Crossover: 2014

Chapter 26 The Ambition of a Newcomer Developer

Chapter 26 The Ambition of a Newcomer Developer
Because I didn't have much hope for the overseas results of the life restart simulator game.

So even if this game hits the streets overseas, there is nothing to be disappointed.

In fact, Lin Hui is already very satisfied with the results of "2048".

According to the current estimate of "2048" in the background of the personal developer account.

On the first day of the game, the domestic effective downloads will be 185 million, and the international effective downloads will be 850 million.

The background analysis of the overseas version of "Life Reopening Simulator" is not optimistic at all, and it is estimated that there are only more than 3700 effective downloads.

This is the first time Lin Hui has seen such a bleak estimated download volume.

However, according to this data, the incentive income is not calculated, and it is only divided through the download of the game "2048".

首日,林灰就能在国内获得777万人/民/币(185万×6×70%),在国际市场斩获589.05万美元(850万×0.99×70%,此处之所以是0.99是因为在海外AppStore虽然软件是1美元,但经常实际售价为99美分,即0.99美元)。

Considering the additional downloads provided by "Life Reopening Simulator" and user incentive income.

The actual income will only be more.

This income is not exaggerated.

In fact, the issue of game income has always been a very metaphysical issue.

In the previous life, some games with exquisite painting styles comparable to 3A masterpieces were not only unable to make profits, but instead operated at a loss, relying on feelings to generate electricity for a long time.

And a seemingly inconspicuous Xiaoxiaole earns more than one billion yuan a year, which is at the same level as pesticides.

The "Great Cultivation Simulator" with a cost of 6.9 yuan has generated tens of millions of revenue.

There are too many similar examples.

The game industry is a cash cow, and it is not surprising that there will be tens of millions or even hundreds of millions overnight.

……

……

Things progressed as Lin Hui expected.

Sure enough, the income is more than estimated.

On the morning of the 13th, when Lin Hui woke up, he saw two text messages on his phone:
“……您尾号6699的招行卡在6月12号23:33分收到一笔8400000.00元的转账,目前该卡余额为16284962.00元。”

“Dear user, your CBC card with the last number 0010 received a cross-border transfer of $62 at 900:500 on June 9, and the current balance of the card is $30.”

(“……您尾号0010的招行卡在6月13号9:30分收到一笔6290500美元的跨国转账,目前该卡余额为6290500美元。”)
The China Merchants Bank card ending in 0010 is the card that Lin Hui applied for yesterday.

Lin Hui really didn't expect this card to come in handy so soon.

It is not an exaggeration to say that this speed of money transfer is rocket-like compared to αpple in the previous life.

Follow the consistent style of αpple in the previous life.

Shouldn't it be settled one month and transferred for one month, and then it will take another month for the account to arrive?
Could it be that the αpple in this world has changed.

After Google, Lin Hui realized that he was thinking too much.

The treatment of daily settlement can only be enjoyed by newcomer individual developers, outstanding individual developers, and high-quality enterprise-level development groups.

As for ordinary developers, company development groups, and non-high-quality enterprise-level development groups, αpple still uses the same settlement mode as in the previous life.

(Of course, these people will not really wait for the settlement from αpple. There is a high probability that they will choose some other mechanism to bypass αpple and charge extra.)
……

Although there are ways to not be constrained by this model, these have nothing to do with Lin Ash.

He still feels that the buyout system is simple, crude and straightforward.

Lin Hui checked the description of new developers in the AppStore of this world:

——Individual developers will no longer enjoy the treatment of newcomer developers after their first app has been launched for more than 90 days.

The software that Lin Hui launched for the first time was on the evening of June 6th.

In other words, if Lin Hui can't successfully rank among the outstanding developers in the next [-] days.

Then Lin Hui will not be able to enjoy the treatment of daily settlement in the future.

Although now Lin Hui already has the capital to make money in other ways.

But in the short term, Lin Hui still does not want to say goodbye to the AppStore platform.

After all, the AppStore in this world is still necessary for Lin Hui to achieve rapid "crowdfunding".

And through this platform, Lin Hui also has a great opportunity to meet other outstanding developers, which is bound to be beneficial to Lin Hui's future career.

According to the description in the AppStore Personal Incentive Plan:

——Excellent individual developers who develop 3 or more high-quality APPs each year will also have the opportunity to be selected as outstanding individual developers.

Although this sentence is obviously playing with words, developing 3 or more high-quality apps may not necessarily become an excellent developer.

But if you don't develop 3 or more high-quality apps, you have absolutely no chance.

Currently, Lin Hui only has two high-quality apps, "2048" and the Life Reopening Simulator.

So what game should we develop?

It doesn't have to be a game, but other high-quality apps that aren't games are also fine.

But Lin Hui remembers that αpple's selection principles for high-quality apps are:

"For general APPs, we will evaluate high-quality APPs from several aspects such as UI design, user experience, innovation, uniqueness, accessibility, localization, and App Store product pages.

In particular, for game apps, it will be evaluated from several aspects such as gameplay design, art and animation, control, story and characters (if applicable), replayability (if applicable), sound effects and music, technical performance, overall value, etc. Score to select high-quality APP. "

It can be seen that when evaluating high-quality apps, the evaluation of games also considers replayability and overall value.

This determines that even if a game has a rough UI design, as long as it can become popular among players, it can bring enough profits to the AppStore.

There is a great chance of being selected as a high-quality APP.

The two extremely "rough" small games developed by Lin Hui before were rated as high-quality apps, which must be the reason for the market feedback and good profitability.

With these two successful experiences.

If Lin Hui wants to develop another high-quality app, there is a high probability that he will have to develop a game.

This game not only has to be as simple as possible.

It must also cater to the market.

So what kind of game should I develop?
 I didn't find out about whether the income should be taxed or not.Only domestic app stores will deduct 15% of the transaction tax from the software price after the end of 2. The situation before 15 years seems to be related to different policies in different regions. Some regions are tax-free, and some regions will develop software As a form of technical research to enjoy the tax rebate policy, some areas also have to pay personal income tax. //Then the appstore in the United States is about 99 cents of the application, the user actually pays a tax every time they download it, usually 25 cents, that is to say, even if the app store in the United States is 99 cents, the actual download may be in $1.24 like this.As for whether developers should pay taxes on their income, it seems to be determined according to the situation of developers in different states.As for how foreign developers calculate, I don’t know, but I saw a post where Americans complained about Asian developers stealing US taxes. //It’s a bit ridiculous that if the money earned in the United States does not pay taxes in the United States, or if the taxes paid are less than those paid in China, they will have to pay back taxes when they come back, but I haven’t figured out the specifics.I didn't expect that the first time Cavin was because of taxes. (⊙﹏⊙) is very speechless, and it is likely to be idealized when it comes to similar situations.

  
  
 
(End of this chapter)

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