what the hell
Chapter 111 The Resilient SKT
Chapter 111 The Resilient SKT
"The problem now is not the blind monk, but Duke's troll!"
It is extremely rare for the baby to find the main points in the game.
The blind monk is dead.
How he died is not important.
What matters are the trolls who are still alive.
"There is too much difference in level and equipment, Duke can't beat General."
"I can only run back."
Miller explained the situation on the scene: "But General has passive acceleration and red BUFF deceleration on his body. After chasing and slashing for a few steps, and finishing off with a Q skill, Duke's blood volume has dropped a lot!"
Level 7 beats Level 5.
A pair of cloth armor shoes with serrated dagger and flare.
Even if the troll's Q skill [Sharp Teeth Bite] can steal attack power, it is not the captain's opponent.
More importantly.
When the captain got the head, he earned not only three hundred gold coins, but also... a fresh red BUFF!
Next.
In addition to the three special effects of dazzling, indestructible, and sawtooth daggers, the lead bullets fired have an additional real damage burning!
Center of the big screen.
Tangerine plus flashes to cancel the knock-up, backhand three consecutive barrels, 0.5 times the slow motion of the three fire knives after the screen.
The director's perspective switched around.
Turn back to the road.
It was found that the blood volume of the troll had dropped to half again.
"Blast!"
"Bengi: Can the troll slowly withstand it? It's okay, give me another red."
"Ha ha ha ha shit."
"Brother Dao is going to be a human being."
"What do you mean, it's like being a human before."
"Duke's mentality is about to collapse?"
The barrage was buzzing.
Being single-killed several times, leading to line explosions, actually doesn't affect the mood very much.
The vast majority of players will work hard to develop, stay with the team as much as possible, pay attention to the resources on the field, and strive to win by hugging their teammates' thighs.
Because mistakes are made by themselves.
It's easy to forgive.
Like Duke, who obviously did nothing wrong, but being implicated to this point is the most unbearable thing.
"I put the tower, I put the tower."
"You can't play without the tower."
Duke took a deep breath and made a choice that was beneficial to him but would transfer the pressure to other teammates.
Faker frowned when he heard this.
Want to say something.
In the end, he still didn't say anything.
After all, in a game, team harmony is the most important thing.
You cannot add unstable factors when you are at a disadvantage.
"Let it go, pull the thread back, and he won't dare to press it like that." Bengi said this, and added: "You make up the level first."
"it is good!"
Duke was supported and nodded emotionally.
Stop playing defense.
Give up the top road outer tower that has been consumed by more than half.
In 10 minutes, the two towers lined up.
Xing Dao thought about it.
Give up the plan to continue to force Duke.
After all, the captain can get 7 extra gold coins every time he uses the full-level Q to make up the knife.
The speed of swiping money is almost one-third faster.
Moreover, after the factory manager got the first wind dragon, he saw from the wall of the river bend that the attribute of the next elemental dragon was still wind.
There are no resource groups to fight.
The collective action that SKT can do is to go to the road to brush the BOSS.
Consider the benefits and risks, and the ability to grow ahead.
Xing Daoan released the power of the three phases steadily.
Just clear the cable.
When you can't see more than four heroes of SKT, it's definitely not more than half a game.
developed for a while.
Use big moves to help Deft and Meiko force Jhin's flash, and assist the factory manager to get the second wind dragon and the third attribute...
It's dirt!
Very critical!
An earth dragon, which can add [-]% extra real damage to ancient monsters and buildings.
For EDG and SKT, who can't play fast-paced games and will definitely delay in the later stage, this extra real damage bonus can be used for a few seconds when they fight dragons and demolish towers, which is likely to determine the outcome.
Therefore, neither side can let go.
Before the earth dragon refreshes, it competes for vision around the river.
There was a wave of small-scale team battles.
Faker's support speed was one step faster than that of his younger brother Scout. He arrived early, killed Meiko's Nami, helped SKT recover a head, and gained a short-term lead.
"Without a support, EDG's control is not enough."
Zeyuan made a comparison: "Although General has developed very well, even the barrel exploded Jhin's half blood, but there is no way to kill him."
"The factory manager and Bengi fought a wave of punishment... never fought!"
"It's a pity." Miller was a little unwilling: "If you can get this earth dragon, EDG will be very comfortable in the future."
"I didn't get it, the fourth item is still water attribute."
"The SKT team can slowly develop for more than 10 minutes."
When the water dragon first enters the field, regardless of whether it is in a combat state or not, it can provide the effect of restoring a percentage of lost health/mana.
It can be called a moving spring.
Later, the designer found that the effect was too OP, so it was changed to trigger without taking damage for 5 seconds.
So much so that the current water dragon is only suitable for early-stage line consumption.
In the middle and late stages, two or three have some effect.
One is really useless.
SKT can ignore it completely, do a good job of the Baron Nash's field of vision, and drag towards the three or even four pieces.
In this way, the advantage of the captain can be weakened.
what?
Economically ahead?
Yes, economic leadership does exist.
The other four pieces, the captain must be able to pull out the Liushen outfit.
But for the last piece of equipment, the increase in damage is often not particularly obvious.
Leaning more towards the functional side.
The hard attribute is not improved too much.
Considering that Jin's combat power is stronger than that of EZ, the king of trolls is much more frank than Rexai, and the clockwork monster has a wider range of ults than Snake Girl.
The longer the game, the better it is for SKT.
EDG is of course aware of this problem. After Deft made the three-phase magic cut, they continued to attack in groups.
If you want to POKE to a certain level, cooperate with the captain's big recruiting state, and look for opportunities to dismantle the tower.
however.
Such an offensive rhythm is not fast enough.
At least not fast enough for SKT.
Faker, who led his teammates to defend the center, pulled out two big moves, once forced Scout's flash, and once played a one-to-two exchange.
With these two waves, it was successfully dragged to three and a half pieces.
"The defensive strength is really exaggerated..."
The factory manager's face was not very good-looking.
It is also a team in the LCK division, and the ROX team, which ranks higher than SKT, definitely does not have such a resilient defense.
Playing an advantage on the road is easy to destroy.
But SKT is like a piece of brown sugar that can't be chewed or swallowed. No matter how much pressure it bears, it can bounce back and forth in the mouth... without letting the opponent get too much actual benefit.
"This is how the Royal Family lost in the S3 season."
"While I'm well developed, force them to fight a wave, don't delay like this."
Xing Dao remembered the scenes from that year.
Teams from the LPL division are extremely good at fighting.
The frontal combat power of the royal team back then was actually no weaker than that of SKT.
The reason for the loss wasn't just being involved in split pushing by the weapon master.
the most important is……
Can't attack for a long time!
Fortunately, the BUFF of Baron Nash in the S6 season can strengthen the army line, and the ancient dragon can also provide real damage burning.
Make a fuss around two key resources.
Even if SKT is unwilling, it must come to fight!
More and more!
(End of this chapter)
"The problem now is not the blind monk, but Duke's troll!"
It is extremely rare for the baby to find the main points in the game.
The blind monk is dead.
How he died is not important.
What matters are the trolls who are still alive.
"There is too much difference in level and equipment, Duke can't beat General."
"I can only run back."
Miller explained the situation on the scene: "But General has passive acceleration and red BUFF deceleration on his body. After chasing and slashing for a few steps, and finishing off with a Q skill, Duke's blood volume has dropped a lot!"
Level 7 beats Level 5.
A pair of cloth armor shoes with serrated dagger and flare.
Even if the troll's Q skill [Sharp Teeth Bite] can steal attack power, it is not the captain's opponent.
More importantly.
When the captain got the head, he earned not only three hundred gold coins, but also... a fresh red BUFF!
Next.
In addition to the three special effects of dazzling, indestructible, and sawtooth daggers, the lead bullets fired have an additional real damage burning!
Center of the big screen.
Tangerine plus flashes to cancel the knock-up, backhand three consecutive barrels, 0.5 times the slow motion of the three fire knives after the screen.
The director's perspective switched around.
Turn back to the road.
It was found that the blood volume of the troll had dropped to half again.
"Blast!"
"Bengi: Can the troll slowly withstand it? It's okay, give me another red."
"Ha ha ha ha shit."
"Brother Dao is going to be a human being."
"What do you mean, it's like being a human before."
"Duke's mentality is about to collapse?"
The barrage was buzzing.
Being single-killed several times, leading to line explosions, actually doesn't affect the mood very much.
The vast majority of players will work hard to develop, stay with the team as much as possible, pay attention to the resources on the field, and strive to win by hugging their teammates' thighs.
Because mistakes are made by themselves.
It's easy to forgive.
Like Duke, who obviously did nothing wrong, but being implicated to this point is the most unbearable thing.
"I put the tower, I put the tower."
"You can't play without the tower."
Duke took a deep breath and made a choice that was beneficial to him but would transfer the pressure to other teammates.
Faker frowned when he heard this.
Want to say something.
In the end, he still didn't say anything.
After all, in a game, team harmony is the most important thing.
You cannot add unstable factors when you are at a disadvantage.
"Let it go, pull the thread back, and he won't dare to press it like that." Bengi said this, and added: "You make up the level first."
"it is good!"
Duke was supported and nodded emotionally.
Stop playing defense.
Give up the top road outer tower that has been consumed by more than half.
In 10 minutes, the two towers lined up.
Xing Dao thought about it.
Give up the plan to continue to force Duke.
After all, the captain can get 7 extra gold coins every time he uses the full-level Q to make up the knife.
The speed of swiping money is almost one-third faster.
Moreover, after the factory manager got the first wind dragon, he saw from the wall of the river bend that the attribute of the next elemental dragon was still wind.
There are no resource groups to fight.
The collective action that SKT can do is to go to the road to brush the BOSS.
Consider the benefits and risks, and the ability to grow ahead.
Xing Daoan released the power of the three phases steadily.
Just clear the cable.
When you can't see more than four heroes of SKT, it's definitely not more than half a game.
developed for a while.
Use big moves to help Deft and Meiko force Jhin's flash, and assist the factory manager to get the second wind dragon and the third attribute...
It's dirt!
Very critical!
An earth dragon, which can add [-]% extra real damage to ancient monsters and buildings.
For EDG and SKT, who can't play fast-paced games and will definitely delay in the later stage, this extra real damage bonus can be used for a few seconds when they fight dragons and demolish towers, which is likely to determine the outcome.
Therefore, neither side can let go.
Before the earth dragon refreshes, it competes for vision around the river.
There was a wave of small-scale team battles.
Faker's support speed was one step faster than that of his younger brother Scout. He arrived early, killed Meiko's Nami, helped SKT recover a head, and gained a short-term lead.
"Without a support, EDG's control is not enough."
Zeyuan made a comparison: "Although General has developed very well, even the barrel exploded Jhin's half blood, but there is no way to kill him."
"The factory manager and Bengi fought a wave of punishment... never fought!"
"It's a pity." Miller was a little unwilling: "If you can get this earth dragon, EDG will be very comfortable in the future."
"I didn't get it, the fourth item is still water attribute."
"The SKT team can slowly develop for more than 10 minutes."
When the water dragon first enters the field, regardless of whether it is in a combat state or not, it can provide the effect of restoring a percentage of lost health/mana.
It can be called a moving spring.
Later, the designer found that the effect was too OP, so it was changed to trigger without taking damage for 5 seconds.
So much so that the current water dragon is only suitable for early-stage line consumption.
In the middle and late stages, two or three have some effect.
One is really useless.
SKT can ignore it completely, do a good job of the Baron Nash's field of vision, and drag towards the three or even four pieces.
In this way, the advantage of the captain can be weakened.
what?
Economically ahead?
Yes, economic leadership does exist.
The other four pieces, the captain must be able to pull out the Liushen outfit.
But for the last piece of equipment, the increase in damage is often not particularly obvious.
Leaning more towards the functional side.
The hard attribute is not improved too much.
Considering that Jin's combat power is stronger than that of EZ, the king of trolls is much more frank than Rexai, and the clockwork monster has a wider range of ults than Snake Girl.
The longer the game, the better it is for SKT.
EDG is of course aware of this problem. After Deft made the three-phase magic cut, they continued to attack in groups.
If you want to POKE to a certain level, cooperate with the captain's big recruiting state, and look for opportunities to dismantle the tower.
however.
Such an offensive rhythm is not fast enough.
At least not fast enough for SKT.
Faker, who led his teammates to defend the center, pulled out two big moves, once forced Scout's flash, and once played a one-to-two exchange.
With these two waves, it was successfully dragged to three and a half pieces.
"The defensive strength is really exaggerated..."
The factory manager's face was not very good-looking.
It is also a team in the LCK division, and the ROX team, which ranks higher than SKT, definitely does not have such a resilient defense.
Playing an advantage on the road is easy to destroy.
But SKT is like a piece of brown sugar that can't be chewed or swallowed. No matter how much pressure it bears, it can bounce back and forth in the mouth... without letting the opponent get too much actual benefit.
"This is how the Royal Family lost in the S3 season."
"While I'm well developed, force them to fight a wave, don't delay like this."
Xing Dao remembered the scenes from that year.
Teams from the LPL division are extremely good at fighting.
The frontal combat power of the royal team back then was actually no weaker than that of SKT.
The reason for the loss wasn't just being involved in split pushing by the weapon master.
the most important is……
Can't attack for a long time!
Fortunately, the BUFF of Baron Nash in the S6 season can strengthen the army line, and the ancient dragon can also provide real damage burning.
Make a fuss around two key resources.
Even if SKT is unwilling, it must come to fight!
More and more!
(End of this chapter)
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