Chapter 138 Chinese Cthulhu

It's not that the game manufacturers in Huaguo have no talent and technology, but they are unwilling to invest in stand-alone games with unpredictable returns.

They are not familiar with this style of play.

Especially for companies like Goose Factory, online games have QQ and WeChat to attract traffic.

Buy a famous IP, then develop a mobile game based on the IP, then drain traffic, and then set up various krypton gold means to lure players to krypton gold.

The traffic is realized instantly.

The more important point is that if players are willing to spend money, the data of this game will immediately give positive feedback to the managers.

Let the manager know that I can properly allocate resources to this game, and the traffic is almost free for Goose Factory.

Just like the starting point was the recommendation of good works selected by the editor, combined with certain data based on the editor's taste, but now it is all about follow-up, this is the thinking of Internet operations.

If you read more novels, you will be able to advance to get a better recommendation position. Now the recommendation position of Qidian's new book period is also a pure Gu cultivation.

Data is everything.

The same is true in games. Games with more revenue and higher profits will get more traffic, more development, art, planning and other resources, which can form a positive cycle.

In the most popular years when animation IP was changed to mobile games, Goose Factory developed many animation IP mobile games:

Naruto, Dragon Ball Battle, Saint Seiya, Dengeki Bunko: Crossover, Naruto: New Generations of Ninja, Fairy Tail, Dragon Ball Battle, Fox Fairy Matchmaker, Hunter.

As a result, Naruto is the only one who still has sound. The last update of Saint Seiya, who was still a little hot before, was more than a year ago.

The time point here is the end of 2022. In March 2022, Saint Seiya of Goose Factory has not been updated for 3 months.

Naruto is the Gu King who survived this group of anime adaptation IP mobile games.

The game of Goose Factory is simple and rude, with huge benefits.

And if you make stand-alone games, the investment and return are very unclear.

The first is that the range of game types is very limited, otherwise the game version number will not be obtained, and the second is the problem of piracy.

Another crucial point is that the players trained by the domestic game industry for so many years do not recognize the one-time payment method.

Their krypton gold and krypton 648 will not feel expensive, but most of them will think it is too expensive to spend a few hundred yuan to buy a console game.

(This is my own psychological activity. Before I played Onmyoji Krypton Gold, it was 648, and I didn’t feel much. Later, I bought NS by myself, and I thought it was a bit expensive to buy the game for two or three hundred)
Fortunately, with the existence of steam these years, more and more players in Huaguo are willing to pay for console games.

Domestic companies specializing in console games can also find a way to survive.

But the general environment is such that Yuanshen is a rare boutique in the Huaguo game industry these years.

To a certain extent, Yuanshen has borrowed from the Legend of Zelda (to be euphemistic here), but Yuanshen’s innovation in krypton gold and the profits brought to MiHoYo may also make Nintendo open vision.

On one side are krypton gold games with stable investment returns, and on the other side are console games with unpredictable inputs and outputs.

It is clear at a glance how a company will choose.

It's just that Chen Chi and Chen Ran always have fantasies, what if it's different this time?It's changed this time.

Maybe Goose Factory is willing to invest in making a soul-based console game?
A man will always have fantasies until he dies as a teenager.

For the love in your heart, put everything you can into it.

"I don't think we need to make Western Fantasy-type soul games. Song Lin and I have never done the art style of Western Fantasy before, so it is difficult to grasp the degree."

"Although all of us have played many console games, we all know something about soul games, and we are no strangers to the western fantasy world, but if we want to make this type of game, it is difficult for us to make that taste."

"For example, those British slang words that make people smile, and some stalks that only deep DND fans understand. These are insurmountable gaps. Instead of making a Western-style fantasy background where we are just fans."

"It's better to make something with Chinese characteristics."

"I think it is completely possible to make a soul game of ancient Chinese Cthulhu, linking the ancient architecture, myths and legends of China with Cthulhu."

"Actually, Black Myth Wukong is a good reference case."

2022年底黑神话发售时间宣布跳票了,原本预计在2023年5月30日发售,结果游戏科学宣布跳票到9月底。

After the scene artist talked about his ideas, he showed everyone the scene design he made.

The Chinese-style buildings with flying eaves and carved beams and painted buildings look particularly gloomy against the dark background, and the continuous black mountains behind it have a unique sense of oppression.

He has always been keen on this style of painting, but he has no chance to show it.

As the producer, that is, the leader of the team, Chen Ran asked: "It's a very simple question, how does this style of painting look in VR?"

"Because the VR screen is a 3D effect, we can't think about the scene art design with a two-dimensional thinking."

"In addition, when we choose the subject matter, we must not choose the four great classics, let alone Journey to the West."

"Using the four great classics to make a dark game, it is almost impossible to get a version number."

Someone asked, "What about Black Myth Wukong?"

Chen Ran sneered and said, "They must be taking the route of platform release, and there is a high probability that it will be on Steam, and they will not get the version number."

"We can think in the direction that Xiao Li just proposed. I also think that the Chinese-style Cthulhu is a direction that is easy to create bright spots."

"But there are a few questions that you need to think about. First of all, if you can't get the version number, you can only take the road of overseas release. How to attract overseas players?"

"Of course it is best to get the version number. How can we prevent players from saying that we copied Black Myth Wukong? Even if the art style is similar, this title cannot be avoided. Of course, this issue is not important, but there must be a It’s just an excuse.”

After staying in the goose factory for a long time, I am used to being accused of plagiarism.Whether it is a game or a business model.

"In addition, PVE difficulty design, combat system, and combat mode are the most critical."

"Soul-based games, background stories, art scenes, character design, and prop design are bonus items. The battle mode and battle design are the most critical. How to make players feel happy and torture them to death."

"This is very important."

"It's not just that high difficulty can attract players, high difficulty is just a superficial phenomenon."

"Little by little growth, how to form positive feedback and let players feel their own growth, this is something that can continue to attract players."

"Of course there are many things I haven't thought of. We need to think slowly and form a complete plan."

"The time is tight and the task is heavy. We need to make a relatively complete plan in one month."

 I have always hoped that domestic game companies will make games such as the Cthulhu soul game with the background of the Ming Dynasty. It is estimated that it is unlikely. I can only imagine it in my novels.

  
 
(End of this chapter)

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