Grand Arcanist of Azeroth

Chapter 393 The Powerless Mantid

Chapter 393 The Powerless Mantid
Both druids and botanists are very well spoken spellcasters.

Pandaren with a very peaceful personality, get along with them without any pressure.

Both druids and botanists will enchant plants that feel potential.

Although it didn't directly turn those plants into treants.

From the pandaren's point of view, this method is still extremely mysterious!
Pandaren cannot be druids in-game.

In reality, as long as the xinxing is qualified, any race can embark on the path of nature.

And the castrated version of botanists can also be considered.

Botanists can also enlighten plants and guide them to start practicing.

As for turning into various animals to fight, this is not important to the Pandaren at all!

Because they themselves are humanoid giant pandas.

There is really no need to turn into an animal and use minions to fight the enemy.

Wouldn't it be nice to slash enemies with a bear paw holding a weapon?
When encountering sporadic enemies along the way, the special killing effect of natural spells also made everyone very envious.

The vine roots protruding from the ground will firmly fix the enemy in place.

While binding enemies, the vine roots absorb their flesh essence.

If you can't break free quickly, the enemy will be sucked into a dry corpse.

As for the exoskeleton creatures like the mantid.

It looks fine on the outside, but there is nothing left inside.

The empty shells scattered on the ground will be picked up by the passing pandaren to have a look, and then thrown aside in panic.

They never thought that the mantid would have such a way to die!

Those terrible vine roots also made them feel lingering fear.

If he was entangled, wouldn't he be sucked into a skinny body?
Thinking of the consequences, these curious pandaren quickly moved away from the vine roots on the ground.

In fact, when the power of nature is exhausted, the roots of the vines have lost their ability to attack.

If this kind of natural spell, which is cast at will, can easily create extraordinary plants.

That would be really against the sky!
In fact, all summoning nature spells that can be cast easily are time-sensitive.

For example, transforming a tree into several stubby treants charging forward.

Treants, who are larger than normal, make excellent infantry units.

When the mantid's claws slashed up, they would get caught in the hardened bark, causing only minor injuries to them.

The stubby treant entangled the mantid with its roots, swung the branches to form a wide slap, and slapped the mantid like a grandson.

Although compared with the real treants, these dwarf treants can only be regarded as mediocre in combat effectiveness.

They have played a very good role in entanglement and destroying the enemy's formation.

Pandaren Soldiers can comfortably deal damage behind them.

Because all the mantid who were entangled by the dwarf treants had no possibility of dealing with other targets.

The taunting skills of soldiers in the game can force enemies to attack themselves in a short time.

The dwarf treants can be controlled for a long time.

As long as the roots are not completely broken, the control effect will not be lifted.

This is not comparable to ordinary tank units!

Under the protection of these dwarf treants, the pandaren soldiers felt that the battle was no longer challenging.

Start with ranged strikes to kill most enemies.

Then the enemy finally approached, and was intercepted by the dwarf tree man.

When they do it, it's completely routine harvesting.

However, the dwarf treants summoned by druids and botanists can only last about an hour.

When the power of nature is exhausted, they will collapse on the ground.

Except for the main trunk which is still hard, the branches and leaves are all soft.

At this time, druids and botanists need to re-inject the power of nature.

With the infusion of the force of nature, the dwarf tree man, who was originally limp, was revived and turned into a very effective melee unit again.

The tree is a one-time consumable, but the dwarf treant can be used repeatedly before it is destroyed.

It can even be replanted and survived after the war.

In the forest of the night elves, there are many such special trees.

It looks like a strange landscape tree.

At the same time, they have a certain chance to awaken and become real plant life forms.

Although it is incomparable with the mass-produced Fern Treemen.

Their growth potential is much stronger than those instant fern trees.

Of course, these dwarf treants are far from enough in the face of the overwhelming number of fern treants!
But this does not affect their title as the best melee unit of the night elves.

After all, to weaponize spores, it is difficult for Druids to accept this forbidden product!

They prefer to produce normal short treants and standard treants through long-term accumulation.

This kind of philosophy of druids is very suitable for the appetite of pandaren.

Many pandaren have the intention of learning from a teacher.

As the chief archdruid, Malfurion is very keen on developing new members.

The pandaren race, like the tauren, seems to have the talent to practice the way of nature.

For Malfurion, they are treasures waiting to be tapped.

With the help of the Archdruid, this mighty pandaren army successfully pushed down all the obstacles along the way and arrived at a position suitable for crossing the strait.

This location suitable for crossing the sea gathered a large number of mantid.

The mantid possess some flying abilities.

But the mantid who can stay here are definitely not enough to cross the 20-kilometer-wide strait.

They are setting up multiple landing points at sea as places to stop and rest.

Seeing the pandaren army rushing over from a distance, they put down the materials they were holding in their claws one after another, turned around and rushed towards the enemy that appeared suddenly.

The appearance of the pandaren army did not surprise the mantid.

Every time when one's side attacks Niuzao Temple, the pandaren will send troops to relieve the siege.

However, this time the enemy army was different from the previous ones.

It was an army armed to the teeth with new weapons, and also brought powerful cannon fodder.

First came the indiscriminate bombardment of artillery, and then the baptism of bullets.

After surviving two waves of long-range attacks with a high mortality rate, the next step is an even more desperate close combat!

The first line of defense to meet them is not the old rival pandaren.

It was a group of odd soldiers that looked like stumps.

The mantid's front claws are very sharp in attack.

The sickle-shaped claws are powerful for chopping.

With just one hit, you can cut down a pandaren.

What they are best at is to tear open the defense line, and then rush in to kill and kill.

The dwarf treant I met this time was a hard nut to crack!
The mantid's claws cut into the hard bark as if they were cutting into a block of iron.

Although a deep dent was cut, the damage caused was nothing.

Forcibly resisting the attacking short treant, its roots tightly entangled the mantid, and then began a typical attack with eight punches.

The Pandaren soldiers standing behind used their long weapons to stab and chop.

Encountered this kind of fighting mode, the mantid has no chance of turning over at all.

(End of this chapter)

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