Champion Bishop of the League

Chapter 259 The Magical Use of Shen

Chapter 259 The Magical Use of Shen (Full Version)

Back from the interview.

Everyone sat in the room and continued to watch the game.

Today's third game is the Vietnamese team GAM against North American TSM.

In this game, above BP, the core idea of ​​the Vietnamese team is to fight against the wild and support the wild.

In the entire lineup arrangement, the captain took out the mantis, and the race knight grabbed the more powerful male gun. In other words, TSM actually knows who the core of the GAM team is.

The male gun should be more comfortable than the mantis in the wild area, this is TSM's restriction method.

But the problem is that the Vietnamese team is very skilled at how to protect the commander.

On the other hand, TSM's lineup is a bit floating. They took Lulu to protect the male gun for Pilsen's thigh, and took out the mouse for Brother Wild Turtle, supplemented by Nami's battery life.

This lineup is not very TSM, but it is more popular.

Because of the entire play-in competition, the mouse is relatively strong.In addition, regardless of whether it is the LPL or the LCK division, the AD of each team began to frequently use the mouse and the big mouth in the second half of the spring split (the trend was more obvious when Verus was banned).

For TSM's coaching staff, they also want to try such a lineup that is less European and American but has a higher winning rate.

But in the duel, the not-so-familiar system is not interesting after all. First, in 4 minutes, Stark, the top laner of the Vietnamese team, used a barrel to kill the Titans solo and scored the first blood. Skakarma's combination has the advantage of pushing the line against Rat and Nami. When the top line is sent in and Titan chooses to pay TP protection experience, the bottom line is almost in front of the tower. The commander immediately turns his back to the bottom line, and the barrel follows After teleporting the jewelry, Nami's head was obtained under the tower, forcing Brother Wild Turtle to dodge and run away.

The level of bloodshed in the Vietnam Division is extremely high, and they have a sense of offense.

In the next 7 minutes, after finally waiting for the captain to be exposed in the lower river, the race knight found an opportunity to counterattack and immediately jumped up, but there was a problem with the cooperation between the two. When ganking the wine barrel, they underestimated the level of the barrel's leather;

In addition, Titan made a mistake in anti-tower, 2 vs 1, and the head of the top laner was exchanged, not only did not get anything back, but also had to give up the wild monsters in the blue zone.

The captain is also impolite. He knows the refresh time, and he comes to grab it every time. The teammates don't need it. The "irrationality" who comes to support is not comparable to TSM. They can only sacrifice the development of the male gun again and again.

However, a praying mantis can fight with a male gun, leading in level and equipment. The situation has reached such a point that Lulu of Pilsen can't stand up like a general big core. In addition, the output environment of the mouse is not good. The big move of the barrel is only given to it, and the team battle exchange can't hold back the situation. The economy has never overtaken once, and every time it is pulled closer and then pulled away immediately.

From the start to the 14th minute, the Vietnamese team took a 4K lead, and then TSM recovered a little bit with excellent operations in the mid-term, but they were still behind. In the 29th minute, the captain once again seized the position of the race knight, and he was disabled in one set. Forced the male gun to flash, GAM took down the big dragon forcefully, and it was unstoppable after that.

"I see, no, this TSM can't even beat Vietnam. The mouse is not bad at playing. He stole the head a few times and held back the advance, but the jungler is too lazy, being chased and kicked out, playing like a Zack."

Listening to Xiangguo's comments, Letme complained: "Like Zac? It's better to choose Zac. Zac can start a team and sell it. Men's gun team battles are all OB, and there are fewer individuals in the team."

"I said it keeps running in the wild behind it, it looks like a Zack."

Basically just like what Xiangguo said, the whole main thread is that the wild area has become the personal show of the captain, the male gun has been abolished and can no longer be abolished, and the GAM team only limits the output of the mouse alone. The team's ability to end the game shown by the team is slightly weaker, it is not easy to win, and there are no twists and turns at any rate.

At 36 minutes and 23 seconds, the Vietnamese team flattened TSM's base.

TSM looked a little delirious after losing the game.

Although the coaching staff is an experiment, it really shouldn't be played like this.

The game is like this, some people are happy and some are worried, the Vietnam team is happy to celebrate on the stage, celebrating the demeanor of their own competition area, that is, the wild area, the wild area, and the wild area. play wild.

It's hard work, but it's an understanding that belongs exclusively to their competition area.

4th station.

Flash Wolves against G2.

G2's coaching staff originally wanted to follow Qin Ming's example and aimed at the top laner. As a result, the top laners on the opposite side were banned more fiercely than their own side. The two sides banned a total of 7 top laners, and FW banned three in the first round.

Steak actually doesn't want to do this, but MMD has already closed itself, and dare not take out heroes like Xiaoyu, Rambo, and Kenan anymore.

Seeing Lightning Wolves like this, G2 was also afraid that there would be no heroes to play, so instead of banning the front row, G2 banned Shen and Titan, and MMD got the front row like Wine Barrel as he wished.

The selection fits well, and FW is finally a bit wolfish.

From the perspective of the early stage, the Flash Wolves have always been leading, and Kasa's excellent ability to find opportunities helped the team lead to 20K in more than 4 minutes.

Changing to a team with good operations, such an economic advantage is basically sure of winning without getting sick, but the problem lies in the mid-term of Flash Wolves, highlighting a chaotic advancement, and thinking about trying Dalong every time they cannot advance.

But for G2, they only need to ensure the peripheral vision of Dalongkeng, if you fight dragons, I will harass them.

With this kind of thinking in mind, FW patted the dragon many times, and G2 didn't take the initiative to fight big groups to avoid 5v5. Even if they were sometimes forced to pass and downsized, FW still didn't have enough chips to rush to the end.

In this way, G2 successfully dragged the four-piece policewoman out of the mountain, but G2 protected the policewoman's advance, and FW couldn't stop it. The policewoman with a cannon has too long arms, and MMD's wine barrel flashes and E can't be blown back .

In this game, until the end of the game was pulled by the pawn line until the base was destroyed, the economy of the Flash Wolves was leading. Facts have proved that in the international arena, the female police system of the European and American teams is indeed not bad. As long as they are dragged to the late stage, their advancement rhythm Rarely makes mistakes and plays extremely rationally.

5th station.

SKT played against Vietnam.

The BP on both sides has nothing to say, the Vietnamese team got the male gun for the captain, and Little Peanut got the blind monk.

In terms of performance, the captain's male gun has excellent response and operation.

In 2 minutes, Huni was caught and killed in the second level, and then Faker's Ike was also restricted well.

The Vietnam team knows that they don’t have a wing system. If Ike leads them, their operations will definitely not be able to control the situation, but the problem is that the Vietnam team’s mid laner level is there. The 2 times Faker was useless, and he still couldn't beat the middle.

In addition, the captain cared too much about restricting the middle lane, and Peanut decided to stay in the bottom lane to withdraw money. After waiting for about 15 minutes, the Vietnamese team suffered too many losses in the bottom lane. In the lane, SKT unplugged a tower unfortunately and started to change lanes.

When it comes to the transition period, the situation is over.

Originally, the Vietnam team's offensive didn't have any effect. It was just relying on the kills, and the economy during the laning phase was still able to bite, but the operations of the two teams were really not at the same level.

The Vietnamese team was in a hurry to do things, but every time they failed to do something, it became a point of SKT's economic expansion.

This game is also rare, and the battle ended in 26 minutes.

The head ratio is 25:12, SKT Fund leads by [-], and only Huni's Rambo record is negative.

"It's our time."

After watching the 4 games like complaining, Xiangguo couldn't wait to play.

"In this game, we pay more attention to the wild area."

Brother Wild Turtle mainly focuses on stabilizing the line, as well as on the road. For Qin Ming, the biggest characteristic of the North American team is that they have four eyes with one eye, and the whole team protects Bilson in the middle and late stages.

In other words, Qin Ming's thinking in this game is to focus on the wild area and radiate to the sidelines.

Since Bilson likes to grow, give him thread.

After all, Bilson's anti-gank is very good in many cases. Against him, you must pay a lot of things, and it may not be effective. It is better to concentrate on other lanes.

Just like the idea of ​​fighting FW, there may be opportunities to grasp any path, but it is best to break through the weaker links.

It's a bit awkward on TSM's side.

The loss in the last game was a bit unacceptable to them.

why?
The performance of the Vietnamese team in the finals was extremely rough. From the perspective of TSM's coaching staff, as long as they are delayed in the mid-term, the Vietnamese team will send their own money. This is why they dared to choose a more experimental lineup.

To put it bluntly, I don't think the Vietnamese team will bring them pressure, so I used it to practice the new lineup in actual combat.

But what is the result?
Lost.

This is annoying.

The moment the base was breached, Coach P didn't know what to say. It felt like God was joking with him. The Vietnamese team suddenly became energetic when they were beating them, and the offensive was very sharp.

It's alright now, I lost a lot, and I still lost to the experienced baby. The European audience ridiculed, while the North American audience was very dissatisfied. During the interview, the media asked questions.

One is shhh, I took the mouse for Brother Wild Turtle, but I couldn't keep the line right, and the other is why I chose this kind of lineup that I haven't played much, and failed to order food.

Coach P was in a very unhappy mood by such reprimands. He withdrew his mind and gave a serious order: "Attention, they (RNG) are likely to invade. You have to be careful, your stability is the biggest task."

……

"Come, come, it's our game again."

"RNG rush!"

After waiting for several games before the home team arrived, the mood of LPL watching the game began to slowly become excited.

With the entry of players from the two teams, the popularity rose rapidly and reached a new peak.

on the commentary.

Wa Wa said: "I don't know what kind of BP ideas the two sides will have. I guess it may have a lot of restrictions on the bottom lane. After all, as we all know, Brother Wild Turtle used the most in this year's Spring Split, such as Han Bing, A hero like Verus is actually more stable."

"Look at the puppy's laning, I'm looking forward to it."

Both Baby and Miller have great expectations for RNG's bot lane. As one of the cards in the LPL division, no team can ignore his existence when facing Xiaogou.

"I feel that the confrontation of the top laner is also more important. Everyone knows that the core of the TSM team is the king of France, Pilsen. In the last match, they played GAM games. To be honest, their top laner gave me a bad impression. Played very loosely and was directly beaten. Maybe we can give letme some initiative like we did against Flash Wolves in the first game."

"Titan was solo killed by a level [-] wine barrel, right?"

Hearing Miller's words, the doll had some coke.

Immediately, a reminder came from the headset.

"Okay, the players on both sides have been adjusted, we are the blue team, and the red team is TSM."

Seeing the BP interface appear, the audience was immediately refreshed.

Wawa and Miller stopped joking and began to analyze the game between the two sides.

Blue Fang bans the ice, second-hand Syndra, and third-hand, to the wine barrel.

Qin Ming's consideration is to switch the two T1 bot lanes to death, and then target the line master mage in the hero pool of Pilsen and the barrel that can mix both jungle and top laners.

The first round was just a test, and soon, he saw that the opponent's banned heroes were as expected, and he continued to think about what kind of pick the opponent would have.

When it comes to such a game, it is a game from the BP, and the closer the level is, the more important the ban and pick are.

Coach P has no way to avoid it, the blue team sent Han Bing to the ban position, and the red team had to send Verus up too if they didn't want to suffer.

Afterwards, he had to remove Galio again. In the third hand, for the sake of overall thinking, he pressed Lucian and released Kalista.

For TSM, when the operation, command, and overall strength are a little afraid of being defeated, they really want to avoid the mid-term.

What kind of hero is Lucian?
The laning kill line is not low, the mid-term takes shape quickly, and the later stage is relatively weak. The late-game curve rises against the trend and becomes not bad again.

Its only disadvantage is that when it is three or four pieces, the increase in combat power is too slow, there is no range, low fault tolerance, and the output is difficult to play.

In other words, Coach P is also very clear, knowing that we have to resist pressure in the bot lane, and we are afraid that we will not be able to handle it, so we have to move the type of AD that they are most worried about raising a father in the lineup curve. As for Kalista, the 2-piece suit The impact is not as good as Lucian, and it is not as good as Lucian when it comes to five or six sets. To put it bluntly, TSM's BP is to bet on the node from 35 minutes to the early 40s, which is a bit similar to G2's idea of ​​​​fighting Flash Wolves.

"Galio is gone."

There was some disappointment in Miller's words.

The return of this hero's rework has made the LPL commentators a little happy, especially the radiation tactics used by the Snakes and RNG. Once they gain an advantage in the early stage, they often don't know how to break this almost perfect attack.

Any jungler or support, as a team starter, leading the mid laner Galio to the face of the C position, is too much of a threat to the back row.

Coupled with Galio's tactics, it is very particular about team cooperation and entry arrangements. The European and American teams who have watched the LPL finals also tried to use it in training matches, but due to too little time, the goal was not reached. The damage is even greater——

The Galio system requires a very tacit transfer, and the individual strength is not strong. Every player needs to know what to do and what not to do at what point in time;
Secondly, the team must have a correct and clear entry command. The execution of the order cannot be delayed, and some corresponding entry arrangements must be made at any time according to the opponent's reaction.

If there is no certain amount of training and the effect is not outstanding, then it is meaningless.

Coach P let TSM practice in private, and the feeling of playing it is completely different from LPL. In addition, Bilson actually doesn’t like Galio. This kind of laning is weak and not very flexible (referring to pulling). Hero, it doesn't match his usual style, Bilson would rather play around with time, and doesn't like Galio's face-to-face, out of touch in disguise.

If you can’t play it or don’t want to play it, you can only move it.

In these two moves, Galio and Lucian's bans can be said to be quite essence, which invisibly restricted Qin Ming's many tactics.

It's just that TSM doesn't know it's that important.

"There are quite a few more OP heroes out there. Let's see if Coach Beggin wants to help Letme in the top lane, or should he decide on the status of the jungle first."

Amid Wawa and Miller's speculation, Qin Ming was cautious.

"Chen can, very stable."

In exchange, Coach P took the male gun backhand, ez.The intention of this hand ez is also very obvious, no matter what AD you play, at least you don't panic when you are in the lane.

"Blind monk, Kalista. If the opponent dares to let us go, we will take it." Qin Ming affirmed.

TSM continued to build their defensive late-game lineup, so in the third move, they directly took out the Titans, fearing that they would not be able to get a suitable front row and team start point later.

In the first three hands, both sides seemed to get what they wanted.

Enter the second round of ban selection.

Qin Ming chose to target the middle lane, seal the enchantress, and the clockwork that is more compatible with the Titan.

TSM is only targeting support here, press Karma, and then press the rock sparrow in the middle.

The core of coach P's ban in the second round is to ensure that the bottom lane does not get pushed, and among the remaining support heroes, knock down the rock sparrow who is better at running the map, and release the short-handed Ryze.

Karma blocked it, and the fourth hand took out Lulu without hesitation.At this point, the exchange between the two sides is a chain of links. You take the top and I take the field, you take the lane, and I take the front row and add another Lulu.

As for Qin Ming, he also almost saw through the opponent's tactical intentions, with a smile on the corner of his mouth.

He went over and patted Xiao Ming on the shoulder, "Take it."

In the expectation of many audiences, Gnar and Ryze were locked.

To be honest, the previous BPs did not exceed everyone's expectations, and they were basically more skilled heroes in the hero pools of the two teams.

On such an international stage, even if a few heroes appear back and forth, the audience will be sick from watching it, and it is impossible to make a show just for the sake of showing off.

And when the audience thought it was a head-to-head confrontation, there were still bright spots.

"Gnar? Assist Shen."

Miller was surprised.

Coach P felt a bit of a headache.

In fact, all teams will pay attention to swings when studying RNG's BP, but when they are really swinging, they will still be drumming in their hearts.

Why is Shen an assistant?
TSM still made up for Victor as the last one according to the original plan.

They originally planned to give Bilson a big core of the law system, so that they could match the lineup. In the choice of lineup, it is either Clockwork or Victor, and the priority of Clockwork is high, but since they are pressed, they can only play the alternate Victor.

Can Victor play?
Of course I can play.It's just that the formation has been delayed a bit compared to the strength of S6, but this TSM is going to play in the late stage. It can be said that they have already obtained the arrangement within the tactical intention.

Titan, Lulu, Victor, plus the male gun's own defense area, the transition is good, the team battle is very strong, the front and rear rows are solid, the formation is tight, the output is guaranteed, and there are many AOE.

Then they saw Assistant Shen.

From the perspective of the arena, the hero Shen is not very suitable as a support. Without equipment support, Shen's ability to absorb injuries depends entirely on a sword formation, and it can't stop the output of the magic system.

So far in the S7 season, there are currently only two popular support options. One is heroes with stable team battle control like female tanks, bull heads, and gems, and the second is Lulu and Karma. Line up, and then the support that can keep the core in team battles.

But for RNG, be cautious about assisting, they have already practiced, and naturally they are very clear about the advantages and disadvantages of playing the auxiliary position.

The disadvantage is that you should be careful not to go on the road, there is no single-band attribute, you can’t be fleshy, and you are short-handed. The taunt skill is very flashy. Even if you have flash, it is not easy to enter the field and control it. Compared with Niutou and Thresh , The disadvantage is relatively large, but the advantage is that the E flash is difficult to hide, and the reaction time given by the bull head's WQ second company is shorter. In addition, it can support, and the attribute of the support of the big move is always there.

When Qin Ming clearly knew that the opponent wanted to delay the game, he was thinking about whether Shen, who was in a rush, could leave.

If you want to speed up, you want to find a way from the jungle. If you don’t change the lineup, you should be cautious about attacking Titans. In this way, it is more difficult to radiate the wild area on the top lane. Be careful when attacking Titans. The push of Titans is not slow at all, and be cautious about using shields When doing things, Titans can choose to follow, or they can choose to continue to develop, and the environment on the road will not be too bad.

So what can be a little more restraint against Titans, support without sacrificing the development of the top lane?

Narga Shen is a manifestation of this change in thinking.

The support position of the support position is used to provide tactical initiative. It doesn’t matter whether it is sacrificed or exchanged. Anyway, the support position is born to be the part of the team that is considered for team battles, and it is easiest to gain game chips.

Of course TSM figured this out quickly, but they had no choice but to continue playing.

"Coach Beggin's classic rocking BP, folks, it's rocking."

"Gnar is developing steadily, and Ryze can push Victor's lane in the early stage, except that the bottom lane is a little more difficult, but we have puppies!"

The audience was more optimistic when they saw the lineup was settled. After all, RNG's lineup is also relatively comprehensive, and even has a much better timing than TSM.

"Let's get on our own and try to bite."

Bilson was also a little shocked when he saw the exchange of positions.

But Victor is equipped and clears the line very quickly, and they are ready to let the outer tower give up resources in the wild area.As for TSM, as long as the high ground is not lost, they have played too many rounds of how to hinder the advancement.

That is the rhythm they are familiar with.

"Be careful in this game."

The teammates said to the race knight one after another.

What is the significance of choosing a male gun?
In other teams, it may be for invasion and suppression, but here in TSM, it is to clear the jungle quickly, avoid the invasion of the opposite side, and try not to plunder the economy of the jungle.

"Look at me, okay?"

In the RNG battle seat, Xiangguo's expression was more relaxed. He just wanted to get off work and go back to rest. After all, he had been sitting for several hours and was very tired.

Furthermore, after watching TSM's performance against the Vietnam team, he couldn't pay attention to it at all.

The captain is very fierce. If you have an advantage, don't you give the opposing jungler a developmental environment?
From Xiangguo's point of view, TSM's jungler strength is still not good enough, and the male gun can be beaten by the praying mantis so that he can run away with his head in his arms, which is really a loss.

With this kind of male gun, it is not a threat to fire a hundred BPs a hundred times.

(End of this chapter)

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