ice and snow champion

Chapter 64 New Skill: Dress Up in 1 Second

Chapter 64 New Skill: Dress Up in One Second

Zheng Fan walked out of the meeting room and heaved a sigh of relief.

The words at the meeting just now were not said by Zheng Fan on a whim, but after repeated thinking and deliberation.

Before Zheng Fan could go far, another person came out of the conference room. It was Zhou Zhibin, who stopped Zheng Fan who was about to leave, and led him to another direction.

When they came to an office, Zhou Zhibin asked Zheng Fan to sit down for a while, then walked to the computer, and skillfully tapped the keyboard. In less than 10 minutes, three sheets of paper filled with words were placed on Zheng Fan's desk. before.

Zheng Fan saw that it was exactly the content of the bet he had just mentioned.

Zheng Fan didn't wait for Zhou Zhibin to explain, he picked up a pen and signed his name.

Seeing that Zheng Fan had finished signing, Zhou Zhibin said with a smile: "Boy, do well in the past two months, I hope you can create miracles! No matter what others think, anyway, I am very optimistic about you!"

"Thank you!" Zheng Fan walked out of the office, closed the door gently, and walked towards the training ground.

The New Year's Day of 2017 has passed, and there are only two short months before the Short Track Speed ​​Skating World Championships on March 3 this year. In these two months, I must increase the three basic attributes to more than 10 points to ensure that I can Won the top three in the international short track speed skating competition.

If you only rely on training, the experience value acquisition is still too slow.

At this moment, the system electronic sound suddenly sounded:

"Congratulations to the host for successfully passing the trial training of the figure skating national team and completing the system task 6. It is detected that the host has completed 6 figure skating guidance tasks during the training period. The floating experience value is 120%, and the reward is 44000 experience points."

"It is detected that the host enters two national teams in different fields at the same time, and the advanced achievement is unlocked: Even if I step on two boats super steadily, I will be rewarded with 3 skill points and get the special skill 'one-second change of clothes'."

This time the rewards for experience points are really many.

Coupled with the experience value of 80 points per hour in the past seven days, the experience column of Zheng Fan's system panel has changed to 99360/10, which is only 640 experience points away from the upgrade, and he can upgrade today.

As for what kind of skill is this "one-second dress-up"?
Zheng Fan couldn't help thinking of a certain kind of small game on the Internet, where he dressed a girl in a bikini style with all kinds of fancy clothes. It is said that not only girls, but also many boys like this game, and it is very popular.

Why do you feel that this system has a sudden change in style?

Looking at the unequipped skills column, there is an extra "special-one-second change" skill.

Driven by curiosity, Zheng Fan clicked a skill point, and the one-second dress-up skill prompt was upgraded to entry-level. The skill explained that a maximum of one set of clothing can be equipped, and the existing clothing can be instantly replaced at any time. At the same time, the referee and the It is easier for the audience and the host to empathize, and it can take effect without equipment.

In the attribute column, there was an extra column called "Equipment and Clothing", with three spaces behind it, but currently only one was activated, and the last two spaces were marked with crosses.

At the bottom of the system interface, there was an additional icon named "Mall" that resembled a shop. Zheng Fan opened the system mall with a thought, and a brand new interface instantly appeared on the screen in front of Zheng Fan.

The mall page is a bit similar to a certain treasure. There is a shopping cart logo in the upper right corner of the interface, and a string of numbers that says "remaining experience points: 99360 points". It seems that buying things in the mall is based on experience as the transaction currency of.

Most of the content on the page is a display of products. Zheng Fan glanced at it and found that there are all kinds of ice and snow sports training suits, competition suits, performance suits, etc., and the price is marked on the bottom of each suit.

Zheng Fan felt that these costumes looked familiar. Isn't this the costume in the dressing room in the dream training?

Zheng Fan roughly understood the purpose of this skill.

To put it bluntly, the clothes in the dream training ground can be brought to the real world, and can be switched in a second.

Zheng Fan suddenly remembered that the daughter of the previous life had a set of free skates with the song "Fire Bird", during which the blue Costen instantly turned red like a fire bird, which surprised many audiences.

However, Qianjin's instant change of clothes was achieved through double-layer costumes. This is a "true one-second change", and after reaching the full level, it seems that you can change three sets of clothes in one program. In the free skating competition Definitely a plus.

Even if you don't use it in competitions, it's much more convenient to change your outfit at ordinary times.

But seeing the price, Zheng Fan was immediately persuaded to leave.

The cheapest training suits start with a few thousand experience points, and Costen is even more expensive, starting at [-] to [-] experience points.

Zheng Fan shouted, can't afford it, can't afford it.

This one-second dress-up function is not something I can touch now. I am currently short of experience points, and it is impossible to spend tens of thousands of dollars to buy a piece of clothing.

Let's wait until the experience value is rich in the future, and then think about it.

As for the effect of "making it easier for referees and audience to empathize with the host", Zheng Fan thinks it should be related to figure skating, and he can passively make his performance more immersive, making it easier for referees and audience to feel himself The emotions are integrated into the program of the performance.

This effect is still very useful. The use that Zheng Fan can intuitively think of is to improve his figure skating performance score to a certain extent.

Now that he has plenty of skill points, Zheng Fan decided to spend two skill points to upgrade the skill to the full level, prompting that the "Special-One Second Dress Up" skill has been upgraded to the master level, and can be equipped with up to three sets of clothing. The existing attire can be changed instantly at any time, and at the same time, it is very easy for the audience and the host to empathize, and it can take effect without equipment.

……

Back at the skating rink, Zheng Fan continued to practice figure skating with Hao Qiang.

Zheng Fan could see that Hao Qiang was actually very curious about what happened to him after he entered the conference room, with an expression of hesitation, but his taciturn character prevented him from saying anything.

Hao Qiang didn't ask, and Zheng Fan didn't say anything.

Who asked Hao Qiang to take him to the meeting room just now, and didn't say hello to him in advance.

Zheng Fan decided to use an eye for an eye and an eye for an eye to whet Hao Qiang's appetite.

The daytime training ended soon, and Zheng Fan finally received the system upgrade notification sound:
“宿主经验达到12级10万/10万,自动升级为13级0/10万。恭喜宿主升级成功,获得5个属性点、1个技能点,请宿主选择解锁技能。”

For the newly obtained 5 attribute points, Zheng Fan added them to agility, physical strength and energy according to the ratio of 2:2:1.

Due to the correlation of attributes, every two points of agility will automatically increase one point of balance, and every two points of stamina will automatically increase one point of energy, so Zheng Fan's two attributes of balance and energy will automatically increase by one point.

For one of the three skills, Zheng Fan did not hesitate to choose this skill called "Ski-Ski Jumping".

(End of this chapter)

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