Crossover: 2014

Chapter 22 Acclaim from around the world

Chapter 22 Acclaim from around the world

Lin Hui usually doesn't pay much attention to the news inside the wall, how could he pay attention to the things outside the wall.

But these are past tense.

After "2048" is launched globally, Lin Hui may have to pay attention to foreign news from time to time in the future.

……

Clicking on the pictures sent by Melancholy の Youyu one by one, Lin Hui discovered that this game really became an overnight hit abroad.

The number of posts on twitter under the topic of this game has directly exceeded 1000 million.

The number of views on related topics exceeded 5 million.

As for before it went viral on twitter, "2048" ignited public opinion on the NeoGAF forum.

Although in the time and space of Lin Hui, the NeoGAF forum was once riddled with scandals.

But it is undeniable that NeoGAF is still the hottest game forum in the world in 14.

And what surprised Lin Hui most was that the original post about "2048" in NeoGAF was actually posted by Asher Vollmer.

Asher Vollmer is the developer of Threes.

He took the lead in accusing "2048" on the NeoGAF forum of trying to seize the popularity of his game development through low-level imitation like "1024"...

Seeing this news, Lin Hui didn't know what to say.

In Lin Hui's original time and space, Asher Vollmer once jumped out in "2048" to accuse "2048" of plagiarizing his developed "Threes"

Unexpectedly, in this time and space, this buddy jumped out to criticize again.

Uh, bro, are you a fixed NPC in two time and space?
In Lin Hui's original time and space, Asher Vollmer's accusation still has some truth. After all, "2048" and "Threes" came out in a short period of time in that time and space.

In that case, "2048" is bound to have an impact on "Threes".

And that's exactly what happened, in another time and place, the free download of 2048 hit Threes hard.

But in this time and space, it has been about four months since the release of "2048" by Lin Hui and the release of "Threes".

As a small game, it is considered extreme if its popularity can last for about two weeks.

Not to mention that Threes has been released for 4 months.

At this time, "Threes" was not popular at all.

There is no popularity at all, so why does "2048" seize his popularity?
Fortunately, the eyes of the people on the Internet are sharp.

Not only was he not bewitched by Asher Vollmer, but he fell in love with this game after really understanding the game developed by Lin Hui.

The result of time follow-up may also exceed this person's expectations.

Not only did his posts not make "2048" stillborn, on the contrary, his posts made "2048" explode.

I don't know what mood Asher Vollmer is now?

……

From the screenshot sent by Melancholy の Youyu, Lin Hui also saw many foreign media reports on the software "2048":

The Wall Street Journal described the game as "a classic for math geeks".

The Washington Post eccentrically called 2048 "a nerdy, minimalist, frustrating game."

The "Independent/Newspaper" directly called 2048 a mental pollution that made people "addictive".

The most exaggerated thing is that "Nanyang Bridge News" not only praised the game "2048", but also praised Lin Hui as the light of independent games in China.

Once upon a time, Lin Hui really wanted to be an independent game developer.

After all, for most independent game developers, although they do not have the salary provided by game companies or game publishers and must independently bear all the expenses in the development process; relatively speaking, developers can decide the direction of the game and do what they want. The games we make can often launch works with new ideas, without being restricted by game companies or the market.

It also has the working hours that are completely in its own hands, directly saying goodbye to 996 and 007.

May I ask which programmer has never had the idea of ​​independent game development?

Although I really like the term "the light of independent games", Lin Hui can't afford this title.

This is simply flattery.

Although there is no clear definition of independent games at present, it at least refers to games with independent spirit.

The spirit of independence refers to the courage to express oneself, to show different ideas and creativity, and its starting point is more expression than profit.

As far as Lin Hui is concerned, the two games he developed were not about expressing himself, but he developed games for profit.

Lin Hui has always believed that the bread that fills the stomach is the right to talk about feelings.

Can someone like him be rated as the light of independent games?

It can only be said that people, fate is unpredictable...

(End of this chapter)

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