Champion Bishop of the League

Chapter 91 S6's SKT is Bang's SKT

Chapter 91 S6's SKT is Bang's SKT (seek support)

When we got back to the hotel, the third game was almost over.

It's a Group D match, TSM vs SSG.

If the team logo is covered, some people may not believe it. How could SSG fall behind by 32 in economy in [-] minutes, so miserable?

Yesterday, TSM, who was smashed by RNG, actually played a more relieved massacre.

33分53秒,游戏结束,整局的人头定格在18:1,TSM上中野和ad分别交出的战绩为7-0-4、2-0-10、5-0-9、4-0-4,差点剃光头的那个头是辅助打团顶在最前面被集火死的。

The group stage is a very magical competition system. Under the BO1 matchup, there is no adjustment time and adaptation process, and the personal state is raised, which is not friendly to the slow-heating team such as SSG.

This round produced a lot of famous scenes that will be edited and included. For example, Ambrose took the initiative to crouch in the grass with a thick wall in the opponent's blue zone, and Svensekeren, who was punished by f4 with a row of eyes, realized the crisis.

Then, the blind monk twisted his waist a little to avoid the spider E, cooperated with Bilson and the top laner Hauntzer, and killed Samsung Ueno who wanted to do something;

Then, he came to support Syndra, who had mixed up an assist, and went back to the city to supply supplies. The 6th push ball alone killed the crown's Verus, and the snowball rolled further;
As for the ezDF two consecutive reverse big moves to pay tribute to the arena, and the two big moves of Verus, all kinds of predictions are not hit, which makes the North American audience very comfortable, and the little anger from yesterday is gone. .

In this round, the lineups on both sides were fighting very hard in the early and mid-term. TSM won Kenan, Blind Monk, Syndra, Jhin, and Braum;
SSG chose Rambo, Spider, Verus, ez, and Lao Niu. As a result, Ambrose sent a wave with them, but all the members didn't cooperate, and the fight was always one step later than the other side.

……

In the fourth game, RNG vs SPY, RNG won.

There is not much to watch in this game. Uzi and Mata's EZ and Nami have a lot of summoner skills, and they kill the opposite wheel mother and Karma combination.

Wait until the mid-term ez Demon Sect upgrades the magic cut, the 6 heads of EZ and two Q hit the crispy skin, and one third of the blood is gone. The power point of the equipment comes too fast, and the European snake without defense equipment can't defend the tower. .

Game 2, H2K vs INTZ, H[-]K wins.

H2K chose a more rogue lineup, Kenan, Scorpion, Snake Girl, Policewoman, Karma, many big hands laughed and called it the ultimate torture style without mercury, INTZ no matter who was flashed by Scorpion, Snake Girl lost Policewoman W threw the clip, and there was Kenan next to her, but she couldn't survive...

Imagine how tragic the teammates were after being held back and didn't dare to rescue.

The only flaw of H2K's lineup is that it eats too much of the scorpion's ultimate move, and the other is that the early middle and jungle confrontation ability is very weak.

But INTZ couldn't break through H2K's defense line. No one on both sides broke out during the entire laning period. The Brazilian brothers wanted to find opportunities, but they were resolved every time. .

H2K has proved with facts that the wild card team is really close to something, and the barrage is full of EDG corpses. That is, they won AHQ in the last game today, although they also contributed a famous scene——

Horses fly arrows.

The 13th-level men and horses followed their teammates to push down the second tower, and after they retreated to make money, the factory manager was chased by Olaf in the Xiaolong River, and the cold ice who was clearing the line at the bottom wanted to control the men and horses, and saw a big move. Passing by, the factory manager made a big charge and slammed into the crystal arrow.

The process is such a process, the thing is such a thing.

The 40-minute battle with AHQ was a bit "EDG-like", that is, EDG clearly had the initiative in the field, but they were just seeking stability.

But winning is enough, and fans are easily satisfied.

The competition on the second day of the group stage ended. The lineup selection on this day has changed a bit compared to the first day. It is not difficult to see that everyone will give tactical status to the point of the top lane. It is not Kenan, Rambo, Gnar, Jay. Sri Lanka, pay more attention to the two-piece set to participate in the group to fight the damage.

outside world.

Some are happy and some are sad.

Today's LPL's three-game victorious record makes the domestic audience very comfortable, but apart from the LPL, not many people care about it. Some foreign audiences watched the game, but no one cares too much about the team other than the home team who loses and wins. .

After the excitement, everyone began to worry about tomorrow's confrontation. Well, the main worry is how SS will play SKT.

On the Korean Internet, some people are already excited that SKT can teach the third seed of LPL a lesson tomorrow.

All this seems so natural. After all, against the LPL team, SKT only lost one big game to EDG, and the others won all of them.

Even if they are the No. [-] seed, the Korean audience didn't think Rox would be stronger than SKT. In the playoffs, SKT was pulled by KT. Rox, like other LPL teams, has never defeated SKT until now. public records.

Some anti-bar big hands are making suggestions for the Snake team below:
It is said that Duke is the least gregarious part of SKT. It is true that he is playing a captain who died in battle and would rather use his ultimate move to collect the troops from the top lane and enter the tower.

Some people also say that Xiao Hei is very funny, he is easy to get on the head, and when his head is hot, he will take the middle road with him.

These are all weaknesses exposed in the small games SKT lost. Qin Ming has also studied this SKT team, but his views are obviously more cautious and flexible.

"The hero pool doesn't need to be too focused on the upper and the jungle, but tactically. The ban position is mainly limited to the middle and the lower. I will release the Leopard Girl tomorrow. If they don't take us, they will take it, forcing them to make a choice in this option."

In the small living room of the hotel, Qin Ming pointed to the ban and pick data recorded by Ugus in the past two days and said this.

Ugus was a little surprised, "Will it be too risky."

"How to lure the other side without taking risks."

Qin Ming pointed to some data from SKT, "Their ad.Bang's damage ratio in SKT is now over 30% per game.

After watching SKT so many games, this season, he's more of a threat than Faker in my mind.

He is very versatile, especially good at the wheel mother, get him the wheel mother game, SKT's avoidance operation is like an iron bucket, and it is extraordinarily resilient, because they don't have to worry about getting the wheel mother, the whole team can buy it around him Eyes avoid fighting, so I can't play this hero, I need SKT to play a little more proactively, so that we can have a chance.

Tomorrow I will consider releasing Jhin, his Jhin is skilled, but not as lethal compared to his other heroes, we will also make traps around this.

The current SKT is not so much Faker's SKT, but Bang's SKT. Win or lose, their ad is the key, you know? "

In the nodding action of the Snake team members, Qin Ming continued: "As for their top road Duke, if he plays meat, it means that their way of ending the game is biased towards the team, but if he plays a warrior or damage In the top lane, he will play very alone, extremely biased towards single-lane solo, forcing his opponent to focus on it.

In the latter case, his average number of deaths per game is not low, indicating that he will give opportunities, but once the transition period is over, he rarely takes care of his teammates. In this way, he has a relatively favorable development environment to make up for the previous losses or Widen the economic gap of the counterpoint.

In other words, this is actually an operational idea. Use strong heroes to play aggressively, relieve the pressure in the lower half, and provide Bang with a comfortable development environment. In the mid-term, he will not join the team, as long as the collision loss in team battles is relatively high. Reasonable, his development has come up.

Playing SKT, the bottom lane is the key, but to contain the upper half, whether it is the collision of the upper jungle or the middle jungle, if we can take advantage of it, we will play a lot better.

Our strategy is to limit the middle and bottom of the ban position, rhythm points around the upper and middle jungle, and then use the strong period of the lineup to target Bang, and also..."

PS:

Going to Sanjiang on the 8th, the notice has been received, so there is a high probability that it will be on the shelves next Friday?I listened to what Zhou Da said. A book with less than 500 collections has been pushed to the present, and I am really grateful.

 Some readers have commented that they should not write about other teams' games, but I think this is a coaching article, and the protagonist doesn't need to play games every day to keep feeling good. Those who don't study the game in the rest of the time, even if they are not opponents in the half of the protagonist's team. , and also look at the routines and tactics of other teams.

  In other words, I want to write a book that can roughly understand what happened to each team in S6 that year after reading my book.

  In the whole World Championship, the difference between the ban selection in the front and the back is actually quite big.

  Thanks to the book friends [Going alone] 1500 coins as a reward;
  Thanks to the book friends [Jing Xiao Niu and Mr. Wei] for the 1500 coins reward;
  Thanks to book friends [custom travel] 100 coins reward.

  Thank you for your support.

  There should be another update tonight, I'm coding.

  
 
(End of this chapter)

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