As a mage, I just want to pursue the truth
Chapter 133 Pre-Technology of Virtual Reality
Chapter 133 Pre-Technology of Virtual Reality (please subscribe!)
"At the same time, we can apply the super lithium battery to the brain-computer connection VR. With the support of the super battery and the brain-computer connection, other VRs are definitely not our opponents."
"It's just that high battery life is not an obvious advantage for VR. If there is no rich ecology, players will feel bored if the VR content is too long, and battery life cannot become a core selling point."
Wearing VR on the head has a certain weight, and the cervical spine will feel uncomfortable after playing for a long time.Players who suffer from 3D effects may not be able to stand it after playing for a few minutes, and even players who do not suffer from 3D effects will feel tired after playing for about two hours.
"The in-depth cooperation between Qualcomm and Byte in the field of VR this year may hinder us to some extent."
"We can only hope that the domestic game manufacturers can make games that are enough to attract players."
"According to the agreement we signed with the game manufacturers, the percentage is [-]%. If the market share reaches a certain level in the future, the percentage can be increased."
The advantage of doing software and hardware matching at the same time is not only that the software adaptation performance is better, but also that you can charge two dollars.
It is a profit for consumers to buy hardware devices, and subsequent consumption by consumers in your software ecosystem is another sum of money.
The reason why Apple can enjoy such a high net profit is that they have maximized the software and hardware support. In 2020, Apple's total annual net profit ranks first in the world, more than the world's largest company.
After becoming an executive of Kechuang Biology, Li Miaomiao spoke less and less to the outside world, because it is difficult to predict how the outside world will misinterpret your meaning.
Especially the media.Some media outlets have too flexible a code of conduct.
Once she was asked in an interview that she was so successful at a young age, what experience can she pass on to everyone.
Li Miaomiao replied that she still has many shortcomings and needs to learn from seniors in the business world, such as Dong Gree, Peng from Ant, and other outstanding female seniors.
These two are both chairman of the board. After careful study of Peng Lei’s experience, you will find that she is really an excellent manager. During her tenure as chairman of Ant Financial, she helped Ant Financial lay a solid financial technology foundation.
Afterwards, the media directly misinterpreted her words as the deputy general manager of Kechuang Biology trying to seek a higher position, and then accompanied it with her photo. At that time, there was a lot of noise on social media.
Because this topic involves gender opposition, it is even more noisy.
Fortunately, there was a video of this interview, and Li Miaomiao was able to explain it to Cheng Gang, but after that, she always adhered to the habit of thinking twice whether she spoke in public or in private.
Only when I video with Zheng Li can I let go of my nature.
Zheng Li asked: "Did we get samples of the VR products that Qualcomm and Byte cooperated?"
When Kechuang Future was established, Qualcomm also wanted to step in, and they hoped to participate in it.In the field of VR chips, Qualcomm's position is not as good as that of mobile phone chips.
Of course, it is still one of the leading players, and its shipments in 2021 will reach tens of millions.
Li Miaomiao replied: "We got the pico sample of Byte, and there is nothing special about it compared with the previous VR."
"I think our biggest opponent is still the quest series."
"With the blessing of Goose Factory in the domestic market, Byte cannot possibly compete with us."
"However, it is difficult to beat the quest series under FB in overseas markets."
After Quest was acquired by FB, it was not MET. After being acquired by META, it was renamed Meta Quest.
"Last year, Byte's pico shipments were 100 million units, and METAQuest's shipments were 1500 million units."
"META accounts for more than 80.00% of the worldwide market. We want to defeat META in the VR field. Brain-computer connection alone is not enough. We need a VR game that can be called a blockbuster."
"The operation method of brain-computer connection, combined with the handle, can completely create a hit game. It's just that we didn't get involved in this aspect at all before, and we can only look at the domestic game manufacturers such as Goose Factory, Pig Factory, and Mihayou. .”
"If there are explosive models, then our market share will account for at least 50.00% next year. If there are no characteristics, then the market share is difficult to estimate."
"And according to our original plan, the first generation adopts the purchase of VR chips from external manufacturers, and judges whether to acquire a VR chip company in the future based on the shipment volume. Once the VR chip company Qualcomm is acquired, it will be our biggest opponent in this field. .”
"Another advantage of V is that our unique brain-computer connection technology can make the positioning and movement in the game easier, and will not crowd out the computing power of the chip too much."
"At present, the brain-computer connection VR that we have finalized is definitely in the first echelon in terms of performance."
"At the same time, it is equipped with a self-developed brain-computer connection chip, which realizes the conversion of EEG signals for mobile functions."
"At present, the hardware has been finalized, and we are waiting for the development progress of the VR system and the development progress of related games."
"The one with clear news is Mihayou. They said they will transplant Yuanshen to VR. Follow up to see the situation of Yuanshen's landing in VR to see if they want to develop games specifically for VR."
"Goose Factory is already developing VR games, but I don't know the specific progress and details. It is said that this project is created by Photon Studio."
After Li Miaomiao told Zheng Li some recent details, she asked, "Zheng Li, do you have any ideas?"
In public, Li Miaomiao would call him Director Zheng, but in private, she always called him by his first name.
After thinking about it, Zheng Li said: "The project of brain-computer connection to VR must be done well. This will be the key work of science and technology creation for a long time in the future."
"You need to pay more attention to this. You can ask them to ask me about technical problems through the internal platform, and I will try my best to provide a solution."
In Zheng Li's vision, after the VR technology is fully mature in the future, it can develop into virtual reality.
The result of the combination of magic and Blue Star technology must be that only some people need to work, which is enough to create the material foundation that meets the needs of Blue Star humans.
Then Blue Star's future energy is to develop technology, at least to control the solar system.
After all, those who can participate in this are a minority, and those who cannot participate need to be entertained.
Virtual reality is the best presentation of future entertainment methods, which can effectively alleviate the contradictions between social classes.
The biggest technical problem between virtual reality and VR is how to convert electrical signals into brain nerve signals, that is, virtual pain, into physical pain in reality.Not just pain, of course, but other sensations as well.
The richer the brain nerve signals that can be simulated, the higher the simulation degree of virtual reality.
Therefore, it can be said that brain-computer connection is an indispensable front-end technology for virtual reality, which is why Qualcomm hopes to reach an in-depth cooperation with Kechuang Bio.
At that time, they specifically asked Mr. Lei to connect. In 2018, Qualcomm and Rice jointly created a VR product called Oculus Go.
(End of this chapter)
"At the same time, we can apply the super lithium battery to the brain-computer connection VR. With the support of the super battery and the brain-computer connection, other VRs are definitely not our opponents."
"It's just that high battery life is not an obvious advantage for VR. If there is no rich ecology, players will feel bored if the VR content is too long, and battery life cannot become a core selling point."
Wearing VR on the head has a certain weight, and the cervical spine will feel uncomfortable after playing for a long time.Players who suffer from 3D effects may not be able to stand it after playing for a few minutes, and even players who do not suffer from 3D effects will feel tired after playing for about two hours.
"The in-depth cooperation between Qualcomm and Byte in the field of VR this year may hinder us to some extent."
"We can only hope that the domestic game manufacturers can make games that are enough to attract players."
"According to the agreement we signed with the game manufacturers, the percentage is [-]%. If the market share reaches a certain level in the future, the percentage can be increased."
The advantage of doing software and hardware matching at the same time is not only that the software adaptation performance is better, but also that you can charge two dollars.
It is a profit for consumers to buy hardware devices, and subsequent consumption by consumers in your software ecosystem is another sum of money.
The reason why Apple can enjoy such a high net profit is that they have maximized the software and hardware support. In 2020, Apple's total annual net profit ranks first in the world, more than the world's largest company.
After becoming an executive of Kechuang Biology, Li Miaomiao spoke less and less to the outside world, because it is difficult to predict how the outside world will misinterpret your meaning.
Especially the media.Some media outlets have too flexible a code of conduct.
Once she was asked in an interview that she was so successful at a young age, what experience can she pass on to everyone.
Li Miaomiao replied that she still has many shortcomings and needs to learn from seniors in the business world, such as Dong Gree, Peng from Ant, and other outstanding female seniors.
These two are both chairman of the board. After careful study of Peng Lei’s experience, you will find that she is really an excellent manager. During her tenure as chairman of Ant Financial, she helped Ant Financial lay a solid financial technology foundation.
Afterwards, the media directly misinterpreted her words as the deputy general manager of Kechuang Biology trying to seek a higher position, and then accompanied it with her photo. At that time, there was a lot of noise on social media.
Because this topic involves gender opposition, it is even more noisy.
Fortunately, there was a video of this interview, and Li Miaomiao was able to explain it to Cheng Gang, but after that, she always adhered to the habit of thinking twice whether she spoke in public or in private.
Only when I video with Zheng Li can I let go of my nature.
Zheng Li asked: "Did we get samples of the VR products that Qualcomm and Byte cooperated?"
When Kechuang Future was established, Qualcomm also wanted to step in, and they hoped to participate in it.In the field of VR chips, Qualcomm's position is not as good as that of mobile phone chips.
Of course, it is still one of the leading players, and its shipments in 2021 will reach tens of millions.
Li Miaomiao replied: "We got the pico sample of Byte, and there is nothing special about it compared with the previous VR."
"I think our biggest opponent is still the quest series."
"With the blessing of Goose Factory in the domestic market, Byte cannot possibly compete with us."
"However, it is difficult to beat the quest series under FB in overseas markets."
After Quest was acquired by FB, it was not MET. After being acquired by META, it was renamed Meta Quest.
"Last year, Byte's pico shipments were 100 million units, and METAQuest's shipments were 1500 million units."
"META accounts for more than 80.00% of the worldwide market. We want to defeat META in the VR field. Brain-computer connection alone is not enough. We need a VR game that can be called a blockbuster."
"The operation method of brain-computer connection, combined with the handle, can completely create a hit game. It's just that we didn't get involved in this aspect at all before, and we can only look at the domestic game manufacturers such as Goose Factory, Pig Factory, and Mihayou. .”
"If there are explosive models, then our market share will account for at least 50.00% next year. If there are no characteristics, then the market share is difficult to estimate."
"And according to our original plan, the first generation adopts the purchase of VR chips from external manufacturers, and judges whether to acquire a VR chip company in the future based on the shipment volume. Once the VR chip company Qualcomm is acquired, it will be our biggest opponent in this field. .”
"Another advantage of V is that our unique brain-computer connection technology can make the positioning and movement in the game easier, and will not crowd out the computing power of the chip too much."
"At present, the brain-computer connection VR that we have finalized is definitely in the first echelon in terms of performance."
"At the same time, it is equipped with a self-developed brain-computer connection chip, which realizes the conversion of EEG signals for mobile functions."
"At present, the hardware has been finalized, and we are waiting for the development progress of the VR system and the development progress of related games."
"The one with clear news is Mihayou. They said they will transplant Yuanshen to VR. Follow up to see the situation of Yuanshen's landing in VR to see if they want to develop games specifically for VR."
"Goose Factory is already developing VR games, but I don't know the specific progress and details. It is said that this project is created by Photon Studio."
After Li Miaomiao told Zheng Li some recent details, she asked, "Zheng Li, do you have any ideas?"
In public, Li Miaomiao would call him Director Zheng, but in private, she always called him by his first name.
After thinking about it, Zheng Li said: "The project of brain-computer connection to VR must be done well. This will be the key work of science and technology creation for a long time in the future."
"You need to pay more attention to this. You can ask them to ask me about technical problems through the internal platform, and I will try my best to provide a solution."
In Zheng Li's vision, after the VR technology is fully mature in the future, it can develop into virtual reality.
The result of the combination of magic and Blue Star technology must be that only some people need to work, which is enough to create the material foundation that meets the needs of Blue Star humans.
Then Blue Star's future energy is to develop technology, at least to control the solar system.
After all, those who can participate in this are a minority, and those who cannot participate need to be entertained.
Virtual reality is the best presentation of future entertainment methods, which can effectively alleviate the contradictions between social classes.
The biggest technical problem between virtual reality and VR is how to convert electrical signals into brain nerve signals, that is, virtual pain, into physical pain in reality.Not just pain, of course, but other sensations as well.
The richer the brain nerve signals that can be simulated, the higher the simulation degree of virtual reality.
Therefore, it can be said that brain-computer connection is an indispensable front-end technology for virtual reality, which is why Qualcomm hopes to reach an in-depth cooperation with Kechuang Bio.
At that time, they specifically asked Mr. Lei to connect. In 2018, Qualcomm and Rice jointly created a VR product called Oculus Go.
(End of this chapter)
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