LOL top single female devil
Chapter 768
The underworld scene of Jin Gong being tortured by IG Ueno has been faithfully recorded by the director's camera, and the commentators are dumbfounded.
The baby wants to cover her face: "Oh, Jin Gong has been forced to go to the second tower, how can I play Ah this?"
Miller shook his head: "The spiders can't come. Xiaotian was already very uncomfortable when he was caught by the blind monk in the first wave and returned to the city. He has to make up a wave of development before he can come back."
"Doinb can't move now. Even if he walks first before level [-], his support speed is definitely not as fast as the ice girl with E who can cross the wall."
Guan Zeyuan pushed his glasses, glanced at the big 1 on the crocodile's last knife, and the corner of his mouth twitched: "King Ning has been on the road, and his economic growth has basically stagnated."
"Although I don't quite understand IG's tactics, the Crocodile's 3-minute make-up is now [-]-on-[-] on the court, and Jin Gong is completely disconnected."
Wa Wa said with emotion: "It feels like IG is playing a very new thing. They use the jungler's Xiaobeng in exchange for the crocodile being completely threaded."
From God's perspective, they can understand how uncomfortable it is to play Jin Gong. Except for the range that the defense tower can illuminate, the vision is completely black.
In addition to seeing the woman covered in scarlet like a ghost grinding the coating, there is also a bald head who appears and disappears to escort
Of course, Jin Gong didn't want his half area to be completely dark, but he really didn't dare to poke his eyes in now, for fear of being stuck by the blind monk, so now he could only pray that his teammates would come over and give him a hand.
Jin Gong can think very well, but he has never thought about how his teammates will rescue him.
Now that IG doesn't give a chance to release the line in the bottom lane, the ice girl in the middle lane is naturally not afraid of being second. With the strength of the upper field when the crocodile was beaten by Calista, FPX simply has no spare power to help him.
Even FPX has to think carefully about how to get Xiaotian to regain his jungle rhythm from the current predicament.
They also gradually realized that Kalista's spear on the road seemed to have nailed not only the crocodile, but also the operation of the entire FPX system.
FPX is the smoothest and the best player, and the formula for the game with the highest winning rate is clear to Yu Hui.
To put it bluntly, it is to rely on Doinb, a mid-laner who is easy to get injured in the mid-lane, to revitalize the rhythm, and let the top laner take a late-stage C position to resist pressure.
Under normal game logic, Doinb liberates himself from the middle lane by himself or through cooperation with Xiaotian
Doinb, who is freed to wander around looking for opportunities, can cooperate with Xiaotian to form an advantage against the enemy's jungler by playing more and less, thus liberating the jungler.
Then after Nakano was liberated, he went to the bottom lane to find opportunities with high frequency, and cooperated with the duo lane to play four packs and two to expand the advantage
The most perfect result is to take the tower with four packs and two kills in the bottom lane.
Then the two-person road returned to the city at nine and a half minutes and rushed to the road, gathered the strength of the whole team to win the canyon pioneer, used the canyon vanguard to hit a tower, and the economic ADC took all.
If this set of operation logic is completed perfectly, the tapes of the two towers will allow FPX to lead the opponent's shooter by at least 2000 yuan.
And usually at this time the game time has come to the mid-term team battle period lasting from 15 to 25 minutes. This time period is usually the stage when Doinb's strange heroes are the strongest. FPX can at least be strong in the mid-field and bottom-three lanes at the team battle node
Therefore, for FPX who likes to take the late-stage big-core AD, as long as they can win this money, they will win half of the basic game.
This is a whole big economy ahead. Invisibly, it can also make AD development not so urgent to squeeze the development space of teammates, and can squeeze out the breathing time for the anti-pressure top laner Jin Gong to supplement the development.
If the situation is at a stalemate, then there will be a big core of the upper and lower double C in the later stage as the final backing.
Although the crocodile is not a late hero in this round, Ryze is!
So FPX's routine is still the same routine, but it has been slightly changed.
It can be said that the logic of FPX's style of play is usually weak and invisible in the early and mid-term laning period, and they will become stronger as they go forward.
That's why Yu Hui took out Kalista to deal with it. The top laner Spear of Revenge has a lot of disadvantages. It is too fragile, afraid of being caught, afraid of being solo killed, and afraid of not having economic advantages.
But just the fact that she is too strong to be unreasonable in the early stage is enough for IG~
After all, the shortcoming of FPX's lineup is only weak in the early stage, so just destroy FPX in the early stage and it's over?
In fact, if FPX's style of play is played against the previous style of IG, it is really very incomprehensible
It's not that IG can't beat it with hard power, but that the version doesn't allow them to beat it, and they have nowhere to use their strength.
The reason is very simple, IG’s strongest point is alignment, but there is a difference between S9 and S8, that is, when S8 has no coating, the alignment period is generally about 15 minutes, while S9 because of the coating, the alignment period is usually about 5 minutes. was shortened by [-] minutes.
S8可能到18-20分钟左右才开打第一波团战,S9开局10分钟左右就会在先锋处打大团了,这就是两个版本最大的差异。
And this lost 5-minute laning period is extremely fatal for IG
Adding in the calculation of the 3-minute waiting line at the beginning, a full 8-minute laning period was lost in the early stage.
No matter how strong Rookie and her laning are, how much can they overwhelm the opponent in just 7 minutes?
This is also the reason why IG's strength fluctuated very violently in S9 this year.
No matter how well the opening is designed, if the opponent uses a little routine, even if it doesn't succeed, it can easily wipe out your previous laning preparations, and a few minutes of time will be wasted again.
So under the influence of Yu Hui, IG's style of play is now trying to make a U-turn and adapt to the changes in the version.
However, this does not mean that she and IG have no temper at all. This top single Spear of Revenge is the biggest humiliation to the S9 designed by Riot.
Didn't you shorten the laning period?good!I will give a number, 2 minutes!
At the beginning of the game, enter the grass blade 3A and draw the spear and half blood, the pawn line refreshes in 1 minute and 30 seconds, and it takes about 1 minute and 50 seconds to reach the outer tower, so that the pawn line stops in front of the opposite tower.
OK, just 2 minutes into the game, if the opponent dares to come over for last damage and economy, they will have to suffer, and the laning period ends on the spot!
This is the answer sheet given by Yu Hui, the best alignment is no alignment, just threading directly!
Relying on the Spear of Revenge, the tailor-made style of play naturally restrains FPX's operating logic
Now that IG's top laner Spear of Revenge needs to be at ease and cooperate with the jungler so that the opponent's top laner is forced to complete the operation of being threaded and collapsed, then the entire upper half of the area is what IG said.
Bot lane Verustam's combination is naturally good against pressure, Kai'Sa does not do enough damage in the early stage, and FPX gives high hopes to Doinb in the middle lane, and his early game style of Ryze is aftershock and half meat flow, in other words, it is the male version ice girl.
The same aftershock ice girl, the same TP, a Kai'Sa who is useless in the early stage, what do you use to kill the Tamvirus ice girl group with four packs and three?
There is no breakthrough in the bottom lane, and the routine of switching lanes to grab the canyon to start the rhythm is naturally impossible to talk about. Even if you fight IG hard, you are not afraid. A top laner with no economy and no level is shit.
It's better not to fight~
Yu Hui has calculated that at her current plating speed, under the protection of King Ning, less than half of the plating can be eaten in about 9 minutes, and then she can take down the canyon and knock down the outer tower in about 10 minutes. The next blood tower achievement.
At that time, her matchup economic difference will also reach FPX's expected matchup lead of more than 2K. The alligator is her one set of double explosions and directly inserts to death. How do you deal with such a top laner?
Send a Spider-Man to deliver the holster?
The baby wants to cover her face: "Oh, Jin Gong has been forced to go to the second tower, how can I play Ah this?"
Miller shook his head: "The spiders can't come. Xiaotian was already very uncomfortable when he was caught by the blind monk in the first wave and returned to the city. He has to make up a wave of development before he can come back."
"Doinb can't move now. Even if he walks first before level [-], his support speed is definitely not as fast as the ice girl with E who can cross the wall."
Guan Zeyuan pushed his glasses, glanced at the big 1 on the crocodile's last knife, and the corner of his mouth twitched: "King Ning has been on the road, and his economic growth has basically stagnated."
"Although I don't quite understand IG's tactics, the Crocodile's 3-minute make-up is now [-]-on-[-] on the court, and Jin Gong is completely disconnected."
Wa Wa said with emotion: "It feels like IG is playing a very new thing. They use the jungler's Xiaobeng in exchange for the crocodile being completely threaded."
From God's perspective, they can understand how uncomfortable it is to play Jin Gong. Except for the range that the defense tower can illuminate, the vision is completely black.
In addition to seeing the woman covered in scarlet like a ghost grinding the coating, there is also a bald head who appears and disappears to escort
Of course, Jin Gong didn't want his half area to be completely dark, but he really didn't dare to poke his eyes in now, for fear of being stuck by the blind monk, so now he could only pray that his teammates would come over and give him a hand.
Jin Gong can think very well, but he has never thought about how his teammates will rescue him.
Now that IG doesn't give a chance to release the line in the bottom lane, the ice girl in the middle lane is naturally not afraid of being second. With the strength of the upper field when the crocodile was beaten by Calista, FPX simply has no spare power to help him.
Even FPX has to think carefully about how to get Xiaotian to regain his jungle rhythm from the current predicament.
They also gradually realized that Kalista's spear on the road seemed to have nailed not only the crocodile, but also the operation of the entire FPX system.
FPX is the smoothest and the best player, and the formula for the game with the highest winning rate is clear to Yu Hui.
To put it bluntly, it is to rely on Doinb, a mid-laner who is easy to get injured in the mid-lane, to revitalize the rhythm, and let the top laner take a late-stage C position to resist pressure.
Under normal game logic, Doinb liberates himself from the middle lane by himself or through cooperation with Xiaotian
Doinb, who is freed to wander around looking for opportunities, can cooperate with Xiaotian to form an advantage against the enemy's jungler by playing more and less, thus liberating the jungler.
Then after Nakano was liberated, he went to the bottom lane to find opportunities with high frequency, and cooperated with the duo lane to play four packs and two to expand the advantage
The most perfect result is to take the tower with four packs and two kills in the bottom lane.
Then the two-person road returned to the city at nine and a half minutes and rushed to the road, gathered the strength of the whole team to win the canyon pioneer, used the canyon vanguard to hit a tower, and the economic ADC took all.
If this set of operation logic is completed perfectly, the tapes of the two towers will allow FPX to lead the opponent's shooter by at least 2000 yuan.
And usually at this time the game time has come to the mid-term team battle period lasting from 15 to 25 minutes. This time period is usually the stage when Doinb's strange heroes are the strongest. FPX can at least be strong in the mid-field and bottom-three lanes at the team battle node
Therefore, for FPX who likes to take the late-stage big-core AD, as long as they can win this money, they will win half of the basic game.
This is a whole big economy ahead. Invisibly, it can also make AD development not so urgent to squeeze the development space of teammates, and can squeeze out the breathing time for the anti-pressure top laner Jin Gong to supplement the development.
If the situation is at a stalemate, then there will be a big core of the upper and lower double C in the later stage as the final backing.
Although the crocodile is not a late hero in this round, Ryze is!
So FPX's routine is still the same routine, but it has been slightly changed.
It can be said that the logic of FPX's style of play is usually weak and invisible in the early and mid-term laning period, and they will become stronger as they go forward.
That's why Yu Hui took out Kalista to deal with it. The top laner Spear of Revenge has a lot of disadvantages. It is too fragile, afraid of being caught, afraid of being solo killed, and afraid of not having economic advantages.
But just the fact that she is too strong to be unreasonable in the early stage is enough for IG~
After all, the shortcoming of FPX's lineup is only weak in the early stage, so just destroy FPX in the early stage and it's over?
In fact, if FPX's style of play is played against the previous style of IG, it is really very incomprehensible
It's not that IG can't beat it with hard power, but that the version doesn't allow them to beat it, and they have nowhere to use their strength.
The reason is very simple, IG’s strongest point is alignment, but there is a difference between S9 and S8, that is, when S8 has no coating, the alignment period is generally about 15 minutes, while S9 because of the coating, the alignment period is usually about 5 minutes. was shortened by [-] minutes.
S8可能到18-20分钟左右才开打第一波团战,S9开局10分钟左右就会在先锋处打大团了,这就是两个版本最大的差异。
And this lost 5-minute laning period is extremely fatal for IG
Adding in the calculation of the 3-minute waiting line at the beginning, a full 8-minute laning period was lost in the early stage.
No matter how strong Rookie and her laning are, how much can they overwhelm the opponent in just 7 minutes?
This is also the reason why IG's strength fluctuated very violently in S9 this year.
No matter how well the opening is designed, if the opponent uses a little routine, even if it doesn't succeed, it can easily wipe out your previous laning preparations, and a few minutes of time will be wasted again.
So under the influence of Yu Hui, IG's style of play is now trying to make a U-turn and adapt to the changes in the version.
However, this does not mean that she and IG have no temper at all. This top single Spear of Revenge is the biggest humiliation to the S9 designed by Riot.
Didn't you shorten the laning period?good!I will give a number, 2 minutes!
At the beginning of the game, enter the grass blade 3A and draw the spear and half blood, the pawn line refreshes in 1 minute and 30 seconds, and it takes about 1 minute and 50 seconds to reach the outer tower, so that the pawn line stops in front of the opposite tower.
OK, just 2 minutes into the game, if the opponent dares to come over for last damage and economy, they will have to suffer, and the laning period ends on the spot!
This is the answer sheet given by Yu Hui, the best alignment is no alignment, just threading directly!
Relying on the Spear of Revenge, the tailor-made style of play naturally restrains FPX's operating logic
Now that IG's top laner Spear of Revenge needs to be at ease and cooperate with the jungler so that the opponent's top laner is forced to complete the operation of being threaded and collapsed, then the entire upper half of the area is what IG said.
Bot lane Verustam's combination is naturally good against pressure, Kai'Sa does not do enough damage in the early stage, and FPX gives high hopes to Doinb in the middle lane, and his early game style of Ryze is aftershock and half meat flow, in other words, it is the male version ice girl.
The same aftershock ice girl, the same TP, a Kai'Sa who is useless in the early stage, what do you use to kill the Tamvirus ice girl group with four packs and three?
There is no breakthrough in the bottom lane, and the routine of switching lanes to grab the canyon to start the rhythm is naturally impossible to talk about. Even if you fight IG hard, you are not afraid. A top laner with no economy and no level is shit.
It's better not to fight~
Yu Hui has calculated that at her current plating speed, under the protection of King Ning, less than half of the plating can be eaten in about 9 minutes, and then she can take down the canyon and knock down the outer tower in about 10 minutes. The next blood tower achievement.
At that time, her matchup economic difference will also reach FPX's expected matchup lead of more than 2K. The alligator is her one set of double explosions and directly inserts to death. How do you deal with such a top laner?
Send a Spider-Man to deliver the holster?
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