. Countries then quickly realized the strategic value of it and immediately began to invest in research, giving birth to a series of branches such as speech recognition, image recognition, and natural language processing.
For example, the artificial intelligence butler Jeansweiss used by TPC is the result of the old Defense Force era and was developed and promoted during the TPC period.
Therefore, since the beginning of the 21st century, artificial intelligence has been a very hot and popular field. It is no exaggeration to say that there are countless companies, laboratories and even countries conducting research on this.
Faisbas Laboratory is just one of them. The difference is that they have achieved results. They have developed a very good artificial intelligence, won a gold medal at a technology exhibition, and attracted several investments, and then took off.
After becoming rich, Faibas Laboratory did not purchase more advanced equipment, recruit more personnel, and expand the scale of the laboratory like other laboratories. Instead, it invested in another field, that is, games.
Yes, using cutting-edge artificial intelligence, which represents cutting-edge technology, on a game that is considered by the world to be a "cheap commodity" is quite decadent, but it has been a huge success.
Because the game is very intelligent, the interaction between players and NPCs is not rigid at all. It breaks the convention by making the NPC dialogues no longer fixed, but can produce different dialogues based on the scene and the player's familiarity. It is simply a groundbreaking legend that instantly detonated the global market, defeating other games and absolutely dominating the market. It also made the value of Faibas, who had just entered the gaming field, rise rapidly.
(End of this chapter)
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