Grand Arcanist of Azeroth
Chapter 127 Heading to Ironforge
Chapter 127 Heading to Ironforge
The sun was almost setting when Herald stepped onto the shore of the wetlands.
Looking at the terrible muddy ground around him, he used the remaining mana to raise the ground a bit, and then performed preliminary hardening to make it dry and hard.
In this way, the army does not have to camp in the bad environment of the wetland.
The soldiers passing the bridge one after another, looking at the dry and flat land in front of them, expressed their gratitude to Herald one after another.
Marching and camping in the wetlands is definitely the worst experience!
Especially in this part of the west.
Due to the lower terrain in the west, the water in the Loch Modan Alpine Reservoir flows to this side, creating countless water-logged depressions.
So it is impossible to find a piece of dry land here!
Most of the area is muddy land covered with plants.
Even the roads that are passable are mostly muddy.
This dry land created by magic is a treasure land for land creatures!
In fact, things like making dry ground can be done when the mages of Dalaran come over.
However, Herald has the Hammer of Doom, so when he casts earth spells, he gets twice the result with half the effort, so it's normal to deal with it by the way.
The murlocs lurking nearby saw this scene and gave up attacking the enemy on the dry land.
Murlocs are the overlords of the wetlands, and many orcs fall under their hands.
But without the blessing of the muddy ground, a guy like the murloc, who is not as tall as a dwarf and has thin arms and legs, would just seek death if he launched an attack.
These very self-aware guys decided to let the invaders know how powerful the King of Wetlands is when the big army sets out tomorrow!
No murlocs came to harass them at night, and the coalition forces rested well.
But the murloc also had a good rest at night.
They are going to do another big job tomorrow.
When the sun rose the next day, they found that the intruder had not followed the normal route.
Under normal circumstances, the intruders walked east along the road for more than 200 kilometers, and then turned to a mountain road in the south to enter the mountain.
On this long muddy road, they can run out from time to time to attack intruders.
Seeing the other party walking directly to the foot of the mountain in the south, the murloc hiding in the grass suddenly became anxious.
I have never seen an invader of any race, so uncooperative!
However, Herald simply didn't want to take a detour.
As for avoiding the murloc's attack, it was unintentional.
The murlocs watched the intruders go to the foot of the mountain, but they didn't have the courage to go up and attack.
The murlocs who dared to do this have already become the targets of the coalition soldiers.
There is often movement in the grass, and dozens of guns are aimed at the grass.
As long as they dare to show their heads, they will be shot to death immediately!
In the end they could only watch the intruders come to the foot of the mountain.
Then a khaki-yellow light emerged from the powerful spellcaster, easily raising a huge staircase leading directly to the ridge.
Murlocs are not the brainless monsters in the game.
Their intelligence is quite high, and there are spellcasters such as water shamans and priests in their clan.
Being able to entrenched in wetlands for a long time has proved their strength.
Seeing the intruder's spellcasters show their strength again, they quickly recognized the reality.
If you offend such a strong person, you might be doomed.
I have to say that the murlocs are still very far-sighted!
If they really dare to mess around, Herald doesn't mind giving them a taste of the power of nature.
The Loch Modan area in the upper reaches of the wetland has the largest reservoir with a radius of thousands of miles.
As long as the boulder dam built by the dwarves is destroyed, the entire wetland will be washed into the sea.
Although murlocs are fish with arms and legs, they can breathe underwater.
But in the face of that kind of natural disaster, breathing is also very difficult!
Of course, this is the worst way to deal with it, and it is impossible to enable it easily.
Herald walked up the huge steps to the top of the ridge, and looked at the rolling mountains in the south.
As long as you climb over the tens of kilometers of mountains, you can reach the Dun Morogh area occupied by dwarves and gnomes.
The dwarves built countless tunnels in the mountains, and even dug out magnificent dungeons.
But they didn't build a tunnel through the wetlands.
Now Herald is going to build one for them.
After locating the location of Ironforge, Herald opened holes in the mountains and bridges in the valleys, and built a large number of tunnels and overpasses in the mountains.
This powerful infrastructure construction capability is definitely beyond the reach of manpower and machinery!
In just one day, he opened up more than 50 kilometers of mountains.
At most another ten kilometers away, you can reach Ironforge on the opposite side of the mountains.
In fact, Herald can open the temporary portal and directly send the coalition forces there.
But if you really do this, those ambitious human kings will definitely not be able to sleep at night.
This kind of strategic artifact is in the hands of the high elves, and it is a time bomb for them!
Will there be an army of high elves suddenly appearing in their own palace?
In order to allow some human kings to sleep well, Herald is still relatively low-key.
But some people still have insomnia tonight.
Magni Bronzebeard, the dwarf king of Ironforge, was so excited that he didn't fall asleep all night when he heard the news that the coalition forces would arrive tomorrow.
The orcs couldn't break through the strong and huge underground city of Ironforge.
They consumed at least [-] to [-] troops on the long slope outside the gate of Ironforge.
But the orcs put a lot of pressure on dwarves and gnomes!
After seizing the strategic location of Blackstone Mountain, the skilled blacksmiths of the Blackstone clan used the magma pool there to forge a large amount of steel equipment.
Orc heavy infantry armed to the teeth are mostly used to deal with the hard rock of dwarves.
Although the orcs still can't please Ironforge.
They can besiege Ironforge, so that the dwarves can not come out to hunt and grow crops.
Ironforge's food reserves are relatively sufficient.
But I don't know when the siege will be lifted, and it must no longer be used for wine making.
Even if the daily dosage is strictly allocated, the wine stored in the wine cellar is still about to bottom out.
Once the drink is really finished, it will definitely be a terrible torment for the dwarves who are addicted to alcohol!
The imminent arrival of reinforcements meant that there was no longer any need to guard that little stockpile.
Magni Bronzebeard, who had been excited all night, got up before dawn to prepare for the battle.
After eating and drinking enough, the dwarf army began to gather at the gate of the city, preparing for a decisive battle against the orc army below the mountain.
The dwarven warrior of the Bronzebeard clan is the most powerful warrior in the Eastern Kingdom.
Long-range forces such as long-barreled muskets, mortars, and steam tanks give them strong support.
The orc army responsible for besieging Ironforge has long since become numb to siege.
They launch a symbolic attack every day, and after a small fight, they withdraw to rest.
If thousands of people die every day, they will definitely not be able to wait for the rear troops to replenish.
Seeing that the dwarves clearly wanted a decisive battle, Warlord Kilrogg Deadeye's heart sank.
Kilrogg is the chieftain of the Blood Hollow clan.
The Blood Hollow clan has a bloody tradition.
That is, the newly appointed chief must sacrifice an eye in the deepest part of the mysterious cave in order to obtain his ultimate destiny.
Although what they saw was the situation when they died.
But this is undoubtedly an extremely valuable prophetic ability!
Chiefs who learn the lessons of death often lead the clan to glory.
The Blood Hollow clan gradually grew into a very powerful orc clan.
Kilrogg foresaw his own fate.
Fight enemies from other worlds and die on Draenor.
This is the arrangement of great fate!
So it came to Dun Morogh to attack Ironforge with peace of mind, and mine ore resources for the tribe.
Kilrogg, who obeyed his fate, felt that his fate had changed at this moment.
This made it a little uneasy.
What kind of power is it that can shake fate?
When it saw the griffins flying in groups from the sky, it suddenly felt that it might be planted here today.
(End of this chapter)
The sun was almost setting when Herald stepped onto the shore of the wetlands.
Looking at the terrible muddy ground around him, he used the remaining mana to raise the ground a bit, and then performed preliminary hardening to make it dry and hard.
In this way, the army does not have to camp in the bad environment of the wetland.
The soldiers passing the bridge one after another, looking at the dry and flat land in front of them, expressed their gratitude to Herald one after another.
Marching and camping in the wetlands is definitely the worst experience!
Especially in this part of the west.
Due to the lower terrain in the west, the water in the Loch Modan Alpine Reservoir flows to this side, creating countless water-logged depressions.
So it is impossible to find a piece of dry land here!
Most of the area is muddy land covered with plants.
Even the roads that are passable are mostly muddy.
This dry land created by magic is a treasure land for land creatures!
In fact, things like making dry ground can be done when the mages of Dalaran come over.
However, Herald has the Hammer of Doom, so when he casts earth spells, he gets twice the result with half the effort, so it's normal to deal with it by the way.
The murlocs lurking nearby saw this scene and gave up attacking the enemy on the dry land.
Murlocs are the overlords of the wetlands, and many orcs fall under their hands.
But without the blessing of the muddy ground, a guy like the murloc, who is not as tall as a dwarf and has thin arms and legs, would just seek death if he launched an attack.
These very self-aware guys decided to let the invaders know how powerful the King of Wetlands is when the big army sets out tomorrow!
No murlocs came to harass them at night, and the coalition forces rested well.
But the murloc also had a good rest at night.
They are going to do another big job tomorrow.
When the sun rose the next day, they found that the intruder had not followed the normal route.
Under normal circumstances, the intruders walked east along the road for more than 200 kilometers, and then turned to a mountain road in the south to enter the mountain.
On this long muddy road, they can run out from time to time to attack intruders.
Seeing the other party walking directly to the foot of the mountain in the south, the murloc hiding in the grass suddenly became anxious.
I have never seen an invader of any race, so uncooperative!
However, Herald simply didn't want to take a detour.
As for avoiding the murloc's attack, it was unintentional.
The murlocs watched the intruders go to the foot of the mountain, but they didn't have the courage to go up and attack.
The murlocs who dared to do this have already become the targets of the coalition soldiers.
There is often movement in the grass, and dozens of guns are aimed at the grass.
As long as they dare to show their heads, they will be shot to death immediately!
In the end they could only watch the intruders come to the foot of the mountain.
Then a khaki-yellow light emerged from the powerful spellcaster, easily raising a huge staircase leading directly to the ridge.
Murlocs are not the brainless monsters in the game.
Their intelligence is quite high, and there are spellcasters such as water shamans and priests in their clan.
Being able to entrenched in wetlands for a long time has proved their strength.
Seeing the intruder's spellcasters show their strength again, they quickly recognized the reality.
If you offend such a strong person, you might be doomed.
I have to say that the murlocs are still very far-sighted!
If they really dare to mess around, Herald doesn't mind giving them a taste of the power of nature.
The Loch Modan area in the upper reaches of the wetland has the largest reservoir with a radius of thousands of miles.
As long as the boulder dam built by the dwarves is destroyed, the entire wetland will be washed into the sea.
Although murlocs are fish with arms and legs, they can breathe underwater.
But in the face of that kind of natural disaster, breathing is also very difficult!
Of course, this is the worst way to deal with it, and it is impossible to enable it easily.
Herald walked up the huge steps to the top of the ridge, and looked at the rolling mountains in the south.
As long as you climb over the tens of kilometers of mountains, you can reach the Dun Morogh area occupied by dwarves and gnomes.
The dwarves built countless tunnels in the mountains, and even dug out magnificent dungeons.
But they didn't build a tunnel through the wetlands.
Now Herald is going to build one for them.
After locating the location of Ironforge, Herald opened holes in the mountains and bridges in the valleys, and built a large number of tunnels and overpasses in the mountains.
This powerful infrastructure construction capability is definitely beyond the reach of manpower and machinery!
In just one day, he opened up more than 50 kilometers of mountains.
At most another ten kilometers away, you can reach Ironforge on the opposite side of the mountains.
In fact, Herald can open the temporary portal and directly send the coalition forces there.
But if you really do this, those ambitious human kings will definitely not be able to sleep at night.
This kind of strategic artifact is in the hands of the high elves, and it is a time bomb for them!
Will there be an army of high elves suddenly appearing in their own palace?
In order to allow some human kings to sleep well, Herald is still relatively low-key.
But some people still have insomnia tonight.
Magni Bronzebeard, the dwarf king of Ironforge, was so excited that he didn't fall asleep all night when he heard the news that the coalition forces would arrive tomorrow.
The orcs couldn't break through the strong and huge underground city of Ironforge.
They consumed at least [-] to [-] troops on the long slope outside the gate of Ironforge.
But the orcs put a lot of pressure on dwarves and gnomes!
After seizing the strategic location of Blackstone Mountain, the skilled blacksmiths of the Blackstone clan used the magma pool there to forge a large amount of steel equipment.
Orc heavy infantry armed to the teeth are mostly used to deal with the hard rock of dwarves.
Although the orcs still can't please Ironforge.
They can besiege Ironforge, so that the dwarves can not come out to hunt and grow crops.
Ironforge's food reserves are relatively sufficient.
But I don't know when the siege will be lifted, and it must no longer be used for wine making.
Even if the daily dosage is strictly allocated, the wine stored in the wine cellar is still about to bottom out.
Once the drink is really finished, it will definitely be a terrible torment for the dwarves who are addicted to alcohol!
The imminent arrival of reinforcements meant that there was no longer any need to guard that little stockpile.
Magni Bronzebeard, who had been excited all night, got up before dawn to prepare for the battle.
After eating and drinking enough, the dwarf army began to gather at the gate of the city, preparing for a decisive battle against the orc army below the mountain.
The dwarven warrior of the Bronzebeard clan is the most powerful warrior in the Eastern Kingdom.
Long-range forces such as long-barreled muskets, mortars, and steam tanks give them strong support.
The orc army responsible for besieging Ironforge has long since become numb to siege.
They launch a symbolic attack every day, and after a small fight, they withdraw to rest.
If thousands of people die every day, they will definitely not be able to wait for the rear troops to replenish.
Seeing that the dwarves clearly wanted a decisive battle, Warlord Kilrogg Deadeye's heart sank.
Kilrogg is the chieftain of the Blood Hollow clan.
The Blood Hollow clan has a bloody tradition.
That is, the newly appointed chief must sacrifice an eye in the deepest part of the mysterious cave in order to obtain his ultimate destiny.
Although what they saw was the situation when they died.
But this is undoubtedly an extremely valuable prophetic ability!
Chiefs who learn the lessons of death often lead the clan to glory.
The Blood Hollow clan gradually grew into a very powerful orc clan.
Kilrogg foresaw his own fate.
Fight enemies from other worlds and die on Draenor.
This is the arrangement of great fate!
So it came to Dun Morogh to attack Ironforge with peace of mind, and mine ore resources for the tribe.
Kilrogg, who obeyed his fate, felt that his fate had changed at this moment.
This made it a little uneasy.
What kind of power is it that can shake fate?
When it saw the griffins flying in groups from the sky, it suddenly felt that it might be planted here today.
(End of this chapter)
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