Tower Defense Game: My Eternal Kingdom
Chapter 94 Open Territory Construction
Chapter 94 Open Territory Construction
Cheng Shen read the messages one by one.
Build permissions.
It refers to the ability to change the position of the building at will, move and demolish it.
This was originally a temporary ability only available when upgrading the territory center, but it was unlocked as a permanent permission after officially becoming a first-order lord.
Much more convenient.
Second.
Many new functional buildings have been unlocked in the construction list of the territory.
No longer limited to the original four.
farmhouse,
storehouse,
tavern,
blacksmith shop,
tailor shop,
grocery store,
log cabin,
quarry hut,
hunter lodge.
……
"The territory construction mode is unlocked!"
Cheng Shen regained his spirits.
After unlocking the territory construction, he can obtain survival resources through methods other than monster siege and system rewards, and can also gradually develop the functions of the territory, build an army, and explore the outside world.
Otherwise, no matter how many defensive towers he builds, he will always be trapped in this corner.
Maybe one day a scary weird passing by will wipe him out.
He looked carefully.
First up is the farmhouse.
Farmhouses can provide shelter for recruited units and increase stability.
Like the unit Cheng Shen is currently recruiting.
Including Dameng.
In fact, they are all in a state of no fixed place.
There is no place to rest.
a long time.
Their loyalty will automatically drop.
Of course, Cheng Shen can also build houses for them by himself.
However, the buildings he built independently will not be recognized by the system and will not generate additional bonuses.
In addition to providing shelter, farmhouses have two special effects.
One, recruit farmers.
Two, processed food.
The first-level farmhouse can accommodate up to two units to live in, and if there are vacancies, additional first-level farmers can be recruited.
Other than that,
The farmhouse also has a certain food processing capacity.
But very limited.
That is, boiling cold water, cooking food, basic cooking, etc.
It is equivalent to that farmers can cook for themselves to survive.
Farmhouses are definitely meant to be built.
And more.
This is the main source of the basic population that supports the development of the territory.
Cheng Shen thought to himself and continued to look.
storehouse:
Open up the space field to classify and store the territory resources.
Tavern:
To increase entertainment, three recruiting units can be randomly refreshed every day.
Tailor shop:
Unlock leatherworking, sewing, and create cloth armor and leather armor equipment.
grocery store:
system store.
The grocery store will randomly refresh six items at zero o'clock every day, which may be materials or blueprints.
The higher the level, the more items will be randomly refreshed.
The quality will be better too.
At the same time, the grocery store will carry a certain amount of gold coins after refreshing every day. He can sell useless materials in the grocery store, or directly use the grocery store as a gold coin exchange point set by the system.
Logging hut:
The farmer unit can be converted into a lumberjack to process wooden boards.
Quarry Cottage:
The farmer unit can be transferred to a quarryman to process stone.
Hunter's Lodge:
The farmer unit can be converted into a hunter to process meat.
……
Basically, except for the blacksmith shop, which can be replaced by Tiangongfang, the newly unlocked building depth of the system is required.
wood.
stone.
These two basic construction materials suddenly became scarce resources.
It takes fifty wood and fifty stone to build a farmhouse.
There are even more upgrades.
He also felt that many basic resources were suddenly stretched.
"The money is running out again."
Cheng Shen thought to himself.
Start with the farmhouse.
Farmers, as the initial production unit, are not only the basis for the development of planting, but also the front-end arms for transferring to other production units.
Definitely more.
Cheng Shen directly connected ten first-class farmhouses.
Boom...!
Ten wooden and stone huts stand side by side in a corner of the territory.
【farmhouse】
【level one】
[Level: Normal]
【Level: 1】
[Residence: 0/2]
[Effect: It can provide housing for units that have no fixed place to live, and improve the stability and prosperity of the territory, stability +5, prosperity +5]
[Characteristic: Consuming 5 units of food can recruit a level 1 farmer]
[Durability: 100/100]
……
After Cheng Shen arranged for the original four farmers, Da Meng, Da Qiang, and Da Jian (masons) to move in, there were 13 more vacancies.
Dryads, Ratman Mages, Brutal Blood Bull Demons, and Scout Guards are not human units and cannot live in farmhouses, so they can only be raised in free range for the time being.
"Currently, it is still cost-effective to build a first-level building..."
Cheng Shen thought about it.
Building a level [-] farmhouse only consumes materials.
Upgrading to the second level will cost 50 wood, 50 stone, and 2 gold coins.
The effect of the upgrade is to double the population.
In contrast, building one more first-level farmhouse will save two more gold coins than upgrading a farmhouse to second-level, but the effect is the same.
of course.
This is just a helpless act of temporary lack of money.
Not to mention that the additional attributes will increase after the farmhouse is upgraded, and the limited area of the territory is not enough to support his unlimited construction of basic farmhouses.
It will definitely be more appropriate to upgrade in the future.
There are two warehouses.
Level [-] warehouses hold a thousand units of resources.
Two seats are enough.
The emergence of warehouses has effectively alleviated the problem of excessive material accumulation.
Cheng Shen can also take out the basic resources in the territory treasure chest and store them in the warehouse.
The general territory treasure chest is only used as a place to store treasure.
Then came the hunter's lodge.
For Cheng Shen, the function of the hunter's hut to become a hunter is secondary. He is not sure whether there will be wild animals in the surrounding forests for him to hunt in this strange and rampant apocalypse. The important thing is to process attributes.
The hunter's hut can process fresh meat into cured meat and jerky.
Can be preserved for a long time.
Cooperate with the warehouse.
His food storage problem can be solved without digging a cellar.
Logging huts and quarry huts, these two buildings are not to be built in the territory, but to be built on suitable resource points.
The more resources are available for harvesting around.
The higher the production efficiency.
Considering that the weird problems facing the territory have not yet been resolved, Cheng Shen first postponed the construction schedule of these two buildings.
Tailors are also important.
Cheng Shen had to deal with all the furs that Cheng Shen had collected from monsters.
build up.
The last grocery store and tavern are unique buildings.
"System store?"
The description of the grocery store aroused Cheng Shen's interest.
He chooses to build.
A stone cottage similar to a farmhouse suddenly rose from the ground.
There is a plaque hanging at the door: [Grocery Store].
Walking in, Cheng Shen didn't see anyone operating it, but there were six items on the horizontal wooden counter facing him.
[Wood: Quantity 53, Price: 1 Gold Coin]
[Stone: quantity 66, price: 1 gold coin]
[Gold Ingot: Quantity 11, Price: 2 Gold Coins]
[Primary Energy Crystal: Quantity 1, Price: 3 Gold Coins]
[Primary Life Mixture: Quantity 2, Price: 5 Gold Coins]
[Construction Blueprint of Tier 1 Barracks: Quantity 5, Price: [-] Gold Coins]
……
"so cheap?"
Cheng Shen couldn't help being surprised.
The materials sold in the grocery store are undoubtedly much cheaper than those in the survivor trading market. Among other things, the primary energy crystal alone can be sold for forty or fifty gold coins, and no one is selling it.
And here you only need 3 gold coins to buy it!
Thanks for the reward of 1 coins from AD 100!Thank you for the 100 coins used by the dog for a good name!Thank you for your monthly tickets!Thanks for the support! ...
Chapter 2 will be a little later, and it is inexplicably stuck in such a place where it shouldn't be.
It must be that I have rushed too much recently, and my brain will not turn. Next, I will try my best to return to the state of three or four changes a day.
Thank you for your support!
(End of this chapter)
Cheng Shen read the messages one by one.
Build permissions.
It refers to the ability to change the position of the building at will, move and demolish it.
This was originally a temporary ability only available when upgrading the territory center, but it was unlocked as a permanent permission after officially becoming a first-order lord.
Much more convenient.
Second.
Many new functional buildings have been unlocked in the construction list of the territory.
No longer limited to the original four.
farmhouse,
storehouse,
tavern,
blacksmith shop,
tailor shop,
grocery store,
log cabin,
quarry hut,
hunter lodge.
……
"The territory construction mode is unlocked!"
Cheng Shen regained his spirits.
After unlocking the territory construction, he can obtain survival resources through methods other than monster siege and system rewards, and can also gradually develop the functions of the territory, build an army, and explore the outside world.
Otherwise, no matter how many defensive towers he builds, he will always be trapped in this corner.
Maybe one day a scary weird passing by will wipe him out.
He looked carefully.
First up is the farmhouse.
Farmhouses can provide shelter for recruited units and increase stability.
Like the unit Cheng Shen is currently recruiting.
Including Dameng.
In fact, they are all in a state of no fixed place.
There is no place to rest.
a long time.
Their loyalty will automatically drop.
Of course, Cheng Shen can also build houses for them by himself.
However, the buildings he built independently will not be recognized by the system and will not generate additional bonuses.
In addition to providing shelter, farmhouses have two special effects.
One, recruit farmers.
Two, processed food.
The first-level farmhouse can accommodate up to two units to live in, and if there are vacancies, additional first-level farmers can be recruited.
Other than that,
The farmhouse also has a certain food processing capacity.
But very limited.
That is, boiling cold water, cooking food, basic cooking, etc.
It is equivalent to that farmers can cook for themselves to survive.
Farmhouses are definitely meant to be built.
And more.
This is the main source of the basic population that supports the development of the territory.
Cheng Shen thought to himself and continued to look.
storehouse:
Open up the space field to classify and store the territory resources.
Tavern:
To increase entertainment, three recruiting units can be randomly refreshed every day.
Tailor shop:
Unlock leatherworking, sewing, and create cloth armor and leather armor equipment.
grocery store:
system store.
The grocery store will randomly refresh six items at zero o'clock every day, which may be materials or blueprints.
The higher the level, the more items will be randomly refreshed.
The quality will be better too.
At the same time, the grocery store will carry a certain amount of gold coins after refreshing every day. He can sell useless materials in the grocery store, or directly use the grocery store as a gold coin exchange point set by the system.
Logging hut:
The farmer unit can be converted into a lumberjack to process wooden boards.
Quarry Cottage:
The farmer unit can be transferred to a quarryman to process stone.
Hunter's Lodge:
The farmer unit can be converted into a hunter to process meat.
……
Basically, except for the blacksmith shop, which can be replaced by Tiangongfang, the newly unlocked building depth of the system is required.
wood.
stone.
These two basic construction materials suddenly became scarce resources.
It takes fifty wood and fifty stone to build a farmhouse.
There are even more upgrades.
He also felt that many basic resources were suddenly stretched.
"The money is running out again."
Cheng Shen thought to himself.
Start with the farmhouse.
Farmers, as the initial production unit, are not only the basis for the development of planting, but also the front-end arms for transferring to other production units.
Definitely more.
Cheng Shen directly connected ten first-class farmhouses.
Boom...!
Ten wooden and stone huts stand side by side in a corner of the territory.
【farmhouse】
【level one】
[Level: Normal]
【Level: 1】
[Residence: 0/2]
[Effect: It can provide housing for units that have no fixed place to live, and improve the stability and prosperity of the territory, stability +5, prosperity +5]
[Characteristic: Consuming 5 units of food can recruit a level 1 farmer]
[Durability: 100/100]
……
After Cheng Shen arranged for the original four farmers, Da Meng, Da Qiang, and Da Jian (masons) to move in, there were 13 more vacancies.
Dryads, Ratman Mages, Brutal Blood Bull Demons, and Scout Guards are not human units and cannot live in farmhouses, so they can only be raised in free range for the time being.
"Currently, it is still cost-effective to build a first-level building..."
Cheng Shen thought about it.
Building a level [-] farmhouse only consumes materials.
Upgrading to the second level will cost 50 wood, 50 stone, and 2 gold coins.
The effect of the upgrade is to double the population.
In contrast, building one more first-level farmhouse will save two more gold coins than upgrading a farmhouse to second-level, but the effect is the same.
of course.
This is just a helpless act of temporary lack of money.
Not to mention that the additional attributes will increase after the farmhouse is upgraded, and the limited area of the territory is not enough to support his unlimited construction of basic farmhouses.
It will definitely be more appropriate to upgrade in the future.
There are two warehouses.
Level [-] warehouses hold a thousand units of resources.
Two seats are enough.
The emergence of warehouses has effectively alleviated the problem of excessive material accumulation.
Cheng Shen can also take out the basic resources in the territory treasure chest and store them in the warehouse.
The general territory treasure chest is only used as a place to store treasure.
Then came the hunter's lodge.
For Cheng Shen, the function of the hunter's hut to become a hunter is secondary. He is not sure whether there will be wild animals in the surrounding forests for him to hunt in this strange and rampant apocalypse. The important thing is to process attributes.
The hunter's hut can process fresh meat into cured meat and jerky.
Can be preserved for a long time.
Cooperate with the warehouse.
His food storage problem can be solved without digging a cellar.
Logging huts and quarry huts, these two buildings are not to be built in the territory, but to be built on suitable resource points.
The more resources are available for harvesting around.
The higher the production efficiency.
Considering that the weird problems facing the territory have not yet been resolved, Cheng Shen first postponed the construction schedule of these two buildings.
Tailors are also important.
Cheng Shen had to deal with all the furs that Cheng Shen had collected from monsters.
build up.
The last grocery store and tavern are unique buildings.
"System store?"
The description of the grocery store aroused Cheng Shen's interest.
He chooses to build.
A stone cottage similar to a farmhouse suddenly rose from the ground.
There is a plaque hanging at the door: [Grocery Store].
Walking in, Cheng Shen didn't see anyone operating it, but there were six items on the horizontal wooden counter facing him.
[Wood: Quantity 53, Price: 1 Gold Coin]
[Stone: quantity 66, price: 1 gold coin]
[Gold Ingot: Quantity 11, Price: 2 Gold Coins]
[Primary Energy Crystal: Quantity 1, Price: 3 Gold Coins]
[Primary Life Mixture: Quantity 2, Price: 5 Gold Coins]
[Construction Blueprint of Tier 1 Barracks: Quantity 5, Price: [-] Gold Coins]
……
"so cheap?"
Cheng Shen couldn't help being surprised.
The materials sold in the grocery store are undoubtedly much cheaper than those in the survivor trading market. Among other things, the primary energy crystal alone can be sold for forty or fifty gold coins, and no one is selling it.
And here you only need 3 gold coins to buy it!
Thanks for the reward of 1 coins from AD 100!Thank you for the 100 coins used by the dog for a good name!Thank you for your monthly tickets!Thanks for the support! ...
Chapter 2 will be a little later, and it is inexplicably stuck in such a place where it shouldn't be.
It must be that I have rushed too much recently, and my brain will not turn. Next, I will try my best to return to the state of three or four changes a day.
Thank you for your support!
(End of this chapter)
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