Game of Thrones: Royal Game

Chapter 26 Reward Settlement

Chapter 26 Reward Settlement

"If that's the case, wouldn't it be too shabby for my performance today to only be rated as a D-level highlight?" Ian pursed his lips, he didn't understand, but he grabbed the first kill!

"The final score of the highlight operation is determined by multiplying the base score by the highlight factor. Your current highlight factor is too low, so you can only reach the lowest D-level standard."

"Specular factor?"

"The positive comments (high praise) from the audience outside the venue on a certain action of yours, as well as the recommendation tickets, monthly tickets and rewards you received during a certain action will all increase your 'highlight factor'. A (high praise) negative comment on one of your stupid actions will lower your 'highlight factor'."

"Oh." Ian probably understood Annie's meaning, so he continued to scroll down.

[Settlement report on the first day: the current number of remaining players: 98]

Only two died on the first day, and all of them were at Ian's place. It seemed that just as Ian expected, none of the players who made an appointment to form an alliance arrived at the agreed place within one day.

After reading the mailbox, Ian clicked on the taskbar again.

Obviously, he has already met the conditions for completing the [Golden Road] in the main mission one.

So he clicked accept under [Golden Road].

Then there was a new email in the mailbox.

[Complete the main mission 5 'Golden Road', get 3 points, 3 attribute points, [-] skill points]

After clicking one-click to receive, Ian opened his data card.

[Ian: Strength 23, Dexterity 19, Mental Power 2
Skills: basic etiquette, basic reading and writing of common language, intermediate fencing, intermediate equestrianism, intermediate spear riding

Attribute Points: 6
Skill Points: 6
Points: 14]

"Annie, how can I add this point?" Ian is still quite confused about the problem of this world attribute data, at least he didn't see any clear explanation in the function description at the beginning.

"I will not answer questions beyond my authority."

Uh. It seems that there is a suspicion of the 'organizer' interfering in the progress of the game by asking Annie to make a point recommendation?

"Then let me introduce the setting of adding points." Ian then asked in a different way.

"The rule of adding attribute points is one attribute point plus one attribute."

"That's the last time I heard such an ingenious design."

"Skills are divided into seven levels: basic, elementary, intermediate, advanced, proficient, master, and legendary. It takes 1 skill point to upgrade from basic to elementary, 2 from elementary to intermediate, and 3 from intermediate to advanced. And so on."

"So what about going from 0 to 1? That is, what is needed to learn a new basic skill? 0 skill points?" Ian asked immediately,
"New skills require players to learn by themselves, or to obtain special props for learning new skills. The props may appear in the point mall, and there is a certain probability of appearing in mission rewards." Annie just answered the question according to the established procedure.

After hearing this, Ian started to add points to the data card.

He added the six attribute points to strength and agility on average, and then upgraded the two middle-level swordsmanship and equestrian skills to advanced levels.

What?Why don't you order a lance?
Since ancient times, the spearman was lucky, Ian didn't want to make himself uncomfortable, and he no longer planned to participate in the knight competition in person. He felt that the possibility of using this thing was not high.

After adding points, the new personal interface is displayed in front of Ian's eyes:
[Ian: Strength 26, Dexterity 22, Mental Power 2
Skills: basic etiquette, basic reading and writing of common language, advanced fencing, advanced equestrian, intermediate spear riding

Attribute Points: 0
Skill Points: 0
Points: 14]

After finishing adding points, Ian felt dizzy for a while, and only felt a lot of new memories about fencing and equestrian training appeared in his mind. That's right, it was just training memories.

This further deepened Ian's understanding of layout data.

The strength and agility of this layout data are almost immediate, or it takes a few days at most to get used to it, but the skills take a longer time to train to make these things your own.

Therefore, it has become a luxury to quickly increase combat effectiveness by adding points.

After recovering for 2 minutes, in order to have a more comprehensive understanding of his strength and influence, Ian clicked down and opened the toolbar of the core NPC data card.

[Rohr: Strength 34, Dexterity 32, Spiritual Power 4
Skills: proficient in swordsmanship, advanced equestrianism, advanced spear riding, advanced coaching, basic reading and writing of Common Language, intermediate reading and writing of Valyrian (Fronos dialect version)]

"Can it be said that it is an S card? It can also work as a coach and a Valyrian teacher while being able to fight," Ian couldn't help but sigh, "Then should I pay him three salaries? Ah No, he's my religious savior, and I don't have to pay him."

Ian smiled, shook his head to shake off these absurd thoughts, and then hurriedly opened Case's data card.

[Case: Strength 46, Dexterity 38, Mental Power 2
Skills: Master swordsmanship, advanced equestrianism, mastery of spear riding, mastery of long axe, basic spoken common language, basic spoken Valyrian]

Obviously, if Rolle is a functional NPC, Case is a typical super soldier, with double stats of strength and sensitivity crushing Rolle, and weapons are one master and two proficient.

Moreover, his performance in actual combat was even more amazing. At that time, Case faced three mercenary cavalry alone, and cut down two of them in one encounter, without any effort.

"But the problem is. Rolle and Case are obviously the same profession. Is it normal that there is such a big difference in individual attributes?" Ian asked Annie in his mind, "Case's strength is 12 points higher than Rolle's."

"The more advanced the occupation, the greater the difference in the data. The difference within 15 of the individual S-level occupations is within the normal range." Annie explained, "Of course, it is also possible to exceed 15."

"For example, when drawing the Kingsguard, Ouhuang can draw Arthur Dayne, the hanging sword that can hold the second child to urinate with his right hand, and cut down all the other Kingsguards with his left hand", while the non-chief can only draw' Any male whore can hit three' Marin Tran?" Ian half-jokingly gave an example.

However, AI Annie, who has no emotion, is still as cold as ever, and will not pay attention to Ian on such issues that have nothing to do with the setting.

Ian made fun of himself, shrugged, and switched to the mission system.

To his surprise, although the main line [-] has been completed, the main line [-] has not been updated immediately.

Similarly, the interface of Bounty [-] is also blank.

"Annie, is there a bug in the system? Why haven't the missions been updated?" Ian asked immediately.

"After each main task is completed, there will be a buffer period of one week before the next stage of the task will be released, and the bounty task will be released according to the time originally set by the plan."

Ian nodded upon hearing this, and then logged out of the system.

ps: Today is mainly about summarization and settlement, there is no plot, so I will post three chapters, and I will enter the second chapter "Red Dragon and Black Dragon" tomorrow, please vote
(End of this chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like