CSGO E-sports Manager

Chapter 592 The Multiple Uses of Two-person Cooperation

After the game, the barrage in the official live broadcast room of IEM Cologne started to swipe the screen again:

[I lost, watching this game made my heart jump out fast enough. Picture [-] was loaded with objects to find several opportunities in a row. I almost thought there was another script of stepping into the lost city. It was really thrilling to watch today! 】

【Who said no?Zaiwu doesn't look like a rookie at all, and his performance is too good. If it weren't for AE's targeting in the final stage, it would really make Team A overturned]

[One thing to say, this load is really perverted, even if it is the worst one in Figure 26, it still got [-] kills, it doesn't look like a rookie at all]

【Well, I'm really not a newcomer. I've become a ten-year old fan of Zaiwu after the game】

[Ten-year-old fan came here uninvited. In fact, today's game is already very satisfying. It is surprising to be able to win a map. After all, the opponent is the Danish Demon King! 】

In the end, Team A still lost the BO1 match with a map score of 2-3. Perhaps it was because of the strength gap between the two sides on paper that many people did not think that Team A played very badly.

In fact, their ability to win the second picture also surprised many people.

Although AE's Desert Lost City is not as famous as Chariot's Sand II, their Lost City has played more frequently in the first-line competitions, and they have brought many wonderful scenes to the audience.

However, Team A's Lost City has basically never appeared. Even at the beginning of Figure [-], the support rates on both sides of the live broadcast room were extremely different. assessment of strength.

But can't think of it.

The final winner of this Lost City in the Desert will be VC.A!

Although Team A lost in this game, as a team with a new lineup, the fans and passers-by did not expect him to be high, not to mention that winning or losing is a common matter in military affairs, Team A's performance today is already remarkable Ready to order.

……

AE defeated VC.A and won the second victory in the IEM group stage.

Judging from the results, after the offseason, their state has remained quite good.

Lucky took off the earphones, let out a long breath, and finally showed some smiles on his face.

This BO3 was really difficult. If it wasn't for Team A's tactical immaturity, they would have thought it was a full-fledged Major-level match.

Compared with the disparity between the strength of the opponent and the opponent on the first day of the group stage, they relaxed all the way.Today's BO3 with Team A will definitely be a more tiring match, and it will also be a more vivid one.

In addition to being a little relaxed at the beginning of the whole BO3, the follow-up team A put great pressure on them both in terms of command and personal ability.

Everyone in AE adjusted their status and went to the next room to shake hands with everyone in team A.

Lucky came to the fellow of gla1ve, and after a friendly hug, he smiled and praised:
"Don't worry about it. You guys played very well today. We are full of pressure. We are thinking about going to the Major final."

"But I still lost." gla1ve shrugged, with a self-deprecating smile on the corner of his mouth, "I still have to continue to hone my skills."

"It's already very good." Lucky's tone was sincere, and he glanced at Zaiwu who was comforting his teammates from the corner of the eye. "To be honest, where did you get this guy from? It's a bit too exaggerated."

As soon as he said it, Lucky's heart ignited: "That guy's style of play is exactly like S1mple logging in from a different place... Well, no, there is still a big gap between S1mple and his style of play."

"But your little fat man is completely a reasonable monster. Every time you want to focus on the risk to seize an opportunity, you guess in your head whether he will fight this point, and in the end he will fight... This kind of consciousness, this kind of marksmanship , why have there been such monsters in the CSGO professional field for the past two years?"

The face of gla1ve suddenly became vigilant, "Don't do it, are you going to kill us directly?"

The corners of Lucky's mouth curled up: "You just think I'm flattering...then help me to send a message to S1mple, we look forward to meeting with them next time, so that he won't even fail to enter the knockout round."

……

After the handshake, everyone in AE packed up the peripherals as a winner, and Lucky, who is the MVP, was also ready to be interviewed.

They won the BO2 with a score of 1-3. Although the process did not satisfy them, at least the result was good.

In the English streaming room, Henry saw this scene with a smile:

"Although there were unpredictable and fierce scenes in the game today due to the outbreak of the players of Team A, the state shown by AE is still impressive."

Jonny on the side added:
"That's true. Whether it's the crushing victory against the French team yesterday, or the mentality and stability shown in the fierce battle scene today, it can be said to be one of the best. It seems that after the loss of the Major, AE has learned from the pain and started to adjust itself. See With the state they have shown, at least they will have a place in the semi-finals of IEM Cologne."

……

Compared with the interview area on the other side, the lighting in the player passage can only be regarded as dim.

Listening to Lucky talking to the camera in the distance, DD and the others didn't look back, and walked towards the lounge with their backs to the lights.

Walking at the end of the team, Meng De could clearly see all the performances of his teammates in the face of this defeat.

DD shook his head and walked at the front of the team. Obviously he was able to win a map and gradually integrated into the team, which made him feel pretty good.

gla1ve looked normal, and was not affected by the loss.But seeing how he was lost in thought, it was obvious that he was not reconciled. Now that he thought about it, he should be thinking about some key rounds of a certain map.

Broky was heartless, as if he had lost a normal solo queue game, but he was obviously less talkative than usual.

Xiaoju's face was slightly silent, but she didn't seem to have too violent psychological fluctuations, and her self-adjustment was excellent.

Brother Electronics put on a face, looking quite upset.Today he obviously felt the decline in hand feeling, and he was really happy to be able to get off work early.But when he came back to his senses, he was thinking, if he was in a better state today, would he have a chance to win the opponent?
As a newcomer with DD, he took the initiative to comfort Brother Electronics:
"It's okay, we can play this game well tomorrow, and if we lose, we can just go back and replay."

Such a scene surprised Meng De a little. He thought that after the first failure, the two rookies would feel uncomfortable.

Unexpectedly, they have the best mentality.

After returning to the lounge, although Broky turned on the live broadcast on the TV, everyone in Team A didn't have much thought to watch.

gla1ve took the lead in discussing some wrong decisions in the game, and all kinds of voices of self-blame sounded in the room for a while.

"Here I am on top."

"I didn't play well."

"I'm not thoughtful enough."

"I'm a little hesitant."

The whole lounge is looking for its own mistakes, and rationally discussing the more ideal operation in certain rounds.

Meng De didn't expect that the scene after entering the lounge would become like this.

It is rare for the players to have the idea of ​​taking the initiative to resume the game.

According to their thinking, they would rather fight a 2-hour deathmatch than watch an hour-long video.

For this group of gunmen, they basically need to analyze their own mistakes during the replay time, and are constantly disputed by the coach. The emotional feedback brought to them by the replay is obviously not as good as the thrill of the crazy killing of the deathmatch.

So today they are able to take the initiative to resume the idea, which is really a rare picture.

In fact, today's game is over, although they are still satisfied with the result.

However, from the opponent's performance, they still feel the urgency of strength.

Although they won a BO3 game today, this was based on the high-level performance of the load.

Status is a very metaphysical thing. Zaiwu can lead them to kill the Quartet in the game today, but there is no guarantee that the game will continue this fiery feeling tomorrow.

It is obviously not advisable to blindly rely on the player's personal ability to explode.

From the post-match review, slowly correct mistakes-summarize-try-improve, this is the best way to become stronger.

After helping to cooperate with them in the resumption, Mengde took the initiative to applaud Team A and said:
"The coach is very happy that you can still maintain this kind of peace of mind after losing. This is indeed the mentality that a first-line team should have. You can't worry about gains or losses because of winning or losing a game."

"Failure is of course not reconciled, but like today, after the failure, take the initiative to review to find out the reason, and then summarize a better solution, which is the growth that failure can bring us."

"In this IEM Cologne, although the fans will also hope that we can burst out with amazing strength, be able to punch the first team and kick AE, but strength is not allowed, and we are still in the stage of running in."

Speaking of which, Mengde looked at DD and said: "DD is doing very well today. Compared with the previous few games, today's DD shows me that he actively cooperates with the team and is slowly entering our system. During the play..."

After listening to Meng De's words, everyone in the lounge looked at DD.

Feeling the burning gazes around him, DD scratched his head embarrassedly: "Is it that exaggerated? I was just being killed in succession, and I just shook people because I felt that I couldn't get an advantage..."

"This shows that your learning ability is very fast." Mengde added, "If you can take the initiative to adjust, you don't need me to talk about it after the game."

"Team A's style of play is like this. Whether it is offensive or defensive, it is advancing map control in a way with a high error tolerance rate."

Meng De took out the tablet from the assistant's hand. During each game, VC's assistant will record the video during the live broadcast, so that he can review the game just after the end of the game when he is still familiar with the operations and ideas in the battle. plate.

Clicking on the second live video, Meng De dragged the progress bar horizontally to the right, and soon found an offensive round of the spear round.

"There are some things about the system of play that I deliberately didn't explain to you..."

"Why?" DD was puzzled, because in his understanding, shouldn't he actively learn this kind of team's core style of play at the beginning of joining the team?
Meng De took an energy bar from Broky's hand, and explained while tearing it open: "Because no matter what playing system, its core is actually composed of players!"

"It's like a team of guys, let them play this kind of team system, and the final effect they will show will still be sharp and aggressive."

"Let me ask you, if the Seagod team were to play our style of play, would they be able to play?"

Meng De looked at DD.

"They should be able to fight by force, but with their personality that likes to fight with guns, if they really switch to this system, it may not be as good as it is now." DD quickly answered.

"Yes, in fact, even if five people are pulled from the ladder now, they can still force them to practice this team system." Mengde drank his saliva again, "But the difference in players may lead to subtle changes in the style of the entire team .”

"In the beginning, I didn't take the initiative to tell you, the main thing is to let you take the initiative to integrate into this system and bring some new things to this system... Some things, if I take the initiative to say, you will try my best If there is no way to get in, then it will be uncomfortable to fight."

DD nodded with a vague understanding. In today's game, he felt the benefits brought by this style of play, so he will also think about whether he needs to seek the cooperation of his teammates in many scenes.

If the coach had asked him to learn, he probably would have learned simply, and would have been very stiff in the fight.

After briefly explaining the reason to DD, Meng De indicated that both the load and DD could be seen on the tablet.

The above is a long gun round with them as the offensive side.

"Look, DD, you took the order on the B2 floor in this long gun round. You didn't take the initiative to look for opportunities this round. But in the previous rounds, you had the idea to take the initiative to grab the order."

DD nodded, thinking more than once.

"You have a very flexible mind, and you have a good grasp of the timing at the front. You can catch very good opportunities many times, but your style of play is extremely risky." Mengde pointed to the BUG in the B bag , "If you really go alone to catch bugs, the significance to the whole is actually not as great as imagined."

"Even if you want to speed up, you may be replaced by the follow-up SAMA gun line."

"The opponent is hiding on the dark side, and you are on the bright side. If he doesn't make mistakes in his marksmanship, there is a great possibility that you will be replaced."

Zaiwu on the side nodded approvingly. Today DD made a lot of first kills, but the first kills did not bring much effect to the team, because in most of the rounds, DD's first kills, He will be beaten back by the opponent soon, and judging from the result, it is just a wave of one for one.

Mengde continued: "But if there is someone behind you in this wave, not to mention that you haven't fired in the first shot position, he can fill you up. If you can kill this bug in seconds, then simply collect After the information, knowing that the opponent is starting with 2B, can you immediately speed up?"

"You win the first shot position, and there are people behind you. Even if you haven't shot the CT hidden in the dark, the teammates behind you can make up the shot in time, so the control of the pack point can be successfully won."

"Once the bag is won, in the case of the number advantage, whether it is to continue to control the B area, or to contain the opponent's number, let the teammates transfer to attack the A area, it is a good choice."

"And this is just a simple use of teamwork in the advancement of map control. Now after props can be thrown to teammates, you can even use this unknown information gap to do a lot of things, but many of them are just a concept. In the future, everyone needs to try slowly..."

The fault tolerance rate and upper limit of this teamwork system are much higher than what Zaiwu and DD imagined!

In this lounge, the two frantically absorb the knowledge and nutrients imparted by the coach.

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