Crossover: 2014

Chapter 65 Making Paid Expansion Packs

Chapter 65 Making Paid Expansion Packs
Although there is determination to keep moving forward.

But the most important thing for Lin Hui now is to do the immediate things well:

——that is, to update several games that were previously launched.

Although these games have just been launched for less than half a month.

"FLAPPPY BIRD" has just been launched less than 3 days ago.

Judging from the normal game cycle, there is no need to update in a short time.

But Lin Hui still needs to be updated.

After all, he just won an Apple Design Award.

This is the heat delivered to your door.

No rubbing, no rubbing.

No, how can one's own enthusiasm be called rubbing?

This can only be called reasonable use.

Although it is a bit troublesome to update three games at once.

But what Lin Hui has to do is just to update the form.

There is no need to make drastic changes to specific game content.

(Every version update is the same as an upgrade.

I don’t know how many programmers will die suddenly in a year)

The update to the game "2048" is the easiest.

Just add a score leaderboard.

Of course, this ranking only counts the top 50 scores in the world.

And only when the player's score reaches a certain level, the option to submit the score can be triggered.

If you really want to do a real-time score ranking of all players.

That would add a lot of work instead.

Games like "2048" can be used as score leaderboards.

A game like "FLAPPPY BIRD" is not suitable for any score leaderboard.

After all, handicapped players account for the majority.

It's good for everyone to entertain themselves and be cute.

Wouldn't the whole score leaderboard dissuade these players?

Of course, it is not ruled out that some shaking/M will become more obsessed.

But such people are only a small part after all.

Normal people still make up the majority.

Not only can we not engage in this kind of persuasion list.

Instead, it is necessary to further increase the player's immersion.

As for how to increase immersion.

Lin Hui decided to focus on BGM.

Lin Hui added 50 more soothing BGMs to the game soundtrack.

These BGMs are the same as the 10 BGMs in the previous "FLAPPPY BIRD".

All are pure music synthesized by AI.

(ps...Technology can do it, there are a lot of pure music that relies on synthesis, which is quite nice)
Lin Hui didn't have to think about whether these concerts would invisibly plagiarize the fruits of someone's labor.

I am not worried that these music will involve copyright infringement.

At the same time, Lin Hui doesn't have to worry about others infringing his music copyright.

All music works in the software/game that have not been individually declared copyrighted are regarded as derivative products of the software.

That is to say, even if Lin Hui did not make a separate copyright statement on the software or the music in the game.

As long as Lin Hui owns the copyright/copyright of the corresponding software/game

Then he naturally owns the copyright to the music in the game.

In this time and space, this rule saved Lin Hui a lot of trouble.

The only pity is that Lin Hui only had 150 pieces of pure music synthesized by AI in that mobile phone in his previous life.

Mind about this.

Lin Hui suddenly felt that it was a bit of a loss to make a free update.

(⊙﹏⊙)! !
In any case, it can be regarded as adding [-] BGM songs at once.

Music "making" requires money.

Players should be able to understand their own difficulties.

And in the final analysis, Lin Hui is doing games, not charity.

He can't generate electricity with love.

Think again.

Lin Hui thinks it's better to just make a paid DLC.

The full name of DLC is Downloadable Content.

That is, additional download content, commonly known as expansion packs.

The main function is to add additional expansion content to the released video game, so as to increase the playable content of the work.

Lin Hui's execution ability has always been good.

It didn't take long to finish the DLC.

In the DLC, Lin Hui did not simply increase the BGM.

In order to allow players to concentrate on enjoying the BGM.

Bah, in order to allow players to enjoy the game to the fullest.

Lin Hui also specially added a "Zen Mode".

In zen mode.

Even if a pixel bird hits a water pipe, it won't be game over.

Instead, deduct points instead...

In short, Lin Hui is quite satisfied with this DLC.

Then there is the question of pricing.

For the domestic version of DLC, Lin Hui is set to 6 yuan.

And the overseas version of the DLC.

Lin Hui set the price at $9.99.

Although the price is not cheap.

But think about it another way.

Crooked people have to pay to download music.

Even if it costs 30 cents to download a song.

60 tracks also cost at least $18.

In contrast, Lin Hui is quite conscientious in setting the price at $9.99.

After finalizing the price.

Lin Hui uploaded the DLC of "FLAPPY BIRD" together with the previous update of "2048" through the AppStore personal developer account.

As for why the game "Life Restart Simulator" was not updated.

Because there are no ready-made events available for Lin Hui at this time.

You can't just make up things all night long.

Although theoretically speaking, it is also possible to make up random things.

After all, the original events in "Life Restart Simulator" are quite ridiculous.

But Lin Hui felt that it would be better to find a reliable text editor/planner instead of doing that.

After all, he is not short of money now.

For the time being, Lin Hui simply forgot about the update of the game "Life Restart Simulator".

(End of this chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like