I can see the finals
Chapter 81 Simulation
Chapter 81 Simulation
This style of play sounds simple, but in practice it is actually very difficult.
First of all, it doesn't matter that the team being followed is even slightly weaker. It must be a strong team with a very strong propulsion ability, the top-notch team among all the teams present.
Secondly, the following position should be properly controlled, neither too far nor too close, otherwise the 'shadow' will be discovered.
Next, command skills must be solid, map skills must be strong, and on-the-spot judgments must be fast and accurate, knowing when to get out and when to abandon the 'thugs' to go where you want to go.
Finally, it is the most important point.
——The transfer direction of the 'thug' must conform to the expected direction of the 'shadow'.
If the command of the "thugs" team is very good, they move around without purpose, and run around with "shadows", then this style of play will not work.
Because he plays like this, it is easy to take 'Shadow' far away from the finals.
But thankfully, the Five Poison Knife...is a good command.
He has experience, doesn't play around, knows where to transfer, and which place is most suitable.
Therefore, combining all the above elements, Ding Wen's style of play can be perfectly implemented.
Before the start of the game, Ding Wen had already listed the 'Xiaying' team as the most suitable target. Among the twenty teams, only they were considered top teams, and the other teams were not good enough.
Of course, to put it bluntly, Ding Wen's tactical arrangements and settings, no matter whether they are complex or simple, difficult or difficult to implement, and twists and turns, are ultimately inseparable from one point - the finals!
The core idea of the 'Shadow' style of play is basically the same as that of the large-scale transfer in the first stage. No matter what happens before, the goal is to enter the finals.
And this style of play, other than Ding Wen, other teams can't learn it at all, because they can't see the circle, let alone... where is the final circle!
While cautiously following behind Xia Ying, Ding Wen constructed and simulated the marching routes of all the teams in his mind.Of course, the simulation cannot be 100% accurate, it is only approximate, but Ding Wen can see the circles of all stages, even if he is not completely sure, there is an [-]% success rate of the simulation, which can probably be predicted.
The first two stages are the best simulations. According to the team's elimination information, there are fewer and fewer players on the field, and the final finals are also easy to guess.
The really difficult ones are the third to seventh stages.
At this time, the circle gradually shrinks, and each team's transfer ideas are not so fixed. Because of the different changes in the situation on the field, they can make any unexpected moves, and deduction in their minds alone is no longer enough.
Ding Wen hasn't said a word since the last time he issued an order. Sitting in the co-pilot position of Jiufei Speeding Vehicle, he fell into a long silence.
Sometimes he frowned, sometimes relaxed, and sometimes he even used gestures to draw something in the air.
The other team members have played with him for a few days, and they have already adapted to his current state. They know that he is thinking and simulating seriously, so no one dares to disturb him. Others do it.
However, they took it for granted, but the fans who wore U-films outside the venue and watched the first time of July [-] felt the difference and looked confused.
The first perspective of the team is different from the main perspective. The former needs to wear a USB to enter the game viewing perspective, while the latter can just look directly at the outside screen.
So generally, those who look at the perspective of the team are basically fans of the team, and there are many true fans and die-hard fans among them.
They are naturally far more familiar with the home team than other ordinary audiences. They have seen the home team's style of play and operational thinking many times, but today's Team Seven Seven made them feel a little... strange.
Or, to be precise, remove a trace, which is very strange.
Qi Qi seemed to have become another... a team they didn't understand at all.
In the past, the team chatted nonsense when there was no battle in the early stage of the game. Now they can't hear a word. Everyone speaks, only giving useful information, no nonsense.Even the people passing by who talk the most and have an active atmosphere are the same.
And when passing by the command before, other people in the team would give their corresponding suggestions, more or less, but in this game, except for Jiu Feifei who worriedly asked a question, no one made any suggestions. suggested.
The remaining four seemed to trust Ding Wen completely. What he said, the others would do. They had the absolute right to command and speak.
Qiqi's temperament has obviously changed, becoming more composed, well-trained, and methodical, giving people an inexplicably reassuring feeling.
These fans didn't know whether this sudden change in team style was a good thing or a bad thing, and they didn't know why Qiqi was so silent now.
The only thing they can do is to continue to look down.
Time came to the third stage, and new dangerous areas appeared.
In the game, Ding Wen, who had been in a state of thinking, finally 'woke up' and called out to stop the team temporarily.
Then he took out the map and began to punctuate.
"Xiaolu, you can drive and go to this point."
As this title is called more and more, Ding Wen is becoming more and more accustomed to calling passing by small roads: "Remember, after finding a spot, don't expose yourself, and don't shoot, even if there are one or more fallen heads. In front of you, you have to hold back."
Passing by and looking at the map: "Then what should I do?"
"Look."
"Where are you looking?"
"Look at the battle passage between Xiaying and Lark." Ding Wen changed to another color and drew a straight line on the map: "If there is a gap, we will go through this passage next, turn west, and go to our where you want to go.”
Because it was a competition, many spectators could hear their voices, so Ding Wen said it very implicitly, and did not directly say words like 'final circle'.
The final final circle of this competition is located in the southwest corner of the "Traveler's Graveyard". Now Xia Ying has reached the crossroads, and the road leading to the "Traveler's Graveyard" has appeared.
According to Ding Wen's simulation, at the crossroad ahead, there is a 90.00% probability that Xia Ying will encounter the Lark team coming from the east.
According to the shadow's style of play, Xia Ying, who is a "fighter", will fight the lark at the crossroads. It is impossible for them to retreat, and there is no road beside them.
And in terms of position, Lark is ahead of Xia Ying, so if you want to transfer, you must either fight with the former, or wait for the former to pass the intersection, and then transfer later.
But Ding Wen has analyzed Xiaying's team and knows their temper and style well. They will never allow teams with the same starting line to grab a good position before them, so this team has to fight no matter what. .
The Larks are not a top team, and their strength is in the middle of the PGL, but their position is better than that of Xiaying, which leads to a battle between the two sides. Although Xiaying can win, they will pay some price.
After all, not every team is a fierce lion, Xiaying can no longer play as easily as before.
The 'Traveler's Cemetery', because there are few bunkers, is only suitable for remnant teams to station. After a fierce team battle between the two sides, there is a high probability that Xiaying will become a remnant.
If Xia Ying hadn't encountered the Lark, then their normal transfer would have been to continue southward, to a location more suitable for a full team to station, rather than the "traveler's cemetery" to the west.
But after the casualties in the team battle, they are not fully staffed, so they may change their minds and turn west to the cemetery.
They didn't know that it was the final round, but Ding Wen knew it.
Therefore, this is the end of the shadow fight, and even if there is no team battle, the role of the "fighter" is gone, and Ding Wen will also abandon Xia Ying and leave decisively.
Ding Wen and the others can't continue to follow Xia Ying, they have to take the lead before Xia Ying...go to the 'traveler's cemetery' before the two sides finish fighting!
(End of this chapter)
This style of play sounds simple, but in practice it is actually very difficult.
First of all, it doesn't matter that the team being followed is even slightly weaker. It must be a strong team with a very strong propulsion ability, the top-notch team among all the teams present.
Secondly, the following position should be properly controlled, neither too far nor too close, otherwise the 'shadow' will be discovered.
Next, command skills must be solid, map skills must be strong, and on-the-spot judgments must be fast and accurate, knowing when to get out and when to abandon the 'thugs' to go where you want to go.
Finally, it is the most important point.
——The transfer direction of the 'thug' must conform to the expected direction of the 'shadow'.
If the command of the "thugs" team is very good, they move around without purpose, and run around with "shadows", then this style of play will not work.
Because he plays like this, it is easy to take 'Shadow' far away from the finals.
But thankfully, the Five Poison Knife...is a good command.
He has experience, doesn't play around, knows where to transfer, and which place is most suitable.
Therefore, combining all the above elements, Ding Wen's style of play can be perfectly implemented.
Before the start of the game, Ding Wen had already listed the 'Xiaying' team as the most suitable target. Among the twenty teams, only they were considered top teams, and the other teams were not good enough.
Of course, to put it bluntly, Ding Wen's tactical arrangements and settings, no matter whether they are complex or simple, difficult or difficult to implement, and twists and turns, are ultimately inseparable from one point - the finals!
The core idea of the 'Shadow' style of play is basically the same as that of the large-scale transfer in the first stage. No matter what happens before, the goal is to enter the finals.
And this style of play, other than Ding Wen, other teams can't learn it at all, because they can't see the circle, let alone... where is the final circle!
While cautiously following behind Xia Ying, Ding Wen constructed and simulated the marching routes of all the teams in his mind.Of course, the simulation cannot be 100% accurate, it is only approximate, but Ding Wen can see the circles of all stages, even if he is not completely sure, there is an [-]% success rate of the simulation, which can probably be predicted.
The first two stages are the best simulations. According to the team's elimination information, there are fewer and fewer players on the field, and the final finals are also easy to guess.
The really difficult ones are the third to seventh stages.
At this time, the circle gradually shrinks, and each team's transfer ideas are not so fixed. Because of the different changes in the situation on the field, they can make any unexpected moves, and deduction in their minds alone is no longer enough.
Ding Wen hasn't said a word since the last time he issued an order. Sitting in the co-pilot position of Jiufei Speeding Vehicle, he fell into a long silence.
Sometimes he frowned, sometimes relaxed, and sometimes he even used gestures to draw something in the air.
The other team members have played with him for a few days, and they have already adapted to his current state. They know that he is thinking and simulating seriously, so no one dares to disturb him. Others do it.
However, they took it for granted, but the fans who wore U-films outside the venue and watched the first time of July [-] felt the difference and looked confused.
The first perspective of the team is different from the main perspective. The former needs to wear a USB to enter the game viewing perspective, while the latter can just look directly at the outside screen.
So generally, those who look at the perspective of the team are basically fans of the team, and there are many true fans and die-hard fans among them.
They are naturally far more familiar with the home team than other ordinary audiences. They have seen the home team's style of play and operational thinking many times, but today's Team Seven Seven made them feel a little... strange.
Or, to be precise, remove a trace, which is very strange.
Qi Qi seemed to have become another... a team they didn't understand at all.
In the past, the team chatted nonsense when there was no battle in the early stage of the game. Now they can't hear a word. Everyone speaks, only giving useful information, no nonsense.Even the people passing by who talk the most and have an active atmosphere are the same.
And when passing by the command before, other people in the team would give their corresponding suggestions, more or less, but in this game, except for Jiu Feifei who worriedly asked a question, no one made any suggestions. suggested.
The remaining four seemed to trust Ding Wen completely. What he said, the others would do. They had the absolute right to command and speak.
Qiqi's temperament has obviously changed, becoming more composed, well-trained, and methodical, giving people an inexplicably reassuring feeling.
These fans didn't know whether this sudden change in team style was a good thing or a bad thing, and they didn't know why Qiqi was so silent now.
The only thing they can do is to continue to look down.
Time came to the third stage, and new dangerous areas appeared.
In the game, Ding Wen, who had been in a state of thinking, finally 'woke up' and called out to stop the team temporarily.
Then he took out the map and began to punctuate.
"Xiaolu, you can drive and go to this point."
As this title is called more and more, Ding Wen is becoming more and more accustomed to calling passing by small roads: "Remember, after finding a spot, don't expose yourself, and don't shoot, even if there are one or more fallen heads. In front of you, you have to hold back."
Passing by and looking at the map: "Then what should I do?"
"Look."
"Where are you looking?"
"Look at the battle passage between Xiaying and Lark." Ding Wen changed to another color and drew a straight line on the map: "If there is a gap, we will go through this passage next, turn west, and go to our where you want to go.”
Because it was a competition, many spectators could hear their voices, so Ding Wen said it very implicitly, and did not directly say words like 'final circle'.
The final final circle of this competition is located in the southwest corner of the "Traveler's Graveyard". Now Xia Ying has reached the crossroads, and the road leading to the "Traveler's Graveyard" has appeared.
According to Ding Wen's simulation, at the crossroad ahead, there is a 90.00% probability that Xia Ying will encounter the Lark team coming from the east.
According to the shadow's style of play, Xia Ying, who is a "fighter", will fight the lark at the crossroads. It is impossible for them to retreat, and there is no road beside them.
And in terms of position, Lark is ahead of Xia Ying, so if you want to transfer, you must either fight with the former, or wait for the former to pass the intersection, and then transfer later.
But Ding Wen has analyzed Xiaying's team and knows their temper and style well. They will never allow teams with the same starting line to grab a good position before them, so this team has to fight no matter what. .
The Larks are not a top team, and their strength is in the middle of the PGL, but their position is better than that of Xiaying, which leads to a battle between the two sides. Although Xiaying can win, they will pay some price.
After all, not every team is a fierce lion, Xiaying can no longer play as easily as before.
The 'Traveler's Cemetery', because there are few bunkers, is only suitable for remnant teams to station. After a fierce team battle between the two sides, there is a high probability that Xiaying will become a remnant.
If Xia Ying hadn't encountered the Lark, then their normal transfer would have been to continue southward, to a location more suitable for a full team to station, rather than the "traveler's cemetery" to the west.
But after the casualties in the team battle, they are not fully staffed, so they may change their minds and turn west to the cemetery.
They didn't know that it was the final round, but Ding Wen knew it.
Therefore, this is the end of the shadow fight, and even if there is no team battle, the role of the "fighter" is gone, and Ding Wen will also abandon Xia Ying and leave decisively.
Ding Wen and the others can't continue to follow Xia Ying, they have to take the lead before Xia Ying...go to the 'traveler's cemetery' before the two sides finish fighting!
(End of this chapter)
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