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Chapter 229 Disappointing You, I'm Not a Witch

Chapter 229 Disappointing You, I'm Not a Witch

[After the PK has finished speaking, all players are invited to start voting for the sheriff]

After player 2 passed the mic, the system's notification sounded again.

In this sheriff vote, except for 2 and 11, everyone else can vote for the psychic in their minds.

But if there are no accidents, player No. 2 will definitely get the police badge.

This is not to say that his speech is much better than 11, the key is that this guy has means.

Especially the way he discussed with the good guys to get the police badge first was a stroke of genius.

To be honest, this plan is acceptable to good people.

The worst result is that the police badge is taken away by the jumping wolf, and player No. 11 is a psychic.

If this is the case, then tear off the police badge, not to mention that there are guards on this board, even if the psychic does not have a police badge, he can still report for another day for inspection.

And if you exchange a police badge for a wolf, the good guys definitely don't lose money.

As for 1 or 2 pairs of wolves hitting the board, this possibility is not impossible, and the good guys have thought of it a long time ago.

But then again.

If the Wolves really played this kind of routine, it would be normal for the police badge to be snatched away. After all, it is profitable for people to play the routine. If you can't even get a police badge, isn't it a waste of expression?
The most important thing is that 1 and 2 pairs of wolves hitting the board is a small probability event after all. You can turn the wheel, but if you can't come up, just turn this direction.

If you subconsciously feel that 1 and 2 are twin wolves, not a psychic and a witch, it means that this person is very hostile to player 2.

I would rather deal with small-probability events than put my mind on it and look at the problem objectively.

But no matter how the outsiders vote, Gu Feng's vote must go to player number 11.

Because he is a witch, his perspective is different from others.

Ever since player 2 reported that player 1 was a witch, he felt something was wrong.

Regardless of whether 1 and 2 are double wolves, but at least one wolf must be opened.

The current situation is unclear, and Gu Feng is still unwilling to reveal his identity, so he can only vote for player number 11.

If 2 is a psychic, he must not be short of his vote, but if 2 is not a psychic, as long as he doesn't take the initiative to jump out, it is impossible for the wolf to know that he is a witch.

In a short time, the voting results came out.

3、4、5、6、7、8、10选择投票给2号玩家。

1, 9, 12 choose to vote for player 11.

As expected, player No. 2 won the police badge with a very large number of votes.

however.

Player No. 1's ticket made all the good guys frown.

1. Being able to vote for player 11 under such circumstances is tantamount to treason, and this kind of thing cannot be done without betrayal.

Police No. 12's rebellion just stays on his lips, and he has a way to retreat. As long as he retreats and takes off his clothes, the good people will know that he is messing around.

But if 1 can betray the truth at such a critical moment as voting for the police badge, then it is definitely not a show operation, it is really betraying the truth.

And 1 rebellion means that he does not admit that he is a witch, and player 2 is probably not a psychic.

If this is the case, everyone will be put together by 2, and they will be calculated to death.

[Player No. 2 was elected sheriff, Christmas Eve last night]

【Please choose the order of speeches for this round】

Originally, player 1 was Jinshui of 2, and 2 would definitely let him speak at the last position.

But now that 1 has turned his back on the water, then 2 will definitely change his mind and let 1 speak first.

[Player No. 1 please speak]

"Player No. 2, I'm not a witch, he must be a psychic, if he is a psychic, it is impossible to report my identity wrongly."

"As for what my hole card is, I don't think I need to say it out. You just need to know that I'm not a witch."

"As player No. 9 said, it may be that my police officer's speech was a bit outrageous, which made player No. 2 think I look like a witch, so he dressed me in witch clothes."

"It seems a bit risky for him to do this. Once he misidentifies me, it means that the jump has failed, but it is not the case."

"Even if I deny that I am a witch, when the police come to the police, he can still accuse me of being a mechanical wolf, saying that I happened to learn about witches last night."

"This kind of speech, this kind of logic, it doesn't matter whether others recognize it or not, the key is what the witch thinks?"

"From the witch's point of view, even if I have only one percent chance of becoming a mechanical wolf, he won't let me survive today."

"Because once I live to the night, and if I am really a mechanical wolf, he will be poisoned. It is impossible for a witch to risk her own life."

"Player No. 2 caught the witch's mentality, so he dressed me in a witch's clothes so recklessly, trying to kill someone with a knife."

"In case, in case he gets my identity right, then I will stand by him wholeheartedly. It can be said that player No. 2 can attack, retreat or defend, and he is a good planner."

The first thing Player 1 said when he got up was to deny that he was a witch.

Now his perspective is very clear, 2 is the jumping wolf, and 11 is the psychic.

The reason why player 2 dares to dress him as a witch is because he is sure that the witch will not let him survive today.

It is better to be in vain than to indulge.

Whoever takes the witch, dare not bet that he is not a mechanical wolf, but a good person with a dirty identity.

So, if there are no accidents, player 2 is sure to cheat the witch's ticket.

In this case, the Wolves rushed tickets together, and as long as there is another good player on the wrong side in the outside position, he will be pushed out of the game.

This is the wishful thinking of player 2.

And in order to get the police badge, he got 0.5 more votes and got the right to return the votes.

After all, 2 was nothing more than trying to deceive the police badge ticket of a good person, and he succeeded.

It's not because the good guys are too stupid, it's because player 2 is too cunning.

His speech was no worse than that of No. 11, and his strength was stronger than that of player No. 11. With that sincere nonsense, how many good people could not be fooled?
Frankly speaking, if he hadn't been lost as a witch by player 2, he would have been caught too.

"I won't say anything else, I'll just talk to the witch, you don't want me to live until night, you're afraid I'm a mechanical wolf, you want to stand by player 2 and vote me out, I completely understand."

"But this is the time to test you. Whether you have great wisdom, courage and courage. If you have the mentality of killing mistakes and not letting them go, then the goal of player 2 will be achieved."

"To put it bluntly, if I am pushed out of the game by the resistance, the good guys should lose, and it will be difficult, or even impossible, to come back."

"Because there is a mechanical wolf on the outside position, he can learn the wolf knife, and he can also learn your poison. As long as he doesn't mess around, the wolf team will definitely have an extra round."

"Originally, I was kicked out of the game, and the good guy fell behind in the round. One more round for the Wolves is equivalent to two rounds behind us. In this case, how can the good guy win?"

"Actually, I really admire player 2. This wave of operations kills three birds with one stone."

"It can not only suppress my identity, but also force the witch to stand by him. It can also let the mechanical wolf learn poison or knife, and let the mechanical wolf know who is his wolf teammate and who is a psychic."

"It's wonderful. I don't know if this is the temporary idea of ​​player 2, or it was discussed last night. If it's the latter, I'm afraid there will be wolves responsible for the barb."

"That is to say, player No. 11 who voted for 9 may not be a good guy. He is a barb. A good guy can be picked, but it is difficult to take practical actions to push him out of the game, because there are too many good guys on the wrong side. .”

The speech of player No. 1 made the face of the good man in the external position very ugly.

It has to be admitted that the possibility of winning in one set exists entirely.

Logically speaking, it is also in line with the Wolves' earnings.

Three birds with one stone, three birds with one stone.

If it is really like what 1 said, player 2 is too calculating.

Fortunately, player No. 1 is relatively clear-headed, and he can clearly talk about the benefits and purpose of jumping like this for 2, otherwise, he would really die today.

Because he didn't remind the witch, the witch might not think of this layer, and if she didn't think of this layer, wouldn't it just follow the wishes of player 2?
The most important thing is, even if 1 has already talked to the witch earnestly, reminding the witch not to fall into the tricks of player 2, but the question is, will the witch believe him?

1 said that he is not a witch, who knows if he is a mechanical wolf who is afraid of being pushed out of the game?
Although the possibility of the mechanical wolf using the skill on the first night is very small, the possibility is small, which does not mean that there is no possibility. In the actual game, there is no such thing as possibility, only the difference between 0 and 1.

The so-called possibility is just cold macro data, which is of little significance to the individual. If others can't touch it, it doesn't mean that you can't touch it. Similarly, if others can touch it, it doesn't mean that you can touch it.

It's a matter of choice.

Believe in 1.

Still not convinced 1.

As player No. 1 said, this is the time to test the witch's level, whether she has great wisdom, courage, and whether she can make a correct judgment in a chaotic situation.

It is not an exaggeration to say that the victory or defeat of good people now depends on the witch.

If player 1 is pushed out of the game, if he is a civilian, he may still have a chance to come back, but what if he is a guard?You must know that 1 has no identity, and if he is out, the good guy will lose.

This is the deep meaning that everyone can hear. As long as the witch is not a fool, it is impossible not to hear it.

same.

If player No. 1 is a mechanical wolf, he is putting pressure on the witch by talking like this, and he is playing tricks to fool the witch against pushing the psychic.

No matter how the game can be played, it depends on how the witch chooses.

The good people in the external position can only give suggestions and ideas, and in the end it is the witch who makes up her mind.

"I know that you witch definitely don't want to jump out. You'll be happy when you jump out of the mechanical wolf. If you can learn poison, no one will learn knives."

"Although it can take one more round, the poison is obviously faster than the knife."

That's right.

If the mechanical wolf can learn poison, it will definitely not learn knife.

Because the poison can be used on the second night after learning poison. For example, the mechanical wolf learned poison tonight, and he can use it on the third night.

But after learning the knife, the mechanical wolf has to wait for all the wolf teammates to be out before he can make an extra knife in the case of the first knife.

Before that, if he was accidentally kicked out by the resistance, it would be a blood loss.

This is the difference between learning poison and learning knife.

"Well, I will make a promise with the witch."

"If the witch wants me out and suspects that I am a mechanical wolf who happened to learn about you last night, then you can jump out. Anyway, if you think I am a mechanical wolf, it doesn't matter if you jump out, not to mention there are guards who can guard you."

"But if you think I'm not a mechanical wolf, but a good guy who was used by player 2 to make a fuss, then you don't want to jump. In this way, the mechanical wolf in the outer position will not be able to find you, so naturally you won't be able to learn poison."

"If you don't jump, good people will know what you mean, and then we will push player 2 out of the game together."

"Oh, by the way, maybe there will be some people who play 1 and 2 pairs of wolves. You can play 1 and 2 pairs of wolves. It doesn't matter, but if you play 2 and [-] pairs of wolves, don't you have to get player [-] first?"

Player 1 really thought of all the possibilities.

In a set of 1 and 2 pairs of wolves, the good guy has to take the 2 first, and it will be his turn after the 2 is out.

Plates 1 and 2 are not twin wolves, so it depends on whether the witch jumps or not. If he jumps, it means that the witch will stand aside and 2 out of him. If he doesn't jump, it means that the witch believes that he is a good person with a dirty identity.

"Let's click on the wolf pit at the end. Players 2, 3, 7, 8, and 10 get into four. Player number 9 can't be played, but today I definitely can't point him as a wolf. Everyone understands."

"Okay, I've said everything I need to say. As a good person, ask yourself, I've tried my best. If you still don't recognize me and think I'm a mechanical wolf, then I have nothing to say. That's it. .”

[Player No. 12 please speak]

"I believe that player 1 is not a wolf, and now player 2 can only play 1 as a mechanical wolf. I happened to learn about the witch last night."

"But I think the mechanical wolf will not activate the skill on the first night. If you blindly learn a person without any information, there is a high probability that you can learn it from a commoner. Wouldn't this skill be useless?"

"Everyone understands this truth. Any smart mechanical wolf wouldn't play like this, and it's not like he's about to be checked by a psychic, so he has to use his skills in such a hurry?"

"What you think is up to you. I don't want to say that player 1 is a mechanical wolf, and 1 also talked about the purpose and benefits of 2 forcing him to wear witch clothes. I think it makes sense."

Player No. 12 recognizes that Player No. 1 is a good guy.

In his opinion, it is impossible for a mechanical wolf to use up his skills on the first night.

You know, this skill is too important for the Wolves. If you use it well, it will be a round. If you don't use it well, it will be useless.

If the mechanical wolf knows that the psychic will test him, and he will be killed without using the skills, then it is understandable for him to activate the skills, but the problem is that the mechanical wolf cannot know who the psychic will test.

Therefore, the mechanical wolf will not have such a sense of crisis to force him to activate his skills. He will definitely listen to the speech and find wolf teammates or witches to learn.

This is logical and common sense. Player 1 is a mechanical wolf. He just learned about the witch on the first night, and player 2 tested 1. The probability of this series of things happening at the same time is almost zero.

Putting so many coincidences together is more like a logical line drawn out by force, which does not conform to the actual situation.

If, if player 1 is really a first-night use skill and learned the mechanical wolf from the witch, 12 is willing to admit defeat.

"Besides the reason of player 1, there is another important reason why I don't want to stand side 2 is player 11."

"The policeman can report my identity without me speaking, and I am already inclined to stand by him. The reason why I jumped on the hunter's back is to test his flexibility."

"If he withstood my pressure, I basically wouldn't look back in this round. If he couldn't withstand my pressure and blew himself up, that would be even better. It means that I have shown off this wave."

"This is the reason why I became a policeman and my mental journey. Player 11 complained about me when he spoke in PK. I think it's normal. It would be abnormal if he didn't complain to me."

"Let's put it this way, whether it's from the perspective of player 1 or player 11, it's impossible for me to side with player 2. Disk 1 is the mechanical wolf."

"Although player No. 1 has talked to the witch just now, I still want to say something more."

"Witches, please don't jump out. Player No. 2 will be released today. This is what he said. If police officer 1 says that he is not a witch, he will have nothing to say when a good guy tears up his police badge."

"Wait 2, if the game 1 is a mechanical wolf, and then the ticket goes to player 1, then it is a typical dishonesty, and it doesn't matter what you say."

"The witch should not be too hostile to player 1. How could it be such a coincidence that the mechanical wolf learned the skill on the first night, and it happened to be learned from you, and it happened to be tested by the psychic again."

"Don't you think this is fake? This logic only exists in theory. If anyone really believes it, then I can only say that he was brainwashed too thoroughly by 2."

"At this time, it is not only a test of whether the witch has great wisdom and courage, but also whether all of us good people have great wisdom and courage."

"After all, a witch is one person and one vote after all. Only if all of us good people stick to our hearts can we crush the Wolves' conspiracy."

"Player No. 1 has tried his best to give us the logic of the game, and all we have to do is choose."

"I don't think a wolf can talk about this. Only a good person, a good person with a clear mind, can analyze the situation on the field and the reason for 2's violent jump so thoroughly."

Player No. 12 speaks every word very firmly, because he firmly believes that 1 is a good person and 2 is a fierce jump.

Player No. 1's logic and perspective are completely fine. From his point of view, he has already talked about everything that needs to be discussed clearly.

Especially for the analysis of player No. 2's aggressiveness, 1's chat can be said to be penetrating and thought-provoking.

Maybe player 1 is a mechanical wolf, but a mechanical wolf can argue so far in this situation, he is convinced, and he has nothing to say if he loses.

But if player 2 wins, he can't accept it.

It is undeniable that 2 did have some tricks, and Hantiao's speech was quite good, otherwise, he would not have won the police badge.

But no matter how he fudges, 12 doesn't believe that the mechanical wolf will activate its skills on the first night.

Therefore, 12 sincerely hopes that the witch can stay stable, don't be impulsive, and don't fall into the trap of player 2.

"Player No. 3 on the police is trying to stand on the side of 2, and 2 and 3 are likely to be Shuangwolves."

"Player No. 4 persuaded me to retreat, and after I retreated, I chose player No. 11 to stand beside me. I don't think 4 can be a wolf."

"Player No. 5 voted for the badge for 11 in the first round, which gave 11 a chance to PK to speak, and he couldn't afford the wolf card."

“Let’s not talk about whether player No. 9 is Barb, just because he went to the police station to give 11 a seditious ticket, and voted for the police badge to 11, today, tomorrow, or even the day after tomorrow, he will not be able to deal with him. "

“4、5、9是三个好人,6、7当中我认为要出一狼,从6号玩家打了3的行为来看,3、6应该不见面,我既然已经盘了2、3双狼,那么6可以往后放一放。”

"In this way, player No. 7 will have to enter the wolf pit. After all, players 6 and 7 have to play a wolf."

"Play another wolf between 8 and 10, and the 10th player may be a mechanical wolf."

"He was the first to make a speech and strongly demanded that the psychic declare his specific identity. At best, he didn't want to take advantage of the sly wolf. At worst, he wanted to acquire more identities, so that he could do something for him to learn skills at night. bedding."

"2, 3, 7, 8, 10 five into four, this is the wolf pit I order now, today the player number 2 will be played first, good people must definitely get player 2, if you make a mistake, you may lose."

[Player No. 11 please speak]

"To be honest, player 1 didn't admit that he was a witch, which was a bit beyond my expectation. I already thought about the logic of playing 1 and 2 pairs of wolves."

"Because when PK was speaking, player 2 was very sure that police officer 1 would recognize a witch. I thought they were wolf teammates. They discussed the routine last night. I didn't expect it to be this?"

"2 You can force a good person to wear witch clothes, and then turn the mechanical wolf in the right way. If it doesn't move, you'll get the police badge anyway, and the other party's identity is almost too close. Even the witch may not be able to bear it." Just jump out."

"It's worthy of being the one who came out to dance fiercely. He has more eyes than lotus roots. He kills three birds with one stone. It's a beautiful idea."

"To put it bluntly, this wave of operations by player 2 is testing the witch, and it depends on whether the witch can catch up."

"If 1 is just a min, it's not impossible for him to be kicked out of the game. The key is to listen to the tone of 1's speech, it doesn't look like a min."

Player No. 11 is right. Player No. 1 is not willing to take pictures of his identity in this situation. I'm afraid it's not as simple as Min, it's probably a guard.

The reason why he doesn't jump is because it's useless to jump. If he jumps the guard, there will naturally be wolves jumping against him in the outer position. In this way, it makes no difference whether he jumps or not, and his identity is exposed.

That being the case, why not make yourself a little more mysterious, put some pressure on the good guys and witches, let them be wary, and dare not easily resist and push yourself.

Of course.

These are all good people's guesses about the identity of player 1 not jumping. Whether 1 is a guard or even a good person is not a matter of opinion.

"1, 2 pairs of wolves, I don't think so. 1, if I admit that I am a witch, then I can use 1, 2 pairs of wolves to beat the board, but 1 denies that I am a witch, so I can only admit it." him."

"It doesn't matter if he's a good guy who plays tricks, or he's a guard who doesn't want to reveal his identity. In the end, it's enough for me to know that he's not a wolf. Find out what he is. It's not my business, that's the wolf's business."

"And what I have to do now is to find wolves and try to find all wolves."

"If I can test people at night, I will most likely test player number 9. The player I am most worried about is 9."

"I told the police that he stood by me at the last position and helped me to fight for my ticket. I can't get him for the time being, but I can't let him go completely, because I'm afraid he's a barb."

"After this ticket type came out, my doubts have not been dispelled, but have become more serious."

"To be honest, if I wasn't a psychic in this round, I wouldn't have known that 2 was the jumping wolf. As far as his speech is concerned, I would have voted for him."

"Facts have proved that this is indeed the case. Aren't the players No. 4 and No. 5 who were standing by me were abducted by No. 2? Looking at the whole audience, only player No. 9 is still firmly standing by me."

"1 and 12 definitely don't count, the two of them are in special circumstances."

"I really hope that 9 is a good guy on the opposite side, but I have to choose him as the hook, because I can't think of why he would vote for me, even I will go to the side 2, how can he be so sure Do you think I'm a psychic?"

"In my opinion, there are only two possibilities. Either player number 9 is a master, a real master, or 9 is Barb Wolf. I am now leaning towards the latter."

"I know that if I say this, the heart of player No. 9 will be chilled, but I really think so in my heart. Just think that I treat the belly of a gentleman with the heart of a villain."

Player No. 11 originally didn't intend to chat with Gu Feng, because he knew that he couldn't help but speak out his heart whenever he chatted.

But in this case, speaking the truth is not good for him, after all, it is something that offends others.

But in the end he couldn't hold back.

Knowing that it shouldn't be said but still said it, the city of player 11 is still too shallow after all.

Real masters are all indifferent to emotions, when to say something, and how to say it is beneficial to themselves. The so-called truth-telling is not applicable in this game.

If Gu Feng was a bad-tempered and good person, he would probably go to the Wolves in a fit of anger when he heard that player No. 11 doubted him so much.

And if this is in reality, no one will be used to player number 11. If you lose, you lose. It's just a game.

In this world, because everyone is under pressure, they will be more tolerant, otherwise, who would like to put a hot face on a cold ass.

He himself knew what to say and what not to say, but in the end he still said what he shouldn't have said. Isn't that just because he didn't want to win?

Outspokenness is not honesty.

This sentence could not be more appropriate for player number 11.

After listening to his speech, Gu Feng had the urge to stand beside player 2 for a moment.

In any case, 2 was the knife edge on the first night. It was the Yinshui psychic, and it was normal for him to jump out and push player 1.

"If I can push player 2 out of the game today, and the guards come to guard me tonight, I'll check player 9 to see if he's a good guy or a wolf."

"And after the test of 9, I can define the identity of 8 and 10."

"If 9 turns out to be Gold Water, 8 and 10 will definitely be a wolf. Now I tend to think that player 10 is a wolf, and 8 is a good guy on the wrong side."

"There will be a wolf between 6 and 7. In my opinion, the speeches of the two of them are almost the same, and no one is better than the other. If I don't really worry about player 9, I will start the test among them."

"Neither 4 nor 5. Although I'm not as firm as player 9 when they stand side by side, I think they are good people."

"Because the two of them made changes after listening to player No. 2's PK speech, and they looked like good people."

“2、3、6、7、8、10,外加一个9号玩家,这些人都是我怀疑的对象。”

"Player 2 must be the first one today. I hope that good people will recognize me. Even if you think my speech is not good, what about player 1? Does he chat well enough? He can use skills on the first night Is it the mechanical wolf?"

"Judging from his speech, he doesn't seem like the kind of person who can't hold his breath, right? So he won't use his skills on the first night when he takes the mechanical wolf. Player 2 just chatted about a flower, you guys Don't believe it."

"Okay, that's all I've been talking about this round. Believe that I'm a psychic, and believe that player 1 is not a mechanical wolf, so just hang the ticket on 2. That's it, it's over."

After listening to player No. 11's speech, Gu Feng shook his head again and again. It wasn't him who said that the wolf pit of No. 11 is simply poisonous.

What's the matter, there were only twelve people in total on the field, and he actually ordered seven wolf pits, digging out himself and the gold water he tested, and almost all of them were ordered by him.

This is not a wolf hole, this is a pot of good people and werewolves.

Obviously, if player No. 3 is a wolf, he has to choose 6 out, and if he chooses 6 out, 7 has to enter the wolf pit. This is the progressive logic line.

In the end, he was lucky, with one wolf between 6 and 7, one wolf between 8 and 10, and he was still suspected of being a barb, and he was labeled as a double wolf between 2 and 3.

In other words, he didn't have enough rounds. If he had enough rounds, I'm afraid 4 or 5 would be hard to escape from his clutches.

Gu Feng originally felt that player No. 2 seemed like a self-inflicted wolf, especially after listening to 1's speech, his feeling became even stronger.

But 11's speech made him mutter in his heart, so that Gu Feng was a little entangled.

He was even thinking, why don't he just jump out and push player 1 out of the game first, poison 2 at night, and get up and play 11 tomorrow.

It's not Gu Feng's idea, bastard, it's really that player No. 11 chatted too much to make people speechless.

[Player No. 10 please speak]

"Well, I was on the wrong side. I turned around. Player 1 doesn't recognize himself as a witch. Naturally, I can't side with player 2."

"But my hole card is really not a wolf. The reason why I stand beside player 2 is not only related to his personal information and speech, but also a large part of it is because of you 11."

"Police, I think my speech is good. Not to mention that I can be recognized, at least I won't be suspected of being a wolf. It belongs to the preferred kind."

"In the end, you might be a wolf if you learn to beat me with positional positions. I thought you couldn't afford a psychic at the time. A psychic is such a joke when he speaks, and he uses positional skills to beat people."

"Until now, I actually don't want to stand by you, but there is no way, player 1 has betrayed, so I have to stand by you."

Player No. 10 sighed helplessly. If he had a choice, he would not turn back and stand by 11. The problem is that he has no choice. Could it be that he is a mechanical wolf when he goes to game 1? This is a bit of a dead end.

He is not the kind of person who breaks through the south wall and doesn't look back. Now that he realizes that he may be on the wrong side, he quickly turns around and admits his mistake. Whether he wants to or not, he has to do so.

Not because of anything else, but because he wants to win, so he can't let his own temper do it.

"Player No. 11, you are actually right. 9 must be Barb Wolf. He wants to use me and player No. 8 as a counter-push when the police come in."

"You speak in the high position, there is no information board, just learn the position, but he is in the bottom position, after listening to so many people's speeches, he learned to beat me and player 8 in the counter position, if he can be a good person That's weird."

"I think this round should be the four wolves going to the police. Player 5 is on the opposite side. At least he didn't get the bandit ticket in the first round. 8 and 9 don't meet each other. 9 is a barb, and 8 has to be a good guy."

"As for the logic of the mechanical wolf, let's not deal with it. Today, we only deal with the little wolf, and don't think about so many complicated things."

"Player No. 7 should also be a good person, because 9 put 7 into the wolf pit, and if he doesn't step on the wolf as his identity, 7 can be temporarily recognized."

"In this way, player No. 6 has a big face. If there is a wolf between 6 and 7, I think it is 6, not 7, unless player No. 9 is not a barb."

Player No. 10 firmly insisted that Gu Feng was Barb Wolf. From his speech, it could be heard that this guy had a lot of hostility towards Gu Feng.

Firstly, Gu Fengjing learned to beat him in the first position, which made him have a very bad sense of hearing and impression of Gu Feng.

Secondly, how could Gu Feng get the right ticket? 1 and 12 voted for 11, but Gu Feng had no reason to stand by 11 so firmly.

There is a saying that when things go wrong, there must be demons.

Pan Gufeng is a barb and can explain all this logically.

Player No. 10 never thought that Gu Feng was a good person on the opposite side. This was his prejudice against Gu Feng. In the final analysis, it was because he had a bad impression of Gu Feng's speech on the police.

If there is hostility and malice in the heart, it will naturally subconsciously think of people as bad, and this is all predictable.

"Player No. 11, I am very supportive of you going to test 9 at night, but if you test 9 and you are a good person, does he have to be a good person? I don't think so."

"What if he is a mechanical wolf? He stands by you. If he stands by the wrong side and the psychic examines him, he can activate his skills at night and will not be detected and killed."

"If he stands on the right side, he can take advantage of the situation and hit the barb, so that no one can beat him."

"In other words, if his hole card is a mechanical wolf, he can stand on the side at will. Whether he is right or wrong, he doesn't care, he has a way out."

"Therefore, even if player No. 9 turns out to be Jin Shui, he has to report his specific identity to see if he is the same as the good guy outside."

"I know that I completely offended 9 by talking like this. When he gets up, he will call me a wolf, but I am not afraid. My hole card is not a wolf, so I am not afraid of him playing."

"I'm afraid that he won't dare to hit me, and I'm afraid that he's guilty of being a thief."

Listening to player No. 10's speech, Gu Feng couldn't help but sneer, since you like being beaten so much, I'll satisfy you later.

Regardless of whether 10 is a wolf or not, it is impossible for Gu Feng to spoil him if he talks like this.

Either 10 is a hole card and dare to be so arrogant, or 10 is a wolf, deliberately provoking Gu Feng, maybe there is another purpose.

"2, 3, 6, 9, these are the four wolves in my opinion. If the fault tolerance rate is important, it is on player 8."

"Because if 9 is really a mechanical wolf, then 8 can't be released. I just said that it is true that 8 and 9 don't meet, but not meeting doesn't mean they are not wolf teammates, so 8 can be regarded as a fault tolerance rate."

"As for players No. 4 and No. 5, I have directly recognized them. It's not that they must not be wolves, but that there are not enough rounds to deal with them."

"The witch must hold back and don't jump out. Once you jump out, we have to get player number 1, but player 1 is likely to be a guard. If you get out of him, it will completely collapse."

"Perhaps you are still afraid that player number 1 is a mechanical wolf, but you are afraid of returning. You must not let this emotion affect your judgment and behavior."

"I'm afraid that there is a hook in 4 and 5. I'm also afraid that player 12 is the mechanical wolf who learned civilians on the first night, but can I take these stupid situations seriously? No."

"Similarly, you can suspect that player No. 1 is a mechanical wolf, but you can't jump out and say you want to cast him out."

"And player 1's speech, I think it's very good, he talked very clearly about the reasons and benefits of why 2 made him wear a witch's clothes."

"Just based on this, he can't afford the wolf card, and he can't be a mechanical wolf."

Player No. 10 spoke categorically. It seemed that he was very confident in the wolf pit he pointed out.

however.

In Gu Feng's view, this wolf pit is nonsense.

Let’s not talk about pointing him as a barb. The key is how did 3 and 6 enter the wolf pit at the same time?
You know, the police on the 6th player are very hostile to the 3rd, and even think that the 4th to fight the 3rd is a wolf. With such a speech, it is obvious that the 3rd and the 6th will not meet.

If player No. 10 doesn't say who is the mechanical wolf, it's fine, and he can go back and forth. For example, there are mechanical wolves in 3 and 6. The flood rushed into the Dragon King Temple, and the family didn't recognize the family, so they fought each other.

The point is that he has already turned Pan Gufeng into a mechanical wolf. In this way, 3 and 6 can only be little wolves in his eyes, but since 2 and 6 can't meet each other, won't this wolf hole explode?
Although the wrong wolf pit is not necessarily a wolf, no one can guarantee that the wolf pit is correct, but combined with 10 other speeches to make a comprehensive analysis and judgment, it is really difficult for this guy to get the good man card.

"Oh, by the way, let's see if there is anyone behind who continues to stand by player 2, and for him the logic of playing 1 is the mechanical wolf. If there is, kill him directly."

"No one said this before, so let me say that the pressure must be put in place, lest the werewolf is ready to move, and wants to play the rhythm of fooling us to resist and push the No. 1 player."

"I suggest that the witch go to poison player 3 at night. There is no doubt about the double wolves of 2 and 3. If the policeman 3 can get 12, if the water recedes and takes off his clothes, 11 and 12 are the logic of double wolves, which reveals his wolf. Tail."

"Just like player No. 4 said, he already knew that 12 would definitely regress, and he put his ugly words up front, and waited for 12 to regress and take off his clothes before he beat 11 and 12 wolves with rhythm."

"Player No. 3's sinister intentions are clearly revealed. If he is not a wolf, he will be blamed."

"Anyway, if I were a witch, I would secretly poison 3 at night, unless he can shoot a hunter, otherwise, there is no reason not to take poison."

"Of course, this is just my suggestion. It's definitely not my turn to dictate what the witch should do."

"Okay, that's all I have to talk about this round, the guy with the hole card is good, the player on the side is number 11, out of 2, pass."

(End of this chapter)

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