What is a carry-type top order?

Chapter 172 Here comes, that big bald head is here.

Chapter 172 Here comes, that big bald head is here.

8 month 7 number.

LPL ushered in the final battle of the summer split!

The match between TOP and WE was scheduled for today's last match.

There are three games in total, and TOP departs at 3:[-] pm to Hongqiao Performing Arts Center by bus.

When all TOP members came backstage, sent the equipment to the official inspection, and waited for the makeup artist to apply their makeup, the second game was already on the field, with EDG playing against RNG.

"The incense pot is on, Shen's big move is given to the incense pot, Xiaohu also rushes together, RNG tries to break up EDG's overall formation, Mata also quickly catches up? The puppy failed to follow the output, scout's Jie stood on the side, Put too much pressure on the puppy..."

In the corner of the lounge, Wawa and Miller were explaining the fierce team battle between RNG and EDG at a fast speed.

Immediately attracted the attention of all TOP staff.

RNG and EDG are the only domestic opponents that can barely pose a threat to TOP. It is not bad to observe the status of competitors in advance.

This time Uzi got the wheel mother, because souct's Jie stood on the side of the battlefield and didn't enter the field, so Uzi didn't dare to act rashly.

I don't know if it's a coincidence, or if the two really have a good understanding of each other.

The repeated swaying and moving of the two actually seemed to be in sync on the court, and they really made you advance and I retreat, and I pushed you in.

This wave of team battles of Mlxg was actually pretty good, but the lack of Uzi to supplement the follow-up damage made EDG protect the deft, and scout no longer forced Uzi's position, but gave the skills to other RNG players.

In this way, Uzi got a chance to output. As a result, just a second after walking up to A, after his teammate died, the formation collapsed in an instant. Facing the impact of the opponent, Uzi could only run backwards, but he didn’t think about it and kept his big move , a set of skills killed him instantly.

RNG eventually lost this wave of key team battles.

"Wow, Uzi's mistakes are so big."

Ah Shui kept shaking his head, "His wheel mother has E flashing, why didn't he dare to go up to deal damage, I think he went up to deal out immediately, even if he was robbed and killed later, as long as the damage is dealt out, cooperate with teammates to drop deft in seconds, Even if RNG can't win the team, at worst it will hurt both sides."

"Isn't this better than the result of him leaving the ten-second team fight for nine seconds to move and one second to output?"

"Hee hee, Yu Wenbo, not everyone likes to be a self-destruct truck like you." Ming immediately teased, "What if I rush up and lose?"

"If you lose, you are not as skilled as others. The duty of an ADC is to deal damage. If you lose a team battle if you deal full damage, you are at a disadvantage or you haven't done it before. But if you don't deal full damage, you will probably lose in team battles." Ah Shui Not to be outdone by the rebuttal.

This is a question of personal game philosophy.

"It's alright, alright, there's nothing wrong with it." Li Hansheng interrupted the two of them, "Uzi obviously played four guarantees and one fight too much, and the game has already taken shape."

ADC players who have played too many four guarantees and one fight will spare their lives.

After all, as the only person who eats resources in the team, he is also the only main output point in the team. If he dies rashly, the team as a whole will be defeated.

You can't say it's wrong.

After all, in the traditional concept, the requirement of all ADCs is to save their lives first, and then talk about output, because only the living are worthy of talking about output.

Ah Shui's game concept is obviously not in line with the traditional concept.

His idea is to save his life, not to say that he doesn't save his life at all, but compared to other people who have to hide from all skills, Ah Shui sometimes doesn't mind taking a little skill from the opponent in exchange for better output opportunities for himself.

But this style of play is very difficult for Ah Shui's on-the-spot state during the game. After all, it requires absolute concentration to ensure that he can calculate the damage and observe how the opponent's skills are delivered.

Make the most correct choice in chaotic team fights.

therefore……

Ah Shui's performance on the field depends purely on his condition. When he is not in good condition, he will turn into a Q hot dance. ! !
At the same time, Ah Shui is not suitable for playing four guarantees and one. His four guarantees and one are often more like starting a group by himself to ensure that his teammates can harvest.

However, there is one advantage of his style of play under this concept.

The damage conversion rate is extremely high, as high as three or four floors.

Incheon 3Cs are all damage monsters. The intuitive statistics on the field are not good, but the actual damage is very high.

What's even more interesting is that Ah Shui doesn't care much about economy. He is the same kind of person as Song Yijin. Other people's ADCs are crazy harvest map resources in the middle of the game. I want all of them in the wild and the line!

But Ah Shui doesn't eat resources at all in the mid-term, so some of his statistics are ugly, such as 15 and 20 minutes of matchup pressure, poor matchup economy, and the number of make-ups is not good.

One Ah Shui and one Song Yijin.

This is also the reason why Peak IG can play triple-core or even quad-core tactics, because these damage monsters can deal the damage that only cores can do, but they don't need to eat as many resources as real cores!

"Indeed." Gao Dewei nodded, "I also think there is nothing wrong with what Jie Kuo said. Here Uzi has E and flashes. It is impossible to be robbed in seconds. He only needs to supplement the output of the first wave. will lose this wave of teamfights."

"It's still not in place." Kandy shrugged, "What did RNG think, to form a Galaxy Battleship, didn't they know that the last generation of the LPL Galaxy Battleship ended up with a split between Nakano and a complete disintegration?"

"If you want traffic, Uzi's traffic is so high, and Uzi itself is not good, which can be regarded as improving the paper strength of the lineup, but in the field of competition, you can't just look at paper strength." Lu Mao also came to intervene.

Team competition itself is not a simple 1+1+1 problem, but also involves a chemical reaction. Players are not products on the assembly line, and everyone has their own unique style of play.

Only when the five players can integrate each other's style of play on the court can a good chemical reaction be formed.

otherwise……

There will be insufficient running-in and incompatibility with each other.

For now.

Mata's roaming style of play and Uzi's laning suppression are obviously an irreconcilable contradiction, destined to be incompatible.

And their opponent, EDG is a good example.

EDG has a complete team system, and scout only needs to play the role of thug and play his best operations.

This is also one of the reasons why the EDG system can be successful, that is, to allow Korean players to only play simple roles such as thugs in the team.

Of course, scout's excellent Chinese ability even makes him better than pawn when cooperating with the factory manager Nakano. The only thing he is worse than pawn at present is the competition experience.

All members of TOP also continued to watch the previous game.

EDG lost the second game after the first game.

The reason is that Ike couldn't deal with looper. Looper gave full play to the role of a shit-stirring stick in team battles, and also put enough pressure on the side lanes to make EDG focus on one thing and lose another.

But even so, EDG almost made a comeback, but in the end it failed because of too many disadvantages.

In the final game of the final game, EDG relied on better teamwork to win with a score of 2-1.

This is a pain for the TOP players.

连续2场2-1,S6时期的比赛节奏还都不算快,等到TOP上场的时候已经是快要9点钟了。

You must know that they have been starving all afternoon until now!

"Wo is so hungry!" Imp complained dissatisfiedly, "Pinli, Awei, be more serious, Hurry up and end the battle! I want to eat!!"

"From what you said... I seem to be starving too." Kandi rubbed his belly.

Some things just go unnoticed, and people are easily influenced by the surrounding environment.

At the beginning, everyone didn't take it seriously, after all, starvation is a common thing.

But when imp took the lead in shouting, everyone was also moved.

When the close-up shots of the director were shown to the TOP players, you can see that they all have serious expressions, not at all like the mental outlook that a team with 15 consecutive victories should have. Those who didn’t know thought that they were about to usher in the No. .16 losing streak.

"The facial expressions of the TOP players are a bit strange." Miller teased, "Could it be because they waited too long in the backstage and were tired from waiting?"

"It's possible." Doll nodded approvingly, "Brother, think about the three of us, if the game is over, we must go to eat immediately, right?"

"There's nothing wrong with it." Wang Laoer agreed instantly, and then gloated, "WE was unlucky today. What they encountered was a TOP with full firepower."

[Hahaha, all the members bring villains, right? 】

[Guigui, I suddenly saw Shengbao's serious face, you are handsome. 】

【Wooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooery 】

[Are you sure the screen is dirty? ? 】

WE really doesn't know what kind of TOP they are about to face.

After a while of debugging, the two sides quickly entered the game.

Right now, the 6.15 version update has just logged into the Korean server, and the domestic side is still using the 6.14 version, and the most eye-catching hero in the 6.14 version.

Nothing is better than Ryze, who has undergone a second rework.

That's right!

The Ryze after this rework is the Ryze that Li Hansheng is familiar with.

but……

Much better than before Li Hansheng crossed over!

W can be directly released to imprison the opponent for 1 second, EW can be directly imprisoned for 2 seconds, after Q triggers the [Overload] state, in addition to gaining extra movement speed, it can also get a layer of shield to cooperate with the Archangel's shield, so that Ryze's The operation goes online and is directly filled!
The ultimate move can now also be used with the golden body.

At the same time, the effect of the second version of Ryze's refreshing skills is still there, and the CD of Q will be refreshed directly when using W and E skills.

Highlight a mighty one!
I don't know if it was preparing for the playoffs, but WE didn't choose to block Ryze, but released this hero.

Then TOP accepted the hero with a grin.

Afterwards, Ryze was shaken onto the road.

In the end, the lineups of both sides were locked.

TOP is on the blue side, and WE is on the red side.

Top Road: Ryze VS Ike.

Jungle: Centaur VS Excavator.

Mid lane: Ice Girl VS Karma.

Bottom lane: EZ+Bloom VS Wheel Mom+Tau Tau.

"WE is a set of their usual four guarantees and one system, the combination of 'two moms' to drive team battles, while the TOP team is still more active in the early stage. Ryze and Ice Girl both have control, which can be played against the line. gank, and this will be the first time Ryze has appeared in the LPL arena after the rework, and it’s noob again! You can see how noob’s use of the new version of Ryze is different from others.”

In terms of talent, Li Hansheng naturally chose [Storm Knight's Surge] to enhance Ryze's mobility.

No matter how it is reworked, the shortcoming of Ryze's short hands still exists.

The first version of Ryze is Fatan's outfit, so it doesn't matter if you get AOE skills with short hands.

But since the second edition, Ryze has been purely building AP equipment. Without a solid body, you can't use skills at will. Increasing flexibility is a way to protect yourself.

And Ryze itself is not lacking in output.

"Neither side has the idea of ​​changing lanes. In the announcement of the 6.15 update of the Korean server not long ago, everyone must have seen that changing lanes in the future will truly become history!" Miller said with a smile, "This is a heavy burden for the LCK. A blow! And it is good news for our competition area!"

"Especially TOP, everyone knows that TOP's laning strength is very strong, normal laning can make TOP play better!"

"That's right." Wang Lao Er nodded, "Although everyone has some complaints about the version update of Riot, but this time I think... Riot did nothing wrong! From the audience's point of view, the change of the line is really true. It's cancerous, dull, and ugly."

What Wang Lao Er said made all the audience nod in agreement.

It's not that changing lanes is bad, in fact, changing lanes can better test the overall strength of a team.

The essence of changing lanes is to avoid laning. If there is no laning, what is the difference between League of Legends and Heroes of the Storm? ?

To borrow the words of the players.

Heroes of the Storm is good for everything except fun.

Why does it give people such a feeling?
Because there is no laning, laning is the time when the player's personal strength can be best displayed, and it is also the moment that can best reflect the individual hero.

Although the Moba game is a team competition, you cannot give up individual heroism.

Heroes of the Storm is too teamy, so that individual performance cannot make up for the lack of the team, and it is impossible to turn the tide of the battle through individual abilities.

Naturally, Riot doesn't want League of Legends to be like that.

However, in order to pursue victory, professional teams will instinctively choose the style of play with the highest winning rate.

So……

Riot can only forcibly end the lane change game through the physical method of patching!

Don't like laning, do you?
Like to play switch games?

Give me an honest matchup!
Professional players can't go against the version. It's okay if you occasionally choose a few heroes against the version.

But this kind of game mechanism involves defensive towers and wild areas.

No one can reverse the version.

Even Li Hansheng, who is hanging on the wall, can't do it.

After all, no matter how you open the cheat, the cheat cannot help you modify the game code of League of Legends, right?

"Our playoff version will use 6.15, and then we can see the impact of the version! But let's focus on the game now."

Following the doll's voice, it fell.

Li Hansheng has followed the pawn line to the top road, which indicates that he will officially enter the laning period.

 Let's talk about the situation.

  I had a small tumor next to my **, so I actually performed two operations at the same time, cutting the tumor and cutting the BP at the same time.

  If it’s just a simple cut of BP, it won’t be so painful. The main reason is that the double buffs are superimposed, and they are all in one area and one part, so once I sit for a long time, I will suffer from severe edema, and I can’t sit and code all the time. .

  I'm not trying to sell you badly, I just want to explain why the update has been sluggish in recent times.

  But the good news is that the stitches were officially removed today, and the wound left by cutting the tumor is slowly healing, and there is basically no pain, so I will try my best to update it in the second half of this month.

  And you don’t have to worry, benign tumors, just cut them off, probably similar to sebaceous cysts, I hope everyone will take my advice, after sitting for a long time, you must get up and exercise, and pay attention to personal hygiene.

  If you talk too much, you will cry. Get a good sleep tonight.

  Will try to update tomorrow.

  
 
(End of this chapter)

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