The richest man

Chapter 89 Pac-Man and Donkey Kong

Chapter 89 Pac-Man and Donkey Kong

Shangguan Makino and Kimura Shichiro are the directors of "Hong Kong Cubes" and "Space Invaders" respectively.Among them, Shangguan Muye is also the general manager of Legendary Game Company.

Zhang Jun was thinking about game development, so the two came together.

The development progress of the game can be regarded as very fast, and all the game substrates are independently developed. Once there is a result, Zhang Jun will ask people to apply for an international patent.

The appearance design of the arcade machine is partially modified with reference to the pictures drawn by Zhang Jun. These pictures are all copied by Zhang Jun from the high-quality arcade machines of later generations. From the appearance, they are very fashionable, but the cost is only a little higher.

"boss!"

Shangguan Muye and Kimura Shichiro walked into the office and greeted Zhang Jun.

"Sit down." Zhang Jun pointed to the sofa and said, then ordered the secretary to pour two glasses of water for the two of them.

Zhang Jun sat up straight, and first asked Shangguan Muye, "How long does it take for the bug debugging of "Hong Kong Cubes"?"

Shangguan Muye replied: "Hong Kong Cubes has very few bugs, and there are no major problems so far."

Zhang Jun pondered for a while, and said: "There is still more than a month before the Los Angeles Electronics Show. Is there anything in "Hong Kong Cubes" that needs to be improved? For example, can the game background music be added? The score reaches a certain level. Is there an Easter egg in the value?"

"Adding game background music, no problem, this is very easy to achieve. As for the easter eggs, you can make a firework and add a line of text to celebrate."

Zhang Jun smiled when he heard the words, and then said: "Since you can get easter eggs, then get a few more. In my opinion, you can set at least 5 values. For example, at the end of the game, the final score exceeds 1 points, 5 points, 10 points, and 15 points." or 20 points, there will be different easter eggs. Everyone has curiosity, and players will definitely be curious about what the next easter egg is, which will force them to play the game crazily and improve their scores. Unknowingly, the arcade The boss can make a lot of money."

Shangguan Muye's eyes lit up, and he added: ""Hong Kong Cubes" can make customers a lot of money every day, so we don't have to worry about sales!"

"Of course." Zhang Jun chuckled, "However, you have to pay attention to the difficulty of designing the game. Don't let people get high scores easily, but it can't be too difficult. You need to grasp a degree. Most people can play for four to five minutes. The easter eggs in the game should be designed in a more humorous and humorous way, and a little praise and compliments to the players, such as praising them for being a genius, the appearance of a great emperor, etc..."

"Yeah." Shangguan Muye nodded to express his understanding, thinking that the boss's tricks are deep, and players have to play games desperately to improve their skills for the sake of vanity...

"Kimura Shichiro, how is the development of "Space Invaders"?" Zhang Jun turned his attention to this RB man.

"Our development team has completed the design and development of 24 levels. The more difficult the level is, the more difficult it is. And the enemies in each level are different." Shichiro Kimura paused, and said, "It is estimated that in another week, "Space The development of Invaders is complete!"

Hearing this, Zhang Jun thought for a while and said, "Since the development of these two games is about to be completed, we should also prepare to build a factory. Shangguan Muye, you are the general manager, and you are in charge of this matter. The scale of the factory is the same. If it is bigger, it is best to buy all the surrounding land directly, and I plan to accommodate tens of thousands of people to work there in the future!"

Now it only produces arcade machines. In a few years, it will produce home game consoles, game cassettes and handheld game consoles Gameboy.

Zhang Jun is very confident that he will build Legendary Game Company into the world's largest game company, even Nintendo can't compare.

As far as Zhang Jun knows, Nintendo doesn't have a factory, and they don't like the petty profits.

But if Zhang Jun wants to get involved in hardware, he has to build his own factory and produce it himself.

In comparison, the profitability of Legendary Films may far exceed that of Nintendo.

Zhang Jun thought for a while, and then explained: "After the game is completed, give the development team a few days off, and then start a new project. There are two new projects, one is called "Pac-Man" and the other is called "Snake "."

Limited by the current hardware conditions, there are still many classic and fun games that cannot be developed, so Zhang Jun selected some classic games that are easier to develop.

"Snake" is very well-known, needless to say, most people have played this game.

And "Pac-Man" was the hottest game of the year. This game was adapted from a folk tale of ancient RB. Once it was released, it shocked the entire game industry. It even appeared on the covers of some famous magazines. As a result, cartoons and songs with its theme were born.

The "Pac-Man" arcade sold 10 units in its first year, and its career total sales exceeded 40 units.It is worth noting that this sales volume is not a small game cartridge, but a huge arcade body.120 billion coins were dropped into the Pac-Man arcade machines, generating the equivalent of $114 billion in today's money.And these are just the commercial value of "Pac-Man" on the single model of the arcade.

The Atari version of "Pac-Man" still sold a staggering 700 million copies.

With such an astonishing ability to make money, Zhang Jun chose to plagiarize without hesitation.

Immediately afterwards, Zhang Jun introduced the two games in detail, and then arranged work.

The original development team of "Hong Kong Square" is responsible for the development of "Snake".

The RB game development team is responsible for developing Pac-Man.

At this time, Shangguan Muye said: "Boss, I have listened to what you said about "Snake". I feel that the development difficulty of this game is very low, and one or two people can quickly complete the development task."

Zhang Jun thought about it, and felt that it was indeed the case, and this game might not sell well, because the gameplay is relatively simple, and one coin can be played for a long time.

"Then let's develop another game," Zhang Jun pondered for a moment, then said, "I just thought of a game about heroes saving the beauty, the name is "Donkey Kong"..."

"Donkey Kong" is definitely going to touch porcelain from "King Kong".

This game is very popular in the United States. Apart from the fact that the game itself is fun, the game content and name are almost too similar to "King Kong".

For this reason, Universal even went to court with Nintendo.As a result, Nintendo seized the copyright loophole of "King Kong" and bit Universal Corporation...

"It seems that the copyright of "King Kong" has not been bought by Universal Corporation, so I will buy it first, and there will be no copyright issues in the future. And I can also make "King Kong" into a movie!" Zhang Jun thought to himself .

(End of this chapter)

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