Champion Bishop of the League
Chapter 132 Change the line to advance, calmly break the game
Chapter 132 Change the line and advance, calmly break the game (subscription required)
"Okay, let's end the game in our own way."
These were the last words Qin Ming said when he was about to leave.
It's not encouraging, nor passionate, but simply reminding the Snake team to come all the way, what is it to stand here?
Ask the commentator, ask the insiders, ask the audience, the answers summarized by ten people, a hundred people, and a thousand people are not bad.
Changeable BP, gamble-like offense, oppression regardless of strengths and weaknesses, and potentially very exciting first-hand coordination.
In addition to the powerful assault brought by the lineup and the extraordinary hero selection in the middle, the game of the Snakes always feels unstable.
Compared with SKT's deep-rooted economic replacement and pawn line operation, there is a high probability that they will be able to firmly grasp the situation and go to victory if they gain an advantage. Their style of play must appear thicker and more comprehensive.
As long as you know that in the first 15 minutes of SKT's economically dominant games, their winning percentage ranks first among all teams, and you can get a glimpse of how their stable operation is not giving a chance.
It's not that no head is given, but that there will be no mistakes in key nodes. If the economy that has been worked hard to eat is too dry, how much impact will it have on the situation?
In other words, if their opponents want to win, they must not only overwhelm the early rhythm, but also ensure that they do not make relatively fatal mistakes in the middle and late stages, and do not give opportunities. This is obviously more laborious than SKT's way of winning games.
And in this round, SKT chose a relatively good lineup system, which was overly smooth and three-dimensional. On the contrary, the Snake team was a bit unexpected in the mid lane selection.
The positioning of the card is a mage who has neither burst nor continuous damage. The focus is more on the development of teammates, as a point control tool, plus the tactical changes brought about by a big move.
Compared with the heroes that Doinb used before, it has more advantages in support, but lacks the attributes of injury.
If the card is focused, it will be difficult to survive a round. Its fault tolerance is not high enough. The attack distance of the yellow card can be touched by most mages and ADs.
At least, the commentators think so.
But no matter how worried Snake supporters may be about the time pressure on their side, the game is already on the loading screen.
Ming: "Let's guard the wild area ahead, don't let the opponent come in and set up a vision to see our position, I will take the scan, and you will make up for the crystal in the bottom lane defense.
Sofm, hide a bit, the opponent may open in the lower half of the zone, we must release the lane in the bottom lane, see if we can find an opportunity to change the jungle area, we will maintain our state, so that the opponent does not dare to jump the tower, and you can keep ahead. "
Doinb: "Then be careful in the bottom lane. I will not be able to support until 6. If we play in the middle field, we will also be under pressure."
Flandre: "I control the line. The troll's previous level has not increased. It must trade blood for development. It is passive and it is not very afraid."
The voices of the entire team were filled with the voices of Ming and Doinb, who occasionally joined the discussion on the road.
Unlike other teams where the field assistant is the commander, the middle assistant of the Snake team is the person who often participates in decision-making. When they form a team, everyone communicates together to see how to deal with it best and perfect the details of cooperation.
Wawa: "The talents and skills on both sides of this game are very common. It is Doinb who brought his favorite teleportation. I wonder if sprinting will be better. It is more flexible to play in groups. If you are mobile, it is also convenient to be second. A third yellow card?"
PDD: "If you sprint, it will be more comfortable to pull and control, but with teleportation, it strengthens the ability to push the front line. With teleportation, you don't need to control the mana too much. When it comes to the transition period, there is more support for large-scale cross-maps. One-handed choice.
I feel that the Snakes just want to attack from the side, and they didn't hide their thoughts. "
Miller: "Duke's intimacy rate with the jungler is not high. He is often disadvantaged in matchup economy in the first 15 minutes, but his average economy per game is the second highest, and the number of towers pushed is the first. He is actually very good at finding opportunities to develop. .
I haven't seen anyone who can take care of him until he can't play. Like the one who played SSG, he was caught 18 minutes before the head of An and became 0-3. He was pushed off the second tower. It is reasonable to say that he has already quit the game. Now, relying on his teammates to pull the resource group for him, he slowly rose up alone, but he didn't stop him. "
PDD: "His tactical mission means sacrificing during the laning phase. Letting him spend money on his own during the laning phase is actually a headache for teams that like to fight in groups. How to deal with it is troublesome."
Duke is a relatively unremarkable top laner in S6KDA. Compared with Smeb's repeated thunders, it is difficult to find him as the protagonist in a team battle highlight, but his tactical tasks are not reflected by data.
Although the nickname "Du Buchuan" is a bit derogatory, it may not be the most suitable executor for SKT's defensive operation.
Excellent defensive reaction and good defensive awareness coupled with mature experience, relatively unique style of play and technical strength that can be manipulated when given a chance, his style of play is exactly the tactic agreed by the coaching staff and teammates need.
Qin Ming carefully analyzed these things with the team members.
And Sofm, who got the prince, can't play well. In fact, he still needs his teammates to help him defend the wild area.
SKT took Olaf on the first and second floors, and it was a bit difficult to fight against blank in the wild.
Of course, once the lineups on both sides are selected, how to play is relatively doomed. If Ueno can be strong, there is no need to exploit weaknesses and avoid strengths.
Most of the truly high-level offense is based on the right to speak in the pawn line, just like the Snake team's avoidance defense on the cooling of some key skills is actually based on certain offensive advantages or opponents' defensive gaps to involve the opponent. Let the opponent scruples, thus excessive part of the pressure.
So at the beginning of the game, the Snake team spread out their positions, and while Crystal controlled the ice to look down the river line grass, Wolf and Bang, who had a face-to-face encounter, also made up a defensive eye on the river in front of the intersection.
As soon as they met in the bottom lane, knowing the position of the opposite assistant, Doinb immediately led Flandre into the red zone, one was inserted in the grass behind F4, and the other was a red buff eye position on the partition wall.
The clockwork was at the blue buff pass, and he didn't know if there was anyone behind the upper middle, so even if he knew that the snake team's intention was to capture Olaf's position, he continued to stand guard.
At the same time, less than 10 seconds after the first defensive eye was inserted, the prince hiding in the red buff grass merged with the ice, and the scanned wine barrel cleared the intersection eye position in the blue zone openly.
Immediately afterwards, the prince made a big circle, from the triangle grass to the second middle tower, and then went to the blue area and the river. After 3 seconds after the wild monsters had been spawned, he single-handedly swiped red.
Because before the line of troops on the road converged, Jess pushed back the troll in the grass, glanced at the stone beetle camp, and knew that Olaf must be on the bottom road.
These eyes and scans are all to protect the prince from being discovered. Sofm is very aware of this. Doinb's cards are clockwork, and there is absolutely no problem in stabilizing the line. With the passive first level point e to increase the attack speed and the fourth play Extra basic attack damage, the first level can be pushed better than clockwork, but he will not grab the second, so that he can take care of it on the road.
In this round, if Jess is affected, he will lack damage, the difficulty of snowballing will increase, and the balance of victory will be more likely to tilt towards SKT.
The top road starts normally, Jess easily occupies the grass, and the gap between troll replenishment is consumed.
The melee soldiers pushed over, and the troll AQA cleared up the three melee soldiers with residual blood. After being hit a few times, the blood volume only dropped a little bit. There were passive and Dolan shields. It's useless.
The red side's back row pawns were the first to turn into residual blood, and the troll started not touching the pawn line again, waiting for Jess to eat first.
Miller: "The prince ate Hong, do you want to come? Sure enough, he wants to fatten Jess."
From God's point of view, Sofm, whose solo turned red at 2:01, is undoubtedly one step behind Olaf. Blank has already beaten a toad.
The troll is still relatively stable, but at the moment the pawn line is a little bit past the middle, and Jess hasn't exchanged blood violently, so he can't hide too far behind.
Flandre knows that the troll's trinket eye is still in his hand, and so is his. Generally speaking, the top laner likes the defensive gank at level 2 or level 3. Just after 2 points, the top lane is still at level [-]. It will be uncomfortable later.
After lying in ambush for 8 seconds, Olaf had already eaten the toad, and he was killing the three wolves. At this moment, the melee soldiers in the second wave of soldiers had already lost blood. The line A is tapped twice, and the hammer shape is fighting.
"Duke didn't feel right and didn't choose to masturbate."
"The troll directly pulled back, this consciousness... Sofm can't wait anymore, he has to cut the back road, the troll still didn't realize that he was walking against the outer wall, and the flag was inserted! Alas, the reaction was too fast."
Prince EQ, with a body as big as a troll, felt that there was still a chance to kill with a click when the flag fell, but at the moment the flag fell, Duke flashed a golden light, almost at the same time the prince landed and almost flew away, startling Han Net viewers Xiba.
Duke obviously didn't expect the second level on the opposite side to do it, that is, when Jess was used to being taken care of when he was on the scene, he had an alarm bell in his heart.
At the first moment, I didn't think to use the minions' priority to focus fire to counterattack, otherwise, after being picked up or flashed, there would be a little distance from the tower and be stuck by the red buff.
Miller clenched his fists, "At the beginning of the game, the Snakes used their eye position to predict Olaf's opening position and launched a wave of offense, and they were only a little short of opening up the opening in the top lane."
PDD: "The prince helped to push the offline, Jess rose to 2, he has to go to develop by himself, Olaf will soon reach 7 knives."
The director gave Duke a close-up of the camera, his mouth was opening and closing, and he was discussing something with his teammates.
The troll who was forced into a set has more than half of his blood line, but he didn't dare to eat the first two melee soldiers until he felt that the prince couldn't stay there, and after the experience reached 2, he relied on passive blood recovery.
Olaf knew that the prince squatted on the road for a while, and after eating the three wolves, he quickly entered the opposite red zone to sweep. Because Jhin and Karma got the right to push the line, and the clockwork could also come over, it was impossible for Ming to drive away alone. .
The prince brushed off the crabs and ate his own wild monsters in the blue zone. It can only be said that the troll's loss was actually a small profit for Olaf.
But it doesn't matter, Sofm doesn't care about being behind in matchup.
The clockwork pushes the line over, take advantage of the new wave of melee soldiers on the top, go from the river to the blue side F4 to eat the 3 residual blood birds left by Olaf, wait until Olaf's red and stone beetles are finished , and after another demonstration in the bottom lane, causing Han Bing to miss two tower knives, Blank returned to the city in the triangle grass.
At 3 minutes and 10 seconds, the card began to care less about the blood volume and pushing the line, and the starting equipment of the corruption potion made it have a relatively strong endurance.
At the same time, the prince, who had just risen to 3 after eating the wild monsters in the blue zone, went to the EQ wall under the Dalong Pit to bypass the troll's vision in the triangle grass.
He has fallen behind in clearing the wild now. Taking advantage of this period of time, the most simple idea is to kill him on the road, let Jess eat the economy, and gradually fall into the regularity of the small-scale group and Poke system.
This is the plan they all knew before the game.
Of course, if the plan goes well and the trolls caught by the second level are already dead, then it will be a lot easier.
The card knocked on the potion and issued a red card to force a wave of retreat. The prince circled from the red buff and touched the stone beetle grass. Jess had already gathered a large wave of soldiers on the top road.
Miller: "The blood volume of the troll has come back up by relying on passive, and they are all level three. The more two people, the more risky it will be."
Just after the commentary was finished, Q was well cooled, and the prince, who was 2 seconds away from E, had already walked out of the grass, put his eyes in the open space behind the tower, and a beam of light lit up at the right time.It's not one for two, but one for three. Olaf is on his way, but he's just left Kamikochi.
The commentators raised their voices, and the audience in the live broadcast room held their breaths.
"The trolls have no chance for the Snake team. Jess and the prince can resist."
"Olaf started sprinting to rescue the troll, can it arrive?"
Jess took the lead in launching the attack. As soon as the pawn entered the tower, QWA in the hammer form followed by an E swept to the tower. The troll was repelled to the prince, the prince w slowed down, and QA played passively.
The card had just landed, and when the card was cut, Duke was in the field of w, a pillar stuck in the prince's position, pushed against Jess, who was close to the face, and then Q bit Jess;
At this time Olaf ran out from the second tower, and the wind was blowing under his feet.
"Look at me and look at me, Flandre, you pull it to make the prince resist."
Doinb is very calm.
At this time, he had already selected the yellow card, and waited until Jess was about to get out of the tower before making a move. He stopped the troll with about one-third of his health, the wild card received the basic attack and played Thunder, and the prince's basic attack took over the defensive tower's attack. Jess, who was born in a higher position, took the troll's head steadily with an accelerated cannon.
Blank blocked the three of them, and he wasn't stupid. He shot an ax through the bodies of Jess and the prince, aiming directly at the prince who resisted the tower, but at the same time he gave priority to protecting his own life;
Sofm couldn't take it anymore, he flashed it out, Olaf picked up the ax and refreshed his Q skills, and wanted to throw it at the prince, the card had already been cut for the second yellow card.
"Withdraw, withdraw, and drag the clockwork again."
Doinb held the yellow card to cover the retreat of his teammates, and waited for the three of them to go from the river to the line, and they had already reached the mainspring of the river before giving up and returning to the middle to collect money.
"The prince with residual blood escaped successfully, and Jess got first blood."
The doll shouted excitedly, "In this way, the value of the transmission of the card is reflected."
Miller: "It's really a chain package for Duke. I didn't catch you at the second level. I came up with three people at the third level. Jess has the right to line up. It's easy to cooperate with teammates' tower jumps and prepare to stockpile troops in advance."
PDD: "However, the economy has not been expanded. We are using a little development of Nakano to help Shanglu grow the economy."
This is not a very profitable organization attack. After going online without the teleportation card, he is also 13 dollars behind in terms of last hits. Duke is slightly injured, but overall he is not behind.
Blank knows that the opponent is targeting, but he doesn't have many ways to do it. If he really fights 2v2, Jess and Prince's output is more stable than the two of them, and it is easier to cooperate.
After eating the wild monsters in the red zone, Olaf returned to the city to make up for the cloth shoes and pushed down.
When there is a collision on the top lane, the fight on the bottom lane is not bad. The consumption of Wolf's Karma occupying the grass still makes Ming and Crystal feel uncomfortable. Another RQ, Jhin's blood volume drops again, and Bang Start acting and hoarding lines.
"It's a little risky to go down the road. The prince is still playing F4, can you notice it?"
"The river course and the triangular grass have eyes, come from the line."
Wolfg clicked on the location a few times.
Blank understood, entered the tower from behind the wall and walked close to the wall. As soon as he touched the first bush, Bang immediately pushed into the tower. When Olaf touched the second bush, Karma deliberately moved forward in the gap consumed by Q Q slowed down after eating the wine barrel, and was attacked by the defense tower for a small loss.
The Snake team was actually very careful in their two-player lane. The wine barrels were selected for the purpose of fighting a team, but after the line was eaten, a new wave gathered, and Bang went to the river to turn around. Taking this opportunity, the two of them naturally did not shrink behind the line of soldiers.
They made up their minds to push a wave to make a vision, but when Ice returned to the line and the back row was about to be eaten up, the inexplicably qualified ax slowed down Ice through the minions, and at the same time Karma put a shield on Olaf, Flash yourself w keep people.
"Ice was caught, and the wine barrel e stepped forward and bumped into Olaf. The opponent made a quick decision and wanted to keep the wine barrel."
Being slowed down and pulling w, the flash can't go out of range, and ad is set to fire, Ming also wants to attract attention and see if he can operate it.
It's a pity that the blood volume of the two is not very good. The wine barrel rushed and surrendered the displacement. Karma backhanded RQ, and Olaf's aggressive EA, forcing the wine barrel and ice to flash.
But there is still a little distance to go back to the tower. After Olaf’s Q cools down, he slows down with a long shot, and carries the output of the tower. Even if the crystal healer takes a bite, the wine barrel that is focused on the fire is still followed by Jhin’s Q plus third shot The bullets were put down.
"Sofm support is here, can you stay?"
Olaf was very weak against the tower, the prince had already arrived, Han Bing turned around and wanted to chase, but unfortunately Karma's next e turned around and slipped away protecting Olaf.
The bot lane has been suppressed for so long, it is inevitable that people will be counted, and when both sides are opened, perhaps some viewers expect this to be a matchup like Rox, but in fact there is not much offensive rhythm on both sides.
SKT has an advantage at the back, and they can win if they drag on. They didn't think it would be too risky, and the front of the card will be locked by a clockwork. The more you pull, even if you have extra dice to add money, you can't catch up.
Both teams are slowing down, and the occasional collisions in the wild are also tolerated by the prince. After 7 minutes, SKT led by 800 and rose by 6.
The cards that point out the ultimate move naturally want to do things, but SKT also knows this. The bottom lane duo is clearly pushing the cable power slowly, which proves that they are stable.
PDD: "See if you can cooperate with the jungler to do something after the card reaches 6. The prince is still at level 6, and there should be two groups of wilds behind to reach [-]."
Olaf's 38 knives are already level 6, completely keeping up with the single-lane level.
The troll is still huddled under the tower, and the blood volume is quite healthy. After Sofm eats the three wolves, he misses the toad and goes to the red zone to clear the wild. The significance is self-evident.
Ming: "ad will reach 6 soon, you can play a wave, keep an eye on the clockwork, the cards will arrive first."
After the prince finished eating F4 and the stone beetle, at 7 minutes and 48 seconds, the prince rose to 6 and sneaked to the triangle grass. There is a real eye in the grass, and he is not worried about the position being exposed at all.
"Do you want to attack the bottom lane? Blank seems to understand that the bottom lane is risky. Olaf is eating toads and is also in the bottom half."
The line is stuck in the blue side in the middle, and the wine barrel opens W and goes forward to withstand Karma's consumption and uses the shield of the holy object to help make up the knife. Karma in the grass.
I didn't care about the Doinb line, and went behind the red buff to start the big move.
A pair of eyes overlooked the audience, and everyone's movements were easily peeped.
"Olaf is leaning in, we will retreat after killing one, don't be dragged back."
Ice Bing was promoted to 6, that is, the card appeared behind the side of the duo, forcing Jin Hou to pull, and at the same time, a yellow card hit Karma a little ahead of the tower, the crystal arrow continued to control steadily, and the wine barrel walked two Step lost Q to resist the tower, Prince E slammed for an assist, and when Karma's last bit of health was accepted by the card's general attack, the clockwork had already rushed to the river.
Wolf didn't care about the darkened screen, "You can fight, you can fight, keep people under T, you don't have any skills to kill me."
Miller: "Can I withdraw after killing the support? They are all on TP, and SKT will fight."
The troll T went to the soldiers to block the retreat, and Jess was not strong enough and only dared to T the tower.
Olaf stepped on the sprint and drove R to avoid the ice's w to slow down, throw the ax to keep the card, Jhin fired a w to force the card to flash, and sniped on the spot;
The troll landed, a pillar slowed down Nakanosuke, the prince's big move framed Olaf who had turned on the mad dog mode, and the ice followed the fire outside;
The troll w is turned on, running towards the ice;
An accelerated cannon in the distance hit the troll whose health was not enough, the card slowed down while eating bullets, and the yellow card stopped the troll, but Duke's big move had already been sucked into the barrel, and a piece of his flesh was cut off immediately;
Clockwork arrives, sends out QW to play disabled cards, and cooperates with Olaf and Jhin to kill the middle lane;
At this time, the prince's ultimate move, which is still in good condition, is gone, and it is meaningless to entangle with Olaf. If you look at the distance, you will be able to send an EQ to knock the clockwork into the air. Before being killed, Han Bing slowed down a bit, and at the same time, the wine barrel that blocked Jhin's fourth bullet in front of Han Bing was also caught up by Olaf.
At the end of the game, Faker accurately grasped the positions of Jess and Han Bing, flashed out of the wall, and rolled out the big move left in his hand, killing Han Bing, pulling Jess;
After being pulled by the big move, Jess got closer to the enemy instead. The hammer form QWA killed Olaf who was chasing the barrel into the grass. The reflexive gun form output the clockwork, and retreated while hitting.
"The clockwork is in a good state. He started sprinting and kept using the ball to keep people. The barrel couldn't escape. Jess had to withdraw by himself."
The prince's next E was good, and moved away along the river. Jess also dodged and ran back to the tower, making a good first move, but because of the decisive support from the opposite side and the caution of going down the road, he had to attack a bit deeper, so he was caught The troll took a chance to stay.
After a wave of 3 for 3, when Olaf was resurrected and cooperated with the strong push of the bottom lane, and won the first water dragon, the Snake team was already 1.3K behind.
During the period when the cards are not big, SKT's bottom half will be very active.
At 9 and a half minutes, the prince came up again, cooperating with Jess who opened the situation early and pushed down the next tower;
At the same time, the prince was on the road, and Olaf stepped on the eye position openly and forced him to go down the road, pushing down the next tower.
The two sides entered the transition period. Relying on the first blood tower, the Snake team pulled back a little bit of economy.
Miller: "Clockwork is playing very strong now, and SKT is about to push in a group, because the card roams many times, and Clockwork always handles the pawn line well every time, and the state of the first tower is not good. "
SKT's two-player lane went to the middle gang mill tower a little earlier, Crystal ate the line in the second tower alone, and the wine barrel went to the middle gang to guard, and a fake eye added at F4 saw Olaf coming.
Ming: "Sofm, save it, help us push away this wave of big pawn lanes, take a look at the middle lane."
Baby: "Blank is going to cross, but the prince has already come."
Olaf ate F4, and just walked into the grass to put pressure around his back to make a push, when he saw the prince coming from the intersection of three wolves.
"I'm coming, I'm coming, can you stay? Crystal, shoot an arrow at the river."
Jess saw that the opposite side was divided into two formations, sent the top lane troops into the tower, and immediately rushed to the middle lane along the river.
"Can you drive it? I'm here before the troll."
"Look at me, look at me."
Both Crystal and Flandre were shouting, Destiny opened, CD shoes and Catalyst stone cards were released to overlook the whole situation with one eye, Doinb clearly grasped that Blank was committing a crime, you are so out of the organization in the front row?
The card fell to the upper river in the middle and back. After Duke said through the headset that Jess had disappeared, the three in the middle could only retreat down the river to join Olaf.
Miller suddenly shouted excitedly: "Faker has no double moves, no double moves, you can kill him."
Card held the yellow card to drive away, Jess had arrived, the wine barrel went down the river from the e wall of the middle road, a big move exploded in the center of the crowd, Clockwork only had time to set e for himself, and flew to the card, Jhin was also blown to the pass by the wall.
"The wine barrel is so big, the yellow card is fixed, you can't die if you wind it up."
Accompanied by PDD's words, the clockwork was instantly melted by Jess' damage;
The wine barrel is still keeping people, and Olaf joins his teammates and throws an ax at the front to protect the subordinates from retreating. At this time, a crystal arrow appears on the screen, and it hits the right side of the pass leading to the blue zone. Fang's Karma.
Olaf slowed down to cover in the river, and Jhin slipped first. It can only be said that Wolf wanted to meet Olaf in the pass.
Such a sudden attack caught SKT by surprise. After leaving two heads, Olaf ran for his life.
"Good job, the economy has overtaken." Miller breathed a sigh of relief, "You don't have skills, why do you press like this, and you have to run when the card is big."
PDD: "The attack of this wave was done well. The position of the card forced SKT to run towards the river. It happened that Olaf was not in the front, and there was no one who could block the skill. The wine barrel took a shortcut and an ER exploded. Evacuation on the opposite side."
"You can't play like this, we can't bear the current control of the cards."
Wolf didn't blame Blank for thinking of going around alone.
After 1 minutes and 50 seconds, the Snake team, which was positioned early, took the second wind dragon, and the Snake team has a small lead of 1.1K.
After a few more minutes of development, when the card was made into the stick of time, he went home and took out the dagger, which made the commentator a little surprised.
"What's the point of drawing a dagger?"
"I've already chosen Bright Boots for the shoes, so it must be a mistake."
In the 15th minute, Ming joined the prince to go down the river to make a vision.
The river grass has a real eye, and Sofm is in the row. Ming wants to make a fake eye in the grass at the pass, but just two steps forward, Olaf emerges from the grass, followed by Karma who is helping with the shield.
The wine barrel turned back with an e to block it, and the ADs on both sides approached here from the middle. Olaf used his ult to drive away. Clockwork rushed to the blue zone on foot from the top, and after reaching the first tower, a sudden big move caught the three of them.
"Oh, Faker's big move is a bit terrible."
The ice flashed, and the prince retreated after taking the damage with w, but the wine barrel was not so lucky. He was taken away by a bullet from Jin Jia's sniper, and the middle tower was destroyed immediately.
Ming picked up the cup to drink water, always feeling hot and dry.
"It's okay, it's okay, wait for me to make a cannon, and we will fight together in a group. As long as you keep an eye on Olaf, and don't let the trolls surround you, it will be difficult for the opponent to break through our defense line."
Doinb is still struggling on the road, he can't push the line as fast as clockwork, and his QW back row is all gone, and another Q will also close the melee.
At 19 minutes and 57 seconds, the card returned to the city to make a cannon.
As a tool for team fighting, the 35% shot distance added after the artillery is fully charged means that his yellow card has a 708 attack range.
Miller: "Cannon? I've seen this kind of gameplay in ranking."
30 seconds later, Jayce was pushing the line, and Blank was seen by the barrel of vision as soon as he passed the blue zone.
"The other side wants to catch me, I think it can be hit."
Flandre deliberately handed over QE in front of the troll to clear out the rear troops, leaning slightly towards the river, the troll really slowed down with a pillar, and drove W to keep people away.
Jess knocked on the cannon form, and Olaf followed closely. At the same time, Jhin was sniping behind him. This is not two catches, but three catches.
Doinb resolutely teleports down to the high ground, turns on [Destiny], and when the wine barrel arrives from the red zone, it becomes 3v3 in an instant.
The yellow card stopped the troll, and while the wine barrel covered Jess's output, a few seconds later, Ice came from the river with a big move to stun the slowed troll, and successfully took the head.
With the card deterrence of the artillery, it has risen to a higher level. It does not deal damage, and the fixed-control and pulling style of play has caused SKT a headache.
Another wave of small dragons, when Olaf charged with a shield, Jess and the card lined up on both sides to watch the back row. After the blood, Olaf's ultimate move disappeared, and the ice arrow shot Blank.
A team battle broke out between the two sides in an instant.
Karma group shields and bird shields help Olaf absorb the damage, the troll pillar slows down the card, the ball is caught by the barrel just as the ball is about to rush down, the card is yellow, and the prince flies away. The trolls are in bad shape.
Clockwork was caught by the wine barrel and did not dare to move too far. Doinb pulled the dragon to choose a card, and suddenly flashed with a full cannon. He controlled Karma, who was slightly out of position, from a distance of more than 1100 yards. Jess followed up with a cannon in an instant. , the wine barrel is blown back with an R, and the air is killed by the ice A.
Wolf, "If you can't fight, you can go."
The third earth dragon was accepted by the snake team, and SKT also discovered their problem, that is, how to use the card, Jess' double position, and the prince and wine barrel to step forward at any time to resist injuries and split the battlefield. Break into the formation in front of you.
"I'll turn my ult right away, bring 131 with me, Ming, you and Sofm will look for opportunities with vision."
Doinb, who occupied the situation on the field, began to arrange.
They are too familiar with this method, that is, more fights and less, team battles, protecting Jess and letting him Poke.
Replenishment of energy also has an effect on towers. Go home and replenish the explorer's armguards to make a golden body card and start to lead the line on the top lane. The position of the pawn line follows the middle line. Line, otherwise push slowly.
Relying on this method, after sending in the 3-wave line, the card suddenly turned to the big move, and cooperated with Shimonosuke to pull out the second tower.
Miller: "That's how we play. We turn lanes faster than the opponent, and push the tower to sweep the wild area with vision, further widening the economic gap."
Now the commentator also sees the benefits of the artillery. The extra 183 yards of skill range is enough to make everyone on the opposite side fearful. The troll has short hands, and Olaf dares to charge, but his teammates can't keep up.
When the time came to 27 minutes, SKT took the initiative to choose Baron to do the pulling, because they couldn't find the rhythm to crack the opponent's tower push and sweep the economy.
"You guys go, I'll take the road belt, I'll be fine soon."
Doinb is not in a hurry.
When the card appeared, SKT could only clear the vision of the dragon pit and start to open the dragon.
Jhin is not a very traditional ad, and his speed against Baron is not fast.
"Let me lean on you, and tell you to throw a big punch."
The dragon's blood volume dropped to half, and the card disappeared on the line. After 3 seconds, the wine barrel threw a big move in the dragon pit, blowing up the formation.
The wine barrel is a meat outfit, and the damage is not high, but after the card disappears from view, SKT is a little afraid of being forced to open.
After finally pulling out of the dragon pit and reorganizing the formation, the dragon is slowly recovering blood. Doinb knows that the opponent is in a dilemma, and rises from the blue zone again, preparing to push down the high ground tower.
PDD: "SKT was exhausted by Jace and Ice. The wine barrel and the prince were on the front. Jace went to the top of the Dragon Pit to fire. It was difficult for the opponent to open Jace. I feel that the bottom lane is available, and the opponent still doesn't go back to defend. if."
SKT was a bit pulled and out of breath. They thought it would be easy to play in the middle and late stages, and they would force open the card when the card was touched, but the existence of this cannon made their force opening factor more difficult. Slow down, no one can keep up.
"No, no, no, I have to go back and defend. I lost a high ground in vain, and I still have the big move in my card."
Duke's face was serious, "I'll go back, don't give up Dalong's position like this."
The troll returned to the city, Clockwork and Jhin took a wave of the upper route, and Crystal also took the route in the middle.
As soon as the card took off the high ground, the troll had already appeared. He took a few steps back and decisively opened [Fate].
Karma was returning to the city, Olaf went around the stone beetle, and Clockwork and Jhin were also raising grass.
"Push and push, let's press another wave."
The prince lined up the field of vision alone, and Jess and Han Bing quickly merged the cards, demolished the high ground in the middle and walked away in front of Karma.
Blank was very tired from playing, and the opponent didn't play a big group at all, and he always pulled and took advantage of it and left.
As he thought about it, the prince had already opened the dragon alone, and the four members of the snake team set their eyes on the red zone, and soon followed suit.
"It's a beautiful turn, with Ice Jess, and it's very fast against Baron."
When Olaf brought Karma over to make an eye, he could only hear the roar of a big dragon.
"Push separately, be steady and don't give a chance."
The Snake team, who won the big dragon and went back to the city to replenish the equipment, started to lead with 131 points. In the middle, they always ensured that the pawn line was pushed in first, and then disappeared, making the opposite side worry about the side personnel.
"Touch the tower again with the card, get out to the golden body, and wear a three-piece suit, just operate the line of soldiers like this."
Miller exclaimed excitedly.
"After the card is withdrawn, it is suddenly turned down. Only Blank and Bang are guarding SKT. After pushing down the bottom lane crystal, the Snake team is still not in a hurry, and slowly gnawed away." The baby became excited, "There is no strong team, SKT It is difficult to block the advance of the dragon buff."
PDD: "Continue to dismantle, turn up, let the super soldier in the bottom lane go in, and then dismantle the high ground tower on the top road."
"This is mine."
It was hard, and Duke blamed himself a little.
"Let's make a wave, the pawn line can't stop it."
Bang was defending the line in the bottom lane, and the five people on the opposite side hugged him. When the troll pillar hit the top, he was hit by a wine barrel just as he was about to come up. Olaf activated his ult and sprinted to charge. Clockwork wanted to cooperate, but was blocked by the prince's EQ , entangled.
"Keep tearing it down, keep tearing it down!"
Faker forcibly found a gap, QR held the three of them back, but the road tower had already been pointed out by Jess.
The Snake team had no intention of teamfighting, revived Ueno and continued to switch lanes. No matter how good the card's ultimate move was, Doinb escorted the super soldier in the bottom lane alone, and then turned up. It was still difficult for SKT to block the pressure of the three lanes being grinded.
At 33 minutes, the card was on the base with a general attack A full of artillery. Faker just cooperated with Bang to kill Sofm and Ming, and the computer screen moved uncontrollably to the upper right, watching his own crystal being destroyed.
(End of this chapter)
"Okay, let's end the game in our own way."
These were the last words Qin Ming said when he was about to leave.
It's not encouraging, nor passionate, but simply reminding the Snake team to come all the way, what is it to stand here?
Ask the commentator, ask the insiders, ask the audience, the answers summarized by ten people, a hundred people, and a thousand people are not bad.
Changeable BP, gamble-like offense, oppression regardless of strengths and weaknesses, and potentially very exciting first-hand coordination.
In addition to the powerful assault brought by the lineup and the extraordinary hero selection in the middle, the game of the Snakes always feels unstable.
Compared with SKT's deep-rooted economic replacement and pawn line operation, there is a high probability that they will be able to firmly grasp the situation and go to victory if they gain an advantage. Their style of play must appear thicker and more comprehensive.
As long as you know that in the first 15 minutes of SKT's economically dominant games, their winning percentage ranks first among all teams, and you can get a glimpse of how their stable operation is not giving a chance.
It's not that no head is given, but that there will be no mistakes in key nodes. If the economy that has been worked hard to eat is too dry, how much impact will it have on the situation?
In other words, if their opponents want to win, they must not only overwhelm the early rhythm, but also ensure that they do not make relatively fatal mistakes in the middle and late stages, and do not give opportunities. This is obviously more laborious than SKT's way of winning games.
And in this round, SKT chose a relatively good lineup system, which was overly smooth and three-dimensional. On the contrary, the Snake team was a bit unexpected in the mid lane selection.
The positioning of the card is a mage who has neither burst nor continuous damage. The focus is more on the development of teammates, as a point control tool, plus the tactical changes brought about by a big move.
Compared with the heroes that Doinb used before, it has more advantages in support, but lacks the attributes of injury.
If the card is focused, it will be difficult to survive a round. Its fault tolerance is not high enough. The attack distance of the yellow card can be touched by most mages and ADs.
At least, the commentators think so.
But no matter how worried Snake supporters may be about the time pressure on their side, the game is already on the loading screen.
Ming: "Let's guard the wild area ahead, don't let the opponent come in and set up a vision to see our position, I will take the scan, and you will make up for the crystal in the bottom lane defense.
Sofm, hide a bit, the opponent may open in the lower half of the zone, we must release the lane in the bottom lane, see if we can find an opportunity to change the jungle area, we will maintain our state, so that the opponent does not dare to jump the tower, and you can keep ahead. "
Doinb: "Then be careful in the bottom lane. I will not be able to support until 6. If we play in the middle field, we will also be under pressure."
Flandre: "I control the line. The troll's previous level has not increased. It must trade blood for development. It is passive and it is not very afraid."
The voices of the entire team were filled with the voices of Ming and Doinb, who occasionally joined the discussion on the road.
Unlike other teams where the field assistant is the commander, the middle assistant of the Snake team is the person who often participates in decision-making. When they form a team, everyone communicates together to see how to deal with it best and perfect the details of cooperation.
Wawa: "The talents and skills on both sides of this game are very common. It is Doinb who brought his favorite teleportation. I wonder if sprinting will be better. It is more flexible to play in groups. If you are mobile, it is also convenient to be second. A third yellow card?"
PDD: "If you sprint, it will be more comfortable to pull and control, but with teleportation, it strengthens the ability to push the front line. With teleportation, you don't need to control the mana too much. When it comes to the transition period, there is more support for large-scale cross-maps. One-handed choice.
I feel that the Snakes just want to attack from the side, and they didn't hide their thoughts. "
Miller: "Duke's intimacy rate with the jungler is not high. He is often disadvantaged in matchup economy in the first 15 minutes, but his average economy per game is the second highest, and the number of towers pushed is the first. He is actually very good at finding opportunities to develop. .
I haven't seen anyone who can take care of him until he can't play. Like the one who played SSG, he was caught 18 minutes before the head of An and became 0-3. He was pushed off the second tower. It is reasonable to say that he has already quit the game. Now, relying on his teammates to pull the resource group for him, he slowly rose up alone, but he didn't stop him. "
PDD: "His tactical mission means sacrificing during the laning phase. Letting him spend money on his own during the laning phase is actually a headache for teams that like to fight in groups. How to deal with it is troublesome."
Duke is a relatively unremarkable top laner in S6KDA. Compared with Smeb's repeated thunders, it is difficult to find him as the protagonist in a team battle highlight, but his tactical tasks are not reflected by data.
Although the nickname "Du Buchuan" is a bit derogatory, it may not be the most suitable executor for SKT's defensive operation.
Excellent defensive reaction and good defensive awareness coupled with mature experience, relatively unique style of play and technical strength that can be manipulated when given a chance, his style of play is exactly the tactic agreed by the coaching staff and teammates need.
Qin Ming carefully analyzed these things with the team members.
And Sofm, who got the prince, can't play well. In fact, he still needs his teammates to help him defend the wild area.
SKT took Olaf on the first and second floors, and it was a bit difficult to fight against blank in the wild.
Of course, once the lineups on both sides are selected, how to play is relatively doomed. If Ueno can be strong, there is no need to exploit weaknesses and avoid strengths.
Most of the truly high-level offense is based on the right to speak in the pawn line, just like the Snake team's avoidance defense on the cooling of some key skills is actually based on certain offensive advantages or opponents' defensive gaps to involve the opponent. Let the opponent scruples, thus excessive part of the pressure.
So at the beginning of the game, the Snake team spread out their positions, and while Crystal controlled the ice to look down the river line grass, Wolf and Bang, who had a face-to-face encounter, also made up a defensive eye on the river in front of the intersection.
As soon as they met in the bottom lane, knowing the position of the opposite assistant, Doinb immediately led Flandre into the red zone, one was inserted in the grass behind F4, and the other was a red buff eye position on the partition wall.
The clockwork was at the blue buff pass, and he didn't know if there was anyone behind the upper middle, so even if he knew that the snake team's intention was to capture Olaf's position, he continued to stand guard.
At the same time, less than 10 seconds after the first defensive eye was inserted, the prince hiding in the red buff grass merged with the ice, and the scanned wine barrel cleared the intersection eye position in the blue zone openly.
Immediately afterwards, the prince made a big circle, from the triangle grass to the second middle tower, and then went to the blue area and the river. After 3 seconds after the wild monsters had been spawned, he single-handedly swiped red.
Because before the line of troops on the road converged, Jess pushed back the troll in the grass, glanced at the stone beetle camp, and knew that Olaf must be on the bottom road.
These eyes and scans are all to protect the prince from being discovered. Sofm is very aware of this. Doinb's cards are clockwork, and there is absolutely no problem in stabilizing the line. With the passive first level point e to increase the attack speed and the fourth play Extra basic attack damage, the first level can be pushed better than clockwork, but he will not grab the second, so that he can take care of it on the road.
In this round, if Jess is affected, he will lack damage, the difficulty of snowballing will increase, and the balance of victory will be more likely to tilt towards SKT.
The top road starts normally, Jess easily occupies the grass, and the gap between troll replenishment is consumed.
The melee soldiers pushed over, and the troll AQA cleared up the three melee soldiers with residual blood. After being hit a few times, the blood volume only dropped a little bit. There were passive and Dolan shields. It's useless.
The red side's back row pawns were the first to turn into residual blood, and the troll started not touching the pawn line again, waiting for Jess to eat first.
Miller: "The prince ate Hong, do you want to come? Sure enough, he wants to fatten Jess."
From God's point of view, Sofm, whose solo turned red at 2:01, is undoubtedly one step behind Olaf. Blank has already beaten a toad.
The troll is still relatively stable, but at the moment the pawn line is a little bit past the middle, and Jess hasn't exchanged blood violently, so he can't hide too far behind.
Flandre knows that the troll's trinket eye is still in his hand, and so is his. Generally speaking, the top laner likes the defensive gank at level 2 or level 3. Just after 2 points, the top lane is still at level [-]. It will be uncomfortable later.
After lying in ambush for 8 seconds, Olaf had already eaten the toad, and he was killing the three wolves. At this moment, the melee soldiers in the second wave of soldiers had already lost blood. The line A is tapped twice, and the hammer shape is fighting.
"Duke didn't feel right and didn't choose to masturbate."
"The troll directly pulled back, this consciousness... Sofm can't wait anymore, he has to cut the back road, the troll still didn't realize that he was walking against the outer wall, and the flag was inserted! Alas, the reaction was too fast."
Prince EQ, with a body as big as a troll, felt that there was still a chance to kill with a click when the flag fell, but at the moment the flag fell, Duke flashed a golden light, almost at the same time the prince landed and almost flew away, startling Han Net viewers Xiba.
Duke obviously didn't expect the second level on the opposite side to do it, that is, when Jess was used to being taken care of when he was on the scene, he had an alarm bell in his heart.
At the first moment, I didn't think to use the minions' priority to focus fire to counterattack, otherwise, after being picked up or flashed, there would be a little distance from the tower and be stuck by the red buff.
Miller clenched his fists, "At the beginning of the game, the Snakes used their eye position to predict Olaf's opening position and launched a wave of offense, and they were only a little short of opening up the opening in the top lane."
PDD: "The prince helped to push the offline, Jess rose to 2, he has to go to develop by himself, Olaf will soon reach 7 knives."
The director gave Duke a close-up of the camera, his mouth was opening and closing, and he was discussing something with his teammates.
The troll who was forced into a set has more than half of his blood line, but he didn't dare to eat the first two melee soldiers until he felt that the prince couldn't stay there, and after the experience reached 2, he relied on passive blood recovery.
Olaf knew that the prince squatted on the road for a while, and after eating the three wolves, he quickly entered the opposite red zone to sweep. Because Jhin and Karma got the right to push the line, and the clockwork could also come over, it was impossible for Ming to drive away alone. .
The prince brushed off the crabs and ate his own wild monsters in the blue zone. It can only be said that the troll's loss was actually a small profit for Olaf.
But it doesn't matter, Sofm doesn't care about being behind in matchup.
The clockwork pushes the line over, take advantage of the new wave of melee soldiers on the top, go from the river to the blue side F4 to eat the 3 residual blood birds left by Olaf, wait until Olaf's red and stone beetles are finished , and after another demonstration in the bottom lane, causing Han Bing to miss two tower knives, Blank returned to the city in the triangle grass.
At 3 minutes and 10 seconds, the card began to care less about the blood volume and pushing the line, and the starting equipment of the corruption potion made it have a relatively strong endurance.
At the same time, the prince, who had just risen to 3 after eating the wild monsters in the blue zone, went to the EQ wall under the Dalong Pit to bypass the troll's vision in the triangle grass.
He has fallen behind in clearing the wild now. Taking advantage of this period of time, the most simple idea is to kill him on the road, let Jess eat the economy, and gradually fall into the regularity of the small-scale group and Poke system.
This is the plan they all knew before the game.
Of course, if the plan goes well and the trolls caught by the second level are already dead, then it will be a lot easier.
The card knocked on the potion and issued a red card to force a wave of retreat. The prince circled from the red buff and touched the stone beetle grass. Jess had already gathered a large wave of soldiers on the top road.
Miller: "The blood volume of the troll has come back up by relying on passive, and they are all level three. The more two people, the more risky it will be."
Just after the commentary was finished, Q was well cooled, and the prince, who was 2 seconds away from E, had already walked out of the grass, put his eyes in the open space behind the tower, and a beam of light lit up at the right time.It's not one for two, but one for three. Olaf is on his way, but he's just left Kamikochi.
The commentators raised their voices, and the audience in the live broadcast room held their breaths.
"The trolls have no chance for the Snake team. Jess and the prince can resist."
"Olaf started sprinting to rescue the troll, can it arrive?"
Jess took the lead in launching the attack. As soon as the pawn entered the tower, QWA in the hammer form followed by an E swept to the tower. The troll was repelled to the prince, the prince w slowed down, and QA played passively.
The card had just landed, and when the card was cut, Duke was in the field of w, a pillar stuck in the prince's position, pushed against Jess, who was close to the face, and then Q bit Jess;
At this time Olaf ran out from the second tower, and the wind was blowing under his feet.
"Look at me and look at me, Flandre, you pull it to make the prince resist."
Doinb is very calm.
At this time, he had already selected the yellow card, and waited until Jess was about to get out of the tower before making a move. He stopped the troll with about one-third of his health, the wild card received the basic attack and played Thunder, and the prince's basic attack took over the defensive tower's attack. Jess, who was born in a higher position, took the troll's head steadily with an accelerated cannon.
Blank blocked the three of them, and he wasn't stupid. He shot an ax through the bodies of Jess and the prince, aiming directly at the prince who resisted the tower, but at the same time he gave priority to protecting his own life;
Sofm couldn't take it anymore, he flashed it out, Olaf picked up the ax and refreshed his Q skills, and wanted to throw it at the prince, the card had already been cut for the second yellow card.
"Withdraw, withdraw, and drag the clockwork again."
Doinb held the yellow card to cover the retreat of his teammates, and waited for the three of them to go from the river to the line, and they had already reached the mainspring of the river before giving up and returning to the middle to collect money.
"The prince with residual blood escaped successfully, and Jess got first blood."
The doll shouted excitedly, "In this way, the value of the transmission of the card is reflected."
Miller: "It's really a chain package for Duke. I didn't catch you at the second level. I came up with three people at the third level. Jess has the right to line up. It's easy to cooperate with teammates' tower jumps and prepare to stockpile troops in advance."
PDD: "However, the economy has not been expanded. We are using a little development of Nakano to help Shanglu grow the economy."
This is not a very profitable organization attack. After going online without the teleportation card, he is also 13 dollars behind in terms of last hits. Duke is slightly injured, but overall he is not behind.
Blank knows that the opponent is targeting, but he doesn't have many ways to do it. If he really fights 2v2, Jess and Prince's output is more stable than the two of them, and it is easier to cooperate.
After eating the wild monsters in the red zone, Olaf returned to the city to make up for the cloth shoes and pushed down.
When there is a collision on the top lane, the fight on the bottom lane is not bad. The consumption of Wolf's Karma occupying the grass still makes Ming and Crystal feel uncomfortable. Another RQ, Jhin's blood volume drops again, and Bang Start acting and hoarding lines.
"It's a little risky to go down the road. The prince is still playing F4, can you notice it?"
"The river course and the triangular grass have eyes, come from the line."
Wolfg clicked on the location a few times.
Blank understood, entered the tower from behind the wall and walked close to the wall. As soon as he touched the first bush, Bang immediately pushed into the tower. When Olaf touched the second bush, Karma deliberately moved forward in the gap consumed by Q Q slowed down after eating the wine barrel, and was attacked by the defense tower for a small loss.
The Snake team was actually very careful in their two-player lane. The wine barrels were selected for the purpose of fighting a team, but after the line was eaten, a new wave gathered, and Bang went to the river to turn around. Taking this opportunity, the two of them naturally did not shrink behind the line of soldiers.
They made up their minds to push a wave to make a vision, but when Ice returned to the line and the back row was about to be eaten up, the inexplicably qualified ax slowed down Ice through the minions, and at the same time Karma put a shield on Olaf, Flash yourself w keep people.
"Ice was caught, and the wine barrel e stepped forward and bumped into Olaf. The opponent made a quick decision and wanted to keep the wine barrel."
Being slowed down and pulling w, the flash can't go out of range, and ad is set to fire, Ming also wants to attract attention and see if he can operate it.
It's a pity that the blood volume of the two is not very good. The wine barrel rushed and surrendered the displacement. Karma backhanded RQ, and Olaf's aggressive EA, forcing the wine barrel and ice to flash.
But there is still a little distance to go back to the tower. After Olaf’s Q cools down, he slows down with a long shot, and carries the output of the tower. Even if the crystal healer takes a bite, the wine barrel that is focused on the fire is still followed by Jhin’s Q plus third shot The bullets were put down.
"Sofm support is here, can you stay?"
Olaf was very weak against the tower, the prince had already arrived, Han Bing turned around and wanted to chase, but unfortunately Karma's next e turned around and slipped away protecting Olaf.
The bot lane has been suppressed for so long, it is inevitable that people will be counted, and when both sides are opened, perhaps some viewers expect this to be a matchup like Rox, but in fact there is not much offensive rhythm on both sides.
SKT has an advantage at the back, and they can win if they drag on. They didn't think it would be too risky, and the front of the card will be locked by a clockwork. The more you pull, even if you have extra dice to add money, you can't catch up.
Both teams are slowing down, and the occasional collisions in the wild are also tolerated by the prince. After 7 minutes, SKT led by 800 and rose by 6.
The cards that point out the ultimate move naturally want to do things, but SKT also knows this. The bottom lane duo is clearly pushing the cable power slowly, which proves that they are stable.
PDD: "See if you can cooperate with the jungler to do something after the card reaches 6. The prince is still at level 6, and there should be two groups of wilds behind to reach [-]."
Olaf's 38 knives are already level 6, completely keeping up with the single-lane level.
The troll is still huddled under the tower, and the blood volume is quite healthy. After Sofm eats the three wolves, he misses the toad and goes to the red zone to clear the wild. The significance is self-evident.
Ming: "ad will reach 6 soon, you can play a wave, keep an eye on the clockwork, the cards will arrive first."
After the prince finished eating F4 and the stone beetle, at 7 minutes and 48 seconds, the prince rose to 6 and sneaked to the triangle grass. There is a real eye in the grass, and he is not worried about the position being exposed at all.
"Do you want to attack the bottom lane? Blank seems to understand that the bottom lane is risky. Olaf is eating toads and is also in the bottom half."
The line is stuck in the blue side in the middle, and the wine barrel opens W and goes forward to withstand Karma's consumption and uses the shield of the holy object to help make up the knife. Karma in the grass.
I didn't care about the Doinb line, and went behind the red buff to start the big move.
A pair of eyes overlooked the audience, and everyone's movements were easily peeped.
"Olaf is leaning in, we will retreat after killing one, don't be dragged back."
Ice Bing was promoted to 6, that is, the card appeared behind the side of the duo, forcing Jin Hou to pull, and at the same time, a yellow card hit Karma a little ahead of the tower, the crystal arrow continued to control steadily, and the wine barrel walked two Step lost Q to resist the tower, Prince E slammed for an assist, and when Karma's last bit of health was accepted by the card's general attack, the clockwork had already rushed to the river.
Wolf didn't care about the darkened screen, "You can fight, you can fight, keep people under T, you don't have any skills to kill me."
Miller: "Can I withdraw after killing the support? They are all on TP, and SKT will fight."
The troll T went to the soldiers to block the retreat, and Jess was not strong enough and only dared to T the tower.
Olaf stepped on the sprint and drove R to avoid the ice's w to slow down, throw the ax to keep the card, Jhin fired a w to force the card to flash, and sniped on the spot;
The troll landed, a pillar slowed down Nakanosuke, the prince's big move framed Olaf who had turned on the mad dog mode, and the ice followed the fire outside;
The troll w is turned on, running towards the ice;
An accelerated cannon in the distance hit the troll whose health was not enough, the card slowed down while eating bullets, and the yellow card stopped the troll, but Duke's big move had already been sucked into the barrel, and a piece of his flesh was cut off immediately;
Clockwork arrives, sends out QW to play disabled cards, and cooperates with Olaf and Jhin to kill the middle lane;
At this time, the prince's ultimate move, which is still in good condition, is gone, and it is meaningless to entangle with Olaf. If you look at the distance, you will be able to send an EQ to knock the clockwork into the air. Before being killed, Han Bing slowed down a bit, and at the same time, the wine barrel that blocked Jhin's fourth bullet in front of Han Bing was also caught up by Olaf.
At the end of the game, Faker accurately grasped the positions of Jess and Han Bing, flashed out of the wall, and rolled out the big move left in his hand, killing Han Bing, pulling Jess;
After being pulled by the big move, Jess got closer to the enemy instead. The hammer form QWA killed Olaf who was chasing the barrel into the grass. The reflexive gun form output the clockwork, and retreated while hitting.
"The clockwork is in a good state. He started sprinting and kept using the ball to keep people. The barrel couldn't escape. Jess had to withdraw by himself."
The prince's next E was good, and moved away along the river. Jess also dodged and ran back to the tower, making a good first move, but because of the decisive support from the opposite side and the caution of going down the road, he had to attack a bit deeper, so he was caught The troll took a chance to stay.
After a wave of 3 for 3, when Olaf was resurrected and cooperated with the strong push of the bottom lane, and won the first water dragon, the Snake team was already 1.3K behind.
During the period when the cards are not big, SKT's bottom half will be very active.
At 9 and a half minutes, the prince came up again, cooperating with Jess who opened the situation early and pushed down the next tower;
At the same time, the prince was on the road, and Olaf stepped on the eye position openly and forced him to go down the road, pushing down the next tower.
The two sides entered the transition period. Relying on the first blood tower, the Snake team pulled back a little bit of economy.
Miller: "Clockwork is playing very strong now, and SKT is about to push in a group, because the card roams many times, and Clockwork always handles the pawn line well every time, and the state of the first tower is not good. "
SKT's two-player lane went to the middle gang mill tower a little earlier, Crystal ate the line in the second tower alone, and the wine barrel went to the middle gang to guard, and a fake eye added at F4 saw Olaf coming.
Ming: "Sofm, save it, help us push away this wave of big pawn lanes, take a look at the middle lane."
Baby: "Blank is going to cross, but the prince has already come."
Olaf ate F4, and just walked into the grass to put pressure around his back to make a push, when he saw the prince coming from the intersection of three wolves.
"I'm coming, I'm coming, can you stay? Crystal, shoot an arrow at the river."
Jess saw that the opposite side was divided into two formations, sent the top lane troops into the tower, and immediately rushed to the middle lane along the river.
"Can you drive it? I'm here before the troll."
"Look at me, look at me."
Both Crystal and Flandre were shouting, Destiny opened, CD shoes and Catalyst stone cards were released to overlook the whole situation with one eye, Doinb clearly grasped that Blank was committing a crime, you are so out of the organization in the front row?
The card fell to the upper river in the middle and back. After Duke said through the headset that Jess had disappeared, the three in the middle could only retreat down the river to join Olaf.
Miller suddenly shouted excitedly: "Faker has no double moves, no double moves, you can kill him."
Card held the yellow card to drive away, Jess had arrived, the wine barrel went down the river from the e wall of the middle road, a big move exploded in the center of the crowd, Clockwork only had time to set e for himself, and flew to the card, Jhin was also blown to the pass by the wall.
"The wine barrel is so big, the yellow card is fixed, you can't die if you wind it up."
Accompanied by PDD's words, the clockwork was instantly melted by Jess' damage;
The wine barrel is still keeping people, and Olaf joins his teammates and throws an ax at the front to protect the subordinates from retreating. At this time, a crystal arrow appears on the screen, and it hits the right side of the pass leading to the blue zone. Fang's Karma.
Olaf slowed down to cover in the river, and Jhin slipped first. It can only be said that Wolf wanted to meet Olaf in the pass.
Such a sudden attack caught SKT by surprise. After leaving two heads, Olaf ran for his life.
"Good job, the economy has overtaken." Miller breathed a sigh of relief, "You don't have skills, why do you press like this, and you have to run when the card is big."
PDD: "The attack of this wave was done well. The position of the card forced SKT to run towards the river. It happened that Olaf was not in the front, and there was no one who could block the skill. The wine barrel took a shortcut and an ER exploded. Evacuation on the opposite side."
"You can't play like this, we can't bear the current control of the cards."
Wolf didn't blame Blank for thinking of going around alone.
After 1 minutes and 50 seconds, the Snake team, which was positioned early, took the second wind dragon, and the Snake team has a small lead of 1.1K.
After a few more minutes of development, when the card was made into the stick of time, he went home and took out the dagger, which made the commentator a little surprised.
"What's the point of drawing a dagger?"
"I've already chosen Bright Boots for the shoes, so it must be a mistake."
In the 15th minute, Ming joined the prince to go down the river to make a vision.
The river grass has a real eye, and Sofm is in the row. Ming wants to make a fake eye in the grass at the pass, but just two steps forward, Olaf emerges from the grass, followed by Karma who is helping with the shield.
The wine barrel turned back with an e to block it, and the ADs on both sides approached here from the middle. Olaf used his ult to drive away. Clockwork rushed to the blue zone on foot from the top, and after reaching the first tower, a sudden big move caught the three of them.
"Oh, Faker's big move is a bit terrible."
The ice flashed, and the prince retreated after taking the damage with w, but the wine barrel was not so lucky. He was taken away by a bullet from Jin Jia's sniper, and the middle tower was destroyed immediately.
Ming picked up the cup to drink water, always feeling hot and dry.
"It's okay, it's okay, wait for me to make a cannon, and we will fight together in a group. As long as you keep an eye on Olaf, and don't let the trolls surround you, it will be difficult for the opponent to break through our defense line."
Doinb is still struggling on the road, he can't push the line as fast as clockwork, and his QW back row is all gone, and another Q will also close the melee.
At 19 minutes and 57 seconds, the card returned to the city to make a cannon.
As a tool for team fighting, the 35% shot distance added after the artillery is fully charged means that his yellow card has a 708 attack range.
Miller: "Cannon? I've seen this kind of gameplay in ranking."
30 seconds later, Jayce was pushing the line, and Blank was seen by the barrel of vision as soon as he passed the blue zone.
"The other side wants to catch me, I think it can be hit."
Flandre deliberately handed over QE in front of the troll to clear out the rear troops, leaning slightly towards the river, the troll really slowed down with a pillar, and drove W to keep people away.
Jess knocked on the cannon form, and Olaf followed closely. At the same time, Jhin was sniping behind him. This is not two catches, but three catches.
Doinb resolutely teleports down to the high ground, turns on [Destiny], and when the wine barrel arrives from the red zone, it becomes 3v3 in an instant.
The yellow card stopped the troll, and while the wine barrel covered Jess's output, a few seconds later, Ice came from the river with a big move to stun the slowed troll, and successfully took the head.
With the card deterrence of the artillery, it has risen to a higher level. It does not deal damage, and the fixed-control and pulling style of play has caused SKT a headache.
Another wave of small dragons, when Olaf charged with a shield, Jess and the card lined up on both sides to watch the back row. After the blood, Olaf's ultimate move disappeared, and the ice arrow shot Blank.
A team battle broke out between the two sides in an instant.
Karma group shields and bird shields help Olaf absorb the damage, the troll pillar slows down the card, the ball is caught by the barrel just as the ball is about to rush down, the card is yellow, and the prince flies away. The trolls are in bad shape.
Clockwork was caught by the wine barrel and did not dare to move too far. Doinb pulled the dragon to choose a card, and suddenly flashed with a full cannon. He controlled Karma, who was slightly out of position, from a distance of more than 1100 yards. Jess followed up with a cannon in an instant. , the wine barrel is blown back with an R, and the air is killed by the ice A.
Wolf, "If you can't fight, you can go."
The third earth dragon was accepted by the snake team, and SKT also discovered their problem, that is, how to use the card, Jess' double position, and the prince and wine barrel to step forward at any time to resist injuries and split the battlefield. Break into the formation in front of you.
"I'll turn my ult right away, bring 131 with me, Ming, you and Sofm will look for opportunities with vision."
Doinb, who occupied the situation on the field, began to arrange.
They are too familiar with this method, that is, more fights and less, team battles, protecting Jess and letting him Poke.
Replenishment of energy also has an effect on towers. Go home and replenish the explorer's armguards to make a golden body card and start to lead the line on the top lane. The position of the pawn line follows the middle line. Line, otherwise push slowly.
Relying on this method, after sending in the 3-wave line, the card suddenly turned to the big move, and cooperated with Shimonosuke to pull out the second tower.
Miller: "That's how we play. We turn lanes faster than the opponent, and push the tower to sweep the wild area with vision, further widening the economic gap."
Now the commentator also sees the benefits of the artillery. The extra 183 yards of skill range is enough to make everyone on the opposite side fearful. The troll has short hands, and Olaf dares to charge, but his teammates can't keep up.
When the time came to 27 minutes, SKT took the initiative to choose Baron to do the pulling, because they couldn't find the rhythm to crack the opponent's tower push and sweep the economy.
"You guys go, I'll take the road belt, I'll be fine soon."
Doinb is not in a hurry.
When the card appeared, SKT could only clear the vision of the dragon pit and start to open the dragon.
Jhin is not a very traditional ad, and his speed against Baron is not fast.
"Let me lean on you, and tell you to throw a big punch."
The dragon's blood volume dropped to half, and the card disappeared on the line. After 3 seconds, the wine barrel threw a big move in the dragon pit, blowing up the formation.
The wine barrel is a meat outfit, and the damage is not high, but after the card disappears from view, SKT is a little afraid of being forced to open.
After finally pulling out of the dragon pit and reorganizing the formation, the dragon is slowly recovering blood. Doinb knows that the opponent is in a dilemma, and rises from the blue zone again, preparing to push down the high ground tower.
PDD: "SKT was exhausted by Jace and Ice. The wine barrel and the prince were on the front. Jace went to the top of the Dragon Pit to fire. It was difficult for the opponent to open Jace. I feel that the bottom lane is available, and the opponent still doesn't go back to defend. if."
SKT was a bit pulled and out of breath. They thought it would be easy to play in the middle and late stages, and they would force open the card when the card was touched, but the existence of this cannon made their force opening factor more difficult. Slow down, no one can keep up.
"No, no, no, I have to go back and defend. I lost a high ground in vain, and I still have the big move in my card."
Duke's face was serious, "I'll go back, don't give up Dalong's position like this."
The troll returned to the city, Clockwork and Jhin took a wave of the upper route, and Crystal also took the route in the middle.
As soon as the card took off the high ground, the troll had already appeared. He took a few steps back and decisively opened [Fate].
Karma was returning to the city, Olaf went around the stone beetle, and Clockwork and Jhin were also raising grass.
"Push and push, let's press another wave."
The prince lined up the field of vision alone, and Jess and Han Bing quickly merged the cards, demolished the high ground in the middle and walked away in front of Karma.
Blank was very tired from playing, and the opponent didn't play a big group at all, and he always pulled and took advantage of it and left.
As he thought about it, the prince had already opened the dragon alone, and the four members of the snake team set their eyes on the red zone, and soon followed suit.
"It's a beautiful turn, with Ice Jess, and it's very fast against Baron."
When Olaf brought Karma over to make an eye, he could only hear the roar of a big dragon.
"Push separately, be steady and don't give a chance."
The Snake team, who won the big dragon and went back to the city to replenish the equipment, started to lead with 131 points. In the middle, they always ensured that the pawn line was pushed in first, and then disappeared, making the opposite side worry about the side personnel.
"Touch the tower again with the card, get out to the golden body, and wear a three-piece suit, just operate the line of soldiers like this."
Miller exclaimed excitedly.
"After the card is withdrawn, it is suddenly turned down. Only Blank and Bang are guarding SKT. After pushing down the bottom lane crystal, the Snake team is still not in a hurry, and slowly gnawed away." The baby became excited, "There is no strong team, SKT It is difficult to block the advance of the dragon buff."
PDD: "Continue to dismantle, turn up, let the super soldier in the bottom lane go in, and then dismantle the high ground tower on the top road."
"This is mine."
It was hard, and Duke blamed himself a little.
"Let's make a wave, the pawn line can't stop it."
Bang was defending the line in the bottom lane, and the five people on the opposite side hugged him. When the troll pillar hit the top, he was hit by a wine barrel just as he was about to come up. Olaf activated his ult and sprinted to charge. Clockwork wanted to cooperate, but was blocked by the prince's EQ , entangled.
"Keep tearing it down, keep tearing it down!"
Faker forcibly found a gap, QR held the three of them back, but the road tower had already been pointed out by Jess.
The Snake team had no intention of teamfighting, revived Ueno and continued to switch lanes. No matter how good the card's ultimate move was, Doinb escorted the super soldier in the bottom lane alone, and then turned up. It was still difficult for SKT to block the pressure of the three lanes being grinded.
At 33 minutes, the card was on the base with a general attack A full of artillery. Faker just cooperated with Bang to kill Sofm and Ming, and the computer screen moved uncontrollably to the upper right, watching his own crystal being destroyed.
(End of this chapter)
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