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Chapter 15 Lane Suppressive Power Under the Blessing of Dual Fate
Chapter 15 Lane Suppressive Power Under the Blessing of Dual Fate
Rookie is a player who can often gain a laning advantage in the early game, thereby gaining a CS and economic lead, but when the game progresses to the middle stage, the audience will always find that his CS lead often does not continue to expand, but instead Will be caught up or even overtaken by the opponent's mid laner.
The reason is that Rookie's game style is too teamy. In the middle of the game, he often asks his teammates to get resources from various lines, so that the economy of his teammates can be rapidly improved, but he will stagnate in terms of economy and equipment.
Strictly speaking, this style of play is not a disadvantage, but Rookie is used to sharing his personal advantages with his teammates, which is nothing more than a trade-off between personal interests and collective interests.
But even so, Rookie can always play a high amount of damage with his wonderful performance in team battles. On the data panel after the game, Rookie's damage conversion rate is always very impressive.
The damage conversion rate is an important indicator to measure a player's output ability. Its algorithm is [(damage amount/acquisition economy)*100%]. The higher the value, the stronger the player's output ability.
In the past few seasons, Rookie's damage conversion rate has been ranked among the top three LPL mid laners all year round, and even topped the list of all positions.
Therefore, netizens called Rookie a "grazing and milking mid laner".
Although Rookie's style of play is admirable, it doesn't apply to Fang Jie's current team. After all, Rookie's teammates at the time were players like TheShy and JackeyLove who were also very good at DPS. If it is passed on to teammates, teammates may not be able to bear this burden.
So Fang Jie still has to control the right to speak in his own hands.
In this way, the role of Chovy's fate characteristics is reflected.
Rookie's game style emphasizes group interests over personal interests, while Chovy is the complete opposite, emphasizing personal interests over group interests.
The neutralization of the two, on the contrary, makes the attributes more balanced.
Therefore, this is also the reason why Fang Jie wants to use the fate style [Extreme Makeup] and [Two Balls and One Ji] together.
The two sides of the game entered the Summoner's Canyon.
The Frost Witch's rune talent selection mainly has two methods of electrocution and aftershock. Icon chose to have aftershock here, and ordered biscuit delivery in the secondary system.
After learning the experience and lessons from the previous ones, Icon is ready to be more stable. Lissandra is still a better hero against LeBlanc during the laning phase, and when it comes to team battles, his ult move Frozen Tomb is even more powerful. The earth limits what LeBlanc can do.
In the selection of the open field route, both sides chose to start from the bottom half of the field. After all, the focus of this game is on the top road. From the bottom half of the field, it is just right for gank or Anti-squat.
Since the LNG's upper middle Lu Xian and Ice Girl control the right to push the line in the early stage, Leyan's Xin Zhao is still at a disadvantage in the competition for the river crab.
Sure enough, Ale showed a good suppression on the lane in the early stage. Jess had already dropped to half health when he reached the third level, while Ale's blood line remained at about three-quarters.
Originally, Leyan planned to turn around and go down the road after clearing the first half of the area. Although it would take a little more time, he and the blind monk could get a river crab at any rate. However, because Cube's Jess' blood volume was not healthy, he could only choose Waited for a few seconds in the triangle grass above the toad, and then pressed the return button.
The reason why he returns at this place is because if the blind monk and Lucian on the opposite side decide to jump up the road tower rashly during his return trip, then Xin Zhao will just be able to achieve anti-squatting.
Fortunately, the opposite side seemed to seek stability and did not choose to forcibly jump over the tower.
So although Cube was crushed very uncomfortable, at least it was able to develop stably under the tower.
But in the middle lane, Fang Jie gradually regained the initiative to push the lane by relying on the advantage of blood exchange.
In the early stage, Lissandra can quickly push the line by relying on the Q skill, and the existence of her W skill Frost Ring and Aftershock prevents the enchantress from easily using the W skill to push the line and consume it, so the line right should be firmly controlled in the Icon in the hands.
However, Fang Jie's Enchantress forcibly used the W skill to cross the pawn line at the second level, and used the phantom chain to chain Lissandra, and then added a basic attack and the second-stage damage of the E skill to cast an electric shock.
Because Fang Jie controlled the distance very well, there was no way for Lissandra to hit the enchantress with the W skill to trigger the aftershock. Without triggering the aftershock, Lissandra couldn't replace the enchantress with blood.
As a result, Icon suffered a small loss in the exchange of blood.
But at the third level, Fang Jie did the same thing, once again using a sideways W skill to cross the line of soldiers, QEA casts an electric shock, triggers the second control of the E skill, and after the damage of this set of skills is fully charged, press Phantom Shadow Back to the original position.
In the case of playing the Q skill imprint and the E skill second-stage damage, the damage of this combo is quite considerable, directly knocking out one-third of Lissandra's bloodline.
In this way, the bewitching girl who was in a dominant state slowly regained the line power.
With the blessing of [Extreme Makeup] and [Two Goals and One Ji], Fang Jie's performance on the lane side obviously suppressed Icon.
Even putting aside the influence of fate, Fang Jie's enchantress has a good proficiency, but after being equipped with fate [two balls and one concubine], Fang Jie can clearly feel that his control over the enchantress has improved a lot. Steps, especially on the accuracy of the E skill Phantom Chain.
The strength of the hero Enchantress in the laning phase depends largely on the accuracy of the phantom chain cast.
In this game, the Phantom Chain of the Enchantress has not been empty so far.
This is of course due to the fact that the fate of [two balls and one concubine] has an added effect on the proficiency of her bewitching concubine.
As expected of Rookie's signature hero, there is a saying for two goals and one concubine.
"No, did JOJO install a tracker on the phantom chain today? How did he play it as a directional skill?" After watching Fang Jie's two excellent exchanges, Colonel Guan sincerely praised.
Because the blood exchange was at a disadvantage in the early stage, Icon had to knock out the corruption potion and biscuits to maintain his blood volume in a healthy state. During the process of slowly recovering his blood volume, he did not dare to compete with the enchantress for line power. Instead, he chose to let the pawn line slowly push down his tower.
Icon's face became more and more solemn. As a mid laner who can enter the bubbling match, Icon's laning ability is actually not weak. After all, he was also the leader of the OMG team for several years.
Few people can make Icon feel so much pressure in the laning phase.
Icon even had a strange thought in his heart.
From this kid, he seemed to see the shadow of Rookie.
Damn, why do I feel like I'm facing off against Rookie's enchantress?
Thinking of this, Icon patted his forehead.
No, you have to be more sober.
This kid almost gave me hallucinations.
(End of this chapter)
Rookie is a player who can often gain a laning advantage in the early game, thereby gaining a CS and economic lead, but when the game progresses to the middle stage, the audience will always find that his CS lead often does not continue to expand, but instead Will be caught up or even overtaken by the opponent's mid laner.
The reason is that Rookie's game style is too teamy. In the middle of the game, he often asks his teammates to get resources from various lines, so that the economy of his teammates can be rapidly improved, but he will stagnate in terms of economy and equipment.
Strictly speaking, this style of play is not a disadvantage, but Rookie is used to sharing his personal advantages with his teammates, which is nothing more than a trade-off between personal interests and collective interests.
But even so, Rookie can always play a high amount of damage with his wonderful performance in team battles. On the data panel after the game, Rookie's damage conversion rate is always very impressive.
The damage conversion rate is an important indicator to measure a player's output ability. Its algorithm is [(damage amount/acquisition economy)*100%]. The higher the value, the stronger the player's output ability.
In the past few seasons, Rookie's damage conversion rate has been ranked among the top three LPL mid laners all year round, and even topped the list of all positions.
Therefore, netizens called Rookie a "grazing and milking mid laner".
Although Rookie's style of play is admirable, it doesn't apply to Fang Jie's current team. After all, Rookie's teammates at the time were players like TheShy and JackeyLove who were also very good at DPS. If it is passed on to teammates, teammates may not be able to bear this burden.
So Fang Jie still has to control the right to speak in his own hands.
In this way, the role of Chovy's fate characteristics is reflected.
Rookie's game style emphasizes group interests over personal interests, while Chovy is the complete opposite, emphasizing personal interests over group interests.
The neutralization of the two, on the contrary, makes the attributes more balanced.
Therefore, this is also the reason why Fang Jie wants to use the fate style [Extreme Makeup] and [Two Balls and One Ji] together.
The two sides of the game entered the Summoner's Canyon.
The Frost Witch's rune talent selection mainly has two methods of electrocution and aftershock. Icon chose to have aftershock here, and ordered biscuit delivery in the secondary system.
After learning the experience and lessons from the previous ones, Icon is ready to be more stable. Lissandra is still a better hero against LeBlanc during the laning phase, and when it comes to team battles, his ult move Frozen Tomb is even more powerful. The earth limits what LeBlanc can do.
In the selection of the open field route, both sides chose to start from the bottom half of the field. After all, the focus of this game is on the top road. From the bottom half of the field, it is just right for gank or Anti-squat.
Since the LNG's upper middle Lu Xian and Ice Girl control the right to push the line in the early stage, Leyan's Xin Zhao is still at a disadvantage in the competition for the river crab.
Sure enough, Ale showed a good suppression on the lane in the early stage. Jess had already dropped to half health when he reached the third level, while Ale's blood line remained at about three-quarters.
Originally, Leyan planned to turn around and go down the road after clearing the first half of the area. Although it would take a little more time, he and the blind monk could get a river crab at any rate. However, because Cube's Jess' blood volume was not healthy, he could only choose Waited for a few seconds in the triangle grass above the toad, and then pressed the return button.
The reason why he returns at this place is because if the blind monk and Lucian on the opposite side decide to jump up the road tower rashly during his return trip, then Xin Zhao will just be able to achieve anti-squatting.
Fortunately, the opposite side seemed to seek stability and did not choose to forcibly jump over the tower.
So although Cube was crushed very uncomfortable, at least it was able to develop stably under the tower.
But in the middle lane, Fang Jie gradually regained the initiative to push the lane by relying on the advantage of blood exchange.
In the early stage, Lissandra can quickly push the line by relying on the Q skill, and the existence of her W skill Frost Ring and Aftershock prevents the enchantress from easily using the W skill to push the line and consume it, so the line right should be firmly controlled in the Icon in the hands.
However, Fang Jie's Enchantress forcibly used the W skill to cross the pawn line at the second level, and used the phantom chain to chain Lissandra, and then added a basic attack and the second-stage damage of the E skill to cast an electric shock.
Because Fang Jie controlled the distance very well, there was no way for Lissandra to hit the enchantress with the W skill to trigger the aftershock. Without triggering the aftershock, Lissandra couldn't replace the enchantress with blood.
As a result, Icon suffered a small loss in the exchange of blood.
But at the third level, Fang Jie did the same thing, once again using a sideways W skill to cross the line of soldiers, QEA casts an electric shock, triggers the second control of the E skill, and after the damage of this set of skills is fully charged, press Phantom Shadow Back to the original position.
In the case of playing the Q skill imprint and the E skill second-stage damage, the damage of this combo is quite considerable, directly knocking out one-third of Lissandra's bloodline.
In this way, the bewitching girl who was in a dominant state slowly regained the line power.
With the blessing of [Extreme Makeup] and [Two Goals and One Ji], Fang Jie's performance on the lane side obviously suppressed Icon.
Even putting aside the influence of fate, Fang Jie's enchantress has a good proficiency, but after being equipped with fate [two balls and one concubine], Fang Jie can clearly feel that his control over the enchantress has improved a lot. Steps, especially on the accuracy of the E skill Phantom Chain.
The strength of the hero Enchantress in the laning phase depends largely on the accuracy of the phantom chain cast.
In this game, the Phantom Chain of the Enchantress has not been empty so far.
This is of course due to the fact that the fate of [two balls and one concubine] has an added effect on the proficiency of her bewitching concubine.
As expected of Rookie's signature hero, there is a saying for two goals and one concubine.
"No, did JOJO install a tracker on the phantom chain today? How did he play it as a directional skill?" After watching Fang Jie's two excellent exchanges, Colonel Guan sincerely praised.
Because the blood exchange was at a disadvantage in the early stage, Icon had to knock out the corruption potion and biscuits to maintain his blood volume in a healthy state. During the process of slowly recovering his blood volume, he did not dare to compete with the enchantress for line power. Instead, he chose to let the pawn line slowly push down his tower.
Icon's face became more and more solemn. As a mid laner who can enter the bubbling match, Icon's laning ability is actually not weak. After all, he was also the leader of the OMG team for several years.
Few people can make Icon feel so much pressure in the laning phase.
Icon even had a strange thought in his heart.
From this kid, he seemed to see the shadow of Rookie.
Damn, why do I feel like I'm facing off against Rookie's enchantress?
Thinking of this, Icon patted his forehead.
No, you have to be more sober.
This kid almost gave me hallucinations.
(End of this chapter)
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