what the hell
Chapter 256 All the DANs are smashed!
Chapter 256 All the DANs are smashed!
The factory manager said no.
The body is honest.
Push Kassadin into a dead corner step by step, first use AWQ to play a whole set, and use E skill [Leap Strike] to jump away.
Stand on the edge of the defense tower's attack range to help resist damage.
Xing Daopu attacked.
E skill [Deadly Sting] resets the basic attack.
Hang slow down.
Q skill [Piercing Slash] hits the second flaw, swinging a sword that will explode.
Make up for the last attack.
Easily send Kassadin back to the fountain.
At this time, the factory manager took the initiative to retreat, and instead of finding a place to return to the city, he circled around the F6 camp in a small circle and lurked to the rear.
Wait for the Kassadin teleport to go online.
The factory manager came out again.
"A hard kill?!"
Wang Duoduo was very surprised: "The factory director can resist at most two times in this state, I don't feel so sure..."
"But the male gun is not nearby, I went to fight the stone beetle!" Hao Kai looked at the small map.
current version.
The development process of the jungler is to brush other wild monsters first.
After returning to the city to replenish the second-level jungler or other basic equipment, deal with the stone beetle that will split many times.
Will not change easily.
After all, other locations have no resources to eat.
In addition, the state of the factory manager is very poor.
Neither the Korean second brother Ggoong nor the jungler Karin considered the problem of being jumped over the tower again.
You know, Kassa Ding is full of state, there is a flash.
If the tower is jumped over, you can exchange it with a guaranteed bottom.
Maybe even switch to two.
Unthinkable.
The factory manager really didn't leave.
Keep going hard from behind!
"The factory manager jumps up to E first, and forcibly inflicts damage!"
Hao Kai turned on the commentary mode of breaking the flow: "General cut a set close to his body, flashed and flashed, and A was pulled out twice... Kassadin got the experience of the mantis head and rose to level 4, but... he was still ignited and scalded to death Already!"
Ignition causes 50+level*20 true damage and suppresses 50.00% healing effect.
实际是130(4级)+30(6秒吃药+自然回血的一半)=160点以上数值,相当于多打两次普攻。
It was just enough to give Xing Dao enough time to get out of his body on the premise of ensuring that Kassadin was killed.
And with the help of Kassadin as a springboard, the double BUFF was transferred to Jian Ji.
"Ggoong's wave is one for one, but to be honest, it's better not to change heads... With this 300 yuan, you have to face the double buff swordswoman!"
Wang Duoduo brought into the player's emotions, with despair in his voice.
Kassadin with 19 points of armor wants to resist and get first and second blood, and his last knife data is almost perfect. Wushuang Jianji with double BUFF is almost as difficult as Kun Kun defending James alone.
Without any choice.
Ggoong had no choice but to change the line with Shen.
Good idea.
It was also handled decisively.
The problem is that Xing Dao has already made Tiamat and shoes. With double BUFFs, there is no need to consider mana consumption. With all skills fully activated, a wave of soldiers can be cleared in less than ten seconds.
Enter the DAN team wild area.
Go straight up.
The mid laner has a classic 'pseudo-roaming' style of play.
The specific method of operation is to clear the line of soldiers, and move all the way to the place where there may be a battle, or there is a chance to jump the tower.
If you need to do it, just rush over there.
Did not find the opportunity, and then turned back.
The time interval of the minion line is 30 seconds. Except for the cannon line every three waves, Xing Dao can finish it in 10 seconds.
This means, there is a round trip time of 20 seconds.
Up, you can walk to the back of Dalongkeng.
Going down, you can walk to the front of Xiaolongkeng.
iBoy and Meiko use the combination of Verus and Lulu. Facing Jhin and Thresh, even if they get a hook, there is not much danger, so there is no need to worry about the bottom lane.
Just concentrate on it.
This style of play is actually not a late skill.
It often appeared as early as S4-S5.
but.
Conventional mid laners mainly rely on skills to clear troops. There is no sword girl with the speed of Tiamat's flat slash combo and cleave, and the speed of dealing with the pawn line is very slow.
You can't go very far in the early stage.
There is also the possibility of being squatted by the jungler.
The combination of the two aspects makes the 'pseudo-roaming' style of play very limited.
The situation is completely different with the sword girl who has absolute advantage.
If the male gun dares to squat, Xing Dao dares to kill.
The male gun didn't dare to squat, and Kassadin would risk death if he got experience.
Going back and forth a few times.
The solo road has reached level 6, and Kassadin has just reached level 5. This is the result of male gun being a bodyguard and forcing Kassadin to gain a lot of experience.
"General came out of the glory, and went up again... this time it really came up!"
"Hit the exploding cones to pass through the wall, without being noticed by the eye position."
Hao Kai explained the actual combat situation: "Go around behind Kassadin, use the big move, W slow down, rush into the tower to cut the opening... so fast!"
Hao Kai did not enter the state.
To be precise, Kassadin fell under the sword without seeing clearly what happened.
in the process.
Shen's shield flickered away, as if it had never been there.
"Mist grass, what a fast sword!"
"Think the champion skin is a joke?"
"Xuangou, come and learn!"
"One thing to say, there is at least 14 Simons difference between Xuan Gou and Jie Ge."
"..."
The bullet screen was amazed.
Playing Kassadin without displacement is similar to a wooden stake.
Xing Dao started with RW, and first smashed a flaw.
Get close and smash the second flaw.
Use Q [Break Slash] to slide to the diagonal position and smash the third flaw.
Move a little bit, turn on the E skill [Death Sting] to reset the general attack, smash the fourth flaw, and hit the blood recovery array.
With this kind of operation process, there is almost no gap in the last three AQE (A) moves, which is the most suitable four-break combo for actual combat. Even if there is no flash, it can be completed within one second after the block.
"Kassadin was caught in seconds, Syndra and Swordsman's bursts were too high, and Shen couldn't keep his ult."
"Ggoong didn't even reach level six, so he was killed 1-3."
"I chose Kassadin in the end. I originally wanted to stand up and lead the team to win the game, but was defeated by General's lane change tactics!"
Wang Duoduo even forgot to recite poems.
And this is just the beginning.
Xing Dao got the advantage, but actually he doesn't like to roam frequently.
the reason is simple.
——Roaming is a thing with uncertain benefits.
Invading the jungle is much better.
Opponents will respond, run, call, and resist.
The wild monsters are relatively honest, they are fixed in one position, and they can be picked up after they are refreshed.
Make a good view of the grass.
Force the male gun back.
Together with the factory manager, get the red BUFF of DAN halftime.
As for the blue buff...it's not so important after having Yaoguang. Anyway, Xing Dao and Shen don't need to use skills in the line, and all the mana can be used for fighting.
Less than 10 minutes.
Demolish the upper two outer towers in the DAN team.
Take the Vanguard.
With the middle line of soldiers, approach forward and knock down the second tower!
Hit another high ground!
Kassadin has no wave clear.
Shen is a tank.
Male Spear and Jhin are somewhat useful, but in the face of the unreasonable outbursts of Verus Imprisonment, Sword Girl, and Syndra, I only dare to throw away skills from a distance.
It can't be stopped for a while, but it can't stop the general trend.
Twelve short minutes.
Normal games may not end the laning period, and DAN has already been dismantled as a super soldier!
(End of this chapter)
The factory manager said no.
The body is honest.
Push Kassadin into a dead corner step by step, first use AWQ to play a whole set, and use E skill [Leap Strike] to jump away.
Stand on the edge of the defense tower's attack range to help resist damage.
Xing Daopu attacked.
E skill [Deadly Sting] resets the basic attack.
Hang slow down.
Q skill [Piercing Slash] hits the second flaw, swinging a sword that will explode.
Make up for the last attack.
Easily send Kassadin back to the fountain.
At this time, the factory manager took the initiative to retreat, and instead of finding a place to return to the city, he circled around the F6 camp in a small circle and lurked to the rear.
Wait for the Kassadin teleport to go online.
The factory manager came out again.
"A hard kill?!"
Wang Duoduo was very surprised: "The factory director can resist at most two times in this state, I don't feel so sure..."
"But the male gun is not nearby, I went to fight the stone beetle!" Hao Kai looked at the small map.
current version.
The development process of the jungler is to brush other wild monsters first.
After returning to the city to replenish the second-level jungler or other basic equipment, deal with the stone beetle that will split many times.
Will not change easily.
After all, other locations have no resources to eat.
In addition, the state of the factory manager is very poor.
Neither the Korean second brother Ggoong nor the jungler Karin considered the problem of being jumped over the tower again.
You know, Kassa Ding is full of state, there is a flash.
If the tower is jumped over, you can exchange it with a guaranteed bottom.
Maybe even switch to two.
Unthinkable.
The factory manager really didn't leave.
Keep going hard from behind!
"The factory manager jumps up to E first, and forcibly inflicts damage!"
Hao Kai turned on the commentary mode of breaking the flow: "General cut a set close to his body, flashed and flashed, and A was pulled out twice... Kassadin got the experience of the mantis head and rose to level 4, but... he was still ignited and scalded to death Already!"
Ignition causes 50+level*20 true damage and suppresses 50.00% healing effect.
实际是130(4级)+30(6秒吃药+自然回血的一半)=160点以上数值,相当于多打两次普攻。
It was just enough to give Xing Dao enough time to get out of his body on the premise of ensuring that Kassadin was killed.
And with the help of Kassadin as a springboard, the double BUFF was transferred to Jian Ji.
"Ggoong's wave is one for one, but to be honest, it's better not to change heads... With this 300 yuan, you have to face the double buff swordswoman!"
Wang Duoduo brought into the player's emotions, with despair in his voice.
Kassadin with 19 points of armor wants to resist and get first and second blood, and his last knife data is almost perfect. Wushuang Jianji with double BUFF is almost as difficult as Kun Kun defending James alone.
Without any choice.
Ggoong had no choice but to change the line with Shen.
Good idea.
It was also handled decisively.
The problem is that Xing Dao has already made Tiamat and shoes. With double BUFFs, there is no need to consider mana consumption. With all skills fully activated, a wave of soldiers can be cleared in less than ten seconds.
Enter the DAN team wild area.
Go straight up.
The mid laner has a classic 'pseudo-roaming' style of play.
The specific method of operation is to clear the line of soldiers, and move all the way to the place where there may be a battle, or there is a chance to jump the tower.
If you need to do it, just rush over there.
Did not find the opportunity, and then turned back.
The time interval of the minion line is 30 seconds. Except for the cannon line every three waves, Xing Dao can finish it in 10 seconds.
This means, there is a round trip time of 20 seconds.
Up, you can walk to the back of Dalongkeng.
Going down, you can walk to the front of Xiaolongkeng.
iBoy and Meiko use the combination of Verus and Lulu. Facing Jhin and Thresh, even if they get a hook, there is not much danger, so there is no need to worry about the bottom lane.
Just concentrate on it.
This style of play is actually not a late skill.
It often appeared as early as S4-S5.
but.
Conventional mid laners mainly rely on skills to clear troops. There is no sword girl with the speed of Tiamat's flat slash combo and cleave, and the speed of dealing with the pawn line is very slow.
You can't go very far in the early stage.
There is also the possibility of being squatted by the jungler.
The combination of the two aspects makes the 'pseudo-roaming' style of play very limited.
The situation is completely different with the sword girl who has absolute advantage.
If the male gun dares to squat, Xing Dao dares to kill.
The male gun didn't dare to squat, and Kassadin would risk death if he got experience.
Going back and forth a few times.
The solo road has reached level 6, and Kassadin has just reached level 5. This is the result of male gun being a bodyguard and forcing Kassadin to gain a lot of experience.
"General came out of the glory, and went up again... this time it really came up!"
"Hit the exploding cones to pass through the wall, without being noticed by the eye position."
Hao Kai explained the actual combat situation: "Go around behind Kassadin, use the big move, W slow down, rush into the tower to cut the opening... so fast!"
Hao Kai did not enter the state.
To be precise, Kassadin fell under the sword without seeing clearly what happened.
in the process.
Shen's shield flickered away, as if it had never been there.
"Mist grass, what a fast sword!"
"Think the champion skin is a joke?"
"Xuangou, come and learn!"
"One thing to say, there is at least 14 Simons difference between Xuan Gou and Jie Ge."
"..."
The bullet screen was amazed.
Playing Kassadin without displacement is similar to a wooden stake.
Xing Dao started with RW, and first smashed a flaw.
Get close and smash the second flaw.
Use Q [Break Slash] to slide to the diagonal position and smash the third flaw.
Move a little bit, turn on the E skill [Death Sting] to reset the general attack, smash the fourth flaw, and hit the blood recovery array.
With this kind of operation process, there is almost no gap in the last three AQE (A) moves, which is the most suitable four-break combo for actual combat. Even if there is no flash, it can be completed within one second after the block.
"Kassadin was caught in seconds, Syndra and Swordsman's bursts were too high, and Shen couldn't keep his ult."
"Ggoong didn't even reach level six, so he was killed 1-3."
"I chose Kassadin in the end. I originally wanted to stand up and lead the team to win the game, but was defeated by General's lane change tactics!"
Wang Duoduo even forgot to recite poems.
And this is just the beginning.
Xing Dao got the advantage, but actually he doesn't like to roam frequently.
the reason is simple.
——Roaming is a thing with uncertain benefits.
Invading the jungle is much better.
Opponents will respond, run, call, and resist.
The wild monsters are relatively honest, they are fixed in one position, and they can be picked up after they are refreshed.
Make a good view of the grass.
Force the male gun back.
Together with the factory manager, get the red BUFF of DAN halftime.
As for the blue buff...it's not so important after having Yaoguang. Anyway, Xing Dao and Shen don't need to use skills in the line, and all the mana can be used for fighting.
Less than 10 minutes.
Demolish the upper two outer towers in the DAN team.
Take the Vanguard.
With the middle line of soldiers, approach forward and knock down the second tower!
Hit another high ground!
Kassadin has no wave clear.
Shen is a tank.
Male Spear and Jhin are somewhat useful, but in the face of the unreasonable outbursts of Verus Imprisonment, Sword Girl, and Syndra, I only dare to throw away skills from a distance.
It can't be stopped for a while, but it can't stop the general trend.
Twelve short minutes.
Normal games may not end the laning period, and DAN has already been dismantled as a super soldier!
(End of this chapter)
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