non-human player
Chapter 13 Beware of Player Hunters
Chapter 13 Beware of Player Hunters
In the [Five Leagues] organization, there is a non-human player.
Insiders call it the second king of Shituoling, a wild elephant.
Its initial attributes were extremely exaggerated. According to rumors, when it became a player, its strength attribute reached a terrifying 18 points, more than three times the standard human attributes.
What's even more frightening is that in addition to possessing strong initial attributes, the second king of Shituoling has a frighteningly high IQ. Not only can he understand what humans say, but he can even communicate with humans.
If you have the opportunity to join the Five Leagues, you may see it.
In addition, there is also a non-human player in the virgin forest in the northwest of Xuanguo.
And this player is even more exaggerated.
If I were to describe it, that piece of primeval forest is the player.
It's hard to understand, right?
Everyone knows that the Northwest used to be a desert, with nothing but bare loess and plateaus. Later, the state vigorously organized afforestation, which turned that area into a forest in just a few years.
But the actual situation is that there is a non-human player there, and its body is a banyan tree.
Because of its appearance, the entire barren desert was directly converted into a forest.
A player is a forest.
Whether this player has wisdom, I don't know, I only know that its level will be very high.
This is evolution.
At this time, someone may ask, if non-human players are so powerful, is it unfair to human players?
Let me add that non-human players will have additional compensation after completing periodic tasks.
For example, the most basic is the attribute point reward we want most.
As human players, every time we level up, we will get 1 potential point. According to our own needs, potential points can be added to attributes such as strength, physique, agility, and perception. Attribute points are very important, and we will talk about this later.
For non-human players, in addition to 1 point of potential points for upgrading, every time they complete a periodic task, they will be rewarded with an additional point of potential points.
Speaking of this, someone may be going to blow up.
Not only is the task simple, but there are additional rewards for completing the task?Isn't this driving human players to a dead end?
If you think so, you are dead wrong.
As far as I can tell, all non-human players have a flaw.
They cannot wear equipment and use props.
Can everyone understand what this means?
In the evolution game, all human players bring their own packages. This package has 5 grids, which means it can hold 5 different props.
In addition to the props you carry, you also have a unique equipment column that allows you to use various weapons, such as knives, guns, sticks, technological guns, bombs, and so on.
Do you still think it's unfair?
The evolutionary game is fair and life is equal.
Next is the attribute point.
All the players who can see here are human players, and everyone should be clear about their own attributes.
Standard attributes are all 5.
It can't be compared with the second king of Shituoling, but you have entered this game, which means that you have unlimited possibilities.
Human players complement strength, and non-human players complement wisdom. Everything is for evolution.
Therefore, every time you upgrade, you have to add points carefully according to your own situation.
Finally, it is the task that novices care about the most.
Tasks are usually divided into 4 types.
1. Routine tasks.
This task is a trigger task. If you find rare or unreasonable events in daily life, such as hearing abnormal noises while sleeping, hearing a strange story described by a friend, or seeing some abnormal scenes, it may be triggered. routine tasks.In the forum, old players often send some information about abnormal points. Although most of them are deceiving, they can still trigger some tasks occasionally.
2. Plot tasks.
This task is commonly referred to as a dungeon task. In such a task, you usually enter a certain world with a certain identity to complete something, similar to role-playing.
To draw an important point, this task is usually not in our world, but at a certain node in the parallel world. As for the background, it is hard to say.
Maybe as soon as you wake up, you hear "Da Lang, it's time to take your medicine" or, "Marshal, Huanggu has arrived."
Hahaha, just kidding, plot missions won't send death missions, but in this kind of missions, many props and equipment will be greatly restricted.
3. Counter missions
这个任务就是PVP任务了,在现实世界或者是副本世界都有可能发生。大致情况是杀死敌对阵营玩家。可能会出现3V3 5V5,也有可能会出现1V3、1V5甚至人数更多,对抗群体非人类及人类玩家都有可能出现,这一点你们经历了自然就会知道。
4. Challenging tasks
I have never been exposed to this task, only heard that the death rate exceeds all tasks.But you don't have to worry about bumping into either.Because this task must have a certificate before it can be challenged, if not, you may never encounter it in your life.I heard the description from some high-end players. The strength of the monsters that appear in this kind of mission is beyond imagination. They seem to be superpowers from other worlds. As for the rewards, you need to get the voucher first.
These four tasks basically include all tasks, and sometimes there will be some special tasks, such as finding objects, deciphering, etc., which are usually relatively simple, and there is no loss if you fail.
Finally, let's focus on the recruiting task.
Recruitment missions cannot be refused, and participation is mandatory periodically.
The time is once every 15 days, and the content is randomly triggered in the 1 tasks I mentioned before.
And, the difficulty increases with the number of completions.
Note that every time you complete a call-up mission, the difficulty will increase.
Therefore, within these 15 days, you have to find ways to enhance your strength, upgrade your level, and obtain equipment. If you do not perform well and do not participate, you will surely die when the next recruiting mission comes.
When you have a player qualification, you have no choice but to evolve.
Last but not least, add some rewards.
In addition to experience and in-game currency, you have the opportunity to earn other things when completing tasks.
Skill books, practice techniques, equipment, and sundries.
The skill book is easy to understand. If you get a firearm skill book, you can learn firearms instantly after using it.
The rules of practice contain abilities. When you get a certain cheat book or have the opportunity to learn a certain ability, I believe no one will refuse.
I won't talk about the equipment. We humans have evolved to become the top of the food chain, and what we rely on is the equipment we created and mastered.
There are many kinds of sundries.For example, invitations to evolution games, vouchers for challenge missions, and all kinds of weird medicines in other worlds. Basically, the sundries you get from missions are all valuable, but the value is different.
That's pretty much it.
By the way, I am adding one last point.
Protect your privacy, beware of player hunters!
Your player qualifications are worth 40 game coins
(End of this chapter)
In the [Five Leagues] organization, there is a non-human player.
Insiders call it the second king of Shituoling, a wild elephant.
Its initial attributes were extremely exaggerated. According to rumors, when it became a player, its strength attribute reached a terrifying 18 points, more than three times the standard human attributes.
What's even more frightening is that in addition to possessing strong initial attributes, the second king of Shituoling has a frighteningly high IQ. Not only can he understand what humans say, but he can even communicate with humans.
If you have the opportunity to join the Five Leagues, you may see it.
In addition, there is also a non-human player in the virgin forest in the northwest of Xuanguo.
And this player is even more exaggerated.
If I were to describe it, that piece of primeval forest is the player.
It's hard to understand, right?
Everyone knows that the Northwest used to be a desert, with nothing but bare loess and plateaus. Later, the state vigorously organized afforestation, which turned that area into a forest in just a few years.
But the actual situation is that there is a non-human player there, and its body is a banyan tree.
Because of its appearance, the entire barren desert was directly converted into a forest.
A player is a forest.
Whether this player has wisdom, I don't know, I only know that its level will be very high.
This is evolution.
At this time, someone may ask, if non-human players are so powerful, is it unfair to human players?
Let me add that non-human players will have additional compensation after completing periodic tasks.
For example, the most basic is the attribute point reward we want most.
As human players, every time we level up, we will get 1 potential point. According to our own needs, potential points can be added to attributes such as strength, physique, agility, and perception. Attribute points are very important, and we will talk about this later.
For non-human players, in addition to 1 point of potential points for upgrading, every time they complete a periodic task, they will be rewarded with an additional point of potential points.
Speaking of this, someone may be going to blow up.
Not only is the task simple, but there are additional rewards for completing the task?Isn't this driving human players to a dead end?
If you think so, you are dead wrong.
As far as I can tell, all non-human players have a flaw.
They cannot wear equipment and use props.
Can everyone understand what this means?
In the evolution game, all human players bring their own packages. This package has 5 grids, which means it can hold 5 different props.
In addition to the props you carry, you also have a unique equipment column that allows you to use various weapons, such as knives, guns, sticks, technological guns, bombs, and so on.
Do you still think it's unfair?
The evolutionary game is fair and life is equal.
Next is the attribute point.
All the players who can see here are human players, and everyone should be clear about their own attributes.
Standard attributes are all 5.
It can't be compared with the second king of Shituoling, but you have entered this game, which means that you have unlimited possibilities.
Human players complement strength, and non-human players complement wisdom. Everything is for evolution.
Therefore, every time you upgrade, you have to add points carefully according to your own situation.
Finally, it is the task that novices care about the most.
Tasks are usually divided into 4 types.
1. Routine tasks.
This task is a trigger task. If you find rare or unreasonable events in daily life, such as hearing abnormal noises while sleeping, hearing a strange story described by a friend, or seeing some abnormal scenes, it may be triggered. routine tasks.In the forum, old players often send some information about abnormal points. Although most of them are deceiving, they can still trigger some tasks occasionally.
2. Plot tasks.
This task is commonly referred to as a dungeon task. In such a task, you usually enter a certain world with a certain identity to complete something, similar to role-playing.
To draw an important point, this task is usually not in our world, but at a certain node in the parallel world. As for the background, it is hard to say.
Maybe as soon as you wake up, you hear "Da Lang, it's time to take your medicine" or, "Marshal, Huanggu has arrived."
Hahaha, just kidding, plot missions won't send death missions, but in this kind of missions, many props and equipment will be greatly restricted.
3. Counter missions
这个任务就是PVP任务了,在现实世界或者是副本世界都有可能发生。大致情况是杀死敌对阵营玩家。可能会出现3V3 5V5,也有可能会出现1V3、1V5甚至人数更多,对抗群体非人类及人类玩家都有可能出现,这一点你们经历了自然就会知道。
4. Challenging tasks
I have never been exposed to this task, only heard that the death rate exceeds all tasks.But you don't have to worry about bumping into either.Because this task must have a certificate before it can be challenged, if not, you may never encounter it in your life.I heard the description from some high-end players. The strength of the monsters that appear in this kind of mission is beyond imagination. They seem to be superpowers from other worlds. As for the rewards, you need to get the voucher first.
These four tasks basically include all tasks, and sometimes there will be some special tasks, such as finding objects, deciphering, etc., which are usually relatively simple, and there is no loss if you fail.
Finally, let's focus on the recruiting task.
Recruitment missions cannot be refused, and participation is mandatory periodically.
The time is once every 15 days, and the content is randomly triggered in the 1 tasks I mentioned before.
And, the difficulty increases with the number of completions.
Note that every time you complete a call-up mission, the difficulty will increase.
Therefore, within these 15 days, you have to find ways to enhance your strength, upgrade your level, and obtain equipment. If you do not perform well and do not participate, you will surely die when the next recruiting mission comes.
When you have a player qualification, you have no choice but to evolve.
Last but not least, add some rewards.
In addition to experience and in-game currency, you have the opportunity to earn other things when completing tasks.
Skill books, practice techniques, equipment, and sundries.
The skill book is easy to understand. If you get a firearm skill book, you can learn firearms instantly after using it.
The rules of practice contain abilities. When you get a certain cheat book or have the opportunity to learn a certain ability, I believe no one will refuse.
I won't talk about the equipment. We humans have evolved to become the top of the food chain, and what we rely on is the equipment we created and mastered.
There are many kinds of sundries.For example, invitations to evolution games, vouchers for challenge missions, and all kinds of weird medicines in other worlds. Basically, the sundries you get from missions are all valuable, but the value is different.
That's pretty much it.
By the way, I am adding one last point.
Protect your privacy, beware of player hunters!
Your player qualifications are worth 40 game coins
(End of this chapter)
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