Rebirth of the big era of online games

Chapter 116 51 Playing [Tips]

Chapter 116 51 Playing [Tips]

Just when everyone was disappointed and thought that this interactive community was playing tricks on them, the familiar "tips" came again.

"Tips": Click "Jianghu Forum" on the left side of the page to enter the forum you are interested in, and you can also get 10-50 experience points every minute~ If you post a post, the main post can get 50-100 experience points, every You can get 5-10 experience points for each reply.

In addition, if your main post gets the "Essence" mark of the forum moderator, you can get an extra 1 experience points reward; You can get 1-5 points of experience reward each time.

Reminder: Please carefully read the "Jianghu Forum Posting Rules" before posting. If you maliciously post or spam, you will be punished or even deleted~
Seeing this tip, everyone who was planning to give up the membership upgrade just now became excited again.

Can you add experience by posting?

Leaving aside the essence and pinning, if the quality of the post is high and everyone agrees and likes it, this is another way to gain experience for a long time!
Then the 12-year time is halved, and it only takes 50 years to reach level 6. If you add essence or something, the time will be even shorter.

At this moment, many people no longer regard this website membership system as an ordinary membership system, but as a game character level. Lift".

Many people have extensively discussed the membership upgrade system in chat rooms and discussion areas, to see if they can find other shortcuts to upgrade the membership level faster.

So some people who have already done the follow-up tasks copied and pasted the "tips" they just received.

"Tips": Click "Idle Jianghu" on the left side of the page to enter the idle game you are interested in. You can get corresponding potential and experience through idle tasks or manual tasks~.

Potential can be used to improve the martial arts level of game characters. The stronger the strength, the more advanced game tasks can be undertaken, and the more potential and experience rewards; experience points can increase the membership level~
Another: The martial arts skills of the game characters in "Idle Jianghu" can be recovered by the system after reaching the full level of 500. Every time a full-level martial art is recovered, corresponding experience points will be obtained according to the rarity of the martial arts skill.However, please think twice before recovering martial arts skills, it will reduce the overall level of the game character, resulting in the loss of the qualification to receive high-level tasks, which in turn will reduce the efficiency of cultivation~
What the hell!

The players were excited again, and they were hooked!
In the past, when everyone played MUD, after reaching the full level of martial arts, they could only break through the barriers and continue to upgrade. It felt like there was no end to it. Many martial arts skills were fully trained just for a little bit of bonus attributes to ensure that they could pass the reincarnation and rebirth gameplay, which was actually not very useful.

You can play games on the "I want to play" website. These full-level skills are equivalent to member experience points. This way of accumulating to full-level and being recycled, and replaced with experience points and recharge discounts brings more intense accumulation pleasure. Also more motivated!

In this case, it may take less than 50 or 2 years for members to reach level 3!

If multiple idle games hang up at the same time, wouldn't it be possible to reach level 50 in a few months?
It seems that this pit is not very pit, it is worth doing it!
Just as everyone was gearing up to rekindle their ambitions for membership upgrades, someone revealed another piece of good news.

If you recharge on this site, you can also get experience points!
The recharge amount is converted into experience value at a ratio of 1:100.

For example, if you buy 100 yuan of game currency or mobile phone recharge card, you can get 1 member experience points!

After learning about this upgrade setting, many people were ecstatic.

You usually buy game coins or mobile phone recharge cards, but now you can get extra experience rewards and further discounts. This is definitely good news for RMB players and mobile phone recharge card dealers and distributors!
The thoughts of other players are also similar. In the past, they were too lazy to open online banking, too lazy to buy game coins or recharge cards online. If they don’t open it now, they feel that they are at a loss. This is all member experience points given away for free. what!

When all the players thought that this was the whole routine of "I want to play the interactive community", they found a more interesting functional module - "Jianghu Farm".

When everyone figured out how to play this "Jianghu Farm", there were bursts of "fucking" voices.

The so-called "Jianghu Farm" does not have any pictures, it is just a text description map similar to a scene in a MUD game.

Then in this map, there is an "experimental field" and a "warehouse" marked in brown fonts.

Open the "Experimental Field" drop-down list, and there are function buttons such as "Reclamation", "Planting", "Weeding", "Watering", "Pesticide", and "Harvesting".

Click "Reclamation", the font color of the test field will change to khaki, indicating that the reclamation has been completed, and then click "Plant", and you can select the corresponding grade of seeds in the pop-up "Warehouse" window interface for planting.

The specific process after that is almost the same as the "Happy Farm" in the previous life, the only difference is that this is the plain text version of "Happy Farm", and the farm level is equal to the membership level.

Every 5 levels, there will be an additional "test field", and more advanced crops can be planted. After these crops are harvested, they can be directly exchanged for member experience in the system!

Is this over?
No.

Many people found that the netizens they added in the chat room are also displayed in real time in the contact list on the right side of "Jianghu Farm".

"Tips" tell players: Click on a friend's nickname to enter the friend's farm and "steal food"!
Another: every time you add a friend, you will gain 100 experience points, and every time you delete a friend, you will lose 100 experience points.

Deleting friends and reducing experience is directly ignored by the players. They only know that the more friends you add, the more experience you get, and the more dishes you can steal, and these dishes can be directly exchanged for member experience!
Obviously, starting from supplementing member information in the interactive community, to hanging up the chat, posting on forums, idle games, top-up rewards, Jianghu Farm, all functional modules are all associated with "membership upgrades", or they are all centered around obtaining member experience. set.

This is the core gameplay of the interactive community!
This kind of core gameplay of the interactive community, not to mention the present, even in the previous life, should be unheard of and unseen. At most, it is somewhat similar, but there is absolutely no "I want to play the interactive community" to make the gameplay so clear and clear, making people addicted .

In the follow-up development, the categories of chat rooms can continue to increase, the categories of forums can continue to expand, the types of idle games can continue to be developed, virtual point card products that can be purchased online can continue to be added, and Jianghu farms can continue to be upgraded to pastures, farms, restaurants...

In addition to the above routines, Fang Jie also deliberately added an "achievement" reward system.

That is, when the player has chatted more than how many times in the interactive community, how many forum posts have exceeded, how many recycling skills in idle games, how many times they have planted and stolen vegetables, how many experimental fields have been cultivated, how many friends they have added, etc. And so on, every time you accumulate a stage, you can get an additional "Achievement" member experience value reward.

In addition, there are daily online tasks and online achievements, that is, if the daily online time reaches a certain requirement, you can also get staged experience rewards, and when the total time accumulates to a certain stage, you can get online achievement experience rewards!
All in all, it can be said that as long as netizens register to enter this interactive community, the "tips" will make everyone fall into the pit step by step. Make game upgrades.

The accumulative pleasure brought about by this is to break through the sky's spirit cover in a swish, and the key is that it doesn't bother you!
(End of this chapter)

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