Being a lord in another world begins with farming
Chapter 119 Adventurer Squad
Chapter 119 Adventurer Squad
The town at night is very quiet, because the vast majority of residents maintain the habit of working from sunrise to sunset. At this time, only patrols are still patrolling the streets at a neat pace, giving people a full sense of security .
Because there is a connection between the transformers, outsiders don't care how to disguise themselves, the patrol team can see the problem at a glance, and has already arrested several people, because the territory has a curfew, and no one is allowed to go out on the street after dark.
Moreover, there is only one hotel in the entire town, and outsiders have no choice but to live here, which further strengthens the management.
Of course, there are also those who try to rent houses, but unfortunately, even if they take out gold coins, the transformed residents will not agree, so some people plan to come, but the soldiers' strong crossbows and Hogg's flail hammer quickly taught them how to behave. .
Those who dared to resist were beaten to death on the spot, those who surrendered were locked up, and those with serious circumstances were hanged.
Under Thunder's tricks, the rest of the people learned how to behave. In order not to be locked in a cage or hanged directly, they could only act obediently according to the laws of the town, including adventurers, because there were too many soldiers in the territory. The patrol routes cross each other, and there is no blind spot for them to avoid for a long time. They can only go out during the day for a stroll, and go back as soon as it gets dark, for fear of being caught.
"I visited the town during the day. The people here are very rich. Every farmer owns his own house and land, and can eat fresh bread and vegetables. This is very difficult to see in the empire." A robust middle-aged man named Roger, the captain of White Fang's adventurer team, wearing a scratched iron-inlaid leather armor, with a mace and a buckler at his feet, he was clearly experienced The old soldier said with a sigh at this time.
Roger was born in a poor family. Because he was strong since he was a child, he was favored by the knights in the village. He served as a knight squire for several years. Later, the knight died in battle. As a knight squire, he got a bad reputation. Being able to be an adventurer far away from his hometown, he has worked hard for more than ten years to form a stable team, and now he has come to the Northland for the future of the team, but he did not expect that there would be such a wealthy town in the remote and poor Northland .
"I went to the blacksmith shop. The craftsmanship of blacksmiths is not bad for humans. They use high-quality fine iron, and they use such good iron to make agricultural tools. There must be a high-quality iron mine here. In addition, the tavern The wine is very good, it is brewed with high-quality wheat, and there is no adulteration." The voice of the dwarf under the copper helmet was deep and powerful. is to enjoy.
His name is Copper Helmet, and he is a centenarian dwarf. For some reason, he became an adventurer. He likes casting copperware and drinking. He only cares about these two things, so he went out for a while and then came back to drink. He has not stopped until now. , but several teammates have long been used to his character.
"I went out of the city with Oak to the forest, where I found a strong wooden stronghold, there are many loggers, and elite soldiers patrolling, if you want to enter the forest quietly, you can only choose to detour or sneak at night. The one who spoke was a petite assassin girl, wearing a standard black scarf covering her face and a short brown-gray cloak, only revealing a pair of slender but powerful calves.
The girl's name is Gray Cat. She joined Roger's adventure team for the shortest time, but she is unexpectedly reliable. Several times when Roger's team encountered danger, it was with her help that they found opportunities to turn defeat into victory.
"I found a stone road in the forest. I don't know where it leads." The last person who spoke was a tall, angular half-elf. No one would believe his blood, he belonged to the kind of man who could stand on his fists and run a horse on his arms.
Human warriors, dwarven heavy armor, petite assassins, and brawny shooters, this is Roger's adventurer team. There are no priests, no mages, not even wizards, and this is the normal state of adventurers.
Healers are precious no matter where they are, and their status is quite high, so they will not go out to take risks at all, unless someone hires them at a high price, so they must be protected, lest they hurt the other party. At 01:30, they will be listed by all healers Blacklist, once injured, you really can only rely on yourself to resist.
As for mages, nerds who are obsessed with research have their own team of followers even when they go out on adventures. They don't ask for help at all, but they are high-quality customers of many adventurers.
As far as wizards are concerned, their status is not as high as the first two, but unless they are good at close combat, it is not a good idea to go out to take risks, because the death rate is too high.
Therefore, the vast majority of adventurers are either fighters or shooters. Because they are cheap and available in large quantities, as long as they have a good physique, they can train with the village veterans for a month or so with a few catties of meat.
Followed by thieves and assassins, despite the bad reputation, but the number is not as many as imagined, they are still elites, because both of them need to go through years of rigorous training, after all, whether it is lockpicking or stealth, it is not enough to be talented. transformed into strength.
Therefore, most of the so-called Iron Triangle of War and Animal Husbandry only exists in the stories of bards. Although it exists in reality, it is rare.
"There are stone roads in the forest?" Roger suspected that he heard it wrong. After all, except for cities, most towns don't have a few stone roads.
Oak didn't open his mouth to explain, but pointed to his eyes.
Although he doesn't look like an elf, you can't doubt his eyes, after all, he is the man who once shot an eagle.
"Well, I believe you read it right. The question is who will spend a huge amount of money to build a stone road in the forest? There must be a reason, right?" Roger spread his hands and said with a helpless expression, but his eyes lit up stand up.
Even building a cobblestone road in a city would cost a lot of money, let alone in a forest. Just thinking about it would make my scalp tingle, but the more this is the more it proves that there is a huge secret hidden inside.
As it happens, adventurers are interested in secrets.
"No matter what the reason is, we will always know." The copper helmet who drank the ale said with a three-point drunk, blinking his eyes slightly.
"Yes, we'll always know," Roger said with a smile.
Secrets can often be equated with wealth and power, and this is what adventurers seek.
"I'll go to the blacksmith shop to see if it's because the high-quality iron ore is located in the forest." Copper Helmet said first, because it wouldn't waste his time, and he could come back to enjoy the high-quality iron ore here. ale.
"I'll go with Oak to explore the outskirts of the forest to see if there is a path leading to the interior of the forest." The gray cat said flatly, but Oak beside him didn't object.
"Then I'll walk around the town." Roger touched his chin and said. At the same time, he regretted that there is no adventurer's guild here, and there is no familiar way to buy information, because this place is completely isolated from the outside world, and it is difficult to play. Adventurer's advantage.
(End of this chapter)
The town at night is very quiet, because the vast majority of residents maintain the habit of working from sunrise to sunset. At this time, only patrols are still patrolling the streets at a neat pace, giving people a full sense of security .
Because there is a connection between the transformers, outsiders don't care how to disguise themselves, the patrol team can see the problem at a glance, and has already arrested several people, because the territory has a curfew, and no one is allowed to go out on the street after dark.
Moreover, there is only one hotel in the entire town, and outsiders have no choice but to live here, which further strengthens the management.
Of course, there are also those who try to rent houses, but unfortunately, even if they take out gold coins, the transformed residents will not agree, so some people plan to come, but the soldiers' strong crossbows and Hogg's flail hammer quickly taught them how to behave. .
Those who dared to resist were beaten to death on the spot, those who surrendered were locked up, and those with serious circumstances were hanged.
Under Thunder's tricks, the rest of the people learned how to behave. In order not to be locked in a cage or hanged directly, they could only act obediently according to the laws of the town, including adventurers, because there were too many soldiers in the territory. The patrol routes cross each other, and there is no blind spot for them to avoid for a long time. They can only go out during the day for a stroll, and go back as soon as it gets dark, for fear of being caught.
"I visited the town during the day. The people here are very rich. Every farmer owns his own house and land, and can eat fresh bread and vegetables. This is very difficult to see in the empire." A robust middle-aged man named Roger, the captain of White Fang's adventurer team, wearing a scratched iron-inlaid leather armor, with a mace and a buckler at his feet, he was clearly experienced The old soldier said with a sigh at this time.
Roger was born in a poor family. Because he was strong since he was a child, he was favored by the knights in the village. He served as a knight squire for several years. Later, the knight died in battle. As a knight squire, he got a bad reputation. Being able to be an adventurer far away from his hometown, he has worked hard for more than ten years to form a stable team, and now he has come to the Northland for the future of the team, but he did not expect that there would be such a wealthy town in the remote and poor Northland .
"I went to the blacksmith shop. The craftsmanship of blacksmiths is not bad for humans. They use high-quality fine iron, and they use such good iron to make agricultural tools. There must be a high-quality iron mine here. In addition, the tavern The wine is very good, it is brewed with high-quality wheat, and there is no adulteration." The voice of the dwarf under the copper helmet was deep and powerful. is to enjoy.
His name is Copper Helmet, and he is a centenarian dwarf. For some reason, he became an adventurer. He likes casting copperware and drinking. He only cares about these two things, so he went out for a while and then came back to drink. He has not stopped until now. , but several teammates have long been used to his character.
"I went out of the city with Oak to the forest, where I found a strong wooden stronghold, there are many loggers, and elite soldiers patrolling, if you want to enter the forest quietly, you can only choose to detour or sneak at night. The one who spoke was a petite assassin girl, wearing a standard black scarf covering her face and a short brown-gray cloak, only revealing a pair of slender but powerful calves.
The girl's name is Gray Cat. She joined Roger's adventure team for the shortest time, but she is unexpectedly reliable. Several times when Roger's team encountered danger, it was with her help that they found opportunities to turn defeat into victory.
"I found a stone road in the forest. I don't know where it leads." The last person who spoke was a tall, angular half-elf. No one would believe his blood, he belonged to the kind of man who could stand on his fists and run a horse on his arms.
Human warriors, dwarven heavy armor, petite assassins, and brawny shooters, this is Roger's adventurer team. There are no priests, no mages, not even wizards, and this is the normal state of adventurers.
Healers are precious no matter where they are, and their status is quite high, so they will not go out to take risks at all, unless someone hires them at a high price, so they must be protected, lest they hurt the other party. At 01:30, they will be listed by all healers Blacklist, once injured, you really can only rely on yourself to resist.
As for mages, nerds who are obsessed with research have their own team of followers even when they go out on adventures. They don't ask for help at all, but they are high-quality customers of many adventurers.
As far as wizards are concerned, their status is not as high as the first two, but unless they are good at close combat, it is not a good idea to go out to take risks, because the death rate is too high.
Therefore, the vast majority of adventurers are either fighters or shooters. Because they are cheap and available in large quantities, as long as they have a good physique, they can train with the village veterans for a month or so with a few catties of meat.
Followed by thieves and assassins, despite the bad reputation, but the number is not as many as imagined, they are still elites, because both of them need to go through years of rigorous training, after all, whether it is lockpicking or stealth, it is not enough to be talented. transformed into strength.
Therefore, most of the so-called Iron Triangle of War and Animal Husbandry only exists in the stories of bards. Although it exists in reality, it is rare.
"There are stone roads in the forest?" Roger suspected that he heard it wrong. After all, except for cities, most towns don't have a few stone roads.
Oak didn't open his mouth to explain, but pointed to his eyes.
Although he doesn't look like an elf, you can't doubt his eyes, after all, he is the man who once shot an eagle.
"Well, I believe you read it right. The question is who will spend a huge amount of money to build a stone road in the forest? There must be a reason, right?" Roger spread his hands and said with a helpless expression, but his eyes lit up stand up.
Even building a cobblestone road in a city would cost a lot of money, let alone in a forest. Just thinking about it would make my scalp tingle, but the more this is the more it proves that there is a huge secret hidden inside.
As it happens, adventurers are interested in secrets.
"No matter what the reason is, we will always know." The copper helmet who drank the ale said with a three-point drunk, blinking his eyes slightly.
"Yes, we'll always know," Roger said with a smile.
Secrets can often be equated with wealth and power, and this is what adventurers seek.
"I'll go to the blacksmith shop to see if it's because the high-quality iron ore is located in the forest." Copper Helmet said first, because it wouldn't waste his time, and he could come back to enjoy the high-quality iron ore here. ale.
"I'll go with Oak to explore the outskirts of the forest to see if there is a path leading to the interior of the forest." The gray cat said flatly, but Oak beside him didn't object.
"Then I'll walk around the town." Roger touched his chin and said. At the same time, he regretted that there is no adventurer's guild here, and there is no familiar way to buy information, because this place is completely isolated from the outside world, and it is difficult to play. Adventurer's advantage.
(End of this chapter)
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