Something's wrong with these zerg

Chapter 162 Contradictory Zerg

The destination of 'stealing shoes and following other people's path' does not need to walk these concrete roads. The place he is going to is a relatively remote place, and there is a brood of prey that he has set foot on before.

The main purpose is to record a set of hunting teaching videos. Many players say that this contradictory Zerg game character is difficult to control, but they don't think it is that difficult to "steal shoes and follow others' path".

After all, the characteristic of the contradictory Zerg is that multiple and diverse functions are accumulated together, which is more comprehensive, but this comprehensiveness is not the same as that of the tentacle Zerg. The tentacle Zerg mainly uses more tentacles, so it appears comprehensive, while the Tentacle Zerg is more comprehensive. The paradoxical Zerg is really that comprehensive!
Other Zerg soldiers have at most four or six arms, the tentacled Zerg has only a dozen tentacles, and the contradictory Zerg has a total of 38 arms, large and small, with different functions.

Not all arms are the same as humans. For example, there are four short hands on the chin and neck that can only reach the face. They are used to assist in eating, to shred prey better, and to perform some cleaning functions. To assist various functions on the head...

That's right, the head is also full of messy functions. Among the eight eyes, two eyes can be pulled out to see far away like a telescope, and the other two eyes are spare tires, which can be replaced at any time The mouth can be expanded to achieve the effect of a horn, releasing a powerful sound wave and so on.

For other Zerg game characters, the back is usually some shell protection or flying wings, while the contradictory Zerg has rows of arms on the back. The longest arm is about ten meters long, just like the hook of a crane. , the tip of each arm is different, there are pincers like crabs, and claws like birds.

To use the adjective of a certain player, "Is this the toolbox that is attached to the arm? I can't complain about so many pieces."

Not to mention the contradictory reactions that the ambivalent Zerg itself will fall into. Even the players, when they first enter the body of the game character, their faces are full of confusion, and their minds are full of those three classic questions.

"Who am I?" After the consciousness and the body are connected, the overly complex body structure will make the player's consciousness briefly confused, which is equivalent to a process of adaptation. The more complex the game character, the longer it will take, and it will be closer to human beings. The game characters in the game will hardly have such a reaction of confusion, and strong mental power will weaken this negative reaction.

"Where am I?" Recovering consciousness does not mean mastering the body. Generally, after waking up, the perception of the body is still very confusing, and you will be a little confused about your current situation, but as long as there is no accident, you will recall it in a few seconds. Wake up, knowing that you are in a brand new game character.

"What am I going to do?" The overly complex body structure often prevents the player from controlling the game character very well. It is very common to want to take a step and then retreat, and at this time, you will also have a doubt about yourself. Where is "I" going?

Even if you want to raise your hand to cover your face, you may not know which hand to raise for a while.

'Stealing shoes and following other people's path' feels that it is not too difficult to control the game characters of the contradictory Zerg, as long as you decisively choose the functions and parts you need when controlling the action.

Hmm... The premise is that you must first remember the function of each function and organ of the contradictory Zerg, such as what can a certain arm be used for, and where is its position on the body?

After you are familiar with each organ and function, you can control the corresponding organ according to your own needs... What a ghost!

Even "stealing shoes and following other people's path" dare not say that she has developed all the functions of the contradictory Zerg. Even Mo Lan may not know what functions she has added to this Zerg.

'Stealing shoes and walking other people's way' This hunt was not smooth, the group of prey that stepped on better was discovered by other players or other creatures, and now there is only an empty nest left.

According to the surrounding traces, "stealing shoes and walking other people's way" is more likely to be done by other players, but that's nothing to say, he didn't mark this group of prey as domesticated, other players saw it and hunted it It's also normal.

Whoever plays the game will know that a mob at the entrance of the village belongs to a certain player, and other people are not allowed to fight.

This incident of being empty made "stealing shoes and walking other people's way" somewhat uncomfortable, and now there are more and more players in the game, especially in this place equivalent to Novice Village, there will only be more and more players.

"Why don't you go to the swamp." One of the 38 raised arms scratched his head, and he made a decision by 'stealing shoes and going the way of others'.

The swamp is a new map developed by the players in the time-limited main mission event that has ended. It is located at a long distance. The various creatures encountered along the way are mobs far beyond the current level, which is very dangerous.

If it weren't for the special geographical location of the swamp, the environment inside guaranteed that only some creatures with specific attributes existed, and Mo Lan would not have established a player login point like a Zerg lair there.

But to go to the swamp, there is still a very serious problem. At the current position of "stealing shoes and walking other people's way", if you want to go to the swamp and go all out, you need to spend more than half a month in the game. Not counting offline, but there was no dangerous situation along the way.

If you count the offline time, it will take at least a week in reality. If something happens in the game and delay the time, it would be good to be able to "steal the shoes and go the way of others" to the swamp within two weeks.

In addition, the safety of game characters after offline is also an important point. You can’t “steal shoes and go the way of others.” After you go online, you rush for two and a half days. Once you go offline, your game characters will be eaten by other creatures. let's start.

It would not be possible for 800 years to 'steal shoes and walk other people's way'.

When the time-limited mainline mission was open before, it was good to say that there were Zerg soldiers maintaining a solid line of defense along the way, so that if there was a large-scale war ahead, the follow-up troops could support it in time.

So at that time, the players rushed to the swamp with the large army. The large army had actually dispersed, and they mainly used normal hunting to obtain energy. If the players wanted to rush to the swamp, they could only rely on their own strength.

The best way is to join the convoy of other players. This kind of convoy requires three shifts. The three groups of players take turns to go online, and they are responsible for driving while protecting the game characters of their companions.

After the number of players increases, ordinary creatures will not regard players as targets, and the safety factor will also be improved, which is currently a mainstream player action mode.

'Stealing shoes and walking other people's way' soon after the game started, he has been acting alone all the time, but this does not mean that he has no friends in the game, even if he really does not know anyone in the game. Afraid of not being able to make friends?
Thinking of this, "Stealing shoes and walking other people's way" began to walk back, met a few small creatures on the road, and hunted and recorded some materials by the way. In order to record various teaching videos, he almost studied the biological habits of the outer layer of Yegu Forest After all, hunting such a small creature is easy and has no difficulty.

For those newcomers who just went online, controlled the game characters to fly around, and groaned when they saw a creature, the gap was even greater.

The further you go back, the more new players you see on the road. A little bit out of the expectation of "stealing shoes and walking other people's way", 20 new players entered the arena, and it was not as crowded as the previous visit.

It seems that the game production team digested the shortcomings of the last time and improved it this time.

'Stealing shoes and following other people's path' I went to the big bazaar first, mainly to the novice hall. Currently, the only official bank in the game is here. The bank president has super high mental strength but has always been very low-key' Orchid Buds'.

Mo Lan's trust in her from the officialdom of Huaguo, so she handed over troublesome things such as the exchange of energy points and Kulanyin to 'Lan Hua Bud', and '謌の懮留吟布嬞' would occasionally Help lay hands to do part of the work.

As the person in charge of Huaguo's Cyber ​​Security Department, he was also the first person to contact Mo Lan, '謌の懮散吟布嬞'...that is, Tao Junming. His original plan was to meet this guy in the game. The game character with the same name as the "Queen Lan", unexpectedly, his meeting journey was not smooth.

It can be said that after going through thousands of hardships, the entire "Queen Lan's Guard" regiment was wiped out countless times, but they never got to see Queen Lan.

There has been no progress, which made Tao Junming face a lot, but this is really not something he can do with his hard work. In the end, the superiors read his report and gave a reply, "Young people can play games for fun. Don't stress."

So Tao Junming thought about it, and withdrew from the "Lan Queen's Guard" to really experience the content of this game. By the way, he was pulled by "Orchid Bud" to act as a coolie, helping to deal with various things in the Zerg Bank .

In fact, Tao Junming was able to roughly confirm Mo Lan's identity. He didn't know until a long time after he entered the game. It turned out that everyone else had a name-naming process, but he just skipped over and was forced to use this shameful screen name. .

From this wicked practice, we can already see traces of the mysterious existence that appeared in front of Tao Junming. After all, the other party asked him to dance radio gymnastics while shouting that Queen Lan was number one in the world.

Tao Junming: Even if I jumped from here, I would never do it!
He also insisted that the purpose of meeting Lan, the Queen of Zerg, was to make a final confirmation. Before seeing the actual evidence, everything can only be regarded as speculation.

By the way...the members of the 'Queen Lan's Guard' are too persevering. After such a long time, even Tao Junming has quit, and they are still working tirelessly to meet Queen Lan, and the group is wiped out infinitely.

This perseverance is so touching-they don't have anything else to pursue, do they?Could it be that Queen Lan is the only one in their life?
It is worth mentioning that both the Tamron people study class and the interstellar people study class are in the big bazaar. In front of the novice hall is the lively big bazaar, and behind it are the addresses of the two study classes.

Although the location of the Grand Bazaar is not in the middle of several other places, but because this place is relatively classic, it is considered the safest place with the most players and Tamron people gathered.

Those who are older and have enough Kulanyin at home will buy a bicycle and let their children go to and from school by themselves. If they are younger, their parents will take care of the usual transportation.

As for the people in the interstellar study class, Mo Lan simply built a separate dormitory building near the study class. It is the first batch of school district houses, and it is also close to the largest commercial street in the game.

'Stealing shoes and following other people's path' appeared in the big market, and it was quite conspicuous. The contradictory Zerg game character he used was really too rare. Many players looked sideways, but those tanks The Longer people seemed calmer.

What strange appearance they have never seen before.

"Ah, good morning..." 'Dreamwalk' passed by, and just as 'Stealing Shoes and Going Other People's Way' was so conspicuous, he said hello by the way.

The game server was opened in the morning, and after entering the game, it happened to be broad daylight, so I subconsciously said hello.

"Morning." 'Stealing Shoes and Going Other People's Way' responded, he was not very familiar with 'Dreamwalking', so it was just a greeting.

"Dreamwalking" uses a human-shaped game character, holding a bunch of food in his hand, just like bringing food to roommates in college.

What he's doing now is actually pretty much the same. As mentioned once before, "Going straight to the ground" and the Musketeers hunted the white-ringed night vulture together, completed the main mission one, and got quite a generous reward, which was given to a good brother' When Dreamwalker was showing off, the backhand of 'Dreamwalker' was a screenshot response to a special task.

This is the special task he received - acting as a bodyguard for the students in the interstellar study class.

In addition to 'dream travel', there are ten other players have received this task.

The reason why so many players are chosen is to allow them to allocate their time well and ensure that within 24 hours a day, these interstellar people study class students are surrounded by protective forces.

In order not to make these students feel unnecessary fear, they all used humanoid Zerg game characters in 'Dreamwalking'.

Like in normal class, "Dreamwalking" has nothing to do, so he runs errands for these students to buy some food and send them back to ensure that they have enough nutrition and atmosphere for high-intensity study.

This task sounds boring, and it is also very boring to do, and the reason why "Dreamwalking" persisted is because this task can meet Lan, the Queen of Zerg.

Sometimes Mo Lan would meet with these students to plant some hypnotic information in their minds to ensure that they would not pose a threat to herself and the Zerg. She would not naively think that those students would eventually be able to Obediently use it for her, and don't care about other thoughts.

Since she is the Zerg Queen, she has to do something that the Zerg Queen should do.

(Hahaha I found out that I forgot to write the image of the contradictory Zerg yesterday)

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