Chapter 148 Game Plan (Please Subscribe!)
Soul-based games have become popular since Sekiro, and there is naturally no shortage of domestic manufacturers trying to follow suit.

It’s just that the game manufacturer that claims to be a country-style Cthulhu soul-like ARPG has really left players who like soul-based games and those who don’t like soul-based games speechless.

Sekiro's ui, Bloodborne's battle mode, stiff movements, and too much stitching marks. Originally, the target audience of this type of game is soul game lovers.

It catches Miyazaki Hidetaka as a reference, which means that it has offended the target audience and has a bad reputation.

The judges of the Goose Factory asked very fatally. If you use the same historical background and the same genre, it is easy to arouse players' associations.

Originally, the reputation of the goose factory was not very good, and it was borrowed to the extent that it was famous all over the country.

The judges on the stage continued: "And the target audience of the game plan you designed is obviously console players, but Goose Factory's attempts on console games over the years have proved that our target audience and console player groups are very different. The coincidence is very low."

Goose Factory, as the sole distributor of Nintendo Switch in China, thought it would be a big hit after the release of the Switch, but it took more than a year for the sales to barely break one million.

If another agent comes, it may sell a little more than the goose factory.

"The more important point is that there is no way to pass the review, which means that it can only be sold on overseas platforms, which will cause certain purchase barriers for domestic players."

Regarding the other party's question, Chen Ran has already prepared: "I think it is a good thing that the poor reputation of the Cthulhu Soul ARPG made by other manufacturers before is a good thing."

"Domestic players actually have a lot of tolerance for domestic console games. The poor performance of the previous game has aroused a lot of attention and discussion. It is based on this."

"Our product only needs to be good enough, and the quality of the game is in stark contrast to that game, which will arouse players' interest."

"There is no shortage of player groups in Huaguo, what is lacking is good games."

"The most important thing is the quality of the game."

"The target audience of Goose Factory does not match the host players, and it is also because the quality of our games cannot meet the psychological expectations of the players."

"In my opinion, Goose Factory is the well-deserved No. [-] game manufacturer in Huaguo. Players have high expectations for Goose Factory, but the games we made obviously cannot match this expectation."

"And once the console games we make can meet, or even come close to their expectations, it will definitely arouse the interest of players."

"As for the version number, it can be sold on Steam, allowing players to download it on Steam."

As for the competitive relationship between WeGame and Steam, they must make concessions in front of the brain-computer connection system.

WeGame Goose Factory has given great expectations, and also given a lot of resource support, but the effect is not very good.

Because to be released on WeGame, a game version number must be obtained, so there are very few games that can be registered on WeGame.The domestic game ecology has caused WeGame to fail.

The ecology of the system is much more important than WeGame.For the VR system, Goose Factory can take the initiative to find Steam to cooperate, and move Steam to the brain-computer connection VR.

Steam is essentially just a game downloader and logger, and it is very simple to develop a VR version.

One of the most popular VR games is horror games. It is even more impossible for such games to pass the review in China, so they can only bypass supervision through steam.

The judges were not impressed by Chen Ran's answer: "How do you ensure that the quality of your game can satisfy players?"

"How do you have such confidence? You must know that brain-computer connection VR is a completely different ecology."

"No one knows which type of game will be most favored by players before the specific product comes out."

"Even if it is a very mature console game or mobile game, no one dares to say that his game will be recognized by players and become a hit before it has passed the market test."

"I'm curious where your confidence comes from?"

Goose Factory has always been like this. It doesn't matter if they are scolded or ridiculed by players, because the players who mock them and their target customers are not a group of people.

As long as it doesn't affect their ability to make money, being sprayed is fine.

Zhuchang's mobile games have at least made some new ideas in recent years.

As for Goose Factory, the mobile game LOL receives the most internal traffic.

The judges' remarks perfectly fit the tradition of the goose factory: we only need to repeat the successful experience that has been tested in the market.

With a huge amount of traffic in hand, copying other people's successful experience is enough to make a lot of money.

Chen Ran has been in the goose factory for so many years, so he naturally knows how to do it with low risk and high return.His original idea was no different from that of the judge.

It's just that any producer who really loves games will eventually feel unwilling in his heart, hoping to do something different.

Chen Ran was moved by Chen Chi precisely because of his love for games and his remaining passion.

After organizing his words, he said slowly: "We can't determine which game will be popular, we can only say that each producer is always full of confidence in his own work."

"Before Onmyoji was launched, I was not optimistic about it. There were no Japanese-style monster card collection games at that time, and it became a big hit that year."

"No one can guess which game will be successful before the game is officially launched, and it may not be right to judge from experience. I just think we need to do something different."

"Just now you also said that brain-computer connection VR is a brand-new ecology. There is no successful experience in the brand-new ecology for us to learn from. Therefore, we need something new to reconstruct the image of Goose Factory in the minds of players."

The judges present were basically not very optimistic about Chen Ran's team's plan. The main reason was that there was no successful experience in this type of game in China.

Even the world-wide acclaimed "Sekiro" and "Eirden's Ring", these games have a long history of evolution and have also experienced failures.

The game team of Goose Factory has no experience, or no production experience, and the judges do not believe that they can grasp this kind of theme.

Just like the author who has been writing science fiction novels suddenly wants to switch to the Xianxia section, the editor will also persuade you to seriously consider it.

And what Chen Ran said was that he had confidence, enthusiasm, and careful planning.

Of course, Chen Ran answered some questions about game design very well, obviously he had prepared carefully.

(I don’t know much about game design myself, so I won’t start writing)

Ren Yu finally concluded: "Very good, very thoughtful."

"The judges' questions are very reasonable, and of course Chen Ran's answer is also very good."

"The most important point of your soul game is the combat system, and there are not many combat systems in your demo."

"I think I can give you some more time. You can make the demo of the first battle scene, and we can judge whether to increase investment."

"President Li, what do you think?"

Li Miaomiao is the vice president of Kechuang Biotech at such a young age. With his outstanding appearance, he has been hyped by the media several times.

The popularity is still quite high, and almost all the employees of the goose factory sitting in the audience know her.Even those who have no memory of her appearance can remember the name on the seat plate.

Li Miaomiao felt that the painting style of this work was very close to Zheng Li's requirements, and it would not be awkward to add some weird plants in Chinese style Cthulhu.

She said directly: "I think it's very good. Domestic games need this kind of fresh blood and the spirit of daring to innovate."

"I really want to experience it after reading it. When you make a beta version, I can help you test it for free."

For soul games, Li Miaomiao has only seen clips of others playing on Weibo, and he has never played the video of tens of seconds.

One is that she has no time to play, and the other is that she thinks that handicapped people can't play such a difficult game.

"Mr. Ren, whether it's the brain-computer connection VR system or the selection of your company's internal solutions, it's an eye-opener for me. Goose Factory is indeed a domestic Internet giant with a lot of talents."

There are about 10 proposals, and each proposal is given a maximum of [-] minutes of presentation time.

At the end of the day, Li Miaomiao visited the development progress of the brain-computer connection VR operating system and experienced the demo version of the system.

In order to facilitate the deployment of manpower, the development staff of the VR system belongs to Kechuang Future, but the working place is arranged in the Goose Factory Building in Pengcheng.

Rice recruited hundreds of people, senior developers of the MIUI system.

Goose Factory can produce Tencent Cloud, and it still has technical strength.

As the core component of Goose Factory's future strategy, Goose Factory has reached a consensus that the VR operating system can be said to be one of the tickets for the future Metaverse.

With the advancement of technology, Kechuangbiology has taken the brain-computer connection a step further, allowing electrical signals to be converted into brain nerve signals.For example, it is very possible that brain-computer connection VR can make people feel pain.

With such a high degree of attention, the brain-computer connection system is doing very well, at least in the eyes of a layman like Li Miaomiao, it has met her expectations.

Ren Yu said modestly: "The brain-computer connection system still has many deficiencies. Whether it is interface calling, image optimization, or compatibility with hardware, there is still a lot of work to be done."

"We have allocated as many people as possible to work on this project without affecting the company's normal business operations."

"It will definitely not affect the release of brain-computer connected VR this fall."

"Whether it is the headquarters or our partners, they will definitely provide a batch of high-quality VR games to enrich the ecology."

Apple has maintained the habit of releasing new iPhones in autumn since the first-generation ipod conference was held in autumn.

Since then, many electronic product launches, especially mobile phones, like to get together and release them in autumn.

Kechuang Future chose to release it in autumn, which not only means paying tribute, but also means opening a new era.

From the perspective of Kechuangfuture, brain-computer connection VR is the next-generation product that is closest to the concept of metaverse, and it has the potential to become an epoch-making product.

Li Miaomiao: "I believe in the progress of Goose Factory, and today's game plan also left a deep impression on me."

"Especially for the Chinese Cthulhu soul game, I think we need to have our own masterpiece. If Goose Factory has doubts about this plan, Kechuang Biology is willing to invest together with Goose Factory."

(End of this chapter)

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