Champion Bishop of the League
Chapter 87 Fighting the Lightning Wolf
Chapter 87 Fighting the Lightning Wolf (For Support)
"Where did EDG lose?"
"Is it strength, is BP being tricked, or is it that an operational error was seized and the opportunity snowballed, and no chance of resistance was found?"
"neither."
In the first 15 minutes, the heads and economy of both sides were not opened, and the vampires in the later stage had more guarantees and operation limits than Syndra. EDG's bot duo even sold a flaw and killed them on the line in more than 4 minutes. This is called Can't fight back?
In the small living room of the hotel, Qin Ming did not judge the victory or defeat of other teams too much, but only seized the key point of recovery of INTZ playing EDG, because this game is the most typical.
“Did you find that, EDG is still the same style of play in the summer split. They chose the knife girl for Mouse when the opponent went out first, not because they had to hit the top half of the collision. During the entire laning period on the road, Mouse can still operate. Gnar's, then why is the sword girl still broken?"
"It's simple."
"Because EDG doesn't have a tactical and operational thinking around the top lane, they are too used to sacrificing the top lane, and they don't regard the top lane as the winner of the game. They choose the sword girl not to win the line, but to have the hero strength to not lose the line.
We can clearly see that the wave of the blind monk crossing the tower gank in the bottom road is to understand the way down, and the result is a 3-for-1 exchange. At other times, the close rate between the blind monk and Gnar is abnormally high.
On the other hand, on EDG's side, the factory manager's first wave of anti-squatting hit the road, just like he used to help Mouse a wave or two after finishing the first half. The essence is to maintain the line, and if he can maintain it, he will not continue to seize this point to attack. , will turn around to help.
One of the smartest things about INTZ's game is that they force EDG to hit the hardest collisions.
After the laning period, the closeness rate between the male gun and the knife girl is not low, but they are passive defenses, the male gun can't come to help, and Gnar will take the high ground, and he will be dragged away the whole game, and the ez mid-game will be dragged away. The strength of the Vampire was all gone, and the vampire wanted to fight in a big group, but INTZ's focus was all on Gnar, and the vampire didn't dare to catch Gnar, it had to put pressure on him from the front.
As soon as the top road collapsed and the equipment was so wide open, EDG had no choice. They were just taking the trick, and then, there would always be mistakes. "
"On the first day of the group stage, everyone is still proficient in their team's version of the World Championship, I still say that, you can have an advantage on the road, but you can't put too much pressure on your teammates.
Daomei can't stabilize the line, the middle road naturally needs to develop, and then once the line is changed, the whole lower half area will have to look at Gnar's face. Xiaolong INTZ also takes it casually, because the lower half area has no initiative at all, and waits for the soldiers brought in. Line, people have finished playing. "
"INTZ has a rough understanding of the meta of the World Championship, but EDG has not changed. If EDG still doesn't pay attention to the top lane, ignoring this meta to hit the road is to deal damage and fight against the meta, they will still have such a hard time playing."
"After talking about EDG's decision-making mistakes, let's talk about FW, our opponent tomorrow."
"How should I put it, I guess they will not be very suitable for the stage of the World Championship. Their top laner MMD tends to be stable. Ike and Poppy are the heroes he plays the most, and the winning rate is also good;
Jungle Karsa, if Bay Province wants to rank as a jungler, he has already reached the top after a year and a half of his debut. Just like Peanut’s position in Rox, he can also drag the team rhythm by himself, but he is different from Peanut. The thing is, Peanut prefers to use strong heroes to invade the wild area to fight local collisions, while Karsa prefers to go crazy after reaching 6, and the wine barrel is very unique;
Maple, the hero pool is deep, but unstable. He can either play an advantage alone or send it out inexplicably when he has an advantage;
ad, NL, uh... I think this player is a burden to FW. FW fought JT for three rounds and won 10,000-[-], but you would never have imagined that he was overtaken by Bebe (JT.ADC) in damage in two roundsmore than [-]. "
"Hahaha."
Both Flandre and Crystal were amused, let's just say, in the winning game, TM played more than 10,000 damage less than the opponent's AD, how much lies?
It's true that I don't understand how to fight the tailwind to help make up the output.
This also confirms that Karsa is really the father of the team, an unstable mid laner, a hugely capable ad, who can actually reach the semi-finals at MSI and grab the No. [-] seed from Europe.
"Finally, their support SwordArt, a very intelligent player, is not a top player, but his coordination with Karsa is very tacit. FW is one of the few teams with excellent wild auxiliary system."
So, tomorrow our draft is very simple, use a strong bot lane to force a frontal fight, demolish the tower as soon as possible and switch to the line control Xiaolong..."
The next day, the second day of the group stage.
The first game is SKTvsC9, knock the horse to ban the excavator, Gnar, Zach, C9 press the Leopard girl, Karma, vampire
Lineup on both sides-
SKT: Jayce, Spider, Syndra, ez, Bullhead
C9: Rambo, Blind Monk, Snake Girl, Wheel Mom, Bloom
In the laning phase of C9, the top and bottom lanes are all small pressure knives. Duke's Jayce is even a little bit. Except for the teamfights where everyone fights and exchanges those heads, the only three heads of C9's local battle are all heroes. given.
It's just that the biggest problem with C9 in this game is that the middle road is not stable. At 5 minutes and 34 seconds, she was stunned by Syndra's push, and after the spider flashed around and took the e to kill, Snake Girl was silent throughout the game, and she was also killed by Faker in the middle. Just eating once, even working with a blind monk is also very stressful.
It was in such a situation that C9 relied on the wheel mother's clearing ability to drag it to 35 minutes and lost to SKT 15:8.
"When you're about to play, if you feel nervous, shake your legs, take a deep breath, let your mind go a bit empty, and give full play to the strength of our two-month special training. Don't be afraid to operate."
In the lounge, Qin Ming stretched out his hand, "We can win."
Crystal, Ming, and others all stretched out their hands, put up a self-encouragement, and said, "We can win."
……
China, live broadcast room.
"It's the Snakes game soon."
"The snake team killed him."
"come on, come on, come on."
"FW is very strong, and won the championship 3:0."
"TSM is also quite strong, and it hasn't been smashed by RNG."
"Then EDG can even lose the wild card."
"Can you leave it out for now?"
"..."
"Bai Jiao, what do you think of this game?"
Commentary seat.
Zeyuan asked the insiders who were invited to comment on S6 this time, because OMG went to play White Crescent, who was temporarily not the bishop in the relegation match.
"I think the FW tournament experience will be more experienced. The Snakes are entering the World Championship for the first time, and like FW, they are regulars in the World Championship or the mid-season game. They may not be so nervous and let go."
Zeyuan: "Oh, Bai Jiao, do you mean that you are afraid of the psychological pressure of the snake team and dare not operate?"
"Yes, I am optimistic about the Snakes in terms of strength, it depends on whether their head coach Beggin can adjust the atmosphere of the team. To be honest, I have played with the Snakes and I know it. I want to take advantage of the Snakes in BP. It’s difficult, I’m not worried about it, I’m just afraid that the players won’t be able to show their strength.”
Bai Jiao is quite sincere, expounding his views on the two teams from the perspective of a past person and a loss.
Zeyuan: "Okay, let's see if SS can play their winning streak in the regular season today. In this case, the two teams have already started BP. The FW blue side, the SS red side, and the barbecued pork coach, Ban Olaf. "
White Crescent: "No problem. Heroes who want to increase the mobility of teamfights will take sprints. Olaf takes the sprint bonus. Yesterday, CLG rushed up and directly made G2 unable to limit it."
Both sides of the ban part are very fast. Char Siu is a hero based on Sofm. He has studied a lot of SS games and knows that as long as Sofm plays well, SS gives the most suffocation, basically 3 wild areas play 1 wild In the area, the jungler on the opposite side will lose out if he doesn't do anything.
FW's three bans are Olaf, Titan, and Male Gun. As for Qin Ming, the idea is simpler. BanT0 is a Leopard Girl, a wheel mother who can mix lines, and a first-hand Syndra.
"Jin, the captain, Karma, and the vampires are all released. Is SS so confident?"
In the past few days, I have seen a lot of red Fang thinking about the ban position. It is still rare for Ze Yuan to release so many heroes with a high win rate.
The barbecued pork is a bit of a headache, he thinks it's better to ban the version on the opposite side, and let the wheel mother come out.
Snake: "Want to take Jin?"
"Take the captain."
Compared with MMD, Char Siu does not trust its own ad.
Take Jhin?
Don't do it, you have to come to the stadium with all four of them empty, right?
My family knows their own affairs, it’s not that Char Siu doesn’t know that Jhin is disgusting now and eats the bonus of the meta, but Jhin has only been practicing in NL for less than a month, and the effect of the training game is not very good, plus this hero has no movement, save his life Not good enough...
Well, forget it.
Seeing that the other side made a choice, Qin Ming quickly turned his thoughts, this feeling of gaming on the BP side is really addictive.
put version "answer"?
Bans are endless, so why not release them and make their own choices.
If there are few choices, the red side suffers a loss. After all, the blue side has a choice advantage, but if there are too many choices, it doesn't matter if the opponent loses one, the red side can get two.
"Take the barrel, Zyra."
The hero was locked, and the char siu frowned deeper. It seemed that SS had done their homework too, and this hand blocked a unique skill of their own by grabbing the ban.
Karsa: "There are no strong junglers anymore, do I need an excavator?"
Char Siu: "Let's take a look first, the opponent has already played the jungle first, let's take a look at the lineup.
Take the bot lane first, get ez for NL, Maple, you play vampires, we try to play the late game, let ez pass the mid-term, we have captains and vampires in the back, it is very good to limit the back row on the opposite side, Xiaolong can let it, more Pay attention to the road, vampires are easy to mix, we just need to keep the captain up. "
The lineup on the other side was almost finalized, and he didn't hide it, "Ryze, Gnar."
Um, let the bot lane mix?Are you messing around?
NL doesn't know that he has been regarded as a breakthrough. His position in FW has always been to not die. He doesn't need any output in the downwind battle, he is done lying down, and the game is handed over to the big brother.
The last choice, Char Siu see is a typical lineup with multi-point control and small skills that are disgusting. I will take out a blind monk for my confidant to improve fault tolerance and flexibility. Block damage.
FW's secondary selection has always been fixed.
We will know from the mid-season game. What Soraka and Fan Mom were the mainstream versions at that time, right?
All dodge aside, the support is to take out the bull's head.
why?
Of course, it's not that the barbecued pork is rigid or that the snakes can't practice soft support, but due to the characteristics of the team, SwordArt (forced) to take on a lot of responsibility for team formation.
People always have to enter the arena. If you use soft support and the whole team is OB together, the system that FW knows best will be gone. Even if you know that you are a bull, a bull, and a female tank, it is easy to be targeted, but you can only do this. Play the game and try to stop the pressure.
Push the book, "I really don't want to rebel", welcome everyone who is in the book shortage to taste it.
That year's Lightning Wolf ad was really messed up, even better than Nanfu battery, ig Yuhuang was sprayed so badly, maybe he could be selected for the second team ad in the Wanwan Division.
(End of this chapter)
"Where did EDG lose?"
"Is it strength, is BP being tricked, or is it that an operational error was seized and the opportunity snowballed, and no chance of resistance was found?"
"neither."
In the first 15 minutes, the heads and economy of both sides were not opened, and the vampires in the later stage had more guarantees and operation limits than Syndra. EDG's bot duo even sold a flaw and killed them on the line in more than 4 minutes. This is called Can't fight back?
In the small living room of the hotel, Qin Ming did not judge the victory or defeat of other teams too much, but only seized the key point of recovery of INTZ playing EDG, because this game is the most typical.
“Did you find that, EDG is still the same style of play in the summer split. They chose the knife girl for Mouse when the opponent went out first, not because they had to hit the top half of the collision. During the entire laning period on the road, Mouse can still operate. Gnar's, then why is the sword girl still broken?"
"It's simple."
"Because EDG doesn't have a tactical and operational thinking around the top lane, they are too used to sacrificing the top lane, and they don't regard the top lane as the winner of the game. They choose the sword girl not to win the line, but to have the hero strength to not lose the line.
We can clearly see that the wave of the blind monk crossing the tower gank in the bottom road is to understand the way down, and the result is a 3-for-1 exchange. At other times, the close rate between the blind monk and Gnar is abnormally high.
On the other hand, on EDG's side, the factory manager's first wave of anti-squatting hit the road, just like he used to help Mouse a wave or two after finishing the first half. The essence is to maintain the line, and if he can maintain it, he will not continue to seize this point to attack. , will turn around to help.
One of the smartest things about INTZ's game is that they force EDG to hit the hardest collisions.
After the laning period, the closeness rate between the male gun and the knife girl is not low, but they are passive defenses, the male gun can't come to help, and Gnar will take the high ground, and he will be dragged away the whole game, and the ez mid-game will be dragged away. The strength of the Vampire was all gone, and the vampire wanted to fight in a big group, but INTZ's focus was all on Gnar, and the vampire didn't dare to catch Gnar, it had to put pressure on him from the front.
As soon as the top road collapsed and the equipment was so wide open, EDG had no choice. They were just taking the trick, and then, there would always be mistakes. "
"On the first day of the group stage, everyone is still proficient in their team's version of the World Championship, I still say that, you can have an advantage on the road, but you can't put too much pressure on your teammates.
Daomei can't stabilize the line, the middle road naturally needs to develop, and then once the line is changed, the whole lower half area will have to look at Gnar's face. Xiaolong INTZ also takes it casually, because the lower half area has no initiative at all, and waits for the soldiers brought in. Line, people have finished playing. "
"INTZ has a rough understanding of the meta of the World Championship, but EDG has not changed. If EDG still doesn't pay attention to the top lane, ignoring this meta to hit the road is to deal damage and fight against the meta, they will still have such a hard time playing."
"After talking about EDG's decision-making mistakes, let's talk about FW, our opponent tomorrow."
"How should I put it, I guess they will not be very suitable for the stage of the World Championship. Their top laner MMD tends to be stable. Ike and Poppy are the heroes he plays the most, and the winning rate is also good;
Jungle Karsa, if Bay Province wants to rank as a jungler, he has already reached the top after a year and a half of his debut. Just like Peanut’s position in Rox, he can also drag the team rhythm by himself, but he is different from Peanut. The thing is, Peanut prefers to use strong heroes to invade the wild area to fight local collisions, while Karsa prefers to go crazy after reaching 6, and the wine barrel is very unique;
Maple, the hero pool is deep, but unstable. He can either play an advantage alone or send it out inexplicably when he has an advantage;
ad, NL, uh... I think this player is a burden to FW. FW fought JT for three rounds and won 10,000-[-], but you would never have imagined that he was overtaken by Bebe (JT.ADC) in damage in two roundsmore than [-]. "
"Hahaha."
Both Flandre and Crystal were amused, let's just say, in the winning game, TM played more than 10,000 damage less than the opponent's AD, how much lies?
It's true that I don't understand how to fight the tailwind to help make up the output.
This also confirms that Karsa is really the father of the team, an unstable mid laner, a hugely capable ad, who can actually reach the semi-finals at MSI and grab the No. [-] seed from Europe.
"Finally, their support SwordArt, a very intelligent player, is not a top player, but his coordination with Karsa is very tacit. FW is one of the few teams with excellent wild auxiliary system."
So, tomorrow our draft is very simple, use a strong bot lane to force a frontal fight, demolish the tower as soon as possible and switch to the line control Xiaolong..."
The next day, the second day of the group stage.
The first game is SKTvsC9, knock the horse to ban the excavator, Gnar, Zach, C9 press the Leopard girl, Karma, vampire
Lineup on both sides-
SKT: Jayce, Spider, Syndra, ez, Bullhead
C9: Rambo, Blind Monk, Snake Girl, Wheel Mom, Bloom
In the laning phase of C9, the top and bottom lanes are all small pressure knives. Duke's Jayce is even a little bit. Except for the teamfights where everyone fights and exchanges those heads, the only three heads of C9's local battle are all heroes. given.
It's just that the biggest problem with C9 in this game is that the middle road is not stable. At 5 minutes and 34 seconds, she was stunned by Syndra's push, and after the spider flashed around and took the e to kill, Snake Girl was silent throughout the game, and she was also killed by Faker in the middle. Just eating once, even working with a blind monk is also very stressful.
It was in such a situation that C9 relied on the wheel mother's clearing ability to drag it to 35 minutes and lost to SKT 15:8.
"When you're about to play, if you feel nervous, shake your legs, take a deep breath, let your mind go a bit empty, and give full play to the strength of our two-month special training. Don't be afraid to operate."
In the lounge, Qin Ming stretched out his hand, "We can win."
Crystal, Ming, and others all stretched out their hands, put up a self-encouragement, and said, "We can win."
……
China, live broadcast room.
"It's the Snakes game soon."
"The snake team killed him."
"come on, come on, come on."
"FW is very strong, and won the championship 3:0."
"TSM is also quite strong, and it hasn't been smashed by RNG."
"Then EDG can even lose the wild card."
"Can you leave it out for now?"
"..."
"Bai Jiao, what do you think of this game?"
Commentary seat.
Zeyuan asked the insiders who were invited to comment on S6 this time, because OMG went to play White Crescent, who was temporarily not the bishop in the relegation match.
"I think the FW tournament experience will be more experienced. The Snakes are entering the World Championship for the first time, and like FW, they are regulars in the World Championship or the mid-season game. They may not be so nervous and let go."
Zeyuan: "Oh, Bai Jiao, do you mean that you are afraid of the psychological pressure of the snake team and dare not operate?"
"Yes, I am optimistic about the Snakes in terms of strength, it depends on whether their head coach Beggin can adjust the atmosphere of the team. To be honest, I have played with the Snakes and I know it. I want to take advantage of the Snakes in BP. It’s difficult, I’m not worried about it, I’m just afraid that the players won’t be able to show their strength.”
Bai Jiao is quite sincere, expounding his views on the two teams from the perspective of a past person and a loss.
Zeyuan: "Okay, let's see if SS can play their winning streak in the regular season today. In this case, the two teams have already started BP. The FW blue side, the SS red side, and the barbecued pork coach, Ban Olaf. "
White Crescent: "No problem. Heroes who want to increase the mobility of teamfights will take sprints. Olaf takes the sprint bonus. Yesterday, CLG rushed up and directly made G2 unable to limit it."
Both sides of the ban part are very fast. Char Siu is a hero based on Sofm. He has studied a lot of SS games and knows that as long as Sofm plays well, SS gives the most suffocation, basically 3 wild areas play 1 wild In the area, the jungler on the opposite side will lose out if he doesn't do anything.
FW's three bans are Olaf, Titan, and Male Gun. As for Qin Ming, the idea is simpler. BanT0 is a Leopard Girl, a wheel mother who can mix lines, and a first-hand Syndra.
"Jin, the captain, Karma, and the vampires are all released. Is SS so confident?"
In the past few days, I have seen a lot of red Fang thinking about the ban position. It is still rare for Ze Yuan to release so many heroes with a high win rate.
The barbecued pork is a bit of a headache, he thinks it's better to ban the version on the opposite side, and let the wheel mother come out.
Snake: "Want to take Jin?"
"Take the captain."
Compared with MMD, Char Siu does not trust its own ad.
Take Jhin?
Don't do it, you have to come to the stadium with all four of them empty, right?
My family knows their own affairs, it’s not that Char Siu doesn’t know that Jhin is disgusting now and eats the bonus of the meta, but Jhin has only been practicing in NL for less than a month, and the effect of the training game is not very good, plus this hero has no movement, save his life Not good enough...
Well, forget it.
Seeing that the other side made a choice, Qin Ming quickly turned his thoughts, this feeling of gaming on the BP side is really addictive.
put version "answer"?
Bans are endless, so why not release them and make their own choices.
If there are few choices, the red side suffers a loss. After all, the blue side has a choice advantage, but if there are too many choices, it doesn't matter if the opponent loses one, the red side can get two.
"Take the barrel, Zyra."
The hero was locked, and the char siu frowned deeper. It seemed that SS had done their homework too, and this hand blocked a unique skill of their own by grabbing the ban.
Karsa: "There are no strong junglers anymore, do I need an excavator?"
Char Siu: "Let's take a look first, the opponent has already played the jungle first, let's take a look at the lineup.
Take the bot lane first, get ez for NL, Maple, you play vampires, we try to play the late game, let ez pass the mid-term, we have captains and vampires in the back, it is very good to limit the back row on the opposite side, Xiaolong can let it, more Pay attention to the road, vampires are easy to mix, we just need to keep the captain up. "
The lineup on the other side was almost finalized, and he didn't hide it, "Ryze, Gnar."
Um, let the bot lane mix?Are you messing around?
NL doesn't know that he has been regarded as a breakthrough. His position in FW has always been to not die. He doesn't need any output in the downwind battle, he is done lying down, and the game is handed over to the big brother.
The last choice, Char Siu see is a typical lineup with multi-point control and small skills that are disgusting. I will take out a blind monk for my confidant to improve fault tolerance and flexibility. Block damage.
FW's secondary selection has always been fixed.
We will know from the mid-season game. What Soraka and Fan Mom were the mainstream versions at that time, right?
All dodge aside, the support is to take out the bull's head.
why?
Of course, it's not that the barbecued pork is rigid or that the snakes can't practice soft support, but due to the characteristics of the team, SwordArt (forced) to take on a lot of responsibility for team formation.
People always have to enter the arena. If you use soft support and the whole team is OB together, the system that FW knows best will be gone. Even if you know that you are a bull, a bull, and a female tank, it is easy to be targeted, but you can only do this. Play the game and try to stop the pressure.
Push the book, "I really don't want to rebel", welcome everyone who is in the book shortage to taste it.
That year's Lightning Wolf ad was really messed up, even better than Nanfu battery, ig Yuhuang was sprayed so badly, maybe he could be selected for the second team ad in the Wanwan Division.
(End of this chapter)
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