I'm the strongest mid laner
Chapter 191 Rambo in the middle?
Chapter 191 Rambo in the middle?
"They have a deep pool of heroes in the middle lane, and it's hard for us to target them." Abu walked and analyzed with a notebook in his hand, making decisions for the team's BP.
"However, our hero pool in the middle lane is also very deep, so there is no need to be afraid of this. We can snatch Jess in their hand."
PAWN can play Jess. This is the benefit of a deep hero pool. It won't suffer too much in terms of BP, and it will be more flexible and even play more routines.
Like QG, Jess must be banned, because Doinb in the middle lane can't play Jays, and they dare not let it go. Once released, CP may choose it.
Whether to choose or not is one thing, but whether it will be another matter. It can put great pressure on the other party, and the other party will not gamble.
"Second-hand words, Ban Shen."
One of the routines that CP plays a lot, playing Shen Lai Bao double C on the road, this can liberate the middle and bottom, let them play a better output environment in the team, Shen's support and protection capabilities are too strong, teams that like to fight prefer this hero.
The two sides are fighting wits and courage in BP. When everyone's strength is similar, BP is particularly important.
Whoever can take advantage of BP will gain the initiative
"Brother Lang, it's the last ban." lqs asked: "Do you want to ban the card?"
PAWN's cards have been played several times in the summer game, and they have done a good job in support and laning. Moreover, this hero can drive the rhythm, and PAWN will also help the bottom lane DEFT more.
The bottom lane DEFT is very strong. He has the advantage and also has the ability to end the game.
"No need." Chen Lang shook his head and said, "It's fine if they take the hero, the nightmare is still outside."
"Besides, before I played a hero, EDG didn't dare to choose cards. They would be afraid that they would be blown up by me directly in the lane."
Chen Lang seemed quite confident and arrogant when he said these words, but everyone believed his words.
Because, Chen Lang has this strength!
During the German Cup, Chen Lang and PAWN were both assassins, and Chen Lang was able to kill PAWN solo. Now if PAWN chooses a tool-type mid laner like a card, wouldn't Chen Lang be able to beat the opponent violently by choosing an assassin?
Even if you can't kill him alone online, but after gaining the advantage, call the jungler to catch him, it's still very easy to catch the opponent.
This version puts more emphasis on laning, so the toolman mid laner will rarely pick first, unless the system needs or the player is confident to do so!
"Then what do we ban?" lqs asked.
"Victor, this hero should be chosen by EDG." Chen Lang thought for a while and said.
"it is good."
lqs directly banned Victor. In this way, all three bans of both sides were completed.
"Victor!" Miller exclaimed, "CP doesn't want to give EDG a chance to develop!"
Victor's version is not bad, but it's a little weaker in the early stage, because the 1000 yuan in the lane needs to go home to upgrade Hex to upgrade the E skill, so that one E can clear the line.
Therefore, this hero is a relatively slow-developing hero, with strong late-stage abilities, especially the ability to fight in groups. An R [Chaos Storm] can produce tons of output in a wave of team battles, and can also divide the battlefield.
"Victor is still banned." Abu raised his eyebrows when he saw that CP had finally banned Victor.
Originally, he wanted to choose this hero. PAWN's strength is very strong, whether it is support or laning ability, he is very outstanding. Choosing him a late-stage development is definitely a guarantee.
Whenever EDG is in a difficult situation, PAWN can always stand up.
Moreover, the factory manager's jungle style is a grass-eating and graphics-controlling jungler. He is good at controlling graphics and squatting. He is a bit biased in terms of gank and operation. He belongs to the planning-type jungler.
For example, SS's jungler sofm has a unique style of jungler. The speed of clearing the jungle is very fast, and it will calculate the refresh time of wild monsters. It is stuck to spawn wild monsters. It likes to invade the opponent's wild area to clear wilds.
The junglers of LPL have basically been ruled by sofm in the jungle, but the factory manager misfired.
Because the factory manager is a map-controlling jungler, he has a very strong ability to plan the jungle. Sofm's jungler encounters a jungler like the factory manager, and it doesn't work at all, but destroys his own rhythm.
When sofm can't follow his own plan to clear the jungle, his rhythm of clearing the jungle will be curbed, the jungle and gank are not done well, and there is no rhythm at all, so that SS has no rhythm.
SS is also one of the few teams that invests a lot of resources in the jungle. Sofm is intercepted in the jungle and will go to support online. The jungler is equivalent to directly leading to the collapse of the entire field.
Sofm's style of play is actually an alternative wild-core style of play. Through the development of the jungle position, the opponent's level and experience equipment can completely suppress the opponent, so as to suppress the opponent's jungler, and then use this advantage to suppress the jungle area and radiate to the line .
However, in the current version, the concept of wild core is not deep, and everyone is more accustomed to using team-starting heroes, such as Zhumei and Zac, or rhythm-type junglers, such as blind monk spider.
One is for team fighting and the other is for gank, each has its own advantages.
What the factory director likes most is to meet people with plans in the field, because the other party is easy to get into his rhythm and be led away by him.
What he is most afraid of is people who have no plan, such as mlxg, who would rather not develop but have gank, all the way to the end, so that the factory manager does not know what the other party is thinking, so he cannot plan the other party's wild area.
It's a bit bullying and afraid of toughness. He is afraid of the stupid jungler.
After all, the active attack ability of this herbivorous jungler is weaker, but the anti-squat and vision will do well. For EDG, the strength of the online players is very strong. What a good rhythm of the jungler.
They only need to be able to do a good job in vision, anti-squatting and map control. As long as the middle and lower double Cs are given enough time to develop, the mid-term double Cs can stand up and take over the game.
Therefore, the factory manager's style of play fits well with EDG's lineup, which is also the reason why EDG's performance remains good among all the teams that have signed in.
Before, EDG's bot lane Nami was very strong, and S4 was officially rated as the world's number one ADC, which shows how strong it is!
The factory manager also played the same way. EDG won the LPL spring and summer double championship.
However, compared to last year, this year's EDG has strengthened their mid lane. PAWN's strength is much stronger than U's, so EDG's run-in seems to have no effect, mainly because of the similar style of play.
The current EDG is an enhanced version of last year.
"Do you want a blind monk?" Abu glanced at the factory manager.
This hero can be regarded as one of the signature heroes of the factory manager, and the winning rate is quite high.
"Look at the opponent's lineup," Ming Kai said.
"Let's go out of Gnar first on the road."
After Abramovich finished speaking, EDG chose Gnar first.
"Koro1's signature hero, the Tathagata Palm and MSI in the Spring Jue can defeat SKT, and Koro1's Gnar contributed a lot!" Miller exclaimed when he saw EDG's first-hand choice.
Baby nodded his head: "That's right, Gnar doesn't suffer against any hero. He is very strong in laning and team fighting. The main thing is that this hero needs to control his anger in team fighting. Many people can't play well, but Koro1's Gnar is a unique skill." .”
"This hand selection is very good!"
"Gnar?" Chen Lang looked at TheShy with a smile: "Would you like to play Kennan, I'll help you swim away."
TheShy smiled and nodded: "Okay~"
"CP won Kenan and Blind Sin, this Ueno combination is very strong!" Miller said: "These two brothers cooperate very well!"
"The damage is high, it's still dizzy, and it's good for team fights. Does CP want to put offensive resources on the top lane?"
Wawa said: "Although TheShy is a player who can go up sometimes, I have to say that he has a strong suppressing force. Once he gains an advantage, he can dominate the game. If CP can't beat EDG in the bottom lane, he will use Bao Betting on the road is not necessarily a bad choice."
"What do you say next?"
"Let's go to the jungle first, sister pig." Abu said.
The blind monk is gone, Kenan is another teamfight hero, and Abramovich wants to make up for team control.
"Okay." The factory manager nodded.
After EDG selected the pig girl,
"In the middle lane, follow the previous plan and use Fahe." Abramovich said, "Let's choose Syndra."
"This hero is very capable in the later stage, and he won't suffer too much in the lane."
Even if Chen Lang gets Jess, Syndra is not afraid. His E [Weakness Retreats] is very restrained. As long as the opponent jumps over and pushes him away, Jess basically can't kill him.
Of course, if that's the case, Syndra is just better at fighting Jess, but it doesn't mean that he is not at a disadvantage. Which hero is not at a disadvantage against Jess?
"Taking the upper middle field so early, EDG's counter position was given to the bottom lane, and Thresh was banned, and the heroes who played better with CP support can also start the team and the rhythmic heroes are gone. EDG is really determined. Hit the road."
Miller felt that he had guessed the purpose of EDG. After all, when he first predicted the game, he had mentioned the game between EDG and CP, and he might focus on the bottom lane.
Seeing EDG's first three choices, Chen Lang said: "My Roaming, Syndra is very equipment-hungry, and he needs blue buffs in the early stage, basically a mid-lane earthbound spirit."
"This time, let's go to the EDG wild area. We can't let Syndra get the mana development comfortably. His early influence is limited. Let's go to their wild area to make trouble!"
"Lqs, you choose a hero to start a team with me, do they think that if Thresh is banned, there will be no other heroes to start a team?"
With a smile on the corner of Chen Lang's mouth, he directly chose a hero!
Deep Sea Titan!
This hero can now go up and walk to assist. His own skills have a hook to control people. Passive A can also hit people with a dizzy effect. The big move is a directional team-starting skill. stand up!
The most important thing is that if this skill is used well, it will become a group control skill, because the power of the Titan can send all the enemies along the path to the sky!
If you play an advantage, this hero support is very disgusting, fleshy and control, close to full-body control, especially after eating the big titan, basically dare not output, and dare not get too close to teammates, so as not to affect teammates.
"I'll be a wandering hero. If you don't match up with EDG, you'll develop steadily in the middle lane. I see your teammates blow up. What should you do?" Chen Lang sneered.
Subsequently, he chose Lambo.
"It's Rambo!?" Miller was shocked: "Kenan's top laner has already come out, and he still chooses a Rambo, is it possible?"
Rambo always went up, and no one had ever won, so Chen Lang's move really surprised Miller.
Of course, the same is true for the audience who are watching the live broadcast.
"Brother Lang is here to work again?"
"Rambo's mid laner is here, how about a Titan mid laner next time?"
"Don't, I'm still waiting for Da Dema's mid laner! Brother Lang's game understanding is definitely different from others, I think he can choose anything~"
"No way, working hard in front of EDG, isn't that courting death?"
"The factory manager ruled all kinds of dissatisfaction. The CP lineup has already lost half. The hero is nothing without a big move!"
It seems that CP's lineup is very strong in team fighting. Rambo's Da and Kenan's Da are both very powerful in team fighting. However, when the middle and upper are all AP, as long as the opponent uses magic resistance, they will become very fleshy.
Whether it is a pure AD chopper team or a multi-AP lineup, they are all relatively easy to target.
"Rambo?" Abu was very surprised: "Are you really going to use Rambo to hit the target?"
Although Rambo and Titan are released together, no one thinks that Titan will go in the middle. Isn't this hero a mentally handicapped?
The hands are too short, and there is no wall hook, which is useless. The middle lane is usually a mage, and it is too easy to fight with long hands and short hands. Coupled with the problem of minions, Titan's hook is not easy to hook people.
If you go on the road, you are all fighters on the road, and the two sides can still draw A to each other. The Titan's E skill is still useful, but it is completely useless in the middle of the road, and you can't touch anyone.
"No matter what they play in the bot lane, this one will definitely explode!" Abu said confidently: "Choose Lulu as a support in the bot lane, AD Wheel Mom, the real lineup will be very strong in team play."
The wheel mother can accelerate the whole team, and the soft assistant Lulu can protect the people. Ueno is the meat to open the group, the middle and lower output, auxiliary protection, perfect!
As for CP's lineup, Abu really didn't understand it, but he immediately knew what the other party was doing!
"Draven!" Miller shouted again: "JackeyLove's signature hero, once this hero doesn't have an advantage in the laning phase, he will be very weak in the mid-term!"
Draven's passive is to kill to get bounty, so he has to take the head to make himself fat. Once he becomes fat, Draven's output will be particularly terrifying.
But if you can't get fat, Draven's role will be very small, and this hero has no displacement and low fault tolerance, so although the output is high, it is difficult to play.
It's a bit like two extremes, coupled with the unique A mechanism, many people can't play him. The average ADC is used to the traditional A, not this kind of ax and then A.
The lineup of the two sides is finalized:
Blue Fang EDG, top lane Gnar, play Wild Boar Girl, mid lane Syndra, bottom lane Mom and Lulu.
Red Fang CP, Kenan on the top road, blind monk in the wild, Rambo in the middle road, Delevingne and Titans in the bottom road.
"The lineups of both sides are a bit routine. One is to develop a team lineup. Syndra and Wheel have strong tower defense capabilities. As long as they play in the late stage, EDG is really good at team play."
"CP is a bit slanted here. Blind monk and Draven are both early and mid-term heroes. Once they are dragged to the late stage by EDG, it will be difficult to fight. I don't know whether CP is on or off. Both Cs need to eat Resources, let’s see which lane the jungler will fight around.”
"Moreover, this is also Rambo's first show in the LPL. We can look forward to what kind of wonderful performance Lang can bring."
In fact, CP's lineup is triple-core, because Rambo also needs equipment, but Rambo has a small mask output is very good, unlike Kenan who needs a lot of equipment support, otherwise the shortcomings are obvious.
If the equipment is not good and the output is not enough, the situation of CP and LGD will appear before. Kenan hit 3 people, but there is no damage.
If the equipment is good, Kenan is also very fragile, and it is easy to be instantly killed by the opponent. This hero's Zhongya is a must-have equipment. Kenan not only needs output but also defense, so it is very expensive to equip and needs resources to support.
The same is true for Draven. The laning is good, but the effect of team fight is much worse. It is far inferior to other ADs. The most important thing is that there is no output without an axe.
Draven with an ax and without an ax are two heroes.
Relatively speaking, Rambo is slightly better, but CP is a double AP lineup after all. As long as the opponent's magic resistance is improved, Kenan and Rambo will not be so effective!
Purely from the perspective of the lineup, the audience in the live broadcast room generally felt that EDG was better at playing, and had an advantage in team battles, and CP couldn't poke.
Kenan, Draven, and Rambo are all short-handed heroes, and their skills can't be poked. Wheel Mom and Syndra's skills are very far away.
(End of this chapter)
"They have a deep pool of heroes in the middle lane, and it's hard for us to target them." Abu walked and analyzed with a notebook in his hand, making decisions for the team's BP.
"However, our hero pool in the middle lane is also very deep, so there is no need to be afraid of this. We can snatch Jess in their hand."
PAWN can play Jess. This is the benefit of a deep hero pool. It won't suffer too much in terms of BP, and it will be more flexible and even play more routines.
Like QG, Jess must be banned, because Doinb in the middle lane can't play Jays, and they dare not let it go. Once released, CP may choose it.
Whether to choose or not is one thing, but whether it will be another matter. It can put great pressure on the other party, and the other party will not gamble.
"Second-hand words, Ban Shen."
One of the routines that CP plays a lot, playing Shen Lai Bao double C on the road, this can liberate the middle and bottom, let them play a better output environment in the team, Shen's support and protection capabilities are too strong, teams that like to fight prefer this hero.
The two sides are fighting wits and courage in BP. When everyone's strength is similar, BP is particularly important.
Whoever can take advantage of BP will gain the initiative
"Brother Lang, it's the last ban." lqs asked: "Do you want to ban the card?"
PAWN's cards have been played several times in the summer game, and they have done a good job in support and laning. Moreover, this hero can drive the rhythm, and PAWN will also help the bottom lane DEFT more.
The bottom lane DEFT is very strong. He has the advantage and also has the ability to end the game.
"No need." Chen Lang shook his head and said, "It's fine if they take the hero, the nightmare is still outside."
"Besides, before I played a hero, EDG didn't dare to choose cards. They would be afraid that they would be blown up by me directly in the lane."
Chen Lang seemed quite confident and arrogant when he said these words, but everyone believed his words.
Because, Chen Lang has this strength!
During the German Cup, Chen Lang and PAWN were both assassins, and Chen Lang was able to kill PAWN solo. Now if PAWN chooses a tool-type mid laner like a card, wouldn't Chen Lang be able to beat the opponent violently by choosing an assassin?
Even if you can't kill him alone online, but after gaining the advantage, call the jungler to catch him, it's still very easy to catch the opponent.
This version puts more emphasis on laning, so the toolman mid laner will rarely pick first, unless the system needs or the player is confident to do so!
"Then what do we ban?" lqs asked.
"Victor, this hero should be chosen by EDG." Chen Lang thought for a while and said.
"it is good."
lqs directly banned Victor. In this way, all three bans of both sides were completed.
"Victor!" Miller exclaimed, "CP doesn't want to give EDG a chance to develop!"
Victor's version is not bad, but it's a little weaker in the early stage, because the 1000 yuan in the lane needs to go home to upgrade Hex to upgrade the E skill, so that one E can clear the line.
Therefore, this hero is a relatively slow-developing hero, with strong late-stage abilities, especially the ability to fight in groups. An R [Chaos Storm] can produce tons of output in a wave of team battles, and can also divide the battlefield.
"Victor is still banned." Abu raised his eyebrows when he saw that CP had finally banned Victor.
Originally, he wanted to choose this hero. PAWN's strength is very strong, whether it is support or laning ability, he is very outstanding. Choosing him a late-stage development is definitely a guarantee.
Whenever EDG is in a difficult situation, PAWN can always stand up.
Moreover, the factory manager's jungle style is a grass-eating and graphics-controlling jungler. He is good at controlling graphics and squatting. He is a bit biased in terms of gank and operation. He belongs to the planning-type jungler.
For example, SS's jungler sofm has a unique style of jungler. The speed of clearing the jungle is very fast, and it will calculate the refresh time of wild monsters. It is stuck to spawn wild monsters. It likes to invade the opponent's wild area to clear wilds.
The junglers of LPL have basically been ruled by sofm in the jungle, but the factory manager misfired.
Because the factory manager is a map-controlling jungler, he has a very strong ability to plan the jungle. Sofm's jungler encounters a jungler like the factory manager, and it doesn't work at all, but destroys his own rhythm.
When sofm can't follow his own plan to clear the jungle, his rhythm of clearing the jungle will be curbed, the jungle and gank are not done well, and there is no rhythm at all, so that SS has no rhythm.
SS is also one of the few teams that invests a lot of resources in the jungle. Sofm is intercepted in the jungle and will go to support online. The jungler is equivalent to directly leading to the collapse of the entire field.
Sofm's style of play is actually an alternative wild-core style of play. Through the development of the jungle position, the opponent's level and experience equipment can completely suppress the opponent, so as to suppress the opponent's jungler, and then use this advantage to suppress the jungle area and radiate to the line .
However, in the current version, the concept of wild core is not deep, and everyone is more accustomed to using team-starting heroes, such as Zhumei and Zac, or rhythm-type junglers, such as blind monk spider.
One is for team fighting and the other is for gank, each has its own advantages.
What the factory director likes most is to meet people with plans in the field, because the other party is easy to get into his rhythm and be led away by him.
What he is most afraid of is people who have no plan, such as mlxg, who would rather not develop but have gank, all the way to the end, so that the factory manager does not know what the other party is thinking, so he cannot plan the other party's wild area.
It's a bit bullying and afraid of toughness. He is afraid of the stupid jungler.
After all, the active attack ability of this herbivorous jungler is weaker, but the anti-squat and vision will do well. For EDG, the strength of the online players is very strong. What a good rhythm of the jungler.
They only need to be able to do a good job in vision, anti-squatting and map control. As long as the middle and lower double Cs are given enough time to develop, the mid-term double Cs can stand up and take over the game.
Therefore, the factory manager's style of play fits well with EDG's lineup, which is also the reason why EDG's performance remains good among all the teams that have signed in.
Before, EDG's bot lane Nami was very strong, and S4 was officially rated as the world's number one ADC, which shows how strong it is!
The factory manager also played the same way. EDG won the LPL spring and summer double championship.
However, compared to last year, this year's EDG has strengthened their mid lane. PAWN's strength is much stronger than U's, so EDG's run-in seems to have no effect, mainly because of the similar style of play.
The current EDG is an enhanced version of last year.
"Do you want a blind monk?" Abu glanced at the factory manager.
This hero can be regarded as one of the signature heroes of the factory manager, and the winning rate is quite high.
"Look at the opponent's lineup," Ming Kai said.
"Let's go out of Gnar first on the road."
After Abramovich finished speaking, EDG chose Gnar first.
"Koro1's signature hero, the Tathagata Palm and MSI in the Spring Jue can defeat SKT, and Koro1's Gnar contributed a lot!" Miller exclaimed when he saw EDG's first-hand choice.
Baby nodded his head: "That's right, Gnar doesn't suffer against any hero. He is very strong in laning and team fighting. The main thing is that this hero needs to control his anger in team fighting. Many people can't play well, but Koro1's Gnar is a unique skill." .”
"This hand selection is very good!"
"Gnar?" Chen Lang looked at TheShy with a smile: "Would you like to play Kennan, I'll help you swim away."
TheShy smiled and nodded: "Okay~"
"CP won Kenan and Blind Sin, this Ueno combination is very strong!" Miller said: "These two brothers cooperate very well!"
"The damage is high, it's still dizzy, and it's good for team fights. Does CP want to put offensive resources on the top lane?"
Wawa said: "Although TheShy is a player who can go up sometimes, I have to say that he has a strong suppressing force. Once he gains an advantage, he can dominate the game. If CP can't beat EDG in the bottom lane, he will use Bao Betting on the road is not necessarily a bad choice."
"What do you say next?"
"Let's go to the jungle first, sister pig." Abu said.
The blind monk is gone, Kenan is another teamfight hero, and Abramovich wants to make up for team control.
"Okay." The factory manager nodded.
After EDG selected the pig girl,
"In the middle lane, follow the previous plan and use Fahe." Abramovich said, "Let's choose Syndra."
"This hero is very capable in the later stage, and he won't suffer too much in the lane."
Even if Chen Lang gets Jess, Syndra is not afraid. His E [Weakness Retreats] is very restrained. As long as the opponent jumps over and pushes him away, Jess basically can't kill him.
Of course, if that's the case, Syndra is just better at fighting Jess, but it doesn't mean that he is not at a disadvantage. Which hero is not at a disadvantage against Jess?
"Taking the upper middle field so early, EDG's counter position was given to the bottom lane, and Thresh was banned, and the heroes who played better with CP support can also start the team and the rhythmic heroes are gone. EDG is really determined. Hit the road."
Miller felt that he had guessed the purpose of EDG. After all, when he first predicted the game, he had mentioned the game between EDG and CP, and he might focus on the bottom lane.
Seeing EDG's first three choices, Chen Lang said: "My Roaming, Syndra is very equipment-hungry, and he needs blue buffs in the early stage, basically a mid-lane earthbound spirit."
"This time, let's go to the EDG wild area. We can't let Syndra get the mana development comfortably. His early influence is limited. Let's go to their wild area to make trouble!"
"Lqs, you choose a hero to start a team with me, do they think that if Thresh is banned, there will be no other heroes to start a team?"
With a smile on the corner of Chen Lang's mouth, he directly chose a hero!
Deep Sea Titan!
This hero can now go up and walk to assist. His own skills have a hook to control people. Passive A can also hit people with a dizzy effect. The big move is a directional team-starting skill. stand up!
The most important thing is that if this skill is used well, it will become a group control skill, because the power of the Titan can send all the enemies along the path to the sky!
If you play an advantage, this hero support is very disgusting, fleshy and control, close to full-body control, especially after eating the big titan, basically dare not output, and dare not get too close to teammates, so as not to affect teammates.
"I'll be a wandering hero. If you don't match up with EDG, you'll develop steadily in the middle lane. I see your teammates blow up. What should you do?" Chen Lang sneered.
Subsequently, he chose Lambo.
"It's Rambo!?" Miller was shocked: "Kenan's top laner has already come out, and he still chooses a Rambo, is it possible?"
Rambo always went up, and no one had ever won, so Chen Lang's move really surprised Miller.
Of course, the same is true for the audience who are watching the live broadcast.
"Brother Lang is here to work again?"
"Rambo's mid laner is here, how about a Titan mid laner next time?"
"Don't, I'm still waiting for Da Dema's mid laner! Brother Lang's game understanding is definitely different from others, I think he can choose anything~"
"No way, working hard in front of EDG, isn't that courting death?"
"The factory manager ruled all kinds of dissatisfaction. The CP lineup has already lost half. The hero is nothing without a big move!"
It seems that CP's lineup is very strong in team fighting. Rambo's Da and Kenan's Da are both very powerful in team fighting. However, when the middle and upper are all AP, as long as the opponent uses magic resistance, they will become very fleshy.
Whether it is a pure AD chopper team or a multi-AP lineup, they are all relatively easy to target.
"Rambo?" Abu was very surprised: "Are you really going to use Rambo to hit the target?"
Although Rambo and Titan are released together, no one thinks that Titan will go in the middle. Isn't this hero a mentally handicapped?
The hands are too short, and there is no wall hook, which is useless. The middle lane is usually a mage, and it is too easy to fight with long hands and short hands. Coupled with the problem of minions, Titan's hook is not easy to hook people.
If you go on the road, you are all fighters on the road, and the two sides can still draw A to each other. The Titan's E skill is still useful, but it is completely useless in the middle of the road, and you can't touch anyone.
"No matter what they play in the bot lane, this one will definitely explode!" Abu said confidently: "Choose Lulu as a support in the bot lane, AD Wheel Mom, the real lineup will be very strong in team play."
The wheel mother can accelerate the whole team, and the soft assistant Lulu can protect the people. Ueno is the meat to open the group, the middle and lower output, auxiliary protection, perfect!
As for CP's lineup, Abu really didn't understand it, but he immediately knew what the other party was doing!
"Draven!" Miller shouted again: "JackeyLove's signature hero, once this hero doesn't have an advantage in the laning phase, he will be very weak in the mid-term!"
Draven's passive is to kill to get bounty, so he has to take the head to make himself fat. Once he becomes fat, Draven's output will be particularly terrifying.
But if you can't get fat, Draven's role will be very small, and this hero has no displacement and low fault tolerance, so although the output is high, it is difficult to play.
It's a bit like two extremes, coupled with the unique A mechanism, many people can't play him. The average ADC is used to the traditional A, not this kind of ax and then A.
The lineup of the two sides is finalized:
Blue Fang EDG, top lane Gnar, play Wild Boar Girl, mid lane Syndra, bottom lane Mom and Lulu.
Red Fang CP, Kenan on the top road, blind monk in the wild, Rambo in the middle road, Delevingne and Titans in the bottom road.
"The lineups of both sides are a bit routine. One is to develop a team lineup. Syndra and Wheel have strong tower defense capabilities. As long as they play in the late stage, EDG is really good at team play."
"CP is a bit slanted here. Blind monk and Draven are both early and mid-term heroes. Once they are dragged to the late stage by EDG, it will be difficult to fight. I don't know whether CP is on or off. Both Cs need to eat Resources, let’s see which lane the jungler will fight around.”
"Moreover, this is also Rambo's first show in the LPL. We can look forward to what kind of wonderful performance Lang can bring."
In fact, CP's lineup is triple-core, because Rambo also needs equipment, but Rambo has a small mask output is very good, unlike Kenan who needs a lot of equipment support, otherwise the shortcomings are obvious.
If the equipment is not good and the output is not enough, the situation of CP and LGD will appear before. Kenan hit 3 people, but there is no damage.
If the equipment is good, Kenan is also very fragile, and it is easy to be instantly killed by the opponent. This hero's Zhongya is a must-have equipment. Kenan not only needs output but also defense, so it is very expensive to equip and needs resources to support.
The same is true for Draven. The laning is good, but the effect of team fight is much worse. It is far inferior to other ADs. The most important thing is that there is no output without an axe.
Draven with an ax and without an ax are two heroes.
Relatively speaking, Rambo is slightly better, but CP is a double AP lineup after all. As long as the opponent's magic resistance is improved, Kenan and Rambo will not be so effective!
Purely from the perspective of the lineup, the audience in the live broadcast room generally felt that EDG was better at playing, and had an advantage in team battles, and CP couldn't poke.
Kenan, Draven, and Rambo are all short-handed heroes, and their skills can't be poked. Wheel Mom and Syndra's skills are very far away.
(End of this chapter)
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