Siheyuan starts from the stationmaster

Chapter 256 Cooperation reached

Chapter 256 Cooperation reached
The next day, Hedienshi returned to the negotiating table again.The negotiation between the two parties was very harmonious, and both parties had the sincerity of cooperation. The negotiation was successfully concluded. Bai Zirui initialed a cooperation agreement on behalf of Dingtian Technology Company and Dience Company.The specific terms of the cooperation will have to wait for the companies of both parties to make careful calculations before sending special personnel to continue the negotiation.

After the completion of the arcade game motherboard OEM cooperation, after some intense bargaining, the purchase of printed circuit board manufacturing equipment was also finalized, after the two parties signed the purchase contract.

Mikio Nakamura said enthusiastically: "I am very happy to have reached a cooperation with Dingtian Technology Co., Ltd., please rest assured that our equipment will be delivered to Xiangjiang on time on December 12, and our technical installers will also arrive together."

In the current era, the electronic semiconductor industry is still in its infancy, and the market demand is not too large. At this time, let alone technical limitations, it will be very popular if the equipment can be sold.

Japan's semiconductor industry is competing with the United States for the market. For Dingtian Technology's customers, Dience's price is cheap, and its after-sales service is also very good.

What Bai Zirui didn't know was that Japanese companies were very jealous of the huge mainland market.Deanshi also hopes to cooperate with Dingtian Technology Co., Ltd. to become a model, so as to influence the entry into the mainland market.

They are very aware of the opportunities that Deanshi will have once the door of the market with a population of more than one billion is opened.As long as it occupies a dominant position in the mainland market, Dience will have the opportunity to wrestle with companies such as Tokyo Electronics and Hitachi Electronics.

After Bai Zirui signed the two contracts, he came to the newly established office in Tokyo, Japan, where he told Wang Yatao: "Manager Wang, you also know the situation of our company in Xiangjiang. I need to rely on you to recruit, and in the past few months you have recruited a lot of elite talents for the company in Japan, giving priority to foreign students and Chinese."

Bai Zirui told Wang Yatao and Li Yalei to learn more about PCB.This is Bai Zirui's own training without too many elites. He intends to let Wang Yatao and Li Yalei be the general manager and deputy general manager of the soon-to-be-established Dingtian Electronics Company, responsible for managing the production of PCBs.

This is an opportunity given to them by Bai Zirui. If the two of them haven't learned about the PCB industry and the industry in the past few months, then he will have to hire someone else.

Wang Yatao and Li Yalei, as sea turtle elites studying in the Japanese country, have extremely high IQs.The boss specifically asked them to learn more about the PCB industry, which meant that they were going to be in charge of the affairs of the upcoming Dingtian Electronics Company. This was to entrust them with important responsibilities, and immediately made the two of them become confidants. dead feeling.

The two immediately said with a strong oath: "Bai Sheng, please rest assured! We will definitely live up to your expectations."

If a company wants to develop rapidly, it cannot do without the support of elite talents, and the rise of a new force will surely step on the corpse of the old overlord. This is the natural law of development.The development of an enterprise must also seize the market share of other enterprises, and they must grab food from others, and the game market is no exception.

Bai Zirui knew that the rise of a game giant in the 80s and 90s had caused huge repercussions all over the world, and that was Nintendo, the Japanese game giant.

This card factory established at the end of the 19th century has developed into a game giant; in addition to the extraordinary ability and forward-looking vision of the business leaders, it is also inseparable from the performance of two geniuses.

That is Junhei Yokoi and Shigeru Miyamoto, one sweeping the army in hardware production, and the other invincible in game development.

Junpei Yokoi, the head of Nintendo's first development department and the father of the Game Boy, made great contributions to Nintendo's hegemony. Worked for Nintendo in 1965, and developed and designed Game &Watch, Famicom, Game Boy, VIRTUA BOY and other products.

At the beginning, Nintendo was just a domino manufacturer with no technical support in the electronics industry.Under the leadership of Hiroshi Yamauchi, Nintendo's technical capabilities gradually increased, and later a genius appeared within the company.

This genius is Junpei Yokoi. Gunpei Yokoi was originally in charge of mechanical maintenance and equipment arrangement. Thanks to Hiroshi Yamauchi, a Bole, Yokoi was recruited into the development department.Since then, Yokoi has also developed a variety of unique toys, gradually making Nintendo a truly comprehensive toy manufacturer.

In the mid-70s, Junhei Yokoi began to be in charge of Nintendo’s video game business, which gave him a broader creative space. The period from TVGAME15 to GAMEBOY can be regarded as the entire development process of Nintendo’s game products from budding to full maturity. Whether it is the design of the cross key or the production of GAME&WATCH software, Yokoi Gunhei's design ideas have influenced Nintendo and even the entire Japanese game industry.

In the late 70s, the emergence of electronic game consoles as a commercial entertainment medium laid a solid foundation for Japan's entertainment industry.With the development of electronic technology, home video game consoles are becoming more and more popular, and various companies have begun to sell various game consoles in large quantities.

In 1978, the commercial success of the arcade game "Space Invaders" developed by the Japanese game company Taito (TAITO) triggered a strong social effect in one fell swoop, which in turn prompted the rapid rise of the Japanese game industry.Not to be outdone, Nintendo followed suit and stepped into the video game industry, but several products developed successively were not satisfactory.During this period, Yokoi Junping, as the person in charge of the product, naturally transformed to explore the way of video games.

After two years of precipitation, in 1980, Yokoi Gunhei launched a product that shook the entire video game industry - it was GAME&WATCH.After the great success of GAME &WATCH, Junhei Yokoi began to be officially in charge of Nintendo's video game business, which undoubtedly gave him a broader space for development.

Another genius is Shigeru Miyamoto. Shigeru Miyamoto is a famous video game producer, director and general manager of the Entertainment Analysis and Development Division of the world-renowned game company Nintendo, and the founder of Nintendo's game culture.The father of modern video games, known as the "father of Super Mario".

Shigeru Miyamoto was born in 1952. When he was a teenager, Disney cartoons such as "Peter Pan" and "Snow White" in his heyday left him with indelible memories.

In middle school, Shigeru Miyamoto fell in love with cartoons. His ideal at that time was to be a drama actor or a painter.

In 1970, Shigeru Miyamoto was admitted to the Kanazawa City University of Arts and Crafts, and he spent five full years of his study career in this small city in Hokuriku.

After Shigeru Miyamoto completely got rid of the constraints of his parents, he became more and more independent.Only those subjects of interest will see him in class.Even when he was in class, he still scribbled and drew in the blanks of the lecture notes and in his notebook.

After school, Shigeru Miyamoto often listens to tapes, especially the Beatles.He bought a guitar and played and sang by himself. Although he has not received any formal training, he is quite accomplished. In his free time, he often goes to local small dance parties and bars to perform for extra money.

(End of this chapter)

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