My rebirth is different

Chapter 530 The Dream of 2 Million Mouse

Chapter 530 The Dream of [-] Million Mouse

Forced to apologize, and offline battle zone, in fact, the impact on the winger game platform is still quite large.

Originally, because of the launch of the battle zone, and it is the only game platform on the entire network to launch this function, the number of users of the winger platform has grown very fast during this period of time!

And the number of daily active users is also very objective.

Those who play CS, World of Warcraft, and StarCraft are much more sticky than chess and card users!

It turns out that the average daily online time of the users of the winger game platform is only two to three hours. Because there are many users, they may only take time to play cards and chess at noon or at night.

But this battle game player is outrageous, especially at night, those users are online all night and all night!

There are often people who stay online for more than ten hours, and the technicians of the winger company are terrified. They are afraid that those users have physical problems, and if there is a sudden death or something, the impact will be too bad.

But now, these worries are gone, because the battle zone is offline.

This time, the winger game platform was beaten back to its original shape.

The number of daily active users has dropped from over 50 to nearly a million at the peak, to about [-] now.

Looking at the statistics sent by the manager of the technical department, Mr. Tao and several senior executives were all sad and sighed.

"Hey, I finally saw a glimmer of hope, so let's forget it?" Vice President Wang said unwillingly.

"Otherwise, what else can we do? It's not easy to reconcile with the Facebook game this time. They didn't ask us to pay financial compensation, so we still gave face." Mr. Tao said with a wry smile.

Facebook couldn't be offended, so they discussed whether there were other countermeasures.

"How about we make online games?" Someone suddenly suggested.

"Not good, the risk is too great, we don't have that much money to spend in vain." Mr. Tao shook his head and vetoed.

People in the Internet industry, especially those who make games, of course know how profitable online games are now.

But it is because of understanding, knowing that apart from games such as Legend of the Big Fire on the market that can make a lot of money, there are still many online games that die miserably.

Not to mention anything else, Ogilvy and Mather, who just had a lawsuit with them, was seriously injured by online games.

Just at a loss, Mr. Tao's assistant knocked on the door and walked in, "Mr. Tao, Shanda called and said they want to meet and talk with you."

grand?

Mr. Tao was taken aback, this company is in full swing.

In the game industry, Shanda is currently the absolute leader, relying on a legend to make money every day, making countless people drool with envy.

It is no exaggeration to say that Shanda's introduction of legends can be regarded as "distorting" the game development skill tree in the mainland...

Because Shanda made a lot of money easily, even when he didn't have any game developers or technology accumulation at all, he transferred the signing by introducing a kimchi game.

Therefore, this aroused the jealousy of countless people in the domestic Internet industry, and everyone rushed towards online games like a pack of wolves.

That is, since then, the rise of the domestic online game industry has been accompanied by the decline of stand-alone games, and even the development of the entire game industry!
No company has the patience to spend a few years making a masterpiece, and no one has polished any game details or made any innovations.With that money, wouldn’t it be good to go abroad and import a few ready-made online games? The investment is small and the effect is quick!

The domestic game circle has become a cesspit, and everyone is comparing it to bad. Anyway, most of the domestic players do not have access to high-quality foreign game masterpieces.

This situation, combined with the policy restrictions of a certain domestic department, has not changed even after 20 years.

…………

"What does Shanda want from me? Could it be..."

Mr. Tao said to himself, suddenly his heart moved.

He thought of Facebook Games' acquisition of Ogilvy & Mather, and Lianzhong's previous search for cooperation with Tencent. Could it be that Shanda wants to cooperate with him? !

This is also very possible. After all, both companies are engaged in online games. Of course, one is operating large-scale online games, and the other is a chess and card game platform.

It does not constitute a competitive relationship by itself, but complements each other. If they can cooperate, it will definitely be the effect of one plus one greater than two.

…………

May [-]st, Labor Day.

This day is another lively day, especially in the Internet circle, several big news broke out one after another.

The first one is the launch of the Tencent game platform, which announced that Tencent, a social giant, has officially entered the online game industry.

Of course, everyone has known about this for a long time. Tencent's game platform has been delayed until now, which can be regarded as twists and turns.

Second, Shanda announced that it has fully acquired Hangzhou winger!
This is big news.

Just now, Bing Feng had a heated dispute with Ogilvy and Facebook over infringement lawsuits. After being defeated by Facebook, everyone thought that the company was going to be dormant for a while, but who knew it would turn around and fight with Shanda Hooked up!
Shanda is a wealthy patron. In terms of cash flow and capital reserves, it is estimated that there is no Internet company in China that can match it, including Facebook!
The winger has found such a strong backer, and the game industry will be very lively in the future.

Facebook, Tencent, Shanda, the Three Kingdoms are fighting for hegemony.

Any one of these three companies is a giant-level company. Now they are getting together to make games. Has the trend of the Internet started to change again?

If it was just these two things, it wouldn't be considered lively, especially the players, and they wouldn't be interested in learning about them.

What really caused a stir on the Internet was the launch of a new gaming platform by Facebook Games!
The name is "Facebook Battle Network"!
Without any warning, it went online on May [-]st, and it was still a public beta period.

Originally, Facebook already had a chess and card game platform, why it launched a game platform now, this is something people in the circle can't figure out.

However, after you open the Facebook game official website, click on the "Facebook Battle.net" section, and carefully read the functions of this new platform, you will understand.

Facebook Battle.net is a completely different new platform from the Facebook chess and card game platform.

On Facebook Battle.net, there are no chess and card games, only a few large areas, namely "CS area", "Warcraft area", "StarCraft area" and "Diablo area".

These games were originally represented by Ogilvy & Mather. Of course, they now belong to the Facebook game company.

Moreover, the Facebook Battle.net does not only provide a simple battle function like the previous winger game platform.

On this new platform, there is also a perfect point system and division of ranks!
This point was suggested by the big boss Yu Wenfei himself, and Yu Wenfei directly informed the developers of how to divide the ranks.

The highest ranks are from low to high, Brave Brass, Unyielding Silver, Glory Gold, Luxurious Platinum, Brilliant Diamond, Extraordinary Master, and the highest rank "The Strongest King"!
In addition to the extraordinary master and the strongest king, the rest of the ranks are subdivided into five sub-ranks, from the fifth level to the first level, and are promoted in order.

In order to highlight the glory of extraordinary masters and strongest kings, there are only [-] extraordinary masters and [-] strongest kings in each regional server!
…………

The reason why Facebook Battle.net has been online for so long is to develop this whole set of rank system and points system, which is not an easy task.

In order to develop the new platform in the shortest possible time, Yu Wenfei also ordered Li Xin's project team to support it. More than two hundred technicians worked non-stop for half a month before it was finally developed.

In the middle, there is Brian's contribution.

He has flown to the United States to communicate with Blizzard and Valve on behalf of Facebook Games.

Facebook Games itself is now the agent of these two companies in China, and they can be regarded as their own. Now in order to promote these games, Facebook Games is willing to invest more energy and financial resources. Of course, Blizzard and Valve are happy to see the results.

Therefore, we have given great support to the technology developed by Facebook Battle.net.

In fact, in foreign countries, Blizzard and Valve have Battle.net, especially Blizzard's Battle.net, which is very mature in technology. You only need to modify the relevant programs and use them directly in China.

What really took a lot of time is the points and rank system, how to perfectly integrate with the game, after the player battle is over, real-time data processing, point changes, and rank promotions!

It is no exaggeration to say that Facebook Technology Company, any other Internet company in China, would not be able to develop these functions in a short period of time.

The benefits of Yu Wenfei's frenzied recruitment of money in the early stage and hoarding a large number of top technical personnel have once again been highlighted.

In the Internet industry, talent is the primary productive force!
Yu Wenfei has understood this truth for a long time, but many of his peers have not understood or can't care about it at this time.

Because talent is not something you can recruit easily, it requires sufficient financial support, and the company needs to have a considerable reputation.

…………

"What? Facebook Games launched a new platform? Facebook Battle.net?!"

At the Tencent headquarters, Brother Xiao Ma looked at the manager of the technical department opposite him with a face full of shock.

"That's right, it's just launched, they must have done it on purpose, it's a little later than our game platform!" said the manager of the technical department indignantly.

Brother Xiao Ma ignored him, reached out to turn on the computer, and logged into the official website of Facebook Games.

After setting up a separate company, Facebook Games also quickly launched its own official website with an easy-to-remember name.

As soon as the homepage of the official Facebook game website was opened, a large and eye-catching banner came into view.

"Facebook Battle.net is officially launched and the public beta is launched! The dream of [-] million mice is waiting for you to fight!"

The matching background image is the image of the police and robbers in CS!
Five policemen and five gangsters stood on both sides, holding up AK and holding M4 and rushing forward.

"Tsk tsk, the dream of [-] million mice... Are there really so many people playing this CS?" Brother Ma said sourly.

(End of this chapter)

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