Rebirth of the big era of online games

Chapter 364 Are Evil Sect Disciples So Willful?

Chapter 364 Are Evil Sect Disciples So Willful?
"The Legend of Jin Yong", a 2D online game, greatly reduces the degree of freedom in the game role setting.

In the text MUD, the player does not need to choose a camp or sect to create a character, and the attributes can be added at will, and the appearance is also random.

This highlights the individuality, but it also makes it a bit brain-intensive from the very beginning. In order to create a perfect character, many players constantly delete numbers and retrain, and conduct various researches on the ways of adding points to attributes. The game has not yet started, and the preparation work Just did a lot.

This is obviously not suitable for large-scale graphical online games, and it is very unfriendly to those novice players with handicapped and brain-dead parties.

Therefore, when the graphics "The Legend of Jin Yong Qi Xia" established the characters, the camps and sects were directly delineated, and the attribute points were also fixed. The character of the selected sect corresponds to the corresponding bonus points.

This bonus point refers to the initial addition of the four innate attributes of "Arm Strength", "Gengu", "Savvy", and "Shenfa". Cheats are freely distributed upon request.

To put it bluntly, this 2D online game is more of a fool-like popular online game than a personalized independent game. It reduces the degree of freedom of the game, but improves the ease of use of the game and the balance of the game. Everyone has the same starting point In this case, it depends on how to grow into a martial arts master through your own efforts after entering the game.

An episode worth mentioning is that when naming the characters, both Fang Jie and Li Qing found that their names had been preempted by players, not only their real names, but even their screen names like "Yun Tianming".

This is also reasonable. Both of them are too famous. They watched a 1-minute CG animation before, and their names would of course be registered by players.

Later, the two simply changed the name of the game with a homonym.

Fang Jie's game is called "Yun Tianming". After all, the evil school, the word "Ming" is very emotional.

And Li Qing upgraded it further and named it "Yun Tianming". The girl is also from the Vulture Palace, so this name couldn't be more suitable.

After taking the name and choosing the camp, the computer screen dimmed, followed by an opening animation and soundtrack.

If it was another player, they would have skipped it directly, but the two of them still watched the animation with relish.

This animation probably tells about the birth background of the game characters, nothing new, it is nothing more than the protagonist was born in a small mountain village, his parents were killed by robbers, and then the orphan protagonist decided to leave the village in order to find the murderer and avenge his parents. Under the guidance, he entered Guofu to study art.

Guo Mansion is the mansion of Guo Jing. Hero Guo serves the country and the people. While guarding Xiangyang, he takes in orphans to teach martial arts, but it is temporarily impossible for novices to learn from Guo Jing. This is just a novice village. Only when the academic evaluation reaches the level of "first glimpse of the door" can one go out to explore the rivers and lakes and learn art from teachers.

As in the text MUD game, there is no character level in the graphic "The Legend of Jin Yong", only martial arts evaluation and martial arts level.

The average level of martial arts increases by one level every 20 levels. There are a total of 50 levels. It can also be said that this is the level of this game. The full level is 50 levels. Further refine the level of martial arts to upgrade.

The improvement of martial arts level requires the learning of potential, and potential is obtained through various game activities.

Of course, this is just the essence of game producer Fang Jie's discussion on the concept of game levels. After ordinary players enter the game, they find that characters do not have the concept of experience points and levels. Know.

"The Legend of Jin Yong" was released during the publicity and internal testing stage, saying that this game has no concept of character level, and there are more settings that are different from traditional online games. This requires players to learn slowly. Find.

In short, just this non-level concept setting is enough to arouse the curiosity of players. I said in my heart that in a game without levels, how to level up PK?
Li Qing, who is pure white, is also very curious about this, but no matter how she asks, Fang Jie refuses to spoil it, and just asks her to follow the novice task process. He just wants to see if the little white girl players can adapt to this online game.

This made Li Qing very speechless, playing games with her boyfriend, who is still a game developer, thought that she could have an advantage over other players, but unexpectedly she was not as good as an ordinary player.

Pretending to be angry, Li Qing stopped talking nonsense with Fang Jie, and just went through the novice task process by herself, secretly vowing in her heart that she must practice a good character and hit her boyfriend in the face when the time comes!
Anyway, the game, isn't it the liver?

At this time, the players in the game also thought the same way. As soon as the game server was opened, swarms of bees rushed into the game, wanting to gain the opening advantage of entering the game at the first time, and then kept their heads down.

However, after playing for a long time, they discovered that there is actually no advantage in getting into this game early, and it doesn't necessarily require a liver.

Because every time the players complete the task, the system prompt window in the lower right corner of the game interface will refresh with the same message: Since your total level of martial arts skills is higher than the average level of the Jianghu world, the obtained Jianghu potential multiplier remains unchanged .

Conversely, if it is equal to the world average level, there is a potential reward bonus. For every 10 levels lower, the potential reward will increase by 10%.

In this way, even players who entered the server late or were not honest, their leveling efficiency will be higher than that of the master players in the game, giving them a chance to catch up, and the gap in strength will not be widened too much.

Therefore, whether you enter the server for the first time to play the game does not make a big difference. While maintaining the balance of the game, it also reduces the pressure on the server when the game is launched to a certain extent.

This mechanism is another pioneering work at the moment, and many people in the online game industry sigh: I have learned it.

What is more worthy of learning in the industry is the charging model of the game "The Legend of Jin Yong".

This game adopts the VIP membership charging model.

VIP membership is 30 yuan a month. After applying for VIP membership, even if the player is not online, the attribute of "jianghu experience" will increase. This attribute determines the multiple of potential rewards obtained in the game.

The "Jianghu experience" attribute is actually the online time, or the age of the game. In the graphics "The Legend of Jin Yong", the age attribute in the MUD was canceled and changed to Jianghu experience.

Every 1 hour of real time increases the experience of the rivers and lakes in the game by 1 day, that is, 1 day in reality can increase the experience of the rivers and lakes in the game by 24 days.

For every additional day of rivers and lakes experience, the potential reward multiplier obtained through the game will increase by 1, which means that after the game is online for about 0.01 days, the potential reward obtained in the game will be doubled.

Don't look at this setting as abnormal, the potential is so easily doubled, wouldn't the game be scrapped soon?

In fact, so many martial arts in the game require a huge amount of potential. Doubling increases the speed of potential acquisition, but martial arts skill upgrades are even more perverted. Even if it is doubled, it is impossible to practice all martial arts within 2 years. Full.

What's more, now only eight sects have been released, and many martial arts have not been released, so there is no problem with this mechanism.

The real problem is that players can indeed enjoy all the gameplay in the game without applying for VIP membership, but the premise is that they must be online 24 hours a day, because they are not VIP members, so they can only hang "Jianghu Experience" online all the time.

And VIP members don’t have this trouble. They need to sleep and work. As long as they recharge their money, they can go online even once a month. Combined with the multiplier of the world’s rights and interests, they will soon be able to catch up with those non-member players. .

Therefore, the biggest advantage of the membership fee model is that it not only meets the needs of RMB players, but also allows non-RMB players to maintain the same strength as RMB players without spending money.

But still the same sentence, the premise is that it must be online 24 hours a day.

There is a deep routine in this: 24 hours online, you must be online 24 hours a day, even if you don’t hang up, you will ask friends to help you hang up in Internet cafes, so the attendance rate of boiling Internet cafes and even Internet cafes across the country is high. guaranteed.

It seems that these non-RMB players didn't spend money on the game, but actually spent more money, but the money was given to the Internet cafes, and the boiling chain Internet cafes made the money away, so there was no loss at all.

Of course, some people may say: I surf the Internet at home, 24 hours a day!

This is indeed possible, and Fang Jie is happy to see it succeed.

If players all over the country buy personal computers and connect network cables at home, they will wake up laughing when they sleep.

Because in this way, the foundation of the entire Internet industry will be established. After the number of home computers and personal Internet users increases, other Internet-related industries of the Boiling Group, such as Boiling Business, will definitely earn more. No matter how the player chooses, Fang Jie and his boiling group are not at a loss.

If it is bigger, it also promotes the development of the country's economy and improves the consumption capacity of the people.

In short, although it is only a 2D graphics online game and a new charging model, it is a big game played by Fang Jie. It would be better if other game companies follow suit.

Of course, players can't see through these routines. After finding out that the game is free, of course they can prostitute for free, isn't it just 24 hours online liver, it's nothing, the big deal is to charter a plane at an Internet cafe, and just leave it on when you go home and sleep!

But soon many players came to their senses: I only chartered a flight at an Internet cafe when my head got flooded!

It costs thousands of dollars to charter a flight for a month, so why not spend 30 yuan to buy a VIP membership!
Not to mention chartered flights, even if it is a temporary flight, it must be a good deal to apply for VIP membership. The daily Internet access fee in an Internet cafe is more than 30 yuan. Anyone who is a Chinese can understand this account. Only those who are not sensitive to mathematics Only Lao Mei could do such a stupid thing.

However, in the novice stage of the game, players are still relatively restrained. They plan to learn about the game for free first, and then consider whether to recharge and continue playing.

Through the novice tasks in Guofu, the players gradually got a little understanding of the game.

First of all, this game is not a pickle pickle game in the traditional sense.

At least in Guo Mansion Novice Village, the way to level up or earn potential is all obtained through missions.

In this regard, Fang Jie explained in the developer log released to the players in "The Legend of Jin Yong Heroes": "The martial arts world is a world between people, not with wild boars, poisonous snakes, scarecrows, tigers, etc. The rivers and lakes among animals."

"Of course there are these animals in "The Legend of Jin Yong", but killing them does not have any potential or experience rewards, it is only used to collect the manufacturing materials of the living system, such as using their meat to make food and eat it immediately."

"If a martial arts master, the main activity of going around the world every day is to kill these small animals, if you really beat the dog with the dog-beating stick method, wouldn't it make people laugh?"

Therefore, the main way to upgrade this game is to complete a variety of tasks, rather than just squatting in a certain place to kill monsters. Even if you kill monsters, it is a killing NPC or even a player killing task.

Of course, during the novice period, there are almost no combat missions, because let alone sect NPCs, novice players who are powerless can't even beat the servants of the Guo Mansion, but anyone who doesn't believe in evil will end up being killed in seconds.

When players enter the game, they will appear in the Guo Mansion Hall. Guo Jing is an NPC in the nature of a novice instructor. Ask him to receive a novice gift package to open, which is the four most trashy special martial arts cheats.

Martial arts are the internal skill "Guo's Mind Method", the lightness skill "Flying the Wall", the unarmed skill "Taizu Changquan", and the learning skill "Reading and Literacy". They correspond to the four basic innate attributes of root, body, arm strength and understanding .

The combination of innate attributes determines the martial arts cheats that can be learned. Only when these four-dimensional attributes meet the corresponding matching requirements can one learn the corresponding martial arts cheats, and the martial arts that can be learned are almost not restricted by schools.

That is to say, the disciples of the evil camp can also learn the dog-beating stick method of the decent camp, but the premise is that the innate attributes meet the requirements of matching points, and they must learn through public martial arts cheats. Yes, it would be strange if people didn't beat you to death when they saw you.

The novice martial arts cheats released by Guo Jing belong to the public cheats, and there is no requirement for innate attributes. After learning the skill book, you can increase your martial arts level by consuming your potential. The innate attribute can be increased by 1000 point.

Therefore, one of the core gameplays of the game "The Legend of Jin Yong" is the collection of martial arts, and the player's game activities are mainly to earn potential points through various methods.

Regarding the core gameplay, there have been many discussions within the boiling game.

In a martial arts game, what is the player's most anticipated gameplay?
Learning all kinds of martial arts cheats in novels should be the first priority. This is the pleasure brought by fulfilling a martial arts dream.

After mastering these martial arts, then PK is the second core gameplay, which is the pleasure brought by being the boss and bullying others.

In addition, there are accumulation and collection core gameplay.

This involves too much content, and I can't explain a few sentences, mainly the collection of living systems, the collection of advanced equipment, and the collection of martial arts cheats.

For example, after the player receives and learns the novice cheats from Guo Jing, the Jianghu illustrated book system will automatically open. When he opens it, the illustrated book of these four cheats is activated. The corresponding system prompt is: the four basic attributes are increased by 10 points respectively (the day after tomorrow ).

Just this collection of martial arts cheats and illustrations makes the players' adrenaline soar.

Because this rivers and lakes illustrated book system is a very large and even perverted system. It not only includes all the illustrated books of martial arts cheats, but also tens of thousands of illustrated books such as various equipment, props, NPCs, martial arts stations or game attractions, and adventure missions. I was dumbfounded.

This is a kind of collection gameplay, and it is the kind that directly fills up the pleasure. The first thought of many players after seeing this system is-paralyzed, if the tens of thousands of illustrations are activated into bright gold, even if they don’t learn Martial arts, isn't that also invincible?
Indeed, the premise is to have enough liver, which cannot be solved by spending money.

If the innate attributes mainly determine the learning conditions of martial arts, then the acquired attributes determine the player's overall strength.

"Arm strength" affects damage, food intake, weight and blood increment; "root bone" affects recovery, injury resistance, dodge, kill and internal force increment; "body skill" affects dodge, crit growth speed and energy Increment; "Savvy" affects the increment of learning, comprehension, hit, and energy.

In addition to the illustration system in the game, many systems will also increase acquired attributes, such as the skill level in the martial arts system, every 10 levels will increase the corresponding acquired attributes by 1 point, such as the equipment system, some top-quality equipment and special equipment have acquired attributes, For example, "Jianghu Experience", for every 100 days, the four acquired attributes will increase by 1 point respectively.

In short, there are many ways to increase attributes, in order to allow players to experience the game more enjoyable, and at the same time, it is also an opportunity for the liver emperors who spend no money or spend less money to equal or even exceed the strength of RMB players, so that the game can always maintain Super popular.

Speaking of the popularity of the game, anyway, when Fang Jie and Li Qing entered the game, the Guo Mansion was already crowded with people. Even though the game is set through walls, the characters of the players also filled the Guo Mansion, which is actually not a small map.

Fortunately, this game is the main online game of Boiling Games, and we have made sufficient preparations. In order to prevent bombing, a large number of servers are equipped. In Fang Jie's words, this is the first online game developed by Boiling Games in the true sense. You must get off to a good start, and even if you lose money, you must ensure that the game does not freeze.

And because the game upgrade is not a monster-killing mode, there is no such thing as being dismissed because you can’t grab the monsters. After accepting the game mission, you can directly use the automatic pathfinding function to find the corresponding mission location or NPC to complete the mission. That's it.

The tasks in the novice stage of the game are very simple. At the beginning, they are chopping firewood, carrying water, lighting fire, and delivering letters. The task rewards are also very rich. At most half an hour can reach the martial arts evaluation of "first glimpse" and then leave Guofu to learn from a teacher art.

During these tasks, players gradually have a general understanding of the game interface, character operations, task mechanisms, skill upgrades, etc.

For example, the task of chopping wood, although you just click the mouse on the log with an ax, and then wait for the task progress bar to automatically fill up to complete the task, seems boring and has no sense of substituting, but it is very rewarding and addictive. .

Because during the reading process of the progress bar, the number of +1-10 points of potential will randomly float above the head of the game character, and occasionally a special effect will flash, prompting "Your basic knife skills have improved!"

This is actually no different from fighting monsters. It is equivalent to "killing monsters". During this process, you can see your potential points and skill proficiency increasing at any time, so it is not boring at all. Many players even wish that the progress bar will be longer. more potential and skill proficiency.

And after the progress bar is over, the system will continue to perform the task of splitting firewood automatically without the player clicking on it, and will automatically pick up the returned firewood. It will not stop until the firewood in the backpack is full, and prompt the player to return the task.

Well, it's a very mindless operation. Fang Jie didn't want to make it too high-end for the first online game made by Boiling Games. His primary goal was to make money, or to promote and popularize online games to expand the player base.

In the future, the player base will increase, the requirements for game quality will be higher, and the production technology of game companies will also be improved. Then, they will create some brain-burning competitive online games and build up word-of-mouth. Now the timing is not suitable for the time being.

But even such a brainless online game far exceeds all online games on the market.

Compared with "Legend", "Miracle MU", "A Chinese Journey to the West II", "Wulin" and "The Legend of Jin Yong", whether it is the screen or game settings, whether it is game innovation or game theme, whether it is the core gameplay or charging Mechanisms are far behind.

This is no bragging rights, it is what it is.

The core gameplay of "Legend" is actually mainly equipment and PK. In this regard, "The Legend of Jin Yong" is better and more comprehensive, but there is nothing to see in the early stage.

"Miracle MU" is simpler, it is the equipment gameplay. Its equipment gameplay is mainly made of gems, depending on the character violence rate.

"Westward Journey II" mainly has a good recycling system. The classic gameplay is running circles, but many tasks in "The Legend of Jin Yong" are of the nature of running circles, and the gameplay is richer, and it also has a recycling system.

"Wulin" is mainly about accumulating gameplay, so I won't explain it much. The pleasure of fighting with "The Legend of Jin Yong" is just like a child's play, and the operation of "The Legend of Jin Yong" is also much simpler, and it can be done with a mouse Most of the game operation.

In fact, just look at the current state of Li Qing who rarely plays online games.

At first, she just ignored Fang Jie in a fit of anger, and just kept on doing the task, but after playing for less than half an hour, she completely fell into the trap. Sometimes Fang Jie talked to her, but she even forgot to respond.

She found that this game is really friendly to a novice like her, and the operation is very simple. Although the various systems look complicated, as long as you follow the main task without thinking, it seems that there is no difficulty in understanding, and Seeing the little improvement in martial arts skills gives me a sense of accomplishment, and I want to do the task desperately and quickly.

The key is that she doesn't like fighting and killing games, and this game seems to be able to have a good gaming experience only by doing tasks, without killing monsters and PK.

However, when she left Guo Mansion Novice Village and was teleported to Vulture Palace, she was dumbfounded.

I saw that the practice square in front of the main hall of the Vulture Palace was full of players competing with each other. From time to time, some players were knocked down and died, and then turned into a white light and resurrected back to the city.

Player PK is nothing, the key is that these players are all disciples of Vulture Palace!

The disciples of this sect killed each other?

Are the disciples of the evil sect so capricious?
At this time, Fang Jie, who had already joined the Blood Knife Sect, noticed Li Qing's strangeness, glanced sideways at the other party's computer screen, and couldn't help laughing: "I forgot to tell you, the first mission of the evil sect is called "Casting!" "Name", the goal of the task is to kill a player, and players of this sect can also.Evil faction, cannibalism is normal. "

Li Qing's face was dull, and she felt as if she had been tricked by her boyfriend.

(End of this chapter)

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